Game Progress Topic #18: Mario & Luigi or Darc & Kharg
(Partial topic)
CLOUDBOND007
Fated Swordsman
Moderator
(1/4/05 1:26 am)
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Game Progress Topic 18:Mario & Luigi or Darc & Kharg

Which set of brothers is the strongest???

I played a little more of Budokai 3, and I finished the story mode using Goku. But I'm sending it back now. The game is pretty fun, but I just don't enjoy it as much as the original, and I'd rather get something new.

I'm not going to play Kingdom Hearts right now, afterall. Rather spend my time working on Mario & Luigi or watching the LOTR movies again.




James FP
Schmendrick's Nose
Moderator
(1/4/05 11:49 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I made it through the first two tournaments in Rueloon last night in Arc the Lad 4. It took me a few tries to get through the second tournament because of those enemies that cast "Dark Extreme". I used Bebedora in every single battle, but she still didn't say, "Smooth!" =(

Still stuck on that lava room with the arrows in Alundra 2. There MUST be something I'm doing wrong...




sethrashnoo
I Look Like an Egg
Moderator
(1/4/05 2:47 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I'm playing Fire Emblem for GBA. I got to Chapter Four and beat the fight where you have to protect Natalie from the bandits.




DEATHAMSTER
O Solo Mio
(1/4/05 4:54 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I tried out Kartia and made it to the Marketplace fight in Toxa's quest, but that blonde girl that was in the town kept getting killed in the battle, so I couldn't get any farther than that right now. Looks like an interesting game. The translation was very well-done.




CodieKitty
Postcard from
Lemmingland
(1/4/05 5:14 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Haven't played any games lately. Had to read Memoirs of a Geisha.

As I said on my site, this book makes me blush. There's stuff about fortune tellers pinching girls between their legs, an intimate scene of a man undressing a girl, and an analogy of eels inhabiting caves then spitting if they like it O_o




CLOUDBOND007
Fated Swordsman
Moderator
(1/4/05 9:57 pm)
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Mario & Luigi, LOTR

In Mario & Luigi, I reached the University yesterday. I like how in most areas in this game, there are maps of the overall area with your current location marked.

This is not a hard game exactly, but it's much more challenging than I would've expected. You've got to have really good timing and also pay close attention to what the enemies are doing to avoid taking a lot of damage during some battles.


I had also watched the first 30 minutes of Fellowship of the Ring Extended Edition. Thought I'd be able to get in more time than that, but maybe I can watch more tonight. My goal is to watch the extended versions of all three movies within a fairly short time, and hopefully get some more enjoyment from them than I did last time I saw them.




CodieKitty
Postcard from
Lemmingland
(1/4/05 10:17 pm)
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Re: Mario & Luigi, LOTR

It's called the HOOniversity, you fool!

*frontslaps, then backslaps CB007*




CLOUDBOND007
Fated Swordsman
Moderator
(1/4/05 10:19 pm)
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Re: Mario & Luigi, LOTR

Heh heh. I was afraid I'd get the name wrong, so I said nothing! I am ashamed!




Some Guy
FO's Kitchen Master Chef
(1/4/05 11:43 pm)
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Re: Mario & Luigi, LOTR

18 already?

Anyway, Budokai 3...beat the crap out of Cooler with Kid Gohan. Couldn't use a Dragon Rush, since the computer kept inputting the same button as I did both times, so I just had to use Unlock Potential and Masenko and just beat the crap out of him.

I also got the "Memories of Kid Gohan" capsule, which lets you play the Kid Gohan voice data in Bonus mode. I like it.




CLOUDBOND007
Fated Swordsman
Moderator
(1/4/05 11:52 pm)
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Re: Mario & Luigi, LOTR

Quote: 18 already?

Yeah, the other one has 130 posts, so I figured I might as well. Technically, there's probably no post limit whatsoever for any kind of topic... I guess I just like starting new ones. :)

Well, on the other hand, I guess if you wanted to find your progress posts from a certain game it might be easier to look through several smaller progress topics than sorting through one gigantic one.

I decided after spending so much money renting a few movies that I'd try Netflix again for a little while. I got the new Manchurian Candidate, Prisoner of Azkiban, and Bourne Identity for the first batch.




CodieKitty
Postcard from
Lemmingland
(1/5/05 1:39 am)
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Re: Mario & Luigi, LOTR

Um, I guess I'm done with Geisha. I fully read about 3/4 of it, then skimmed the rest. I was getting so tired of this book, then wrote a report with that. Hooray for procrastination!

Overall, I have two main thoughts on it.

1) I'm a bit of a pervert. As I'm REALLY hoping you all know, I wrote an article on how wrong the Mega Man X7 Sigma was (by the way, I found something else, but I'll write about it later). This book still managed to make me blush several times.

2) If we wanna talk Japanese fictions I interacted with over the Christmas break, Sweet Home was a hundred times more worthwhile.

I found a Taro at the beginning of the book. I also found an "Ichiro", really only missing the U. I guess Mameha could be Mamiya. I found a Kazuko and a Kazuyo, but no Kazuo. Absolutely no Akikos, Asukas, Emis, or Yamamuras.




CLOUDBOND007
Fated Swordsman
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(1/5/05 3:33 am)
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Re: Mario & Luigi, LOTR

I finished the first part of the Hooniversity.

The boss fight there, the identity of whom I guess I'll leave out, to avoid spoilers, was a lot of fun. Lightning attacks, a part where the boss duplicates and you have to hit the real one, jumping over flying bats, trying not to fall into holes... yep, it was a good one.

I have to go to the Hooniversity basement next, I think.




Bomberguy221
Hit and away is my style!
(1/5/05 5:50 am)
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Re: Mario & Luigi, LOTR

I finished the Troubles Board in Paper Mario 2 for the time being. I'll be going to the final area soon. Mainly, I've been gathering random secrets hidden in certain places. I have upgraded a number of my partners, and only have a few left.

I want to finish this and Metroid Prime 2 before my vacation's over.




James FP
Schmendrick's Nose
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(1/5/05 10:32 am)
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Re: Mario & Luigi, LOTR

Unlocked Choco in Arc the Lad 4!!! I love how she's animated in battle, but my god, that's the most annoying voice I think I've ever heard! Bebedora still didn't say "Smooth". =(

I also FINALLY got past that lava raft room in Alundra 2! I proceeded through several more rooms, but now I'm stuck once again on a block and switch puzzle. This is the most complicated puzzle of its kind I've seen so far...




CLOUDBOND007
Fated Swordsman
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(1/5/05 4:44 pm)
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Re: Mario & Luigi, LOTR

Finished the Hooniversity basement, and got another boss battle. Wasn't as exciting as the last one, but still pretty fun.

I played a little further and now I've got Mario and Luigi's fire and thunder hand powers. The way Luigi says "thunder" when you activate it strikes me as pretty funny.

Now I have to explore an underwater dungeon. I hope I have the chance to buy some more mushrooms and other supplies soon.




DEATHAMSTER
O Solo Mio
(1/5/05 5:12 pm)
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Re: Mario & Luigi, LOTR

I beat that marketplace battle in Kartia only to find out...AGGGHHHH! That weak Posha girl stays with us and we lose Ele! Okay, Ele wasn't all that strong, either, but she was better than Posha!

So, naturally, I get to the battle of the Three Leaves Pond and Posha dies AGAIN!

I don't like this game's Phantom system too much. I can never remember which is weak or strong against which.




CLOUDBOND007
Fated Swordsman
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(1/5/05 10:25 pm)
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Re: Mario & Luigi, LOTR

In Mario & Luigi, I finished clearing the airport and now I have to take Princess Peach to Little Fungitown.

Next rental being sent is Dawn of Souls... took me a long time to decide on one. I was originally going for Nocturne, but after Facility said he played for 90+ hours, I wanted to think it over some more.




Flying Omelette
SNUGGA!!!
Administrator
(1/5/05 11:07 pm)
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Re: Mario & Luigi, LOTR

Quote: I don't like this game's Phantom system too much. I can never remember which is weak or strong against which.

To be honest, I hardly ever use phantoms in that game. I prefer to use my characters to attack the enemies so that their levels will go up. I only use phantoms once everyone's levels are maxed out, and even then, I still don't use them that much. Mostly only in the final few battles and for special situations.

To determine what Phantom works against which, use the Rock/Paper/Scissors icons that are next to the phantoms' names.

Rock beats Scissors
Scissors beats Paper
Paper beats Rock

(But you probably knew that already.)




Some Guy
FO's Kitchen Master Chef
(1/5/05 11:29 pm)
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Re: Mario & Luigi, LOTR

I just got Cooler, SSJ2 Gogeta, and Broly. I was expecting to fight Kid Buu but then it all turned into non-canon stuff which led to me fighting Broly and Gotenks. Excellent stuff.

Broly is huge.




Volgin
Super Electric Commie
(1/6/05 12:47 am)
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Re: Mario & Luigi, LOTR

Beat Megaman Zero 3 last night at 3am.
A certain someone told me the last boss was hard.
He wasn't that hard, just fast....and had nice music.
Oh! And nice laugh at the start of the fight.




Flying Omelette
SNUGGA!!!
Administrator
(1/6/05 12:50 am)
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Re: Mario & Luigi, LOTR

I'm almost through Disc 1 of Transformers Season 2, Part 1. I only have The Autobot Run episode left to watch on that one.

I wonder if anyplace around here still has the Season 1 DVD. Season 1, admittedly, is nowhere near on par with Season 2, but I'd still like to be able to get clean screen captures from it. I got a lot from the VHS version, but those pictures look a little grainy compared to my DVD screencaps.




bebedora
Are You My Enemy?
(1/7/05 5:12 pm)
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Re: Mario & Luigi, LOTR

I thought the way the characters cheered in Albert Odyssey was funny. But if you think Pike looks goofy jumping around, wait until you see Amon.




CodieKitty
Postcard from
Lemmingland
(1/7/05 5:16 pm)
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Re: Mario & Luigi, LOTR

Quote: I'm also starting to question the review I read online that said the game was 40 hours in length, since according to the area list I found, there aren't too many places left before the end. I'm not a big fan of the lengthy RPG's anymore, so it wouldn't be a bad thing if it's shorter.

Mario and Luigi ain't 40 hours. It's 20 at most.




Some Guy
FO's Kitchen Master Chef
(1/8/05 12:36 am)
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Re: Mario & Luigi, LOTR

I did the Kid Gohan money trick and got up to 312,000 Zenie. And spent it all in one shot.

I got Sparking!!!!!!. And yes, it does have six exclamation points. One down, six to go.




CLOUDBOND007
Fated Swordsman
Moderator
(1/8/05 3:10 am)
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Re: Mario & Luigi, LOTR

I got the first Beanstar piece!

And the game actually did introduce something new to the gameplay again... improved hand powers for the brothers. Basically, the end result is a dashing ability that lets you knock stuff out of the way, and a way of having the two brothers walk in such a way that they can get through some traps and push a new kind of switch.

Mario and Luigi are around level 30, now. I posted 10 hours of play last time, but it was actually about 11. Now I'm closer to 13 hours in, ready to look for the second Beanstar piece.

This last area seemed like the longest in the game so far with a few decent obstacles. The enemies were pretty easy, but some were a little on the time consuming side because of the slow nature of their attacks and relatively high HP. There was a short underwater portion to this place, and I hate those in this game, but at least it was very brief.

I wasn't really sure where to go next, and I hate wandering, so I paid 100 gold for a hint. Not a feature I see much in RPG's... I think the last one I remember was in Earthbound.




CodieKitty
Postcard from
Lemmingland
(1/8/05 1:48 pm)
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Re: Mario & Luigi, LOTR

I loaded up my Mario & Luigi. The time is 18:03, and it's just before the final boss.




Some Guy
FO's Kitchen Master Chef
(1/9/05 2:10 am)
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Re: Mario & Luigi, LOTR

Did the Kid Gohan money trick and got over 500,000 Zenie. I think I had 520 something thousand before I went to the skill shop.

Anyway, I got Sparking!, Sparking!!!!!, Sparking!!!!!!!, and WE GOTTA POWER! all on the same night...for a lot of money. Amazing what 500,000+ Zenie can do.

I'm now at 63% complete on DBZ: Budokai 3.




Bomberguy221
Hit and away is my style!
(1/9/05 5:56 am)
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Re: Mario & Luigi, LOTR

I got the final Crystal Star in Paper Mario 2. I tried the Pit of 100 Trials, but only got down to the 90th floor. Goombella had died, and I wanted her to catalog the enemies down there.

All of my partners are now fully upgraded. I only have a handful of badges left to find, and a similar number of recipes. (Sorry, didn't do an exact count.) I did buy the W Emblem, and I like how Mario looks with that and the L Emblem on at the same time. It's a neat little secret to hide which might not spring to mind immediately.




Volgin
Super Electric Commie
(1/9/05 6:02 am)
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Re: Mario & Luigi, LOTR

...Tell me, how does he look?
O_o




CodieKitty
Postcard from
Lemmingland
(1/9/05 2:19 pm)
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Re: Mario & Luigi, LOTR

I just sat on my ass for five hours last night working on the 7th Lemmy chapter, slowly going insane while the Gilgamesh battle MIDI begun to drill into my head. But I finally got it done. And I must thank Sethra for giving me that Japanese translator.

I then went inside and watched some Garfield and Friends. As I first sat down to watch "Twice Told Tale" with a frosty bottle of watter, I took a drink and noticed something was very wrong - it somehow got some bleach in it. Exactly how, I have no clue. I don't think it was a lethal dose (just three gulps), but the back of my throat was still lightly burning when I went to bed. And it's still tingling. But I stop posting within the next day, you all know why.




CLOUDBOND007
Fated Swordsman
Moderator
(1/9/05 3:33 pm)
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Re: Mario & Luigi, LOTR

I haven't played more Mario & Luigi yet, but I did watch The Bourne Identity. I liked it enough that I want to see the sequel, too.

Also still watching LOTR little by little, and enjoying that very much.




Facilitypro
Slow Daddy
(1/9/05 3:51 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Before I came back to school, I played some more of Otogi 2. I think it'll be worth continuing when I get back. It's still sort of annyoing in that the characters seem even more floaty than in the first game. It's like trying to control a feather. All in all, it seems about as good as Otogi 1. The last level I played had a spider-chasing-you-down-a-narrow-hallway bit straight out of DMC.

(Speaking of, hopefully, DMC 3 won't be delayed. If not, it will coincide with Spring Break.)

Since I've been home, I've been playing Demon's Crest. It's a pretty good game, but it seems to suffer from Kid Icarus syndrome, where as the game goes on, it gets easier (as you get powered up). Not that this game is that hard in the first place...

There's lots to explore, though, as each stage has multiple exits and lots of stuff to find. And it's pretty open ended as far as levels go. It's not really as covertly linear as Super Metroid. (Granted, you'll fare better in certain localles with certain powers.)




Flying Omelette
SNUGGA!!!
Administrator
(1/9/05 3:59 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Quote: I don't think it was a lethal dose (just three gulps), but the back of my throat was still lightly burning when I went to bed. And it's still tingling. But I stop posting within the next day, you all know why.

Call a poison control center when stuff like that happens!

I ended up getting sick a few weeks ago because the water in the jug that we keep in the refrigerator had gone bad. I was drinking it without knowing it was bad, but I realized it when I figured out where that bad odor in the fridge was coming from.

I started playing Alone in the Dark 2 for the Saturn. This game is better than Joe Montana's NFL Football, but then again, just about anything is. However, it seems really crappy so far. The combat system is the worst I think I've ever seen. Your character moves so slowly and clumsily and turns very slowly, and his aiming might possibly be even worse than Blinx and SW Special Edition Greedo combined. I mean, you can shoot at an enemy that's only 2 feet in front of you and still miss!

I think this game was supposed to be scary, but the only thing that is so far are the characters' faces. This game has really horrible "ghetto" 3D graphics. I didn't mind that look for Virtual Hydlide or Dark Savior, but this game looks particularly bad. The cinema scene animation reminds me a lot of Out of This World, but everything moves like molasses. The music is annoying, too, and there's some cheesy voice acting.




Facilitypro
Slow Daddy
(1/9/05 4:01 pm)
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Re: Mario & Luigi, LOTR

Quote: But I stop posting within the next day, you all know why.

Surely Revive Codie!




CodieKitty
Postcard from
Lemmingland
(1/9/05 4:35 pm)
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Re: Mario & Luigi, LOTR

I told my mom about it, and she said not to worry. It was mostly water, and the city puts chlorine in the water anyway.

I'm sure that if it was pure bleach, I'd either be dead now, or in the ER.

But still, neither of us know how it got in there, because the next bottle I took out of the fridge was fine (we fill our own bottles. We use empty soda, Gatorade, and Sobe Juice bottles)




Bomberguy221
Hit and away is my style!
(1/9/05 4:39 pm)
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Re: Mario & Luigi, LOTR

Quote: ...Tell me, how does he look?

Heh, spoil the surprise a bit. He wears a purple hat and shirt, along with black overalls. So he looks like he's dressed as Waluigi. If you wear any of the separate emblems, he looks like Wario or Luigi (whichever letter you wear).

I didn't really like paying 360 coins for something that didn't really help me gaming-wise, but he looks awesome in that outfit. I felt it was money well-spent (especially since I'm going for 100%).




CRAWLand1000
The Fuzzy Physicist
Administrator
(1/9/05 5:25 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I beat 7-A and -B of Shinobi.

Both were considerably easier than 6-B... Even the boss of 6-A was more difficult than either stage's boss (the "stage" of 6-A may have been easier than the "stage" of 7-A). I may even have beaten 7-B (a boss-only stage) on my second try.

I missed a medal in 7-A (though I know where it is), so I might go back for it if 8-A proves frustrating. It's the only medal I'm missing.

Quote: Demon's Crest. It's a pretty good game, but it seems to suffer from Kid Icarus syndrome, where as the game goes on, it gets easier

The best part of Demon's Crest is the Flyer boss and the "final" boss, assuming you have no more power ups than necessary to get the worst ending. Once you get past that point, though (and it's possible to never experience it, if you find some secret bosses right away) the game just loses all its steam. Personally, I wouldn't go so far as to call the game "good"; I'd give it 2 1/2 stars.




SolidChocobo
Pirate
(1/9/05 7:06 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I beat Mega Man Zero 3, which turned out to be trash. The game only took me about three hours to finish, and despite it being hyped up as insanely difficult, it was probably the easiest Mega Man game I've ever played (Easier than Network Transmission, even). There is a hard mode, but the bosses and level designs were all so derivative from other Mega Man games that I doubt a ramped up difficulty would really make the game that much more interesting, anyway.

It's music was okay, though.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/10/05 12:05 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I beat 8-A of Shinobi.

I can hardly believe I'm already at the last stage. The game has been challenging up until now, don't get me wrong, but for the final boss to really be as hard as FacilityPro has said would require a Punch-Out!! caliber spike in difficulty at the end.

6-B was hard enough that I could have imagined an extremely difficult final boss if only the the game continued to become progressively harder (without a spike), but, like 7-A and -B, I also found 8-A to be easier than 6-B. Though of those last three areas, 8-A was the hardest.

(It took me at LEAST an hour and a half, maybe even more like three hours, to beat 6-B. Considering that when you finally do beat that boss, the fight lasts less than a minute, that's a lot of restarts).



One thing I really like about Shinobi (much like R-Type Delta) is that the game's challenges are "layered". While the game may have three difficulty levels, and lots of optional goals, this game is plenty worthwhile and challenging even if your goal is just to make it to the end of the stage on the lowest difficulty. The optional goals aren't the only point of the game; they're bonuses above and beyond a solid foundation.

This reminds me. When I was gone, I briefly tried the GBA Astro Boy. To be frank, it seemed like it sucked. You get like 40 superbombs, and a hit bar that can take 20 hits. You barely even have to pay attention to make progress in the game. Granted, I was playing on Easy, but so what? I think as time goes on, I'll be even less tolerant of games that aren't like Shinobi in this regard.



Anyway, there were 4 medals in 8-A and I got the 1st and 3rd (I also went back and got the 7-A medal). I know where the 2nd is, and have no idea where the 4th is. Reaching the second will be intimidating. Actually, based on Facility's description of the game, I had imagined that more of the game would be like that. Anyway, there's this huge gap, and the only (apparent) way to cross it is by using a few enemies floating in the game to charge your dash.

The ending of the stage was rather weird. When I got to the end, a boss's life bar appeared (in every other stage, the boss life bar only appears after you go to a new area -- which acts like a checkpoint -- to fight the boss). There were about 8 minor enemies and a big huge ogre (which looks to me like a painted wooden or porcelain doll). I assumed the ogre might have been the boss (despite that it was a normal enemy about 3 times earlier in the game), but the life bar didn't go down when I attacked it.

I figured out what the real boss was, but I died on that attempt. I did beat the stage the next time I made it that far.


So, anyway, while the game has been challenging till now, I think that up to a similar point that MDK 2 was harder.




Flying Omelette
SNUGGA!!!
Administrator
(1/10/05 12:45 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

This Alone in the Dark 2 for Saturn is really, really horrible. Imagine Heroes of the Lance style play control in 3D - you have all the slowness, the inability to move once you start attacking, dodging is all but a pipe dream, and now it's almost impossible to hit your target, even when it's dead center right in front of you, because your character's aim is so piss-poor. Movement around the game's world is incredibly slow and it's difficult to control what direction you walk in.

To make matters worse, at one point, you lose your guns and have only a lame-ass pirate sword to fight with. You get another gun shortly after, but it only holds 5 shells and this is leading into a part where you're suddenly getting attacked by zombies at every turn. Since enemies take multiple hits to kill, and you'll inevitably waste shots because of Carnby's poor aim, those 5 shells aren't going to last long, and then it's back to poking enemies with a sword while they blast the hell outta you.

Also, for reasons unknown to mankind, when you read a book, there's this really terrible voiceover that reads the text out loud. I think the narrator is trying to sound like a pirate, but it's so over-the-top, it's cringe-inducing, and not even funny. (The guy in Dodgeball talking like a pirate was funny. This isn't. It's just lame.) And it begs the question of why exactly is this being read out loud anyway?

The puzzles remind me of the ones in Hell: A Cyberpunk Thriller. Hell had two major kinds of puzzles. 1. Ones that were so glaringly obvious, it was only a matter of: pick up item, use item in obvious situation. 2. Complicated puzzles with such abstract solutions that looking up a FAQ was almost a necessity. So far, AITD2 has puzzles like #1.




Facilitypro
Slow Daddy
(1/10/05 12:50 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I made a post earlier that got wiped because, between the time I started writing it and the time I hit submit, EZBoard decided to go into one of those server maintenance alert things. After I hit submit, I realized I hadn't copied the post, but since I was on a fast connection, I didn't have time to highlight and copy the post (which dialup allows me to do). I didn't feel like rewriting it right then.

Anyway, I said it was funny that Crawl and I seemed to have different opinions on what the harder stages are in Shinobi. For one, I thought 4-B (both stage and boss) was way harder than 4-A. Crawl spent some time on 4-A, but, judging from his posts, didn't have much trouble with 4-B. I thought 5-A was difficult, too, but Crawl didn't seem to have much trouble with it. 6-B, on the other hand, never seemed hard to me. I thought 6-A was one of the hardest stages in the game my first time through, and still think it was one of the tougher stages in the game. I thought the 7-A boss was easy; I beat the boss on my second try, and didn't even die on the first try. (I was going for a 1-hit kill.) Crawl probably spent that much time on the 7-B boss. I thought 7-B was a pretty hard boss. If I remember correctly, I thought 8-A was hard, too.

I wonder if our play styles have anything to do with it. 5-A, 6-A, and 8-A are all pit stages. Maybe I fell a lot more because of the way I approached jumps. Who knows.

Anyway, I'd be surprised if you don't think the final boss is the hardest thing in the game. (As I said before, I think he's harder than Zizzy. However, I think Zizzy was a better boss fight.)




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(1/15/05 6:26 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Bleh. I don't like BM's at all. They look cool, but that's it.. Yeah they do more damage with magic, but like I said, my Red can wipe outs most random idiots fine. Oh, and I have a whitewizard too. Does the typical WM stuff yada yadda.




CLOUDBOND007
Fated Swordsman
Moderator
(1/15/05 7:32 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

So, they probably changed Nuke to Flare for the remakes, huh? I like a lot of the old names for stuff better. When I hear Firaga, Curaga, etc., the first thing I think of is FF8.

In case I haven't mentioned it yet, my party is Fighter (Warrior:down ), Black Belt (Monk:down ), Red Mage, and White Mage.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(1/15/05 7:37 am)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Same here.
Fire 2>whatever the fuck they've been using since shitty old FF8.


And yes, Nuke is now RicFlair.

Did I mention there is an item you can get that casts Flare for free, and anyone can use it, and it never runs out?
Can we say "BROKE'D"?
-_-




CLOUDBOND007
Fated Swordsman
Moderator
(1/15/05 7:39 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Heh heh. That's pretty funny. I wonder what bonus dungeon I have to dig around in to find that item?




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(1/15/05 7:45 am)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

One that's longer than 4 floors and actually has enemies that can hurt you. The boss that dropped it was easy though.
:p




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/15/05 11:04 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I don't know if it's for the same reason you prefer it, but it does seem like the final boss blocks less when he's in the air...


Anyway, maybe one good thing about restarting would be that I'd have the chance to get a medal in that stage. I simply skipped the one in the platform room. I've never even tried to get it yet. If it's too much of a pain, though, I probably will put that off for another day.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/15/05 2:12 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I did it! I beat Shinobi!!

(That medal, by the way, was easy to reach).


One key for me was simply to not get frustrated if I had a full combo but couldn't use it against the boss (say, if he wasn't vulnerable). If you get an otherwise full combo, it should be enough to fully refill your life and sword, so you can sort of afford to wait for good opportunities.

This is how the fight went down. I got a combo fairly early in the fight, but it only took off about 1/4 of the boss's life. Then, I was just treading water (as in the above paragraph) for awhile. I eventually got a really great combo, and took him down to an extremely low amount of life, like 1/10 or 1/20. I had my magic left, so I figured I'd try to kill him with it. It only took off about half of his remaining life, though. I also hit him once without a combo (before he did his spinning attack), but that only does an infinitesimal amount of damage (maybe only 1%).

Finally, I got an opportunity for a weak combo. Only 4 minor enemies were in it, but that was enough for that fatal blow.

I spent approximately two hours on the boss last night, and about two hours this morning, so, accounting for rounding and estimation errors, probably spent close to the same amount of time on Hiruko as FacilityPro.

We're going out now, so I'll give Hard a try later today.




Flying Omelette
SNUGGA!!!
Administrator
(1/15/05 2:22 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I wanted to print out a walkthrough for Alone in the Dark 2 from work, but my boss bugged me throughout my entire lunch period, making me do stuff "right away". She even sent me out to the plant to deliver something. I couldn't believe it. And I don't get paid for that time, either. Maybe she felt justified in doing that because I was about 10 minutes late to work that day due to my car being frozen, but every other day, I'm usually about 10-15 minutes early. So, I didn't have time on my lunch break to print it, but then I forgot to print it before I left.

I should pick something else to play until I can get that FAQ printed, because it's pointless to play this game without one. You make one mistake and you screw your file then have to start all over again.




CodieKitty
Postcard from
Lemmingland
(1/15/05 4:38 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Shining the Frickin' Holy Ark!




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/15/05 4:34 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I so far have beat 1-A, -B and 2-A of Shinobi on Hard.

Beating the stages hasn't been much more difficult (though I'm not playing for rank), but getting the medals has.

The 1-A one wasn't hard to reach, but I had to scour the stage to find it.

The 1-B one was kind of intimidating to reach. You have to cross several gaps using minor enemies to recharge your dash on the way across. While it was intimidating, I did succeed on my first try. I anticipate the one in 8-A to be harder because the enemies there take more than one hit (initially) before they're added to your combo.

And, man, the 2-A one was a real pain in the ass. You have to do a series of really precise long jumps to reach it. It's too long a distance for two jumps and a dash, but two short a distance for only two of anything. I made the distance longer by jumping diagonally. Missing the jumps won't kill you, but it takes time, so Akujiki will start draining your life. I tried long enough that it sucked my life completely dry twice, and it was killing me when I finally earned it (fortunately, I got a tate right afterwards to refill the sword). It was hard enough to earn that when I made it to the boss I just wanted to save the medal, so I blew them away when three uses of magic.




CLOUDBOND007
Fated Swordsman
Moderator
(1/15/05 7:13 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I watched about half of Bourne Supremacy yesterday, and it's just not as good as the first one so far. And as almost everyone else has said, the almost always shaky camera gets pretty annoying, too.

I should have time to play something later, hopefully some Viewtiful Joe. I'd like to get to the end of that FF1 bonus dungeon too, though.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/15/05 8:58 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I also beat 2-B and got the medal there. Again, getting the medal was the hardest part, in this case because it took me a few tries to realize what I had to do (at first, I tried doing a long jump).

I probably should post some final thoughts on beating Normal soon when I have the time and inclination.




Bomberguy221
Hit and away is my style!
(1/15/05 10:07 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I got to Ch. 2 in Fire Emblem. I had to start packing up, though. I won't be updating these threads for a while.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/15/05 11:22 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I replayed 8-A and got the second medal. (I also improved my rank slightly to B, by tate-ing the "boss")

It wasn't as hard to get as I thought it would be, but I got it a completely different way. I thought I had to go to an isolated pillar, and from there use the chain of enemies to reach the pillar with the medal.

Instead, I made my jump from the building with the demon.

I still don't know where the last medal is, though. On the other hand, I didn't look too hard for it; I just wanted to save the medal I did get. In any case, it's the only one I'm missing from Normal difficulty.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/16/05 12:31 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Beat 3-A and 3-B on Hard, got the medals for both of them.

Neither medal was hard to find. In fact, I found the area where the 3-A one was while looking for the Normal medals, and the area where the 3-B one while trying to find the pillars to open a door.

3-A, however, was the most difficult stage to survive so far. Even my first time through the game I thought 3-A was harder than 3-B.


I looked for the last 8-A medal a few more times, and thought I pretty much scoured the area after the 3rd medal. There was one area I might not have looked at closely enough, because I assumed a medal couldn't have been hidden there. If it's not there, though, I may be stumped for a while.




Red Clawbot
Pirate
(1/16/05 1:27 am)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Ha, I was playing that Alien Hominid game at Starscream's house and the game FROZE while I was on the "Soviet" stage, in the moments of my glory. Must have been that damn snow.

Anyway, it was the first time I saw the game cube do that. It made a very pecular buzzing sound, too.




Facilitypro
Slow Daddy
(1/16/05 2:13 am)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

On my new PS2, I decided to play Shinobi first. I'm going for S-ranks and all the coins. It's been awhile since I went coin hunting, so making it a point to get them, as well as S-rank for bust, has lead to me dying more than I normally would.

Yesterday, I did 1-4. Today I bear 5-7. I died a bunch of times on 5-A trying to kill every single enemy. 8-A had me swearing up and down. I kept falling trying to air-tate all those hallway enemies, and it seriously pissed me off. I just gave up because I wanted to read.

I have gotten all the coins and S-Ranks, however.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/16/05 2:24 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Beat 4-A on Hard, got the Medal. That's 30 medals, so that unlocked Moritsune.

I still think the 4-A boss is fairly hard. It seems when I tossed a shuriken to stun him at the end of the combo that it damaged him (for about 1/4 of his life). Odd. I said before (when I beat normal) that I had trouble using a shuriken before he'd teleport. This time, I double jumped towards him while using the shuriken so as not to lose time.

I improved my 6-B rank from A to S with Mortisune. Screwed around with him a bit in the other stages. Geez, Hotsuma, you're still not nearly as strong as your brother was.




CLOUDBOND007
Fated Swordsman
Moderator
(1/16/05 5:33 am)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I reached the end of that bonus dungeon in FF1, and got destroyed by some boss that kept using Earthquake.
After that, I went through the volcano and destroyed Kary. With some enhancement spells, black belt was doing 500+ damage per attack.

So I went through the ice cave, and surprisingly had no trouble there. Got the floater, and the airship.

Went through Castle Ordeals, got the rat tail, no difficulty.
Upgraded job classes, bought some new spells, and saved.

Ready to go to the caravan to get the fairy to get the oxyale to get on the submarine to destroy Kraken! ;)

In Viewtiful Joe, I made some progress, but I'm not sure how to explain where I am. It's after that sewer section, and jumping over that gap in the road. Fun game, not hard, but not TOO easy on this mode yet.




Facilitypro
Slow Daddy
(1/16/05 12:54 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Quote: I still think the 4-A boss is fairly hard. It seems when I tossed a shuriken to stun him at the end of the combo that it damaged him (for about 1/4 of his life). Odd. I said before (when I beat normal) that I had trouble using a shuriken before he'd teleport. This time, I double jumped towards him while using the shuriken so as not to lose time.

If you double jumped then shuriken, you probably did a shuriken burst. Those (but not single shurikens) get powreed up with your combo. So that would explain the big chunk of life you took.

Anyway, are you going to try and finish off Hard with Hotsuma, or start a new Hard game with Moritsune? My ordeal with this question is in the old "Bought Shinobi" thread.


For no reason whatsoever, my stats from my Hard run with Hotsuma. Generally, the lower ranks were the stages where I just wanted to get through the stage.




ShadOtterdan
Cameo senses tingling!
(1/16/05 3:55 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I finally maxed out my experience in Final Fantasy,
In Dragon Warrior 3, I'm at the cave near the elf village, and I'm missing only two precursor orbs in Jak 3.
I also got some of my stolen N64 games back. Seems a friend of my little brother's took them a couple days before. Now I just need to get the rest back.




Some Guy
FO's Kitchen Master Chef
(1/16/05 4:19 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Quote: Seems a friend of my little brother's took them a couple days before.

Well, that's interesting. Why'd he take them?




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/16/05 5:42 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I'm leaning towards restarting Hard with Moritsune, but I might want to experiment with him more in the stage select mode first.




CodieKitty
Postcard from
Lemmingland
(1/16/05 8:08 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I got to the desert shrine of Alundra. I looked up an FAQ on how I was supposed to get in there, and I was such an idiot. All I read was "Scale the Mountain south of the desert", and I've made it this far on that one hint. I've talked to two of the statues.

That puzzle with the eyes on the floor was nasty. It had me stumped for the longest time, until one time I walked in, and noticed the door closing as I stepped on a tile with the eye open.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/16/05 10:13 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I beat the 5-B boss with Moritsune, which took me right from C to S-rank. Interestingly (to me), that means I have 4 stages with each of the 4 ranks.

Anyway, I restarted Hard with Moritsune.




CodieKitty
Postcard from
Lemmingland
(1/16/05 11:40 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I got into this room with a riddle about the sun looking at the moon and all. I kept throwing them around different areas of the room that seemed logical, but nothing works. I was stumped. I looked into an FAQ and as it turns out, I had to STACK THEM.

Damn overthinking.




Facilitypro
Slow Daddy
(1/16/05 11:52 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Sweet. I beat Shinobi with S ranks, and killed Hiruko with one hit. (BTW Crawl, congrats on finishing Shinobi, which is no mean feat.) I've done it when he's been in the air, but this time he was on the ground. I had just finished my combo, when he did his little "ha" before his spin attack. I was sort of far away, but I dahsed to him, kicked him (which paralyzes him for a few seconds), and ran around to his back and cut him. I must have barely hit him in time.

I did miss a coin on 8-A, though :( I thought I knew where they all were, but I guess one of those was the Hard or Super mode coin. I looked all over the last room after Tate-ing the boss, but it wasn't there. I didn't feel like restarting, so I just said screw it.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/16/05 11:02 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Caught up to where I was on Hard with Hotsuma using Moritsune (in other words, I just beat 4-A).


FacilityPro said that he sometimes controls the camera by making tight circles and holding down the L1 button. I gave that a try, but it makes the camera move too much, which drives me crazy.

But I complained earlier that it's hard to keep the camera focused on a boss while dodging (because the camera tends to follow your movements). However, a similar trick can take care of that: Tight circular dodges, followed by a tap of the lock-on button. If you're close to looking straight at the boss, this will snap the viewing angle so it's perfectly pointing the right way.

This might not be very useful when there are tons of little enemies around, but before they're summoned it can be helpful.



Maybe I have a little bit of time to make some more comments about the final boss.

I don't know if I would agree that the final boss is "too hard". I suppose it depends on what sense that phrase is intended.

If it's intended in the sense, "This boss has gone past the point where being more difficult actually makes me enjoy the boss less", then I wouldn't agree with that. As for this boss, I did enjoy it; as for other challenges, there are things I spent even more time on that I still enjoyed.

However, there's maybe another possible meaning which is harder to articulate, that I have internally thought of as "going too far". FacilityPro said that he thought that luck was involved in the fight, which I agree with. I'm not an expert against the boss by any means, so I can't say for sure that it's necessary to rely on luck for success, but I can say the reverse, that if you get lucky by having the boss not do something, then your chance for success will go up.

Even then, though, the boss would be difficult, so the other things that can screw you up (either "bad luck" or at least not good luck) almost seem like they're pouring on the obstacles when they're already stacked high enough. One thing I didn't mention yet was that occasionally the boss can even destroy the minor enemies (It seems like his elemental fire attack will do this, as well as his spinning attack). This means that they will be taken out of your combo, and there isn't (or doesn't seem to be) anything you can do about. (Sometimes you can lure the elemental fire attack away from enemies, but if there's enough for a full combo, there won't be any safe space left)

There are probably other examples of similar things in games, though I can't think of any off the top of my head. I wouldn't necessarily complain about them too much, though. (Maybe another, if not as good, example would be the enemies towards the end of Final Fantasy 1 that can kill you instantly.) If you can roll with these sorts of punches, it'll toughen you up.

As for whether Hiruko was harder than MDK2's Zizzy... To me, they seemed more similar than one being harder than the other. Similar in terms of total challenge; the reason they felt challenging was very different. I may have spent less time on Zizzy (but not much, and only less if you count [say] Max alone). But Hiruko felt (to me) exactly as hard as the amount of time it took me to beat him. In a way, the main way I could tell he was hard was that I hadn't beaten him after a couple of hours of fighting. It's not like, say, stage 7 in R-Type, and you can see the screen full of bullets, and you know it'll be hard. Zizzy, however, felt harder than the sheer amount of time it took me to beat him. I would sometimes set the game aside to think about the boss, for instance, and that might have given the impression that Zizzy was more of a stumper.

As for comparisons to other bosses... In the older days, I often might have an idea of how long it would take me to beat a game, but usually not just a boss. In fact, I'd usually consider a boss challenging after I lost count of how many tries I took to beat it. I have little idea of the number of attempts it took me to beat Mr. Dream, for instance.

My experience might be unusual with Castlevania. I know people tend to consider the final boss difficult, but I think I found it exceptionally difficult. As for difficulty spikes, I thought Castlevania's was steeper than Punch-Out!!'s. When I first played Castlevania (it was a rental), I made it to the final boss in about an hour and a half, and then couldn't beat that boss before I had to take it back (and I spent more time trying than I did against Hiruko).


I suppose both MDK2 and Shinobi had an effective (as well as real) learning curve for me. By which I mean, there's some objective way the stages become harder (which is the real difficulty curve); for example, how bottomless pits become more and more prominent. But there's also how difficult I felt the games to be.

This is a (highly schematic; doesn't take into account any single substages I thought might have been easier or harder than their placement in the curve) illustration of what I mean for MDK2's difficulty curve:



After a while, the game actually felt like it was getting easier, even if it was really getting harder, because I was getting used to the game. The effective difficulty finally hit a local minimum around the time I made it to my breakthrough stage for that game (which was around 5-C). Finally, that the game really was becoming harder finally won out over my improved competency with the controls and the game felt harder again.

For MDK2, that breakthough was about halfway through the game. There was still plenty of time for the game to become harder. For Shinobi, though, my breaththrough was 3/4 through the game, and it didn't really feel harder again for me until the final boss.


I had heard some comments that MDK2 was kind of like a modern version of an NES game, like Contra (personally, I think MDK2 was MUCH more challenging than Contra). In the very most abstract sense, like, "It's challenging", then .... maybe. Shinobi seems more like an NES game to me in that almost the whole game is based on a few actions. Similar to how Castlevania III is all jumping and whipping, yet I love it anyway (or even because of that). (Of course, there are NES games that aren't all dedicated to one idea/type of play; Battletoads comes instantly to mind. And there are plenty of ways Shinobi is different from NES games, too; being in 3D will always be an inescapable difference, I feel. And looking for coins, even if it is a relatively minor part of the game, still is more of a modern thing)

As for comparing MDK2 to Shinobi, this has advantages for each. (First, though, one disadvantage is do NOT have for Shinobi is making that game repetitive; I don't feel that that word even remotely applies) MDK2 might seem more ambitious and creative. But Shinobi being so single minded might make it more replayable. MDK2 has a lot of high points, but some of the experimental parts results in a few low points; I'm not terribly fond of the bomb defusing segments. But if you enjoy any part of Shinobi, you'd probably enjoy the entire game.




CLOUDBOND007
Fated Swordsman
Moderator
(1/17/05 12:27 am)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Crawl's posts are interesting...

Anyway, I just beat Kraken. She was able to kill Master with one attack (sounds like Gollum-speak!). Okay, let's use the pre-class change names from now on instead. So I revived him and did the typical strategy of haste and temper so he could do ridiculous damage. He pretty much beat the boss single handedly.

I exited, healed, then went back in to get the Rosetta Stone. Then I learned a new language in seconds with the help of unne, and was able to talk to the people in Lefien to get the chime. They mention Cid in this version, as having created or designed the airship you use.

Characters are now around level 41. I have to get the Cube or whatever it is. I had forgotten, this game has a flying castle that flies.




Facilitypro
Slow Daddy
(1/17/05 12:36 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I have time for a quick comment or two in response to Crawl's post. My comment that Hiruko was too hard was made right after I beat the game for the first time. Now that I've beaten him several times, in reference to how difficult I find him now, I wouldn't say that. Trying to think back to my state of mind, I think it was mostly the luck elements that were involved.

I also didn't know that you could kick him to break his guard, which is why I thought he was invulnerable more often than he really is. (I was never able to hit him on the ground unless he had just started or finished his spin attack.)

I still, however, think there is a luck factor. Say, like tonight, he just happened to telegraph his spin attack just as I filled my combo. If he had gone into a spell, I wouldn't have had that opportunity to hit him. I don't think luck is quite as heavily involved anymore, though, as I've gotten some skill in timing how quickly or slowly I kill the talismans in order to maximize the probability that he's not casting a spell when I finish.

But you can get lucky (he teleports in front of you as you finish a combo) or unlucky (he teleports away just as you finish), and I think no matter how good you are, it will always be a factor. There were some good Shinobi players on the gamefaqs board who disagreed, however.

I think I also said something about the difficulty curve leveling out, like it gets about halfway though and stays there (notwithstanding Hiruko's spike). It sort of goes back and forth after 4-B, with 6-A and both 8's being harder and the boss stages being a little easier.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/17/05 1:01 am)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

Believe it or not, I still don't know how to kick. (Back to the manual for me, even after I've beaten the game...) I've seen Hotsuma do it, but I assumed it was just a variable graphical way of showing an attack, not something that significantly different than a katana slash in terms of effect.


Anyway, so far (with either Hotsuma or Mortisune) I've been finding Hard mode easier than I found the stages for the first time on Normal, again probably as a lasting effect of understanding the game better. (This does seem to be a game that's more enjoyable the better you are at it.)

I looked at your original thread about Shinobi again, and I know I didn't really understand Tate or combo at first. From your description, I thought that Tates would overrule the amount of life a boss had. So, if there were at least 4 enemies on screen, and you hit them all and also hit the boss a few times, the Tate would take over and kill the boss instantly, regardless of how much life it had remaining. I don't know when I realized what really happened; that combos make your sword stronger, so if you one-hit-kill a boss, it's not because Tate was "taking over", but because your sword was so strong that a single swing really was depleting the boss's entire life bar.

I think it became more clear, though, a little later in the game (around stage 5), when it became almost impossible to kill bosses without combos. Then, the difference a sword slash would have on the boss's life bar as a function of enemies in your combo was obvious.




James FP
Schmendrick's Nose
Moderator
(1/17/05 12:42 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I'm at the Star Key in Alundra 2. There's a room with some floor switches that I've yet to figure out. I'm guessing you have to use bombs to activate them all at once, but it's not easy to time it.

Oh, I had another experience with making a puzzle harder than it really was in here. There was one with disappearing floor blocks that I was trying to jump across. Turns out, all you have to do is walk across them and then only jump at the gaps.




CodieKitty
Postcard from
Lemmingland
(1/17/05 1:46 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I'm at that seaside cave of Alundra. I got the Merman Boots, then trecked back to town to save.




DEATHAMSTER
O Solo Mio
(1/17/05 4:44 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I made a lot more progress in Toxa's Quest of Kartia since I figured out how to use the Weapon and Armor creation feature. I saved at the battle where Misty runs off from your party to distract a group of knights.

This game really does have an excellent translation. It's about the only game I can think of in recent years that I've played wanting to see more of the story...




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/17/05 9:29 pm)
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Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I beat 4-B (and got the medal) and put some tries into 5-A.

Both are quite a bit harder than they were on Normal. Playing as Mortisune is starting to have effects. On normal, I was able to skip a lot of enemies in 4-B (especially enemies that were flying above lava and hence hard to reach), but with Mortisune it's necessary to go after all of them. I also fudged my way around some of the floating platforms in that stage my first time through; on Hard, it's necessary to know the stage more.


For 5-A, playing as Mortisune is even harder because there are so few Tate opportunities. I nevertheless had to kill virtually every enemy just to slow the inevitable hemorrhaging.


The medals for both of these stages were easy to find, however. Well, for 4-B, I kind of found it on a fluke: I spotted it during a Tate cinema.




Some Guy
FO's Kitchen Master Chef
(1/17/05 10:25 pm)
Reply
Re: Game Progress Topic 18:Mario & Luigi or Darc & K

I'm at the last level of Puss 'N Boots where I face the wolf and the pig.

I had trouble with the pig and wolf, but then I realized that I had to mash the B button in order to kill the wolf and the pig without getting killed first.




CLOUDBOND007
Fated Swordsman
Moderator
(1/17/05 11:57 pm)
Reply
NES version looked better...

FF1, nearing the end of this game, I'm in the flying fortress/castle/whatever on the third floor, on my way to fight Tiamat. I think this place looked much better on the NES version... from what I remember, it had a metallic look like being on a space station or something, and you could see stars or at least a black background. Here and on Origins, it's just not as cool looking. You can see clouds below you, taking away the feeling of being almost in space. It was one of my favorite places to visit before, and now it's just too generic for my liking.

I'm at level 47... crazy.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(1/18/05 12:06 am)
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Re: NES version looked better...

Beat 5-A and -B.

Despite what I said about how it was important to kill all the enemies in 5-A for Moritsune's health, the end level status screen still said I only killed about 67% of them. Oh, well. I think I did one hit kill the boss, so that could explain why I got an A rank rather than S.

Since there's nothing to 5-B but the boss, I did put forth the effort to get an S rank there.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(1/18/05 1:16 am)
Reply
Re: NES version looked better...

I now OWN Gigabolt MANOWAR'S stage.
I can beat it in under a minute.
Just made a time of 57 seconds.
Yes, 57 seconds.

I. Am. Amazing.




Facilitypro
Slow Daddy
(1/18/05 2:07 pm)
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Re: NES version looked better...

I'm up to 5-A. (I decided to continue with Hotsuma.) Thus far, I've gotten either A or S ranks on everything. I managed to hit the 4-B boss during her taunt, which helped with the S (although I did have to hit her twice).

I'd imagine 5-A with Moritsune not being too bad, since there is a large health pickup later in the stage, along with a few easy tates in the middle of the stage. Even if you're hurting when you make it to the boss, there are ample health pickups in the air conditioners.

Before I tried it, I thought Hard with Moritsune would be tough because of how fast his health drained, but it really wasn't a factor. And you'll be glad for his strength against Hiruko.

I think, in theory, Moritsune is more of an "expert" character that encourages you to blaze through the stage. Joe is sort of a weird one, as he plays more like a traditional Shinobi character. I like using him for the EX stage, however.

You said you didn't know how to kick. Have you ever used the charge attack? It's an easilt overlooked move. The manual says something like "it shoves enemies away," but it's actually a strong charge that breaks defenses, hits about twice as hard as a slash, and has a good range. Only thing is it uses up about 1/4 of your slash gauge. Of course, if you use it to get the last enemy in a Tate, that is nullified. Awesome for ground based bosses. For instance, on the 3-A boss, shuriken burst the dogs, kill them all, charge attack the boss = One hit Tate in 10 seconds or less.

I usually use this as Hotsuma, because Moritsune drains too quickly. But it makes up for Hosuma's weaker attacks, so it evens out.