Game Progress Topic 66: It's gotta be Lupus
CLOUDBOND007
Lunitari Mage
Moderator
(10/4/06 7:38 pm)
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Game Progress Topic 66: It's gotta be Lupus

Okay, so I haven't played anything yet today, but I wanted to make a new topic. Well, I did play video poker, which is a kind of game. Slots bore me to death, but the poker holds my interest as I throw my money away gladly.

I've been thinking about getting back into Sonic after reading about FO's playthrough. I'd have to hook my genesis back up, though. Emulation just doesn't do it for me anymore.

There's a new South Park tonight that I'm going to watch. It's about World of Warcraft addiction, I think.

I'm really falling behind on my House DVD's, so I'll have to get on that. And I also want to play Enchanted Arms. I have a vacation from work coming up in about a month and a half. I cannot wait to have time to be a couch potato again.




CLOUDBOND007
Lunitari Mage
Moderator
(10/4/06 8:17 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I just finished Episode 1 of Doom and got some achievment points. I'm loving this game, wishing I could easily play some more classic PC titles.




pOrn Sigma
Sexy Thang
(10/4/06 8:34 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I did the two 5 stages in Shinobi. Oh man, those water stages with the girls on the walls were nuts. I usually got by by lobbing shurikens at the flying fish and having them fall into the water to die.

I get the sneaking suspicion that the other ninja (potential spoiler, although I'm suspecting it, not confirming it) is Moritsune, or at least his corpse. He has the same hair, and a scar across his neck.




Crawl and 1OOO
The Fuzzy Physicist
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(10/4/06 11:06 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

After an hour and a half gaming session tonight - not to mention about 3 months last year, and 2 months this year -

I BEAT MIGHT AND MAGIC!

This is almost certainly the longest game commitment I've ever had. I still haven't done everything with it. I never found the Dragon's Tooth, for instance. Or explored much of the Maze of the Minotaur. Or beat the Succubus Queen. I can always play past the ending, though.

Despite the time commitment, perhaps surprisingly, there is not too much dedicated level building, compared to other old school RPGs, like Dragon Warrior, or even Final Fantasy (or Final Fantasy Tactics). Much of the time was spent mapping, and I was a bit obsessive with doing that "right". It's possible, however, that since I wouldn't have to do so much mapping and exploration on a replay, I might have to do more level building to compensate.

My rate of progress did accelerate greatly towards the end, due to the saturation of experience requirements. But it still took me at least two hours total to map the last dungeon, probably, and I earlier estimated each map taking 2 and a half hours on average to make.


As for the ending of the game, it culminates in one big mapping challenge. The game doesn't end immediately after that, though, and there's a surprising little puzzle where and when I didn't expect it. (There is no final boss, though)

Maybe something that some people might not like about the ending is that it seems mostly to set up a sequel. But as I said last year, this game isn't so much about the progression of a linear story (I didn't even find out who the ultimate villain was until a few nights ago, and barely even knew that one existed before that), but the accumulation of Might and Magic, and that the ending, ignoring any sequel, could be seen as the ultimate attainment of power.


It's hard to summarize such a big gaming experience. Maybe I'll have more to say in the next couple of days. I think I can say, however, that of the various games I've finished this year, which includes some supposed classics, that this is the best one.




Flying Omelette
Collateral Shot!
(10/4/06 10:39 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I actually sat down and watched Crawl finish mapping the Soul Maze and then complete the endgame. I'm not even the one playing the game and I felt the rush of excitement (though obviously, it wasn't quite as exhilirating for me now as it actually was when I did it years ago.)

Anyway, I'm glad you enjoyed it.

Quote: and there's a surprising little puzzle where and when I didn't expect it.

Right before I got to this, I remember thinking, "I'm gonna beat the game! I'm gonna beat the game! I'm gonna beat the game!", and then I hit this puzzle like a brick wall and thought, "WTF? WTF? WTF?" It only took me about as long as you did to figure it out, but when I tried doing the only thing I could think of to get past that after all else failed, I felt my hands trembling.




CLOUDBOND007
Lunitari Mage
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(10/5/06 12:43 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I made some serious progress in Enchanted Arms tonight. I'm back at the school in Yokohama where some pretty interesting stuff is happening. I've fought a couple boss battles since last time, and have also gone through some long areas without a chance to recover. I switch in different Golems when other characters or golems run low on vitality points.

I think I'm around 20% completion and almost 9 hours of play. Not a short title, this one. The voice acting has grown on me, it's not good, but your mind eventually thinks of it as normal. And I'm genuinely interested in the story for some reason.




Crawl and 1OOO
The Fuzzy Physicist
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(10/5/06 6:46 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

One thing I was thinking about Might and Magic is that it might not give you the flexibility to try as many parties as does Final Fantasy 1. But I don't know.

One issue is that, unlike almost any other RPG I've played, magic in this game can be used outside of battle, for exploring, puzzle solving, and so on. You'll NEED someone, for instance, who can cast Mage spells to do a variety of things (for an early thing, beat the North Barrier, for instance).

So, you probably wouldn't be able to get away with having a party of 6 knights the way you'd be able to have 4 black belts in Final Fantasy.

But there are other issues. One is that you can change your party in Might and Magic -- and go back to it later! So, if for boss fights, you'd want 3 fighters and 3 archers, while for exploring you'd want 3 fighters, an archer, a wizard, and a cleric, I guess you could go for it.

I'm wondering how necessary the cleric class is. I'm thinking that perhaps the best front row could be something like 2 knights and a paladin. As far as curing goes, the level 1 spell Cure3 is the best in the game, until the level 7 spell C-Body (and I didn't even realize at first that C-Body cured, so I was still using Cure3 after I had it). What are the use of the higher level cleric spells?

I've gotten use out of Age, Town, Life1, Life2, and C-Body. Well, I just use Town because I was to lazy to use Fly, then walk the rest of the way. So, Town isn't really necessary. There's another way to get Age's benefits, though that might be hard to do earlier in the game.

Other high level Cleric spells honestly are kind of worthless. Swarm? It attacks every enemy, but only does something like 7 points of damage to each. By the time you get that spell, you'll be fighting enemies powerful enough that that level of damage is negligable.

Moon? Attack-wise, it's no better than Swarm, but at least it heals your party. I still never use it.

Nuke? Like Moon and Swarm, that spell can only be used outside, and since most of the exploring in this game is in dungeons, that really cuts the effectiveness of these spells.

As for high level Mage spells, they're not very helpful, either. The most devestating is Meteor, but that can only be used outside.

Prism is so unpredictable, I'd never use it in a situation where I might need it.

Sword attacks every enemy, but it weak (~25 damage). Its damage doesn't seem to increase with level.

So, honestly, the spells I'd use most often for attack were Fire and Bolt, and those are available to both mages and archers!


Taking all this information into account, I wonder if a good party would be 2 knights, a paladin (or maybe any combination of knights and paladins for the front row), 2 archers, and a wizard (mostly for Warp and Teleport). I almost wish I could dump the other wizard and have three archers; then, at the end of the game, I'd have SIX characters who could do 255 damage! I think even the Succubus Queen couldn't withstand a party like that.


Oh, while on this subject, how did my plan of replacing my robber with an archer finally pan out? Perfectly. I wonder if the game has some AI system, so it knows when a low level character is brought along on more dangerous adventures / is in a group with higher level, and accordingly boosts their strength more on level up. Because by the end of the game, even though my "new" archer was about 10 levels behind my "older" one, she still had something like 20 more max hp. She was also dishing out over 100 points of physical damage per attack round -- maybe around 170 on criticals. (Crawl, Sonya, and Lilac could all potentially do 255 by the end. Crawl would almost always do that much; Sonya needed criticals) And her Fire and Bolt spells were very powerful, too.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/5/06 8:56 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: Anyway, I'm glad you enjoyed it.


Well, even though most people don't tailor their recommendations to individuals (and, frankly, that can be a difficult thing to do well), I think in some ways my taste is fairly predictable.

I don't think anyone, no matter how much they liked the game (and most people do seem to like that game), would have been able to be surprised by my dislike of Rescue Rangers. I think that's 100% consistent with all of my previous value judgements, and what my professed standards for games are.


Might and Magic is a serious game, for serious gamers, with a lot of substance, and beating the game gives it a lot of time to grow on a person, and really enter into their imagination. It is the kind of game I'd be expected to like. I guess, going back to the difficulty of individually tailoring recommendations, it might not have been a 100% sure thing I'd like it -- maybe I could have gotten tired of all the battles -- but even things that could have been questionable more or less worked out.




pOrn Sigma
Sexy Thang
(10/5/06 11:09 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm up to the Golden Palace in Shinobi.

Oh man at young Hiruko's voice. Until I fight him, I'm finding it difficult to be intimidated by a guy who sounds like he's in puberty.

I think the manual confused Kurakuda's description with the dragon (Hiruko said his name, but dammit, I've already forgotten it and it's not in the manual). Kurakuda doesn't really dash around and leave shadowy after images, he just teleports around.

I've noticed the past three B's are just boss fights. Looking at Facility's score page, I'm guessing 8-B also has a stage, or else Hiruko is one long fight.




Crawl and 1OOO
The Fuzzy Physicist
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(10/5/06 11:18 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

8-B does have a stage. (Not to be a spoiler, but you already guessed it)

I thought 6-B was sort of hard at first. It seems like you got through it quicker.

That boss was really the turning point for me, in terms of understanding Tate. The other bosses are of course easier if you Tate them, but you can use multiple smaller combos, and hit the boss multiple times, if you feel like it. But for 6-B, it seems like you better be able to kill the boss in one or two hits, or you won't be able to kill it at all.




pOrn Sigma
Sexy Thang
(10/5/06 11:32 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

It took me more than three hits to beat 6-B's boss, but I did notice that without any kind of powerups from the little chronies, you could barely make a scratch in it.

But when I did beat it, I realized you could hit it more than once per sword powering (and I think it had launched eight enemies, all of which I had "killed"), you just had to air-dash back to the platform first, then jump back up. I got its last 2/3 off in that one powering (I want to call it a "Tate", but I consider the Tate to be when you actually kill all the enemies in one "swoop")




CLOUDBOND007
Lunitari Mage
Moderator
(10/5/06 12:55 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Played Enchanted Arms some more. I dealt with increasingly challenging random battles, beat Cerberus and Kou, and got a lot more story development. I'm up over 3500 achievement points now, too.




CLOUDBOND007
Lunitari Mage
Moderator
(10/5/06 6:22 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I like the DS Lite so far. If anyone wants to buy my old one let me know, otherwise I'll ebay it.

The new Star Fox is interesting. Using the stylus to control the ship is unfamiliar and makes things feel a little more exciting. I'll be interested to see how the strategy element comes into play, with a map screen of yourself, your enemies, and a limited number of turns in which to engage and defeat them all (while I assume protecting the Great Fox).




pOrn Sigma
Sexy Thang
(10/5/06 8:48 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I attempted 8-A about fifteen times.

Holy shit.




CLOUDBOND007
Lunitari Mage
Moderator
(10/5/06 9:01 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I've been playing Enchanted Arms for so long that my eyes are on fire. This game was basically my whole day today and yesterday.




CLOUDBOND007
Lunitari Mage
Moderator
(10/5/06 9:48 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

To be specific about where I am now, I just absorbed the Emperor of Fire. I now have to help out with the rebulding, and that's where I left off for today. I'm nearing 50% completion, if I recall correctly. This definitely isn't the easiest RPG ever, like we were discussing in the other thread. It's not been overly difficult, but even random encounters can totally wipe you out. It's true that you can restart them from the beginning, but even if you scrape out a win that way, you're probably going to have casualties and lose hard to recover vitality points. That said, it's not a very difficult game, either. I haven't stopped to level up, I just fight everything I encounter (easy, since you also lose vitality points for running away). My gamerscore is over 3700 now, I'll have to sign on to update that some time.




Captain Ladd Spencer
Behold the many
uses of my amazing
BIONIC ARM!
(10/6/06 3:08 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I made it through 8-A by running from everything, occasionally stopping to feed the sword.

Those damn ogres keep wiping me out in 8-B, and once I think I got to the very end of the stage (it was at the top of some staircases you had to double jump/air dash to the top of, but there was a barrier at the end. I was mostly running from enemies, and now I get the feeling I'm going to have to fight them all to get that barrier down) when one nailed me.




pOrn Sigma
Sexy Thang
(10/6/06 10:46 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Well, I beat Shinobi on Normal.

I, uh, beat Hiruko on my fifth or so try, but I honestly would say I lucked out. Got a huge Tate on him, and basically took out his entire life meter in one hit (sans a couple "dents" I got in on him earlier), although he was floating quite a ways from the arena so it really would've sucked if he had deflected it, I had not knocked him out in one hit, or did and Hotsuma fell to his death right afterwards.

I wanna see him on Hard, though.




CLOUDBOND007
Lunitari Mage
Moderator
(10/6/06 10:08 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

In Enchanted Arms, I played a little bit and made it to Junk City. It's a desert town. Passing through it on the way to Kyoto. I only went through one area today and it was pretty basic stuff. Not even a boss. I'll have to make some more detailed posts on this game eventually, as I'm actually a pretty big fan of it right now.

In Star Fox Command, I finished one mission. Peppy has taken Pepper's position, so he's not around to fight, but I rescued his daughter... I think it was his daughter. Some relative, anyway. And apparently, she's joined the team for a while. That mission gave me some difficulty. I'm not really used to the strategy map screen. There's fog of war that increases each turn. You can remove a little bit of it by rubbing the stylus over it, but that's very limited. There's lots of ways to lose, running out of time, letting the Great Fox get hit, etc. At the end of this mission was a battle with the Star Wolf team which took a few lives.

At the end of each mission are choices for what to do next, but apparently, you're forced to pick specific ones your first time through the game.




da dick
hobo blues baby
yeah...
(10/7/06 2:35 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

civ 4:
all right i got 25 more turns to endgame. looks like im gonna lose. i have the 3rd highest points. just realized you need 50,000 culture pts for 3 cities to win culturally. nowhere near that, though i have the highest culture points. nowhere near to conquering that babarian continent. sabotaging mongolia with my spies... i'm building the manhattan project. not sure if i'll finish it in time to build some nukes are take em down with me. and i kublai khan might just call for a UN election and win diplomatic victory before i finish it. ARRR...I MUST HAVE MY REVENGE!!!!

damn hard to win this game without using the cheap "whack 'em all early with military superiority" tactic.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/7/06 9:46 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

While FO was scanning some images for another thread, I decided to kill some time by playing Sonic 2. I've never really put much time into it before; I just screwed around and never made it past Chemical Plant Zone, that I recall. But now I'm at the Mystic Cave Zone, having just beat the Hill Top Zone.

I almost think that Act 2 of Chemical Plant Zone could have been the hardest in the game so far (though I got past it easily today). Hill Top Zone seems completely uninspired, just a generic grass platform level.

Most of the Casino Night Zone was (intentionally? As a bonus?) easy, though that boss was the hardest one. But then I got myself in a rhythm, hitting him, shooting up, and falling back between the bumpers to hit him again, and he died pretty easily.

I ended up going through the water for most of Aquatic Ruin.




Crawl and 1OOO
The Fuzzy Physicist
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(10/7/06 12:39 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

We did some other stuff around noon, but I'm now up to Metropolis Zone, Act 2.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/7/06 1:24 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Ah, I got a game over in Act 3. Maybe I should stick with it and play it more later tonight, since I already made it so far into it.




pOrn Sigma
Sexy Thang
(10/7/06 5:07 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I've been going back and getting the coins in Shinobi, and trying to improve my ranks.

I have to wonder, how do you one-hit kill bosses before you even have the ability to power up the sword?




Crawl and 1OOO
The Fuzzy Physicist
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(10/7/06 6:42 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

There are two ways to do it. One (for each boss) is like a puzzle that you'll have to figure out. The other, well, maybe there's some way to do it the normal way. ;)




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/7/06 9:17 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm back up to Act 3, Metropolis Zone, only now I have 12 lives and several continues.




Crawl and 1OOO
The Fuzzy Physicist
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(10/7/06 9:49 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm to the Death Egg...




CLOUDBOND007
Lunitari Mage
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(10/7/06 9:55 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I solved a crime in Enchanted Arms, beat a minor boss, and am crossing the desert to reach Kyoto. I've had a setback however in that the random encounters in that desert are beating the crap out of me. Maybe that's why Gabe quit there. I gained a couple levels, learned some new skills, and increased some parameters. I still feel outmatched, but I think there's been an improvement. I'll try to get my main characters to level 30 (I'm not using any Golems right now) and then see if I can advance. This game can be absolutely brutal in how far you must travel between healings. I'm at about 19 hours now with the end of the game nowhere in sight. It says I'm at 54% completion. If it's taking me this long, and I'm not even obsessing over Golem collection and casino stuff, you can imagine how much time an obsessive RPG player might spend on it.




Crawl and 1OOO
The Fuzzy Physicist
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(10/7/06 10:39 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I beat Sonic the Hedgehog 2.

Incidentally, that makes 20 games newly beaten this year so far (even with the apartment fire, and one of those games being the epic Might and Magic). I've thought before that, with my current level of activities and such things, that 20 games per year would be an ambitious yet realistic goal.

At that rate, even if we never bought another game, it would take 50 years to play through the games we already own.



As for Sonic 2, I don't think I liked it as much as Sonic 1.

FO said she had some vague memories of CB007 saying there were parts in Sonic 1 that annoyed him. Whether that was the case or not, if anyone was annoyed by, say, the water levels in Sonic 1, that would be fair.

But Sonic 1 took me more time to beat (in terms of days -- 3 to 1 -- and full games -- for Sonic 1, I lost count, for Sonic 2, pretty much only 2!!), I felt like I had to learn the levels a bit more, and its ending was more climactic.

And FO was right, Sonic 2 has a lot of filler in its middle. Those middle stages didn't seem like they left much of an impression, and you didn't need to learn them very well to beat them. Honestly, I probably barely remember the layouts of those middle stages at all. The Aquatic, Hill Top, Oil Ocean, and, crap, is there one I'm forgetting altogether? The Mystic Caves or something? -- Zones all just sort of blur together.

For a game of this type, the final bosses were at least probably the best part of the game. I did have to completely memorize Metal Sonic's pattern to beat him (if you don't remember when he'll roll and when he'll jump, you probably won't be able to correct for it -- especially since on his second jump, you need to be positioned exactly right to avoid his spikes). For the real final boss, there's really only one pattern I learned, and just attacked him during one part repeatedly until he died.

Maybe the final bosses and other things near the end of the game keep Sonic 2 from going in the shitter, but it seems mediocre at best. 2 1/2 stars from me would probably be generous.

Maybe I should replay Sonic 1 when I get the chance to see if I like it about as much as I thought I did.




CLOUDBOND007
Lunitari Mage
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(10/7/06 11:45 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Well, the tediousness of Marble Zone is one reason I don't feel like playing Sonic 1 again. The water levels were at least exciting in how challenging they were, but they're also kind of on the slow side. That seems like rather a lot of rather tedious locations for a game known for speed. I don't think either game is especially amazing, and certainly nothing even close to the Mario games of the era, but I liked them and I definitely seemed to have a better time with Sonic 2.

I think Sonic 3 (and what I played of Knuckles) were mostly on the boring side, unless I was just not in the right frame of mind. I'll be interested to see what you think if you get around to it.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/8/06 1:38 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I found one of my copies of Sonic 1 (on the 6 pack. I would have prefered to have found my "Sonic Classics" cart, since that would have let me replay Sonic 1 and 2 on my own, but, oh, well).

I am sort of confirming that I like Sonic 1 more, and why.

I do think it's totally fair to complain about the Marble Zone being tedious. I remember that when I first gave the game a test go, I wasn't impressed with that area.

However, just having played through it now, one thing I noticed it that it does have a lot of real PLATFORMING. Jumps between platforms over lava. Jumps between swinging platforms. Jumps between sliding platforms. And if you fall, you at least take damage, if not die. That is, you don't just fall to a different layer of the stage, and can possibly try again. Honestly, I don't think there's much of that in Sonic 2.

Is there too much standing still while riding on a moving block in Marble Zone? Sure. The stage could have been tightened up a bit. But I can live with it.

The first stage of Sonic 1 is kind of like a big maze, and it emphasizes exploration over action or platforming. If you explore it thoroughly, you can find multiple extra lives.

Marble Zone, though, might have different paths, but once you're on a path, you're pretty much stuck on it as a linear course through the stage.

The thing is, it seemed like MOST (gee, maybe even ALL?) stages in Sonic 2 were like the first stage in Sonic. I don't know if any delivered any focused platforming action.


The third stage of Sonic 1, the Spring Yard Zone, is a heck of a lot like the Casino Night Zone from Sonic 2. Now, being the later game, Casino Night Zone does look prettier. But, aside from the boss, it's pretty much a bonus stage, whose purpose is to rack up extra rings, lives, and points. Spring Yard Zone has some pinball elements, but also has more obstacles; it's more of a "real" stage.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/8/06 10:57 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Guess where my copy of Sonic Classics was? Yeah, in my Genesis 3. Sonic 1 must have been the last Genesis game I played and beat, way before the fire, and I must have just left it in there, and even moved it without taking it out.

Maybe I'll get around to replaying Sonic 1 and 2 on it later.




Emi SweetHome
Feminine Key Master
in Disguise
(10/8/06 1:41 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I like Marble Zone's music, but I do remember it being a lot of slowly pushing blocks and rafting across water where nothing happens.

But hey, if you wanted to skip it, you could always used the code.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/8/06 7:07 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm replaying Sonic 2 now. It does seem like this game has to be much easier than Sonic 1, unless the later stages in Sonic 1 I haven't played in a while are much easier than I remember. It's rather easy to earn extra continues in Sonic 2; I'm up to Hill Top Zone, Act 1, and must have at least 5 continues, if not more.




CLOUDBOND007
Lunitari Mage
Moderator
(10/8/06 8:12 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm still liking Star Fox Command. It's quite a different beast than Star Fox and Star Fox 64, but at least they made it a flying game and don't seem to have destroyed the characters.

Every mission starts out on a map screen showing your ships, the Great Fox, and then mostly just fog (some maps are fog free, though). You can wipe the fog away in limited amounts to reveal powerups and enemy ships.

You draw flight paths from your current location to where you want to move, and then begin your turn. If you run into an enemy ship during your move, you switch to free roaming ship combat, and are given a number of enemies to destroy to proceed. If you attack a mothership, you have to defeat the enemies first and also sucessfully fly through some guide points at high speed and spin attack the mothership. If you fly out of the predetermined path, you get shot down.

If any enemy on the map screen comes into contact with the Great Fox, you lose the mission. Sometimes, they just shoot missiles that you have to intercept. Doing so works in a similar way to fighting the motherships. The Great Fox itself can shoot missiles to destroy nearby ships, but you have to find the missile powerups on the map screen during one of your turns.

Often, after clearing a map screen of enemies (and not going over your limited number of turns), there's a boss battle reminiscent of those in SF and SF64. Battling the Star Wolf team for example, or, yes... a Giant Enemy Crab.

The story is fairly uncomplicated, but it's fun to see what's been happening with the characters you remember. And they all talk in that amusing gibberish like in the original Star Fox. It'll be fun to see what all the endings are.


...My DS Lite seems to have a small speck of dust behind the top screen, the size of a couple pixels, I guess. I don't think it'll nother me much. It's less annoying than that stuck red pixel on my GBA SP.




Flying Omelette
Collateral Shot!
(10/8/06 7:18 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I started playing a ROM of Drakkhen today in anticipation of working on my Shrine. I actually mapped all of Hordkhen's Castle. I somehow got really lucky and won a bow and arrow right away in the first fight I got into and my Scout is using it to tear through pretty much all the battles. The only problem with that is that he's the only one earning any experience points because only the person who actually kills the monster earns any. On the other hand, he's tearing through everything, which is making the beginning sequences go by much faster than they normally would.

I've gotten back in the mood to play an RPG or adventure game, but I'd sort of like to play one I haven't done before. I need to review Killer7 and Sonic 2, so I'd like to work on the Drakkhen Shrine in the meantime, but maybe once I'm done all those projects, I could start a new RPG.

I really like Legend of Mana's soundtrack, and it's made me curious about what I'd think of the game.




Emi SweetHome
Feminine Key Master
in Disguise
(10/8/06 8:38 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

More work on Shinobi. I'm only missing two coins (the one from 7-A, and the fourth from 8-A), and have S ranks on 3-B, 4-A, and the Kurakuda fight (5-B?). I also have some scattered A's.

I also fought Hiruko again (obviously I had to do keep the coin for that stage), and beat him in about ten tries.




Flying Omelette
Collateral Shot!
(10/8/06 8:54 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I finally switched the bow and arrow to my fighter (Chance) in Drakkhen because my scout (Sesa) was already at level 7 while everyone else was still at level 2. My wizard (Nucleo) keeps dying, but I finally got him some better armor so maybe he'll last a little longer.

Another thing great about the bow and arrow is that it lets you kill those flying enemies without having to use magic.

I remember a Nintendo Power Counselor's Corner that mentioned a couple of ways to get past the glowing road in the middle of the map. However, they didn't mention what I think is the "real" way the designers wanted you to get past that - I think you're supposed to follow the road all the way west from Hordkhen's Castle and take the teleporter at the end. That zaps you right over to where Hordkha's Castle is.

I've noticed this game has some mistakes in its dialogue that make it a little hard to understand at the beginning, and I think I vaguely remember some of those things confusing me when I first played it. For example, the Drakkhen inside the ruins of Hordkha's Castle intially said it was attacked by Hordkhen's troops, but from thereon after refers to the attack having been made by Haaggkhen's troops. It really wouldn't make any sense if it was Hordkhen's troops, because he's Hordkha's brother and asks you to check on her.

Another mistake is that both the old man on the road to Hordkha's Castle and the Dragon Lords in the middle of the glowing road tell you "Even Hordkhen's Castle was left a pile of rubble", but it's not Hordkhen's Castle that was attacked, it was Hordkha's.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/8/06 9:22 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I just finished replaying Sonic 2.

This time, I ended up mostly going through the upper path of Hill Top Zone. So, that was different. I guess things like that are supposed to give long term value to people who bought this game back in the day, when buying Sonic 2 could mean (unless your parents spoiled you) that that would be the only new game you'd have for months or more. But it doesn't seem like that would be nearly sufficient for me.

I beat this game without continuing, and had plenty of lives in reserve. I guess that means I could try for the chaos emeralds. There's only one problem with that: That's something I have no interest in doing. (And even the standard ending for this game seems pretty lame) But I suppose that's the other thing that was intended to give long term value.


Anyway, I think I mentioned above that the stages in Sonic 2 were too much about exploring and earning extra lives. Yeah, because, uh, what do you need to have all those extra lives or continues for? Surely the designers didn't think you needed that much preparation for Metropolis Zone and the final two bosses. (Although playing for the Chaos Emeralds would mean playing with less of a safety net).

Man, the stage where Sonic is on the biplane is really fluff. It's at about the level of pointlessness of a Puss N Boots stage.

I also think Metal Sonic was a better boss than the final boss.




CLOUDBOND007
Lunitari Mage
Moderator
(10/8/06 9:32 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: For example, the Drakkhen inside the ruins of Hordkha's Castle intially said it was attacked by Hordkhen's troops, but from thereon after refers to the attack having been made by Haaggkhen's troops. It really wouldn't make any sense if it was Hordkhen's troops, because he's Hordkha's brother and asks you to check on her.


Sounds like the people who worked on the game had as much trouble with the names as I did. I haven't played that game in ages, but man, what crazy names I remember it having.

In Enchanted Arms, I reached Kyoto City but wasn't allowed inside. We're now at a small village. Things are a tad boring right now. I didn't level up to 30 like I had planned, but rather developed strategies for the various random encounters. Putting the battles on auto is no good there because the computer is stupid and lets you get mangled. I still think I'll have to stop and power up at some point, though.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/8/06 10:02 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I just played (by myself) the two player mode of Sonic 2 just to see what it was like.

The graphics are so scrunched to get them down to a split-screen that they're almost headache inducing.

I wonder if this or Super Mario Kart came first. I sometimes have wondered why single player mode in SMK didn't give you the option to play in full screen. But at least in SMK, it's clear that the graphics were intended to be in split screen, more or less from the beginning, and were designed (successfully) to look good that way. On the other hand, it's obvious that Sonic 2's split screen graphics are not the way the game was intended to be played.

I also noticed that most of the boxes I got were actually penalties (robotnics that took all of my rings, items that switched my and Tail's position, an extra life for Tails rather than myself) rather than something good. I also got more robotnics in the Casino that I had when playing the normal game.

I wonder if that's some AI / balance thing, to take some of the advantage away from the player that's (too far in) the lead?

I suppose most of this sounds like complaining, and in a way it is, but of course it's pretty easy to just ignore the 2 player mode. If anyone could put up with the mode's problems and for some reason wanted to play it two player, the option is there. Most platformer games don't even have the option (granted, perhaps for good reason)




CLOUDBOND007
Lunitari Mage
Moderator
(10/9/06 7:01 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I beat the initial path through Star Fox Command. Crap, that was fast. It's like... yeah, we saved the galaxy already. So, what do you guys want to do for the rest of the afternoon?

I'm hoping that the alternate routes through the game and the endings make it worth continuing to play.




CLOUDBOND007
Lunitari Mage
Moderator
(10/9/06 7:47 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I don't know, I guess my initial hopes for the game have faded a little bit. It's really got me in the mood to play a real Star Fox game, but not so much this game. I'm having some fun still, but I figure the future is not so bright.

The thing is, the strategy aspect of it is actually a lot of fun. Probably the best feature. But engaging enemies and motherships is the same thing, again and again and again. Random 3D areas to fly around in with virtually no level design, looking for the particular type of enemy that you have to kill before time runs out. And not having any time to just fly around, fight other enemies, and explore.

I'm thinking of getting the GameCube out of retirement and renting/buying Star Fox Assault. Despite the questionable ground levels, it sounds a hell of a lot more like a regular Star Fox game than this.




Emi SweetHome
Feminine Key Master
in Disguise
(10/9/06 8:08 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I never had hopes for that game. It sounded like another DS game made with the attitude that they didn't need to put in any kind of structure like level design because the ability to do a barrel roll by doing something on the touch screen (I imagine drawing a circle?) was "fun" enough.




CLOUDBOND007
Lunitari Mage
Moderator
(10/9/06 8:38 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: (I imagine drawing a circle?)

It's kind of a frantic left right left right motion. Ship control is all stylus and shooting is done with your left hand either by hitting the D-pad or left drigger. Do I need to tell you that this is painful?




CRAWLand1000
The Fuzzy Physicist
Administrator
(10/9/06 11:14 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm playing Sonic 1, and am up to Scrap Brain Zone Act 3.

It's been so long since I played this game (and I never replayed it much) that I've forgotten many details.


Above, I was talking about how a lot of stages in Sonic 2 were about exploring and finding extra lives and such.

Well, there might not be much of a difference between Sonic 1 and Sonic 2 in that regard. I think virtually every level of Sonic 1 also has multiple paths through it.

But on the other hand, it also seems like Green Hill Zone is the only area where you could explore all the paths on a given game.




Emi SweetHome
Feminine Key Master
in Disguise
(10/9/06 11:18 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I got all the coins (I GameFAQed one, but I just knew it was around there somewhere) and started Hard on Shinobi.

Haha, I did something screwed up for the first Aomizuchi fight. I edged myself on the back of the arena, let him come to me, and when he dashed at me I jumped over him and let him fall off the stage and take some damage, though after a while it stops taking off damage for this. I thought that was the "puzzle" for one-hit killing him, but I actually didn't get any Boss points.




SolidChocobo
Sister Midnight
(10/10/06 12:06 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I played some Castlevania today, and man, I'm out of practice. I played pretty much immaculately up until the final clock tower, at which point I got knocked into a pit by one of those giant bats. My game kind of unraveled from there, and I even had to continue once before I beat Dracula (Even after having built up to six lives during the course of the game).

I gave the hard mode a shot, but I got pretty much decimated in the underground section. I forgot how many fishmen pop up during the second wave.




Facilitypro
Slow Daddy
(10/10/06 11:59 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: I thought that was the "puzzle" for one-hit killing him, but I actually didn't get any Boss points.

Did you use magic? Using magic nets you an automatic zero for boss points.

Dropping him off the building doesn't hurt your boss points at all. If you kill him in one slash after dropping him to the point where it doesn't damage him anymore, you'll get full points.




Emi SweetHome
Feminine Key Master
in Disguise
(10/10/06 12:01 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Okay, that must've been it. I did use the Invincibility spell once.




Flying Omelette
Collateral Shot!
(10/10/06 8:31 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I happened upon a wandering merchant in Drakkhen that was selling bows and arrows and I had enough to money to buy three more, one each for the rest of my characters. Now they're all pretty much tearing through the battles.

I'm ready to enter Haaggkhen's Castle in search of Princess Hordkha, but um, gee...I could've sworn you were supposed to go to Haaggkha's Castle first...but no one's told me to do that. I wonder if I should try going there anyway? Or does Hordkha tell you to go there once you rescue her? I forget...Maybe I'll just go ahead and map Haaggkhen's Castle.




CLOUDBOND007
Lunitari Mage
Moderator
(10/10/06 11:25 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I was thinking about preordering a Wii so as to be able to get it this year, but I wonder how bad the bundles will be. EB's site says to "check back soon for our exciting preorder bundles".

It's tempting to save the money this year and spring for a new computer, but I'm not sure I should do that until the one I have totally dies. Especially since I even have a slower backup PC. I kind of want a Mac after seeing that one up close.

I guess no game progress for today. I worked late. I'm so glad to be home and have two days off. I hope they are full of fun.




CLOUDBOND007
Lunitari Mage
Moderator
(10/11/06 2:08 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

http://home.comcast.net/~cb007r/archive64.html

See, I still care.




CLOUDBOND007
Lunitari Mage
Moderator
(10/11/06 2:57 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I actually did just play some more Star Fox Command. The difficulty of these missions is a great deal higher than on the initial path through the game and on the plus side, they are completely different maps, so it's not just redoing the same stuff with different characters or difficulty. They make it harder by giving you less turns, less time/fuel, and more powerful enemies. I guess I'll keep going with it.




CLOUDBOND007
Lunitari Mage
Moderator
(10/11/06 3:27 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I just played the first mission of Star Fox Assault. My GameCube seems to still be working fine. The thing was absolutely covered in dust, though.

The game seems alright. I don't know if it really feels exactly like Star Fox or Star Fox 64, but it comes a lot closer to that feel than SF: Command. I beat the first mission. The first part is fighting regular enemies in space, then coming down into the atmosphere (of Fortuna? I forget) to fight some more enemies, and then two boss battles. You can actually lose the fights, they aren't tutorials. And the missions were not free roaming, so that's pretty cool after the empty worlds, devoid of any level design from SF Command.

I tried a different A/V cable for my PS2 but I still get those lines in the screen. It's annoying enough that I don't want to play anything on there.




Flying Omelette
Collateral Shot!
(10/11/06 4:40 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Damn. I haven't played Drakkhen in so long, I forgot the sequence of events. Apparently, all I had to do in Haaggkhen's Castle as of right now was rescue the prisoner and now I have to go to Naakhtkhen's Castle. I tried going to Haaggkha's Castle, but troops block the way right now.

Argh! Bow and arrow doesn't work on the tall thin shadowy man that pulls himself out of the ground. I held onto my sword weapons. I may need to use them eventually, but I just run from those fights for now.

One complaint I've often seen lobbed at this game is that you wander around not knowing what to do, but so long as you read the dialogue and remember (or write down) where you're told to go, it's actually pretty straight-forward.




Emi SweetHome
Feminine Key Master
in Disguise
(10/11/06 4:54 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: Apparently, all I had to do in Haaggkhen's Castle as of right now was rescue the prisoner and now I have to go to Naakhtkhen's Castle. I tried going to Haaggkha's Castle, but troops block the way right now.

Maybe it's not so much how long it's been since you've played the game, but those names.




Flying Omelette
Collateral Shot!
(10/11/06 5:07 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I don't think that's it because I'm remembering it more by location than the names anyway. And it's not as difficult to sort out as it may seem. Each area (of four) has one prince and one princess. The prince's name always ends with "-khen", and the princess's name always ends with "-kha".

I think I may have figured out why I'm getting confused though. The problem is that I thought you had to go to the Pagoda (which is Haaggkha's Castle) before you go to the one with the drawbridge that slams shut (which is Haaggkhen's Castle.) I'm remembering now that eventually you have to return to the drawbridge castle to defeat Prince Haaggkhen (he isn't there the first time you go), but I'm pretty sure you have to go to the Pagoda before he shows up there.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/11/06 9:13 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I know I hate it when videogames overload me with a bunch of bizarre names at the beginning. That's why, when I played Final Fantasy Tactics, I changed the main character's name to my name. That's maybe the only time I've changed an RPG character's name, but I wanted to have at least one name I recognized!

Then, when I read other message board posts, when people refered to that character by his "official" name, I had no idea what they were talking about.




CLOUDBOND007
Lunitari Mage
Moderator
(10/11/06 9:37 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I started Rocket Slime. It's a very graphically cute game with a pretty pleasant level of detail. It seems they put a lot of work into the dialogue. It reminds me of Mario & Luigi in that way.

The touch screen is hardly used at all. It does have this glitch where when there's a transition, such as from an interior to an exterior, you see a flash of some unrelated location for a fraction of a second before the real location loads up. It's hard to explain without seeing it.

I'm not really sure what the gameplay is like yet, I haven't done enough things yet.

I think I'm going to have to put a hold on game purchases for a while. I'm just falling too far behind and I don't want to quit playing anything. In fact, I'm going to go and try to make some progress in Enchanted Arms tonight. I need to level up or something.




Psycho Penguin
Pirate
(10/11/06 11:15 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I got Tales of the Abyss today. I'm about two hours in, and it's a lot of fun so far. It has some sad reminders of the waste that was Tales of Legendia (the battle system is designed kind of the same way, and the menus/town designs look like Legendia), but the game IS fun so far.




CLOUDBOND007
Lunitari Mage
Moderator
(10/12/06 12:21 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I made some progress in Enchanted Arms! Leveling up a little helped me past this Ninja hideout I was having touble clearing. This sure hasn't turned out to be the easiest RPG ever. I'm now on my way to the lair of the Lord of Earth, around 68% game completion. I'm farther than Gabe made it, which is meaningless but interesting to me.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/12/06 6:22 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Yeah, I think it's interesting, too. Why bother blasting a review for being too negative if he isn't even compelled enough by the game to finish it?




Facilitypro
Slow Daddy
(10/12/06 11:22 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Nocturne had the most confusing spell name system ever. Here's a sample, the buff/debuff spell set:

Tarukaja
Rakukaja
Sukukaja
Makakaja
Dekaja
Tarunda
Rakunda
Sukunda
Dekunda
Tetrakarn
Makalakarn
Tetraja




CLOUDBOND007
Lunitari Mage
Moderator
(10/12/06 12:01 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: This sure hasn't turned out to be the easiest RPG ever.


I guess I've mentioned this enough by now. It's just that with the difficulty and general complexity being higher than the modern Final Fantasy games, I'm not sure where all the easy comments in reviews were coming from. Another big thing to bash the game for was the encounter rate, which to me seems no higher or lower than average. And with auto battle and fast forward, you can finish them quicker than in most games.

It's not an amazing game, and the part I've been playing through has been the worst part so far (except for some of the harder battles being fun). But I'm confident that it'll pick up again at some point.




CLOUDBOND007
Lunitari Mage
Moderator
(10/12/06 6:51 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I just beat the Lord of Earth. He was a tough pile of dirt.
His gimmick is that he has about 1000HP, which is a few thousand lower than most bosses. But 95% of your damage is nullified (that's the actual percentage).

So you end up doing around 20 to 30 damage per character per attack, maybe 75 per round if all goes well. He doesn't do very much except summon weak monsters most of the time, but he has one devastating attack that hits your entire party for massive damage. It normally takes about 90% of your HP, but using mostly earth elemental characters for the battle, that was reduced to around 40%. Atsuma isn't the right element for that, so I kept him behind the other characters to shield him from damage.

After using every healing item I was allowed to carry, I finally toppled the boss.

Around 77% completion, IIRC. I hear the last boss is brutal, so I'll probably have to spend a lot of time in the optional dungeon I've read about.




Emi SweetHome
Feminine Key Master
in Disguise
(10/12/06 9:11 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm at 3-A in Shinobi, and have all the coins so far.

For some reason, on Normal I beat Shirogana and Akagane on my first try. The first time on Hard, they kicked my ass about ten times before I finally killed them. When I went back through that stage to get the Hard coin, they killed me about three or four times.




CLOUDBOND007
Lunitari Mage
Moderator
(10/12/06 9:18 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I just beat a few more missions in Star Fox Command. They've been pretty fun, especially the one where you get to use the Star Wolf characters. There are so many branching points that it's going to take a long time to see every map and ending. Most of them are probably going to revolve around whether Krystal and Fox get back together. No signs of it happening in this version of events.




Emi SweetHome
Feminine Key Master
in Disguise
(10/12/06 10:20 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I did 3-B and unlocked Moritsune.

Wow, first the brother and sister, now Shirokuma was a pain on Hard. I think I'm gonna love Hiruko in this mode.




Facilitypro
Slow Daddy
(10/12/06 11:50 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Are you going to start over on hard and use Moritsune?




DEATHAMSTER
O Solo Mio
(10/13/06 7:00 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I've gotten through all of the four major towns in Earthbound at this point and I just arrived at the Scaraba desert after beating Kraken. Man, the parts in this game where you have to play as Ness and/or Jeff alone (ie, without Paula) are ridiculously harder than anything else.

I'm still finding myself having to write things down because I STILL keep forgetting to go back for stuff I couldn't get to earlier. On the other hand, I think the reason I keep forgetting is because it's been awhile since I've seen an RPG that does that. Modern ones are mostly straightforward.




Emi SweetHome
Feminine Key Master
in Disguise
(10/13/06 10:31 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: Are you going to start over on hard and use Moritsune?

I might, but damn, his Slash gauge drains fast. For now, I just S-ranked a couple stages with him (notably the first two, which he can power up his sword in).

Then I did 4-A. Homura's battle taunts about "BURN!" and "AHH! The smell of roasting flesh!" are kind of annoying (as well as the introduction movie where he tells Hotsuma to "Slience!" after a five second pause), but I've heard much worse.

http://www.codiekitty.com/users/snss/Music/Annoying.wma




Facilitypro
Slow Daddy
(10/13/06 10:41 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

ROFL, I get a kick out of that clip every time I hear it.

Yeah, Moritsune's slash guage goes in something like 40 seconds. But his increased power makes it easier to get Tates and refill it. By now, you should be pretty good at getting them.

Do you use the charge attack much?




Flying Omelette
Collateral Shot!
(10/13/06 11:22 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

http://www.flyingomelette.com/music2/gobandfranklin.mp3




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/13/06 12:29 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: but I've heard much worse.

What is that?




TWEETER911
Kouga Meshiousen
(10/13/06 12:37 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I've been playing Tales of the Abyss for about 20 hours straigh, and Luke has started to be less of an asshole. While having the main character being a total stuck up, snobby, obnoxius jackass has its merits, its also nice to see actual good character development.

I have also sucsessfully performed Kouga Meshiousen, aka Rending Saber.

Game is abhorrently fun, but the long load tims are sometimes bothersome.


Oh, and Gul Dukat just sat on a cactus or something! WTF!




KazuoSH
The Burninator
(10/13/06 1:49 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: Do you use the charge attack much?

I've used it once or twice, but when I noticed it takes off three pieces of the Slash gauge, and I never found a real use for it, I pretty much left it on the sidelines.

Quote: What is that?

It's the hyena boss from Mega Man X7 (although some of the noises are actually Axl locking onto enemies, shooting, dashing, and occasionally grunting. It's a very noisy fight). The fight starts with two "clones" running around, and whenever one of them talks he cuts off the other, and they just don't shut up (the real Hyenard is actually on top of a robotic horse that's marching around the arena, and though his clones join him when you get up there IIRC they shut up then).

I don't know what was going on with that boss. There's isn't a single other boss that's anywhere near that noisy. Not just because none of them are two clones that cut each other off as they scream nonstop, but they also don't talk much even by themselves (except Tornado Tonion who has to make this delighted "Ah!" every time you shoot him, like he enjoys getting shot or something).

I liked the game, but (A) if I ever said it was great I'm sorry, and (B) I've already said its voice acting sucked, and a long time ago I posted another audio clip of some random talking where everyone but Axl and Red sounded like they were reading their lines, and Axl sounded like he got kicked in the nuts. Red's actor was actually competent. Okay, and the voice acting was at least clear.

http://doctawawy.ytmnd.com/




CLOUDBOND007
Lunitari Mage
Moderator
(10/13/06 5:21 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

That might be the best thing I've ever heard. Burn Burn Burn Burn to the ground burn to the ground burn burn burn burn burn burn to the ground.




CLOUDBOND007
Lunitari Mage
Moderator
(10/13/06 5:24 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: Oh, and Gul Dukat just sat on a cactus or something!

That's what makes him decide for sure that he wants to be evil. I mean, he was thinking about changing his ways, but that cactus had to poke him right in the ass.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/13/06 5:44 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: That might be the best thing I've ever heard. Burn Burn Burn Burn to the ground burn to the ground burn burn burn burn burn burn to the ground.


That's even worse than the "Kiss my First! Talk to the feet!" from the recent Ninja Turtles game.

For the ytmnd thing, it seems like Dr. Light even flubbed his lines a couple of times, yet they didn't even bother to do a retake.




CLOUDBOND007
Lunitari Mage
Moderator
(10/13/06 7:33 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

In Star Fox Command, I seem to have inadvertantely made the choices that bring you to the hardest version of the final level. There are two mothership battles in it, each one involving a one on one battle against the game's main villains. Time is very limited, and it takes forever to destroy them. Then, you've got the final boss, which is a snake-like thing with many linked parts that isn't too hard to beat (time again is limited, though). Then it transforms and you have to fight it a little differently, by reflecting it's attacks back to avoid damage, and also getting some shots in to hurt it.

Then you go to a final part, which is in a vague sort of way is like the Andross fights of previous games. No time limit, kind of takes place in a void that doesn't look like much of anything. I lost this part and I was on my last life so I didn't see the ending yet.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/13/06 8:42 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Going back to the "burn burn bu burn it to the ground" thing, I said, "Even the God of War thing wasn't THAT bad."

But FO said she wouldn't even agree with that.

"Save me, Kratos! Kratos, what are you doing? Athens crumbles while you waste time! Kratos, get me down!"

Yeah, that was pretty annoying.


She also pointed out that at least the Mega Man thing isn't supposed to be in every stage, unlike the Ninja Turtles voices.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/13/06 9:39 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

While we're posting sound files...

Somewhere over the rainbow...
http://www.flyingomelette.com/ezboard/pap3/SomewhereOverTheRainbow.mp3




Emi SweetHome
Feminine Key Master
in Disguise
(10/13/06 9:00 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I haven't played God of War, but it sounded like the oracle could be more annoying since Crawl said you have to solve a long puzzle with some pillars and a platforming exercise while she yells, while with Flame Hyenard you're just supposed to run up the horse (I think I'll go double check this after I post, but I'm certain the clones shut up when you get on top of the horse) and play a game of "shoot the real one" as Hyenard and his two clones run in circles around you (It sounds like I was fighting the clones which is pointless since they're invincible, but the point of the recording wasn't an audio recording of the fight, but "BURN TO THE GROUND! BURN TO THE GROUND! AAAAHHH! BURN TO THE BURN TO THE GROUND! WOO!")




Flying Omelette
Collateral Shot!
(10/13/06 9:32 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: For the ytmnd thing, it seems like Dr. Light even flubbed his lines a couple of times, yet they didn't even bother to do a retake.

It sounds like he's saying "Dr. Wowie". And speaking of not doing retakes, Bass's name is pronounced like the fish, even though it should clearly be pronounced with a long "A" sound due to his partner being named "Treble". And they didn't even fix a mistake as huge as that, so of course they don't fix a few flubbed lines, either.

I can't claim to be a fan of the Mega Man cartoon, but Jim Byrnes was a MUCH better voice for Dr. Light than that Mega Man 8 actor.

I don't know who played Dr. Light on Captain N, but even that guy was better...except it was that scene in a Season 1 episode where he and Simon Belmont were taking turns blowing up balloons in the back of a boat that made my stomach feel like it just sprang up my esophagus and lodged into my brain.




Emi SweetHome
Feminine Key Master
in Disguise
(10/13/06 10:49 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

So, I fired up X7 to see about the Hyenard battle. I kept pressing X to dash and O to jump.

Turns out, no, they don't shut up when you get on top of the horse (and I guess what I was shooting at in that audio file was the horse's legs). I guess what confused me is it IS possible to shut them up by using the water weapon, which stuns Hyenard.

Man, it's not just the noise that makes that fight annoying. As the horse walks, your character gets pushed back, so it's hard to keep your ground.

As for outside of that battle, no, there isn't much talking. Axl sometimes shouts things like "I'll rip ya to shreds!" but he doesn't do it every time you fire, and some bosses say something corresponding to an attack they're using, but unless you're annoyed by Hiruko saying "I call down the power of the heavens!" or "I call forth the icy touch of death!" or "Spirits of the netherworld! Obey your master!" it's ignorable. Hyenard aside, it's better than X4 where X and Zero have to yell "Ho!" and "Ha!" every time they jump, and Zero has his "HoohaaHOH!" triple-slash battle cry.




Emi SweetHome
Feminine Key Master
in Disguise
(10/13/06 11:50 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I went ahead and finished off X7.

Ride Boarski's also pretty irritating, namely this move where he circles the arena and releases some wheels that follow him, and every time he releases one he goes "You PUNK!" He also makes a bunch of pig squeals and grunts.

In that p0rn Sigma article, I said something about how the game's only playable because of Axl's assault rifle. Well, I should go revise that. I decided to try fighting as many bosses as I could with just the Axl Bullet, and most of them actually weren't bad fights, with their main flaw being that they just take too long.

I don't know if I've posted this here before, but here's the boss music for the first Sigma fight, which as I said at my site is good not just as a song, but also because it helps us forget that the fight with Sigma involves a gun that looks like male anatomy.

http://www.smbhq.com/users/snss/Music/MegaManXblood.mp3




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/13/06 10:53 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: For the ytmnd thing, it seems like Dr. Light even flubbed his lines a couple of times, yet they didn't even bother to do a retake.

It sounds like he's saying "Dr. Wowie". And speaking of not doing retakes, Bass's name is pronounced like the fish, even though it should clearly be pronounced with a long "A" sound due to his partner being named "Treble". And they didn't even fix a mistake as huge as that, so of course they don't fix a few flubbed lines, either.


But that's not even what I'm talking about.

The "Dr. Wowie" thing, while ridiculous, was probably done purposefully, as it fits with the choice of voice. "Bass" like the fish is also a big mistake, but I don't think it was a flub during recording; probably no one realized it should be pronounced like "base" (like the coven / co-ven thing in "American Movie") so they wouldn't even know to fix it.

But when he says, "We may not be able to...", it sounds like he stumbles on "not" (even for that character's voice), but pushes through.

And earlier, when he says something like, "We must recover all the energy immediately, Mega Man", it's more like "We must be able to recover all the energy immediately, ew, uh, Mega Man." It's like he was stumbling over his own words before saying "Mega Man".




CLOUDBOND007
Lunitari Mage
Moderator
(10/13/06 11:26 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I just saw The Little Mermaid for the first time since I was a child. It was pretty good, actually.

...

You just know they're going to get a divorce in a year or two, though. I mean, they knew each other for 3 days before getting married. The relationship starts off exciting, almost drowning, being sung to by animals, brutally killing a giant octopus, but soon they'll be arguing daily and will hate their lives.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/14/06 2:37 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I didn't really feel like starting a new game, and I wanted to play something I knew I'd like, so I just played through Castlevania 3 again.

This time I took the Alucard route, and in particular went through Aquarius.

It's funny to think that I don't know if I can decide, between the two main routes, which is my favorite.

I do like the clock tower stage so much that I almost always play through it (including this time).

I do occasionally try to do some things slightly differently. Since the last time I played this game, I played all-Syfa, and since it wasn't all that long ago (relative to the time I've owned this game) that I played the all-Grant game, I mostly stuck with Trevor. I only used Alucard to short cut past the falling blocks.

I also decided to use the axe more than I usually would against bosses. (I was foiled with this plan when I accidentally got another item before the Grim Reaper). That's not too big of a change, since the axe is the prefered weapon against some bosses anyway, but for a couple it was slightly different.

That's one interesting thing about this game. The two most useful weapons in it are the axe and the holy water, both of which time some time to learn to use effectively, partially because they have nonlinear tragectories so they might take some practice to aim correctly.

The most useful weapon in Castlevania 4, on the other hand, is just the boomerang, which is also extremely easy to use.



Anyway, I do think Castlevania 3's graphics are gorgeous. Even in screenshots they can be arresting.

http://www.flyingomelette.com/reviews/nes/screens/cv3dragons.gif


A few years ago, when I went to other boards, I saw some long time gamers say they couldn't go back to NES games / graphics anymore. I think we must be from different planets.




Emi SweetHome
Feminine Key Master
in Disguise
(10/14/06 11:31 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I beat 5-A to 6-B in Shinobi.

Oh man, I got a case of vertigo while fighting Yatsurao, and it made it feel like when I was running up that ramp that it was really far away.




CLOUDBOND007
Lunitari Mage
Moderator
(10/15/06 6:44 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I've had a cold so I haven't really been playing anything. Yesterday felt like the longest day of my life, I guess from still being sick and working. Today I felt great though, so maybe I'll get some gaming in before bed. I was just looking to organize my computer files. It's apparently going to be quite the task. I just opened up My Documents and it looks like something exploded in there.

I'd really like to get a new computer this year. I guess it would be more practical than the Wii, but more expensive than even a PS3 bundle.




CLOUDBOND007
Lunitari Mage
Moderator
(10/15/06 10:41 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I made it to the Sage's Tower in Enchanted Arms. Wasn't feeling especially motivated tonight, so I didn't bother to really start the dungeon. Looks like a lot of maze-like moving platforms and things. My completion is around 78%, I'm not sure if that's higher than the last time I posted it.




Flying Omelette
Collateral Shot!
(10/16/06 6:10 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

In Drakkhen, I've gotten inside Naakhtkha's Castle, but my strongest character was killed in a battle with a minor Drakkhen miniboss. I think that pretty much indicates I'm not ready for Naakhtkha yet, so I backed out, revived my Fighter at the ANAK and decided to explore around a little more to get more experience.

Crawl mentioned something about Drakkhen that I thought would be interesting to respond to here. (It was in response to me saying it really isn't as bad as people sometimes make it out to be.) He said that it seems most people think it's either forgettable or not worth playing anymore. Unfortunately, I can't really take that "not worth playing anymore" part seriously, because gamers also say that of great (older) games, like Super Mario Bros. 3, or Crystalis, or just NES games in general.

As for being forgettable...that seems like a weird way to describe it to me. I did forget some details about the game, but one was a case of confusing two events and others just seem like minor details. Considering how many games I've finished and how many more I've played, I don't think it's very reasonable to expect me to remember every last detail of every game. But Drakkhen is such a bizarre game, it's hard to imagine someone playing it and then almost entirely forgetting it.


It is an obviously unpolished game. I've found some more quirks in the dialogue that make the story confusing. The battle system seems like it needed work. Aside from not having much control over the characters, you only ever fight ONE enemy at a time. And it can be hard to tell if you're ready for an enemy or not until it immediately destroys that piece of armor you just worked so hard to buy (or find). The game suffers odd framerate problems, too. If you split up your party in a castle, notice how much faster they move if there is less of them onscreen.

Drakkhen is not a game I can recommend, but it's unique and playable enough that I wouldn't recommend against playing it either. It does have some gorgeous visuals.




Flying Omelette
Collateral Shot!
(10/16/06 9:10 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Well, we saw the Resident Evil movie. I was expecting it to be bad, but sometimes I hope that even a bad movie can provide some fun entertainment...but a lot of it was really slow-paced and boring. And the main reason it's boring is because the characters are all so paper-thin. I just didn't care about what happened to any of them. It was directed by the same guy who did Alien vs. Predator, and it felt at times like I was watching the same exact movie only with zombies now instead of aliens.

Crawl said that one movie we never need to see is the Doom movie. This has pretty much confirmed that I don't want to see it, at least not for a very, very long time, because I get the feeling it's going to be the same exact thing all over again.

Oh, and it was VERY obvious how they did the special effects with the zombie dogs. When they show them up close, you can see all the details like the ears being torn and parts of their skin missing exposing bones - BUT - they're hardly moving at all, meaning that they're just models. When the dogs run and leap around, it's very obviously just a normal dog with some kind of matted rags dipped in red paint draped over them.

And the Tyrant (which I'm only guessing was the Tyrant since it didn't look anything like the Tyrant) was very obviously CGI. It didn't look realistic at all. I'd even go so far as to say that when it was jumping around the walls, it looked cartoonish.




CLOUDBOND007
Lunitari Mage
Moderator
(10/16/06 9:32 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Enchanted Arms, I completed the Sage's Tower. There was some puzzle solving, but nothing overly complicated. Basically three rooms with something to do in each... pushing statues onto switches, riding around floating platforms, fighting a mini-boss. The tower had two boss battles. I absolutely annihilated them. Then there was a one on one battle with just Atsuma. It kept using a gravity attack to keep me from getting in attack range, but I eventually pulled through with a lot of item use.

I've been playing for 29 hours, and have 84% completion. I'm supposedly going to one more town, which is near to the final dungeon. I'm curious about just how powerful Queen of Ice is going to be.

I got some achievement points today and made it above 4000.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/16/06 11:08 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Man, that movie was BAD. Some observations:

-It has a really annoying, overbearing soundtrack. Its ridiculous right from the beginning of the movie, when loud, repetitive rock music is played over a guy manipulating vials with robotic arms ... TO THE EXTREME!

Then there's a part where a team of commandos wearing environmental gear break into a mansion, and the repetitive rock music is blaring, and I'm wondering, "Are we supposed to be thinking, 'OH FUCK YES, BREAKING INTO A MANSION WITH COOL SNAKE-EYES GEAR, ROCK ON' here? I mean, I don't know why we would, we have no reason to be invested in this scene, but if not, what's the point of the music?

-As FO said, the characters were paper thin. Every character introduced in the first 15 or so minutes dies in that time. Then the main character (and another character) has amnesia, so you don't know anything about her. I don't think her name is even given in the movie. Then there's a team of interchangable commandos, so they're all cyphers, too.

-Much of the commando team is killed by a laser apparatus that Ebert made fun of. The only character that died that I could even identify was the leader of the team, but he still didn't have any personality. One commando in that group survived that. My assumption as to why is, because he looks almost exactly like Kurt Russell, maybe we're supposed to automatically identify with him. At the very least, he can be identified.

-It occured to me that if I had no idea what the Resident Evil games were like that you'd really have no idea what the fuck was happening or why you'd feel any need to continue watching early in the movie. These commandos are heading into the center of a research facility ... why? Well, because I know about the RE games, I know it's so they can fight (and have a few die against) zombies.

The movie itself doesn't motivate this at all. Later, there's some explanation about how they have to shut down a computer, blah blah blah. But there's really no good reason for the security to be that way. (It would have just permanently sealed itself in a few hours, anyway) In fact, why did the computer GAS the people when there was a biological danger? Just so they could be ready as zombies later? If the computer was ready and willing to kill those people, AND it had an imperative to contain the virus, it should have incinerated everything.

-There was one scene so absolutely preposterous that it made me laugh out loud. Milla Jovovich is being attacked by a zombie dog. She fucking JUMPS OFF A WALL AND SPIN KICKS IT IN THE HEAD.

-Even though the movie must be rated R (I haven't checked, though), there isn't much gore. The most gruesome thing was a guy whose hand was cut in half by a laser. There are a couple of scenes where people are enveloped by zombies, and supposedly eaten alive. So, you'd think they'd be torn to bits. But they turn up later as zombies themselves, and they look alright.

-The movie isn't particularly consistent with the games. In the Dawn of the Dead movies, say, the zombies don't eat other zombies because, well, there's no explanation given, but it seems there could be reasonable reasons as to why. In the games, there are explicit scenes where zombies eat other zombies. I think that makes sense for the games, because I had always assumed the sci-fi (as opposed to supernatural) nature of the zombies meant that they weren't really undead, but just were rotting, had no sense of pain, and had lost their mental facilities. So, they'd be hungry, and would eat anything, indiscriminately, including their brethren.

Anyway, I could go on and on about deviations from the games. This wouldn't bother me if the point of the deviations was to make the story smarter. Instead, it seems to make the story more stupid.


-Some of the action is impossible to follow. There's a scene where the group is heading through some sewers, they're attacked by zombies, and they decide to climb up to some pipes to escape. As I recall, there was a part where Michelle Rodriguez's character is surrounded by zombies. She shoots and kills one. So, then she'd surely be killed by the rest, right? Well, then it cuts to her being on top of the pipes with everyone else. It's like there's a transition missing.



I guess the thing we earlier thought was the tyrant was actually a licker. FO and I missed that because I played RE1, and she played RE0, and that enemy isn't in either of those games.




CLOUDBOND007
Lunitari Mage
Moderator
(10/16/06 10:28 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

My freaking cat. She's been so good about not attacking or biting wires since that incident with the PS2, but tonight she destroyed my GameCube controller while I was out of the room! The cord is all shredded and the GCN won't fully power up while the controller is plugged in. Maybe some kind of safety feature.




CLOUDBOND007
Lunitari Mage
Moderator
(10/17/06 1:27 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Made it to the Queen of Ice and lost, as I figured I would. I lost in such a way that there's no way a different strategy would turn things around. I'll have to do a combination of leveling up, looking for better golems, and seeing what kind of optional stuff I can do to power up. There's also a way to manipulate the casino games to get cash to spend on stat upgrades, but I'm not sure if I want to go that route.

Apparently, after the battle I lost on, there are six more consecutive fights with other bossus, all part of the final battle sequence.




Magical Yard Gnome
Heavy Metal Chainsaw
(10/17/06 2:29 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: -There was one scene so absolutely preposterous that it made me laugh out loud. Milla Jovovich is being attacked by a zombie dog. She fucking JUMPS OFF A WALL AND SPIN KICKS IT IN THE HEAD.

I honestly think that scene might have been taken from "Ninja Babe" on the Realultimatepower site, which involves the ninja babe kicking a mutant dog in the nuts and making it explode.

Resident Evil 2 is even dumber, although I did get some laughs out of it.




Emi SweetHome
Feminine Key Master
in Disguise
(10/17/06 10:01 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I did 7-A and -B of Shinobi.

Man, on Hard the Slash gauge drains so fast I normally have the sword draining my health before any enemies even appear.




CLOUDBOND007
Lunitari Mage
Moderator
(10/17/06 10:04 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Lumines is coming to Xbox Live Arcade tomorrow. It's the most hyped release in a while. It's also in the higher price range, coming in at 15.00. Beats what it cost on the PSP, though. You can purchase additional skins and music for it for additional cost. I'll probably get it since I liked it on PSP.

I slept funny and hurt my neck. Then I walked in the rain twice because I lost my umbrella. So I feel like shit now.




TWEETER911
Kouga Meshiousen
(10/17/06 10:08 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Walking in the rain makes me feel awesome. You must be some sort of freak. >_>




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/17/06 10:12 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: I did 7-A and -B of Shinobi.

It seems like you're going through the game pretty quickly.

Really, though, I thought stage 7 was easier than stage 6. 7-B is actually pretty easy (unless, perhaps, you go to great lengths to make it difficult). 7-A has some harder points, but it's theoretically possible to run through a lot of the stage. If you don't mind your sword stealing your health, that is.

Damn, I wish my original game progress posts on this game weren't lost. Trying to think back, I know I mostly ran through 7-A on Normal, but don't believe I did on Hard.

As I recall, the biggest difference to me between Normal and Hard was Hiruko.

And, once again, the biggest difference to me between Hard and Super was Hiruko.

However, there were a few other differences. I had by far the hardest time with the stage 4 moth boss on Super.




Emi SweetHome
Feminine Key Master
in Disguise
(10/17/06 10:26 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

The timer on my game reads about 25 hours.

I mostly ran through 8-A on both Normal and Hard (and I almost got through it on Hard, except I fell off the stage at that jump you have to make from one of the towers to the door you have to cut open at the end), and ran when I could (or if I had to destroy some pillars that were in a room where enemies would appear, I would stand in the hallway and throw a shuriken at it) in 8-B.

The most annoying part of 7-A are the Tengus.

I did a bit of running in 7-A on Hard.

I've noticed some enemies are different on Hard. Namely the floating head enemies in 8-A.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/17/06 11:23 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I didn't play anything tonight, but I might as well mention that a while ago I started a new game of Might and Magic on an emulator.

I'm not sure how easy it'll be to replay. It's VERY slow at the beginning.

I was hoping to take advantage of some things I had learned from the end of the game, in terms of making a better party. Unfortunately, that stuff doesn't apply so well at the beginning.

Example, for 80 to 90% of the game, the robber is a worthless class. So, I dumped him, and turned him into an archer or something.

Unfortunately, that means that, now, when I open a treasure chest, I have a good chance of instantly dying.

I also traded one character (the extra wizard, as I recall) for a Paladin. Well, I forgot, or didn't know, that even though the enemy party ALWAYS has 3 characters in the front you, YOU do not. Often, I only have 2, which makes having 3 fighters worthless.

Earlier, I was musing about an ideal party, and I think I said something like 2 knights, 1 paladin, 2 archers, and a wizard. Now I'm thinking, 1 knight, 1 paladin, 3 archers and a wizard.

But I can't change now anyway.




Emi SweetHome
Feminine Key Master
in Disguise
(10/18/06 12:13 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

For no real reason, I gave Phantasy Star Online on the Dreamcast a shot.

Wow, there isn't as much stuff here as on the GCN version, and the framerate is really bad. I don't think I'll bother with this one; I already got tired of the GCN version, and this one doesn't look like it has much reason for me to play it.

I'm not sure I've ever made this public, but I think the only reason I bothered with the GCN version for as long as I did was because I got a kick out of how I made a HUmar that looked like the Blasting Again version of Jason, although he had a ponytail which was stupid.

Now this I have said, but I'm not sure I've said it here: Vyse from Skies of Arcadia always struck me as looking like he was designed in the PSO character creator.




CLOUDBOND007
Lunitari Mage
Moderator
(10/18/06 12:24 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

You can play the Phantasy Star Universe beta for free on Xbox Live if you have a gold account. I thought about it, but I just can't seem to get motivated to try it. I did play PSO on one of the systems, but only single player, which got insanely boring.




Phoenix Kefka
Pirate
(10/18/06 2:43 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I don't understand why they would hold an open beta for PSO so close to launch. Maybe to get some final last minute tweaking done? Either way the game should be going gold here pretty soon, and I'll have a copy as soon as it does (I love Gamefly).




CLOUDBOND007
Lunitari Mage
Moderator
(10/18/06 3:48 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Hey, long time no see. How's it going? I still find myself tempted to go back to Gamefly but it's so hard to find the time. I've been working on Enchanted Arms alone for a month now.

I bought Lumines Live and Dig Dug from the Live Arcade today. Lumines is as cool as I remembered it being, but I wish they'd just release all the extra content now and be done with it. I never really played Dig Dug in the past for any significant length of time, and I seem to be getting more out of it than the other classic titles released so far (Galaga, Pac-Man, etc.)

My gamerscore is close to 4200 probably, but there's some technical issues going on, so that won't update.




Phoenix Kefka
Pirate
(10/18/06 4:48 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Hey CB007, I'm doing okay, been really busy at work, but I've found time to squeze in some gaming here and there. Thought I'd drop by and see what was going on here. =)

Right now Enchanted Arms is sitting in it's case on my floor, and probably will be for awhile, since a certain game called Final Fantasy 12 will be coming out on Halloween, and I will definately be playing that (alongside PSO).

I'm on the 2nd disc of Xenosaga 3 right now, and while I'm having fun, it's starting to descend into boring real fast. There's not enough balance between story and gameplay. Although the plotlines are thrilling and you want to keep following them and see what they turn into, it's just too much at one time (that's how you condense 4 games into one, I guess). Overall, it's a good game, but not one I'll be replaying.

Samurai Warriors 2 is extremely fun.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/18/06 7:30 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I haven't been playing anything lately because I've been too busy combing through job listings on-line. I got a call today from one place I applied to. I was going to call them back, but the number is in Michigan and I only have 6 minutes left on my phone card. I'll do it from work tomorrow and just hope I don't get in trouble for it.

And when I get too tired of job searching or run out of things I can apply for, I just work on my IA Scrapbook. I remember a long time ago I was talking on this board about this "box of forgotten concepts" I had and how horrible everything in it is...well, a lot of it is still deeply disturbing and/or poorly-drawn, but actually in taking a second look, I did find some interesting things in there when I was looking for Preston.

I STILL keep losing the drawing of Dion Falkor I wanted to scan for the Who's Who.

I will eventually finish my Killer7 and Sonic 2 reviews, and Legend of Mana will be the next game I play.




CLOUDBOND007
Lunitari Mage
Moderator
(10/18/06 10:35 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I watched V for Vendetta tonight. It's maybe a little too concerned about preaching about current events, though I still liked it.

I've been playing Lumines and I've unlocked around 5 skins so far. You start from the beginning each time, and the theme and music (skin) changes as you progress. Each new one you encounter is then unlocked, I guess for custom games where you can play with whichever ones you want.

There's supposed to be a whole bunch more of these, as well as other gameplay modes available to download for additional cost, but it's not been made available yet.




KazuoSH
The Burninator
(10/19/06 1:48 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: Man, on Hard the Slash gauge drains so fast I normally have the sword draining my health before any enemies even appear.

Um, wow. I totally left out "during boss fights".




CLOUDBOND007
Lunitari Mage
Moderator
(10/19/06 3:56 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Well, I guess I'm going to have to coat or cover all the wires in our house now. The cat, in the 30 minutes we were gone, has severed the computer mouse from it's cord completely.




KazuoSH
The Burninator
(10/19/06 5:39 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

The only thing my cats ever consistently chewed up were headphones and the cables connecting my TV's external speakers to the main unit. The headphones were usually fiberoptic (and they were those expensive ones with the earpieces that cover your ears instead of rest on top) and had to be thrown out. The speakers were copper and I've had to "bandage" them at least three times each, and that finally stopped when I was able to cover them in boxes and feed them through places the cats couldn't get to. Thankfully they've never chewed up anything with electricity flowing through them.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/19/06 7:08 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

My brother's cat seems way too laid back -- he seems to spend most of his time loafing on the bad -- to chew through cords.

I don't know about the other cat, though. I barely even see it anymore. It hasn't chewed through any cords yet, but my brother thinks she has a tendency towards misbehaving.




CLOUDBOND007
Lunitari Mage
Moderator
(10/19/06 9:26 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Finished Enchanted Arms!

I have to confess to doing some cheating... or creative playing, depending on how you look at it. Using all your money to get yourself around 2,000 chips at the casino, you play roulette with varying strategies (saving in case you lose) until you eventually get yourself more chips than you can ever use up.

You then trade the chips in for prizes... in this case, expensive healing items. You then sell these healing items for money... since you got them playing roulette, it's all profit. You use the money to buy mega skill gems to increase your characters' parameters. I doubled Atsuma's HP, got everyone else up to a comfortable level, and then just scattered some points around randomly.

So Queen of Ice was much more managable this time, although I still had to retry the battle two or three times. Her second form was a piece of cake. Then you battle a different boss in four different forms. As long as you have some healing items, it's pretty much just brute force to win. I got nervous a couple times but pulled through it.

The storyline inbetween battles, as well as the ending, were totally worth it, IMO. I didn't have the energy to go out and level build for hours, so it was either mess with the casino or never finish the game. I got all 1,000 achievement points, some of course ill-gotten.

The game took around 35 hours to complete and I would give it my recommendation.




Emi SweetHome
Feminine Key Master
in Disguise
(10/20/06 10:40 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I finally completed 8-A in Shinobi, but decided I wouldn't do 8-B until I had a lot of time to fight Hiruko with.

Magical Yard Gnome
Heavy Metal Chainsaw
(10/21/06 12:11 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I've played a bit of Rocket Slime. The enemies so far aren't aggressive, and they pause to telegraph their attacks. I hope the challenge picks up, because everything else about the game seems promising. I'd hate to have what would otherwise be a good game ruined by being too easy.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/21/06 8:22 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm not even sure if I know what Rocket Slime is supposed to be (though I saw the game at a few stores).




TWEETER911
Kouga Meshiousen
(10/21/06 8:28 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: Samurai Warriors 2 is extremely fun

Ues, ues it is. Except for playing Kenshin and Shingen's dream stages, as Yoshohiro Shimazu is an unstoppable beast who kills you in 1 combo. On normal. With full defense. >_>


I'm over the 60 hour mark in Tales of the Abyss. Tales of Dragon Buster has contributed at least 2 hours to my gameplay time though. Fun minigame, yay! Ever since I got a sunlight chamber item, I've been doing at least 4 fof changes per battle. I love how flashy this game can get with special moves at times.


And CB007, I fail to see how creative moneymaking is cheating. A jeorb well done. ; )




Magical Yard Gnome
Heavy Metal Chainsaw
(10/21/06 4:02 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: I'm not even sure if I know what Rocket Slime is supposed to be (though I saw the game at a few stores).

It's a Zelda-style spinoff of Dragon Warrior where you play as a slime. You have to rescue kidnapped slimes to rebuild their town, which gives it a bit of a Soul Blazer feel.




CLOUDBOND007
Lunitari Mage
Moderator
(10/21/06 4:16 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

It's an interesting little game. I'm probably going to start it again now that I've finished Enchanted Arms. I'm in the desert area at the beginning of the game and it's true that there's no challenge at all so far. Like I said earlier though, I like the comic nature of the game and dialogue.




Emi SweetHome
Feminine Key Master
in Disguise
(10/21/06 11:24 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

So, I got up to Hiruko.

Oh man, THIS is what I thought he was going to be like on Normal. I've been fighting him for an hour and a half and I still haven't beaten him.

The most annoying part about this fight isn't how many times I've gotten my ass kicked, it's that you have to go through that segment where he teleports around and you just hit him every time you lose to him.




CLOUDBOND007
Lunitari Mage
Moderator
(10/21/06 11:59 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

In Rocket Slime, I just got the slime tank, practiced with it by blowing up a mountain, and now I have to go up against an enemy tank for the first time.




Emi SweetHome
Feminine Key Master
in Disguise
(10/22/06 12:45 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I fought Hiruko for another half hour, still didn't beat him, I'm tired, so I'm calling it a night.

I'm pondering leaving the PS2 on so that I don't have to go through the stage again, but...

- I missed the Oboro coin.
- I'm not sure how hard it would be on the PS2 to be left on that long.
- I think the fan and lights would bother me while trying to sleep.
- The stage is nothing compared to what I've gone through with Hiruko.




Emi SweetHome
Feminine Key Master
in Disguise
(10/22/06 9:13 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I got the Oboro coin, and got back up to Hiruko, and proceeded to get my ass kicked several more times for an hour when it came time for me to get into the shower.

I think I'm getting progressively more damage on him, but I'm still getting pissed off by that intro you have to go through every time you fight him. It may be only two minutes long, but if you fight Hiruko 30 times (and I'm sure I've fought him more than that many times) that's an hour that could have been spent actually FIGHTING HIM down the drain.

I'll do what FO did with the Blinx boss and just leave the PS2 on (and remove the disc when I'm not playing so it doesn't get damaged), maybe I'll also juggle something else to help relax.

I don't even want to think about what this guy is like on Super.




Facilitypro
Slow Daddy
(10/22/06 10:12 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Are you still playing as Hotsuma? I had the same experience as you the first time I tried Hard with Hotsuma. I couldn't beat Hiruko.

Then I started over on Hard with Moritsune and I had an easier time. Yeah, his slash guage drains insanely fast (something like 15-20 seconds on Hard) but his strength makes getting Tates much easier, thus giving you more opportunities to refil.

It wasn't until I beat Hiruko on Super with Moritsune that I went back and tried Hard and Super with Hotsuma.

Beating Super with Hotsuma ranks among my favorite game accomplishments.




Emi SweetHome
Feminine Key Master
in Disguise
(10/22/06 11:56 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I was thinking about that, then thought "But then I'll have to play the entire game over as Moritsune, and if he doesn't work..."

Maybe I'll make a copy onto a second card, then start over with Moritsune. This guy is driving me nuts.

I've noticed that it's not Hiruko who's giving me hell (except for that fan attack, and to an extent to "Spirits of the Netherworld" one) so much as his little helpers (especially when they decide to glow red and EXPLODE), so maybe Moritsune's increased attack will make dealing with with them easier.

Plus, I once got a full 8-enemy hit on Hiruko, and it only took off a fourth of his life meter. I've noticed sometimes more damage is done if I do certain things (like sometimes I'll take the talismans out in a single hit, while other times have to pelt them repeatedly), and I think hitting Hiruko in the back is one (when I beat him for the first time on Normal, I noticed he collapsed in a heap away from me).




Facilitypro
Slow Daddy
(10/22/06 11:15 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: "But then I'll have to play the entire game over as Moritsune, and if he doesn't work..."

I had that exact same thought (and even sent so far as to consider making a trip out to the local game shop to get another memory card in case it didn't work out), and it only took one day of playing to get back to Hiruko. In the end I had nothing to worry about.




CLOUDBOND007
Lunitari Mage
Moderator
(10/23/06 8:02 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Rocket Slime... I defended the town against a tank attack. This was my first real tank battle. The system is kind of interesting. You have an upper and lower cannon, as does the enemy. You can knock down enemy projectiles with your own, and the enemy can do the same to you. You sometimes have to run to other parts of the tank to fetch more ammo, which leaves you a bit vulnerable. After getting the enemy tank down to 0HP, you have to board it, reach the engine room, and destroy the engine. It was pretty fun, and I've heard later tank battles get better.

After this, it was back to the desert area to look for a particular kidnapped slime. He was kidnapped by some cactus creature, who also turned out to have a tank. This battle was the same as the first, only faster, and the enemy had some more powerful ammo than before.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/23/06 9:26 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Well, I think it's sort of good that Codie could experience some challenge with Hiruko.

There can some subjectivity with games, but some things can reveal an underlying objectivity, too.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/23/06 9:52 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Drakkhen - I got all the way through Naakhtkha's Palace and saved Princess Hordkha. Then I went to Haaggkha's Palace. I did the optional dungeon portion first. I figured out the number puzzle to open the locked door and fight the dragon. At first, it seemed like we couldn't damage it, but I switched my Priestess and Wizard to use magic and we took it out right away.

Then I went back through the castle and spoke with Haaggkha. We have to go back to Hordkhen's place and beat him in what is the game's first true boss fight now...

I think I'll beef up my experience and equipment a little first, though. I remember Hordkhen being difficult...




Emi SweetHome
Feminine Key Master
in Disguise
(10/23/06 11:54 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I think Hiruko is getting back at me for beating him in five-ish tries on Normal.

I haven't put in any Shinobi today. I had classes today and a bit of homework to do. I also have a History midterm I really should be studying for.

I'm sorry to belabor the names in Drakkhen, but are the characters with those names humans, dragons, or some other monster? (I'm sure I could just play the game and find out myself, but...)

Oh wait, I did play Mars Matrix for a while, mostly to make sure the game worked so I could leave feedback for the guy on eBay. I think at some point I got through the first stage without getting blown up.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/23/06 10:57 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I posted pictures of Hordkha in the "Weirdest SAB Ever" topic in the Kitchen Sink, but here they are again:

http://www.flyingomelette.com/oddities/sab3/hordkha.gif
http://www.flyingomelette.com/oddities/sab3/hordkha2.gif

Basically, the characters with the weird names are the Drakkhens. The game is a bit fuzzy on what exactly a Drakkhen is, though. It seems to be some kind of creature that's like half human and half dragon, but stands about twice as tall as a human. I'll upload some actual screenshots...




Emi SweetHome
Feminine Key Master
in Disguise
(10/23/06 11:06 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Ah, I guess I missed it (I knew about the topic, just not that you had updated).

I recall somebody posted a website that featured the first boss from that game dancing (although it was probably just his normal battle animation) to the FF4 boss music.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/23/06 11:08 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Actually, most of the Drakkhens in the game are things like this that are about the same size as a human (maybe a little taller, but not by much):

http://www.flyingomelette.com/drakkhen/screens1/drakkhen.gif

http://www.flyingomelette.com/drakkhen/screens1/blind.gif

But the Princes and Princesses are much taller:

http://www.flyingomelette.com/drakkhen/screens1/hordkhen.gif

Here's Prince Hordkhen.

http://www.flyingomelette.com/drakkhen/screens1/hordkha.gif

And his sister, Princess Hordkha.

http://www.flyingomelette.com/drakkhen/screens1/haaggkha.gif

And this is Princess Haaggkha, but she's sitting down.

http://www.flyingomelette.com/drakkhen/screens1/dragongod1.gif

http://www.flyingomelette.com/drakkhen/screens1/dragongod2.gif

http://www.flyingomelette.com/drakkhen/screens1/dragongod3.gif

I think the reason they're taller is because they're the children of the Dragon Gods, shown in these screenshots (and that's a mistake in the dialogue. It was HordKHA's castle that got destroyed, not HordKHEN's.)

http://www.flyingomelette.com/drakkhen/screens1/midleveldrakkhen.gif

There's also a mid-level Drakkhen type that's taller than the normal kind but not as big as the princes/princesses.




DEATHAMSTER
O Solo Mio
(10/24/06 9:29 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I don't think I have ever seen a screenshot of that game that wasn't of the overworld or a cinema scene before now. It looks like what Heroes of the Lance would look like if its graphics didn't suck so badly.

I've made it to Magicant in Earthbound and keep getting clobbered on the way to the Sea of Eden. Geez, fuck, this game is tough when you have to play as only one guy or without Paula.




Emi SweetHome
Feminine Key Master
in Disguise
(10/25/06 3:26 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

In my continuing quest to take Crawl's word on good games, I tried out MDK2. Oh man, as soon as it started I moved the control stick around and the camera was moving instead of Kurt, then Doc told me how to move and I went "WTF?!?!"

By the end I was still getting slightly confused (like releasing and pressing the wrong buttons), but I made it up to the jetpack part in Max's chapter.

I don't even want to know how many times I got blown up in that rocket thing at the beginning of Max's chapter.

I get the feeling that Crawl's experience with cutscenes when using any Dreamcast memory card besides a VMU has something to do with those pictures that display in the LCD screen.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/25/06 3:32 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: I've made it to Magicant in Earthbound and keep getting clobbered on the way to the Sea of Eden. Geez, fuck, this game is tough when you have to play as only one guy or without Paula.

I wonder why it is that I had that same experience the first time through Earthbound, but haven't had it since on any replay. Maybe since I know what's coming up, I prepare better now, I don't really know.

Quote: Oh man, as soon as it started I moved the control stick around and the camera was moving instead of Kurt, then Doc told me how to move and I went "WTF?!?!"

I experienced a little of that type of control scheme when I played Fur Fighters (whose scheme is identical to MDK2's). It seemed like it could take a lot of getting-used-to, but would be very effective and efficient once you did.




CLOUDBOND007
Lunitari Mage
Moderator
(10/25/06 3:53 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I've been playing Rocket Slime. I did some more exploring and tank battles in the desert area, and met the ultimate goal of rescuing Hooly, a friend of Rocket. The last two tank battles both ended the same way. My tank and the enemy tank were both at zero HP and it was a race to see who could infiltrate and destroy the other tank's engine first. I won both times. Starting with my next tank battle, I now can assign other slimes to do different tasks during battle, such as infiltration, loading ammo, etc. I can also buy HP upgrades if I have the right materials. I think I'll have to do some ammo hunting to find some more useful stuff instead of using whatever I happen to have.

I've now unlocked a new area to explore as part of the story. The first two locations still have slimes to unlock as well, but I'm not sure if all are accessible at this time.


Aside from Rocket Slime, I also went back to some Xbox Live Arcade games to get some more achievement points. I finished stage 21 in Pac-Man. I did everything in Dig Dug except for digging through every bit of dirt on the screen in a level. The second hardest achievement besides that one was to drop a rock on four enemies at once, but that only took a few attempts. In Frogger, I got the achievement for clearing stage 3 and for other stuff, like finishing a stage or part of a stage very quickly.




CRAWLand1000
The Fuzzy Physicist
Administrator
(10/25/06 4:48 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Quote: In my continuing quest to take Crawl's word on good games

Geez, I think I'll need to play a game recommended by you as one of my next playthroughs...




Emi SweetHome
Feminine Key Master
in Disguise
(10/25/06 6:10 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I'm not sure if you're serious or not, but whenever I recommend games to somebody, part of me is afraid they'll play it, hate it, and think I'm insane.

But there is Blaster Master, which I think FO could also vouch for. And you liked Oddworld, so maybe Lost Vikings?




CRAWLand1000
The Fuzzy Physicist
Administrator
(10/25/06 6:25 pm)
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....

Yeah, I could try one of those. We don't have the SNES version of Lemmings, unfortunately.




Emi SweetHome
Feminine Key Master
in Disguise
(10/25/06 6:40 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Y'know, lately I think be kind of reluctant to recommend Lemmings to somebody. I love it, and many of the puzzles are frenzied, but as somebody else pointed out there are many occasions where you're not doing anything but waiting for the lemmings to get around, and though I think they do move at a reasonable pace, especially compared to the GBC version, it might get tedious for some people and the SNES version doesn't have a fast forward.

Plus, it's LONG. 125 stages on the SNES version. That's one reason I actually decided I liked Lost Vikings more than Lemmings.




CRAWLand1000
The Fuzzy Physicist
Administrator
(10/25/06 6:53 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Well, I actually thought what I played of NES Lemmings was alright, so if the SNES version is better, that's promising.

But I would probably start with a game we already have.




CLOUDBOND007
Lunitari Mage
Moderator
(10/26/06 4:25 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

I tried out SMB3 on the GBA today. I've already noticed changes. When you go down the pipe in the first level, where there are coins arranged to look like a "3", the music is different. It's not that remix of the underground music from SMB1

Also, mario says "Ah, just what I needed!" whenever you grab a powerup. The colors seem a little washed out, but maybe if I lower the brightness on the DS it would help.




CLOUDBOND007
Lunitari Mage
Moderator
(10/26/06 5:06 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Also: some of the music just doesn't sound the same, maybe a limitation of the GBA carts in general.

I finished World 1 and got a reward screen saying I did a "Perfect Clear" because I had 100% completion.

Another change...
You got a card -> you got a panel

Some of the things Mario says varies depending on the specific powerup. A 1up will make him say "Lucky!" while a star will have him say "Here we go!" or something like that. I'm pretty sure it's the same thing he says when you enter a level from the map screen. In summary, Mario never shuts the hell up, ever.

You can do a quick save anywhere, but it erases once you load it again. Permanent saves are fortresses, airships, etc.




CLOUDBOND007
Lunitari Mage
Moderator
(10/26/06 7:07 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Just got a perfect clear of World 2.

In Rocket Slime, I've been making lots of progress. I just finished Backwoods and saved Rocket's sister. This area was tiny but had four tank battles, each more difficult than the last. This game has an apparently evil slime character, who's kinda fun to fight against. He's got a darker looking version of your own tank.

Before that, I had what might have been the first non-tank boss battle. I can't conceive of any way of losing it unless you've never played a videogame before.

A new area just got unlocked. Off to rescue Rocket's parents this time. I'm guessing I'm about halfway through the game and have 38/100 slimes unlocked. There's more time killing stuff you can do, like if you send 30 of a particular kind of monster back to town, they build a statue of it in the museum. I haven't accomplished that yet.




CLOUDBOND007
Lunitari Mage
Moderator
(10/26/06 10:12 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

In Rocket Slime, I now have over 50 slimes, and I got a stronger version of the elastoblast. I normally wouldn't find a game THIS ridiculously easy to be so addictive, but it's got a lot going for it. Attractive graphics with really nice sprite animation, music with tons of classic DQ sound effects, fun tank battles, the gotta catch 'em all feel of finding slimes and enemies, and cheerful amusing dialogue featuring classic DQ enemies and new creatures.

I decided to rent a couple of 360 games through Gamefly. I probably won't subscribe for very long, but there are some games I wanted to try but didn't want to spend 60 dollars each on. I got Marvel Ultimate Alliance and Farcry: Instincts this time.




KazuoSH
The Burninator
(10/26/06 10:15 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

So, I finished Max's first chapter, and started Doc's. And because I kept missing the duct tape and getting killed by those aliens by the mutant plant, I had to sit through him taking a shit three times. The first time got a "WTF?" giggle out of my immature side. After the second death, I thought "Great, I have to sit through that again." Then I got stumped on the area with the electrified water for a while. Then I fell off the stage at that area that reminds me of Donkey Kong twice before I had to go pick up my brother from school.

Did the boss of Max's first level say "I will return in a thousand years"?

I thought that purple alien with the red glasses was Zizzy, but I guess not.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/26/06 10:29 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

The purple alien with the red glasses is Schwing Schwang.

I heard that if you keep trying to leave the bathroom without washing your hands, some funny stuff will happen.




KazuoSH
The Burninator
(10/26/06 11:34 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

Yeah, he introduced himself at the beginning of Doc's first level. Although I think he actually said "Schwang Schwing", which threw me off because I always thought it was "Schwing Schwang". I'll double check later.

Oh poo, I just went over and washed my hands, then left. But I guess I can go back to the beginning of the chapter.




Facilitypro
Slow Daddy
(10/26/06 11:52 pm)
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Re: Game Progress Topic 66: It's gotta be Lupus

It's Schwang Schwing.

And I don't remember for sure, but I think you can get killed if you don't wash your hands.




KazuoSH
The Burninator
(10/27/06 12:30 am)
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Re: Game Progress Topic 66: It's gotta be Lupus

I just checked, and yeah, the computer eventually starts electrocuting you.