Game Progress Topic 67: Better than a blue bunny
CLOUDBOND007
Lunitari Mage
Moderator
(10/27/06 7:07 pm)
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Game Progress Topic 67: Better than a blue bunny

I got a perfect clear of World 3 in SMB3 for GBA. I've said before that I don't think the game really gets going until around World 5 (having played it so many times before, I mean). But World 4 is probably where I at least stop feeling bored and start looking forward to each new level. World 3 has some good spots, but it drags after a while.

I'm going to try to catch up on archiving the progress topics soon, too.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/27/06 6:16 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Whoah. Can't say I can agree with that at all. I thought World 3 had a lot of exciting parts, like the stages where you have to dodge and outrun that giant fish as the level sinks up and down. World 2 has some great parts, too, like the level where the sun chases you.




CLOUDBOND007
Lunitari Mage
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(10/27/06 6:19 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I used to find the sun level exciting, and nerve wracking when I was a kid, but by now I can just run through it without a thought. Fish level has lost it's appeal too, though that probably requires a bit more attention than anything in World 2. Once you get to the right part of the map screen in World 3, the levels aren't so memorable to me, except for the underwater fortress.




KazuoSH
The Burninator
(10/28/06 12:11 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I completed Doc's chapter in MDK2.

That boss was hard until I noticed the Mr. Fizzies respawned.

Kurt must get a workout being Hawkins's janitor.




Crawl and 1OOO
The Fuzzy Physicist
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(10/28/06 6:24 am)
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Re: Game Progress Topic 67: Better than a blue bunny

You know, to this day, I'm not sure how the Mr. Fizzies respawn there. Sometimes they do, sometimes they don't. Maybe they take a certain amount of time to respawn, but even that seems inconsistent.




Facilitypro
Slow Daddy
(10/28/06 11:51 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I think they respawn in different places.




KazuoSH
The Burninator
(10/28/06 1:16 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Both that, and it seems they respawned whenever I went through the portal.




KazuoSH
The Burninator
(10/28/06 7:22 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I restarted Shinobi on Hard with Moritsune, and I'm already up to 3-B.

Wow, those ninja dogs always mutliated me as Hostuma.




CLOUDBOND007
Lunitari Mage
Moderator
(10/28/06 9:49 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I got a perfect clear of World 4 in SMB3 and started World 5.

In Rocket Slime, the damage to the town has been mostly repaired, and I bought some serious HP upgrades for the tank. I now have a new area to explore. I've been playing for around 7 hours and don't feel that there's a whole lot more to do.




KazuoSH
The Burninator
(10/28/06 9:52 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm up to 7-A now. I guess I am getting through this pretty fast with Moritsune.

Moritsune makes the stupidest noise when he's stuck in the spiderweb.




Facilitypro
Slow Daddy
(10/28/06 11:22 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

"Aww-AHH!"

No worse than Hotsuma's inexplicable "NNNG-NOW"




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/29/06 2:57 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm just impressed that you were able to remember an obscure soundeffect like that out of the blue.


I didn't think the Mr. Fizzies respawned every single time I went through a portal, but maybe if they were appearing in locations where I didn't see them, perhaps it could have been possible.




Bomberguy221
Hit and away is my style!
(10/29/06 3:43 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Star Fox: Command - I beat an alternate path, which netted me a new stage. I think I've got a couple of more and then I'll be finished.

I gave online play a try. People on this thing are terrible! It took me forever to get a game where someone didn't drop out. Dropping out prevents wins, costs the stars all players earned over the course of the match, and wastes the extensive time invested into the match (i.e. finding enough people to play, getting into the game, and finishing three 2-minute rounds).

Animal Crossing: WW - After 7 weeks of not playing this game, I picked it up and cleaned up the town a bit. Of course, every animal reminded me that it had been 7 weeks since I played. I missed Acorn Festival, but I will hopefully be able to catch it the next year around.

Legend of Zelda: Majora's Mask - I played this, as traditional, as close to Halloween as I could. I haven't been able to fix the glitch with my television that messes up the picture, though.

One thing about this game I never figured out was the Gorman Mask. Most masks serve some sort of purpose, but this was an odd one. I heard it slowed down the Gormani brothers during the wagon chase, but I didn't notice any real difference.

Then again, it wasn't like the Couple's Mask served any grand purpose, either.




Crawl and 1OOO
The Fuzzy Physicist
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(10/29/06 3:48 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Well, at least the couple's mask is the capstone to the longest optional quest in the game. It's at least a milestone if not a reward. The Gorman mask doesn't even have that significance.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/29/06 8:46 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Crawl and I saw The Emperor's New Groove last night.

This movie's plot is basically the movie version of our "Laws of Cartoons" topic. Seriously. It's a long string of cartoon cliches, such as:

"Every River Has a Waterfall" - And it has this one TWICE!!

"Rope Bridges Always Break" - (Incidentally, I think Shrek may have the only example of a rope bridge that doesn't break.)

"Only the Quietest Sound Wakes Up the Heavy Sleeper" - A squirrel pops a balloon to wake up a pack of sleeping jaguars. Kuzkow laughs because it doesn't work, and the laugh (which isn't as loud as the balloon) wakes them.

"The Collapsing Cliff"

"The Law of Breaking Down Doors"

"The 'Not That Far Back' Law "

"The Fly in a Spiderweb"

"The Indiana Jones Map"

"Alligator in the Dungeon"

"Scary Eyes in the Dark"

"The C-3PO Law of Interpretations"

"The Trapdoor Law"

"The Devil and the Angel"

"Lions and Tigers and Bears, Oh My!"

"The Villain Takes the Cure" - (This movie is what inspired me to post all of these in that topic.)

"The Secret Lab" - That one hasn't been posted yet, but I'll let Crawl do it because he's the one who pointed it out.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/29/06 8:13 am)
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Re: Game Progress Topic 67: Better than a blue bunny

FO said that in terms of quality, The Emperor's New Groove was between Resident Evil and Rear Window.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/29/06 8:29 am)
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Re: Game Progress Topic 67: Better than a blue bunny

No, you said that. I said it was, but that's a pretty broad spectrum.

There were some funny scenes in Emperor's New Groove. My favorite was a scene where the jaguars have Kuzkow trapped on the edge of a cliff and Pacha (sp?) suddenly swings by on a vine to try to rescue him. He misses and goes flying right on by. It seemed hilarious to me because from the perspective of the pumas, it's like a random guy came out of nowhere and just went swinging by for no reason.




Crawl and 1OOO
The Fuzzy Physicist
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(10/29/06 8:31 am)
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Re: Game Progress Topic 67: Better than a blue bunny

No, I asked you if you thought it was better than Resident Evil, and you said you did. And then I asked how you'd compare it to Rear Window, and you said it wasn't as good.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/29/06 8:36 am)
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Re: Game Progress Topic 67: Better than a blue bunny

My favorite scene from that movie was when the cliff collapses, and the Kuzco saves Pacha from it. Then he mocks the cliff, David Spade-style. "Oh, I'm a crumbly cliff..."




Crawl and 1OOO
The Fuzzy Physicist
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(10/29/06 10:56 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Well, I started Lost Vikings. I was a little lazy about finding the cartridge, so I started with the ROM. But it's a password save game, so I can transfer easily enough.

My passwords so far are

GR8T
TLPT
GRND
LLM0

So, I guess I just beat the fourth level. I got a game over there (my first one), but then beat it.

Anyway, the idea behind the game (for those who haven't played it) is that three vikings have been kidnapped by aliens, who plan to put them in a zoo.

Each Viking has a special talent. The red haired one can run fast and jump. The stupid (? - anyway, his butt crack shows when he climbs down a ladder) one has a shield. He might be the most multitalented one. He can use the shield to protect himself (and anyone behind him) from enemies. It also prevents any enemies from progressing, so it can be used to corral them. It can be used as a parachute, and also as a platform for the red-headed one to jump on.

And the last one has a sword and a bow and arrow for attacking enemies, or flipping switches from a distance.



The game starts with a brief story / demo scene, where each viking demonstrates their abilities in Norway as they go on a hunt. So, that might make the game easier to get into for people who haven't read the manual.

They can also use a few other items. What got me killed last time is that I didn't realize that you needed the boots (or even what the boots did) to pass one area with antigravity that would eventually raise you into electricty.


The characters move fairly fast (faster than Abe from Abe's Oddysee).




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/29/06 2:54 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I beat a handful of other stages.

FL0T
TRSS
PRHS
CVRN




KazuoSH
The Burninator
(10/29/06 3:42 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I remember the game being kind of boring until I got to Egypt, probably since it was still in tutorial mode. The beginning of Lemmings is kind of boring for the same reason.

Quote:"Aww-AHH!"

No worse than Hotsuma's inexplicable "NNNG-NOW"


Well, Hotsuma is grunting. Moritsune sounds more like he's yodelling.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(10/29/06 3:49 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I wouldn't say I'm bored with it, but I am having a little trouble focusing, mostly for external reasons. I'm still feeling under the weather, health-wise. And it's sort of a cold, dark, depressing day. Seems like that might make it an ideal time to just lie down and play a videogame, but I kind of like to alternate gaming now with other activities, if for no other reason than to keep from feeling too sluggish.




KazuoSH
The Burninator
(10/29/06 6:13 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I BEAT HIRUKO WITH MORITSUNE, AND NOW I WANT TO JUMP AROUND LIKE AN APE BUT AM RESTRAINING MYSELF!

I'll save that for when/if I do it with Hotsuma.




KazuoSH
The Burninator
(10/30/06 7:17 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I unlocked Joe Musashi. I'm not sure what, if anything, I'll do with him. He has unlimited shurikens, and the sword doesn't eat his soul, but he's even weaker than Hotsuma.




Facilitypro
Slow Daddy
(10/30/06 7:28 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I think he's actually about the same strength as Hotsuma. I've never noticed him being any weaker, but I haven't done any tests, either.

In case you didn't know, shuriken bursts get powered up along with the sword.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/30/06 10:30 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I played about an hour of Legend of Mana. Impressions:

1. The game does look and sound very good. I've already heard at least 4 of the songs that I have on my MP3s page. The style of the graphics reminds me of the 100-Acre Woods from Winnie the Pooh.

2. Unfortunately, this game feels a LOT more like a SaGa Frontier game than a Mana game. There's no real direction at the beginning. Just a bunch of random things happen, and it's sort of non-linear. You go places by finding artifacts and then placing them on a world map. When you place the artifact, it becomes an area of the game for you to explore. But (so far), there's no real story arc. You're just wandering around doing things.

3. The battle system reminds me of that GBA Kingdom Hearts game I played awhile ago. It's like a cross between a menu battle and an action battle. But it mostly amounts to mashing a button repeatedly and you can't even face up or down!

4. The animation does not seem as good as it did in Secret of Mana.

5. I cannot tell if the character I'm controlling is male or female, and it is not given a personality.

6. Movement is very slow. Even when using the dash button, it's slow, and it's almost unbearable at the normal walking speed.

It just seems like older games had a better sense of direction. Usually something would happen at the very beginning that would set the stage for everything to come, and then the story would build from there. Now, it seems a lot of games have an Act 1 in which you wander around aimlessly doing crap until maybe, eventually, something meaningful happens.

I would just hope that this game doesn't turn out to be a complete waste of Yoko Shimomura's talent.




KazuoSH
The Burninator
(10/30/06 10:54 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I spent about an hour trying to get to the first checkpoint in Kurt's second level.

WTF at that area with all the upwards fans? The final one wasn't on, but the little blue ball under it wasn't bright and I shot one of them while sniping those orbs so I figured I shot that one. I was getting tired of trying to find the ball that did activate it, so I GameFAQed it (I'm sorry Crawl and FP, I'm such a failure) and tried what it said, but I couldn't get the platforms to stay on long enough to hop across them consecutively, but I'm able to get on each one at least once... then suddently the blue ball is lit! :\




Flying Omelette
Mi Esperanza es
Mi Destinacion
(10/30/06 11:00 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

And the funny thing about SaGa Frontier is that its quests actually do have a little bit of direction at the beginning. It's the Act 2 that gets replaced with a bunch of random, non-linear activity.

I'm all for trying different things and game series taking unique directions, but Legend of Mana feels suspiciously like something that started out as a SaGa game and got facelifted into being a Mana game. If this is what Children of Mana is like, I have to say that my interest in it just dropped significantly, even if Masaharu Iwata worked on the soundtrack.




Magical Yard Gnome
Heavy Metal Chainsaw
(10/30/06 11:28 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

From what I've read about Children of Mana it sounds like the controls should be more similar to Secret of Mana than any of the games that came after it (and I read an interview with the game's director where he seemed to be saying that he didn't think any of Secret of Mana's followups lived up to it). It's supposed to have a really basic, undetailed story though, which I'm not as hot on. But there are a couple things that make me optimistic about the gameplay:

1. Many of the screenshots I've seen show a lot of enemies onscreen at once, as many as 7 or 8.
2. There's apparently a casting delay for attack spells, so they probably won't be as abuseable as they are in Secret of Mana.

Anyway, I'll probably be buying the game in the next few days so I'll give my impressions of it as soon as I can.




TWEETER911
Kouga Meshiousen
(10/30/06 11:50 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

All "Mana" games suck. Except Sword of Mana. It stars you-know-you.
;)
;)




KazuoSH
The Burninator
(10/31/06 11:45 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I went browsing through the manual of the first MDK, which I only briefly played a long time ago. I didn't understand saving, and it seemed like you had to go an insanely long distance on one life. And the second time a glitch kept me from getting past this section where you have to snipe bombs into some tubes to drop them onto some aliens (I used up all the bombs, but they didn't respawn like they did on my first time through)

Holy crap at Doc's design for this game! He looks nothing like the MDK2 version! He's missing an eyebrow and also maybe an eye (there's something in the way of it), has the typical mad scientest messy hair, and is in dire need of braces. I also don't get why the picture of him standing next to Kurt has a real person for Kurt, then some CGI model for Doc. It looks like the man's at Disneyland getting his photo taken with somebody in a rejected mad scientist character costume. I think I'll scan that for my next PAP.

Oh, and it seems that in the first MDK Max was an organic genetic experiment instead of a robot, but I'm not sure. Although the text says he was a genetic experiement, there's little doodles of robot dogs all over the page.




ShadOtterdan
Cameo senses tingling!
(10/31/06 1:15 pm)
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.

The wierd thing about Legend of Mana is that it doesn't have a main plot, there are several subplots through the various quests, but they don't connect with your main eventual goal of reviving the tree of mana, which I think is only really concentrated on in the last mission.




KazuoSH
The Burninator
(10/31/06 8:40 pm)
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Re: .

I have gone through that segment with the blue balls you have to snipe and hover over three times because I keep getting killed after it!




KazuoSH
The Burninator
(10/31/06 10:03 pm)
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Re: .

Okay, so I've gotten past that, and got through those damn Bifs (I can take one with no problem. But three are a whole 'nother story), and now I'm up to Schwang Schwing and can't figure out how to damage him.




CRAWLand1000
The Fuzzy Physicist
Administrator
(10/31/06 10:13 pm)
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.... Hmmm....

Do you think you might be leaning towards thinking MDK2 is challenging you more than Shinobi?




KazuoSH
The Burninator
(10/31/06 10:17 pm)
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Re: ....

Part of me wants to answer "YES.", but thinking deeper I think it took me as many tries to beat areas in Shinobi that were of similar length into the game.

But if Zizzy kills me fifty times, then I probably will decide MDK2 is harder.

Speaking of Zizzy, I know he was named after somebody on Pee-Wee's Playhouse, and I noticed the Bifs often make the Pee-Wee "HeyheyHEY!".




CRAWLand1000
The Fuzzy Physicist
Administrator
(10/31/06 10:27 pm)
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Re: ....

Zizzy's challenging does depend on who you fight him as (so, it's recommended to fight him with each character -- it's actually a totally different experience based on who you use).

As Doc, Zizzy's not too tough, but, yeah, I do think he's a challenge with the other two. For myself personally, I'm not sure whether I'd say I found him harder than Hiruko. The thing about Zizzy, though, is that fights against him last longer.




Facilitypro
Slow Daddy
(10/31/06 10:34 pm)
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Re: ....

If you were playing the PS2 version you'd have big, flashing arrows telling you where to shoot.

As for Zizzy, if you hated the minute long preamble to Hiruko, each try on Zizzy can take about 10 minutes because you have to fight/make your way through the stage each time.




KazuoSH
The Burninator
(10/31/06 10:48 pm)
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Re: ....

Okay, I figured out how to hurt Schwang, I just need to kill him.

Quote: As for Zizzy, if you hated the minute long preamble to Hiruko, each try on Zizzy can take about 10 minutes because you have to fight/make your way through the stage each time.

:(

Although one thing with Hiruko was it was just running around and hitting him while he cast four attacks I could dodge blindfolded.

And I just realized the "HeyheyHEY!" is Fat Albert.




CLOUDBOND007
Lunitari Mage
Moderator
(11/1/06 6:18 am)
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Re: ....

I'm sick. Very sick. I caught Crawl's cold through the internet. Somebody didn't wash his hands before making a post, it seems.




KazuoSH
The Burninator
(11/1/06 8:29 pm)
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Re: ....

I beat Schwang, then made it up to the area past the maze in Max's next chapter, with all the respawning grunts (Buttrocks?), and couldn't figure out what to do.




CLOUDBOND007
Lunitari Mage
Moderator
(11/1/06 9:41 pm)
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Re: ....

I tested my PC with the Half-Life 2 demo. I didn't have the time to play it until there was combat, but the first area I explored ran smoothly and looked pretty amazing. The facial detail and character movement is excellent. Guess I'll have to catch up on PC games for a while, too.




KazuoSH
The Burninator
(11/1/06 11:03 pm)
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Re: ....

Okay, I got past that and the toxic waste hoverpack part. It didn't take me long to figure out how to do that, but I kind of solved it on accident. Then I fudged up a couple times.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/1/06 11:29 pm)
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Re: ....

If you're talking about what I think you're talking about, I thought the toxic waste hoverpack part was fairly hard, and in fact the point in the game where the control finally "clicked" for me, but it depends on how you do it.

First, you have to follow a floating gas tank around to keep your jetpack charged as you fly over the goop.

After that, there's a section of platforming on pieces of wreckage floating in goop. I said before that that had some of the hardest platforming in game since The Lost Levels. (This is the part I'm specifically refering to in my first paragraph)

But, on the other hand, it is possible to pretty much skip that challenge entirely. But on the third hand, when I first did it, I couldn't skip it, and did it the hard way.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/1/06 11:33 pm)
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Re: ....

This week has been crazy at work for me, but maybe there's some hope I'll be able to play something tomorrow, or at least by Saturday.




TWEETER911
Kouga Meshiousen
(11/1/06 11:46 pm)
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Re: ....

I just beat Tales of the Abyss for the first time. This game has the coolest...final battle...evar. o_O




KazuoSH
The Burninator
(11/2/06 12:34 am)
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Re: ....

Quote: If you're talking about what I think you're talking about, I thought the toxic waste hoverpack part was fairly hard, and in fact the point in the game where the control finally "clicked" for me, but it depends on how you do it.

First, you have to follow a floating gas tank around to keep your jetpack charged as you fly over the goop.

After that, there's a section of platforming on pieces of wreckage floating in goop. I said before that that had some of the hardest platforming in game since The Lost Levels. (This is the part I'm specifically refering to in my first paragraph)

But, on the other hand, it is possible to pretty much skip that challenge entirely. But on the third hand, when I first did it, I couldn't skip it, and did it the hard way.


Well, I had only gotten past the part with the tank, and there was a checkpoint afterwards. Then I quit and posted. Then when I got back from picking my brother up from school, I found what you were talking about (in fact, it took a while for me to figure out what I was supposed to do when the bridge collapsed), and holy cow at that (although I found one little shortcut you can take towards the end, which may help more than you'd think because those cylinders seemed to be the hardest things to land on).

And I beat the boss. I'm not sure what to think of him. It was more a battle of attrition and making sure you got the Car Battery and not him, but that was hard enough.

So, now I'm in Doc's second chapter. I just deactivated the bomb, and got some stuff from the control room, and quit at that checkpoint before that corridor with most of the floor blown out. Kurt's got some nice messes to clean up.




Magical Yard Gnome
Heavy Metal Chainsaw
(11/2/06 2:58 am)
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Re: ....

I got Children of Mana today, but unfortunately my DS was low on power so I couldn't play much of it. I can't find the charger either. Anyway, one of the playable characters is a nekko, or niccolo as they're called in this game (they changed their appearance as well as their name, they look half cat, half rabbit now). His default name is Wanderer, which I found too generic, so I changed it to Harken.

http://i87.photobucket.com/albums/k125/hckyic8/wanderer.jpg

http://www.flyingomelette.com/imagearcane/newartwork/harken5.jpg




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/2/06 6:19 am)
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Re: ....

Niccolo was one of the first characters you meet in Legend of Mana. I already did one quest involving him. (Someone in my icon rotation, I have an animated gif of him.)




CLOUDBOND007
Lunitari Mage
Moderator
(11/2/06 11:53 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Started Half-Life 2 for PC and I'm nearing the end of chapter 2. The first chapter was lots of exploration and dialogue sequences, but I now have a crowbar to fight with. With the original Half-Life, I can never seem to get motivated to keep playing, but I have a feeling that this one will be different. The story is interesting, the graphics are stunning, and if the combat is okay, I think it'll be a real treat to play.




KazuoSH
The Burninator
(11/2/06 12:30 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm to the boss of Doc's second chapter, and haven't figured out how to hit him. For those last two bomb puzzles I had to take notes.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/2/06 1:05 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I took notes for just about all the bombs. I think there should be a post, here or at CB007's site, where I talked about that.


My brother finally beat SMB3 for the GBA. He said that after you beat it, you unlock the ability to replay any level in any order (sounds like Super Mario World's map screen).

He also said that his Dreamcast hasn't been working well, which is why HE hasn't played MDK2 in a while.




KazuoSH
The Burninator
(11/2/06 2:06 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

The boss still has me stumped.

Does beating him have something to do with that broken floor panel that looks like a catapult?

("Yes" or "No" will do)




Facilitypro
Slow Daddy
(11/2/06 6:29 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

The Stage 6 boss?

No, not that I remember.




KazuoSH
The Burninator
(11/2/06 7:53 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm such a failure; I got so tired of it, I GameFAQed it. I didn't think to try that because I figured they wouldn't design a boss based on such a highly limited item.

Then I made it to the very beginning of Kurt's third level, and couldn't figure out how to turn the fan on. I'll give it some time, and maybe then I'll be out of "I'm a waste of humanity" mode.

I often feel like I'm the only person in the world who can't figure stuff out.




CLOUDBOND007
Lunitari Mage
Moderator
(11/2/06 8:38 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm like that all the time. I usually don't have the strength to resist looking things up, though. If I'm renting a game, I'm often thinking "time is money" or if it's a game I own, I feel like I'm wasting precious free time stuck on something when I could be actually playing.


So I've probably bitten off a bit more than I can chew gaming wise right now. I had rented Marvel Ultimate Alliance, but I'm thinking of sending it back. Not only is it not that great so far (I find it hard to follow the action, don't care about the story, and the combat is mostly button mashing like in those console Baldur's Gate games) but I somehow forgot to save the last time I played and lost a significant amount of progress.

I'm going to stick with Half-Life 2 because I find it highly interesting right now, and the excitement of playing a new PC game is pretty high.

I just gave Far Cry Instincts: Predator for 360 (another rental) a try and it seems like it could be a good one. It's a FPS, but it's got a heavy stealth element to it. It's exciting sneaking up behind someone, setting a trap, etc. after so many games where it's just coming out guns blazing. Also, you can't save whenever you want, so you have to have a strategy other than get past an enemy, save, get past an enemy, save. The graphics are pretty good, though I think it's a port of an Xbox 1 game.

I'll put Rocket Slime on hold for a little while since I do own that one. As for SMB3 on GBA, I'm 3/4 through World 5 right now.




Facilitypro
Slow Daddy
(11/2/06 9:35 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

You should probably just look it up, Codie. The fan in 7-A is probably the hardest thing in the game to discover. I only discovered it by accident, and Crawl tried just about everything under the sun to get it to turn on.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/2/06 11:33 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm pretty sure that my brother (who also didn't look it up) also spent three days stuck on 7-A, which was the same length of time I was stuck there.




KazuoSH
The Burninator
(11/3/06 1:08 am)
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Re: Game Progress Topic 67: Better than a blue bunny

:(

Yeahyeah, I don't need to tell you how I got by, and I'm ashamed again. I noticed the little balls before, just couldn't figure out what to do with them.

But I got all the way up to that array, and got to the very end of it, but when I sniped a Bif... the game froze!

The main reason I'm not giving myself the time I should be with these puzzles is that I want to see Zizzy, but I don't want to Google his picture.

I just feel like mentioning that I don't think Kurt's face was exposed when he was holding the rifle part of the helmet in the first MDK.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/3/06 7:24 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Well, my old "great game feature" did show Zizzy, but from the inside. From the outside, I might describe him as looking like a frog crossed with Franklin. I guess I could try to get a screen cap...




CLOUDBOND007
Lunitari Mage
Moderator
(11/3/06 6:12 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

home.comcast.net/~cb007r/archive65.html

I had that almost all ready to upload when the old computer died. Plus my system of organized chaos was wiped out, but I think I've got the hang of it again.




KazuoSH
The Burninator
(11/4/06 12:09 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I got through the array. Twice, actually. The first time I took such a beating from the Bifs that I made it through with only 19 HP and most of my inventory depleted. I went through a second time, and had 100 HP and a good portion of the items (although I guess because I conserved the meats just in case, I only got one Decoy. And I used up all my Snipe Shields on the Bifs)

Long story short, I hate Bifs. I can take one with little trouble (occasionally I screw up my rhythm), but that's it.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/4/06 12:14 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Where are you now?




KazuoSH
The Burninator
(11/4/06 12:15 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Checkpoint D I think. I just finished the array (the thing in your first picture on your Great Games article), then got to the checkpoint and quit.

http://www.geocities.com/crawlsnewsite/features/great/mdk21.jpg




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/4/06 12:29 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Oh, okay, I didn't know what you meant by "array". I had tended to think of that thing as the giant alien microscope.

I think you can get a black hole grenade in that area, but I was never able to put it to profitable use. I kept trying to toss it to the lower level when I was almost done with that are, I guess to take out the Biffs there, but I don't think it ever killed more than 1, at the most.




KazuoSH
The Burninator
(11/4/06 12:41 am)
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Re: Game Progress Topic 67: Better than a blue bunny

It reminded me somewhat of that pain in the ass part of Eternal Darkness where you had to run around and put runes in the tower to first nuke Ehn'Gha, then summon the Ancient dominant over Pious'. I thought they called that thing an array, but I don't remember.




KazuoSH
The Burninator
(11/5/06 1:51 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I beat the boss, and it left me going "Was that it?"

Then I started on Max's chapter, and are you supposed to shoot down the ships? The one that drops all those enemies is impossible to hit.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/5/06 10:27 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Yeah, for some reason, the boss to stage 7 is one of the easiest ones in the game (especially since you can get shields and maybe other items before fighting it), along with the stage 2 boss.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 10:38 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I did a perfect clear of World 5 in SMB3. For some reason I'm just having a harder time enjoying the game playing it on the handheld. I loaded it on ZSNES the other day and the result indicated to me that I'd have more fun on the PC or TV. What I actually did enjoy though was playing the Mario Bros. Arcade game that Nintendo includes in everything (apparently the Wii as well). I don't know if they keep making more minor changes to it every time they pack it in with something or not. In any case, I made it to round 21 or so and beat the high score that was on the cart. It's addictive, it's just annoying how time consuming it is to get up to the harder rounds again.


In Half-Life 2, I'm about at the middle of Chapter 3, I'd say. There's these cool new enemies... robot things that fly around the room with spinning saws attached. And you crowbar them to send them flying. The game has been pretty fun. Nothing too unusual for a shooter, but I'm hoping for more cool story scenes as the game goes on. I'm playing on Normal difficulty which feels just about right. I've died maybe four times so far.




Facilitypro
Slow Daddy
(11/5/06 11:34 am)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: are you supposed to shoot down the ships

You can shoot down the three attacking ships, but you don't have to.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/5/06 12:06 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I always thought they respawned, but whatever.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 3:56 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Just downloaded Media Player Classic, the first program I've found to let me play DVD's on PC with the high volume level I desire. Anything else, with speakers turned up all the way, and all the sliders at max, sounds like a TV at low-medium volume.




Bomberguy221
Hit and away is my style!
(11/5/06 4:19 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Star Fox: Command - I think I've unlocked the final two stages that needed unlocking. No luck getting on WiFi here, though.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 6:41 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Got a perfect clear of World 6 in SMB3 GBA. Man, stage 6-8 is jarring. I have to believe the theory that it was a quick replacement for an ice themed stage that wasn't working out. But why stick that random one in there instead of changing the map a tad and having one less stage?

That last fortress in World 6 is perfect for hammer Mario. I took a hit early on and just plowed through it normally instead, though. I lost some lives on stages I didn't really consider some of the harder ones, but I've still got something like 55 in reserve.

The World 7 map screen music sounds fucked up in this version.




KazuoSH
The Burninator
(11/5/06 8:08 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

So, I got through that first part of Level 8, beat up those Bifs, then got stuck on that giant room with those lift-like platforms and the respawning Birdbrains.

Haha, I like how that machine attacks Max not for intruding, but for smoking.




Facilitypro
Slow Daddy
(11/5/06 9:22 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

The next part (8-C) after the circular room with the birdbrains is my favorite part of the game.




KazuoSH
The Burninator
(11/5/06 9:47 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm breaking from MDK2 for a moment to finish some homework and have some dinner. I got a Totino's Party Pizza earlier today. They were 88 cents and I know I'm getting what I paid for, but I wanted to see what they were like after seeing Snake get so teary when Otacon took his, and I couldn't resist the penguin on the box.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/5/06 9:51 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

BTW, our favorite type of Totino's Party Pizza is the Spicy Mexican kind (well, since we don't eat pork, that narrows down the selection, sort of..)




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 10:02 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I had a pepperoni one once. It was a choice between throwing it away or finishing it and then vomiting, and that's no exaggeration. That stuff wasn't pepperoni, it was chunks of something that felt like globs of gross fat with a failed attempt at pepperoni flavoring. And it was all over the pizza in tiny hunks so you couldn't take it off.




KazuoSH
The Burninator
(11/5/06 10:05 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Mine's Pepperoni. I just started eating it, as it just came out of the oven.

Eh, it's tolerable, and I kind of see what Seabu means. Some of the little chunks are actually meat, but others seem to be the fat that came out of them while being cooked.

And there's no crust to hold the pizza by and the stuff is really greasy.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 10:07 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I remember that we had bought a bunch of them when they were on sale, but nobody else could stand them, either, so it was all a waste.




TWEETER911
Kouga Meshiousen
(11/5/06 10:12 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

My Red Baron 4 cheese pizza last night so satisfying.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/5/06 10:12 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: That stuff wasn't pepperoni, it was chunks of something that felt like globs of gross fat

Hey, I thought you said it WASN'T pepperoni!



...

Okay, I admit I couldn't get that joke to work.




KazuoSH
The Burninator
(11/5/06 10:13 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Well, I've gotten through half the pizza with no gag reflex. But it's definitely not something I'm going to get again for a very, very long time.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 10:19 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: Okay, I admit I couldn't get that joke to work.

Not bad.

It's tough to pick out a pizza. I'm fond of Tombstone, but you're already approaching 5 dollars a pizza at that point. You can get a Little Caesar's for that at similar quality, with perhaps a bit more food to go around. Digiorno, which I sometimes prefer, is closer to 7. Ellios is probably the best value, especially in bulk sizes, and it's actually eatable... it also tastes the least like a non-frozen pizza, though.

Cheapest real pizza that I like is around 12 dollars, most expensive near 20.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 10:22 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

And to make the GPT even crazier, here's Pepperoni language trivia from Wikipedia!

Quote:
Pepperoni is a corruption of peperoni, the Italian plural of peperone, referring to the bell pepper, so that ordering "peperoni" pizza in Italy is often an unwelcome surprise for North American tourists (and vice versa). To order the American version of pepperoni in Italy, someone would request salame piccante (spicy salami, generally typical of Calabria). In France, one would ask for "chorizo," which is itself a bit of a misnomer since the word "chorizo" simply means "sausage" in Spanish. If one orders "sausage" in the US, of course, they'll receive a different kind of ground sausage. Throughout continental Europe, peperone is a common word for various types of capsicum including bell pepper and a small, spicy and often pickled pepper known as peperoncino or peperone piccante in Italy and sometimes as pepperoncini in the US. Unlike in Europe, the English word is used as a singular uncountable noun.





Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/5/06 10:23 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

You know, the most inedible pizza I had in recent memory was a stuffed crust pizza from Pizza Hut.

The crust itself was tough, smooth and flavorless (I guess it'd be a cliche to say it was like cardboard; maybe I could get away with saying it was like construction paper), and the cheese in the crust was thick, ropey, also flavorless, and rather like rubber.


That was when I was with my brother. FO thinks Pizza Hut pizza is greasy and disgusting in all cases anyway.

...and I think my brother is giving up pepperoni, too. He hasn't given up pork in general, but he did say he though pepperoni is just about one of the least healthy meats around.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/5/06 10:26 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

FO and I, coincidentally, did split a Digiorno pizza today (The spicy chicken kind). It was okay.

I think I might have had an Ellios in New Jersey once, and I think FO had them all the time, but I'm not sure if they sell them in Ohio.

When we order pizza, we usually get it from Papa John's.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 10:26 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Well, I wouldn't doubt that it's unhealthy. It's also harder for me to eat now, too. If I actually had a larger amount than you would put on a pizza, say with cheese and crackers, I'd need probably half a dozen Tums to get through the day, and it would probably wake me up at night with heartburn, too. That never used to be an issue until the last couple years, for some reason.




KazuoSH
The Burninator
(11/5/06 10:28 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Earlier today I was thinking that I need to stop getting Spicy Italians from Subway. I got my brother a Subway Club which had turkey, ham, and roast beef instead of two layers of pepperoni and two layers of salami, so maybe I'll order that for myself next time.

I started on a third slice (out of four), and I don't know if I'm either starting to feel sick from it, or just getting full.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 10:35 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Hmm.

You could be sick. But are you sure what you're feeling isn't the fun of having a personal pizza party with Totino's party pizza?




KazuoSH
The Burninator
(11/5/06 10:40 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I think it's just Naked Snake having punched me through a time portal.




KazuoSH
The Burninator
(11/5/06 10:49 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Welp, I finished the whole thing.

Wonder what crazy dreams I'll be having tonight.

If I don't wake up in the middle of the night with heartburn and/or vomiting.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 10:51 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Totino's- Guaranteed not to induce vomiting or 5% off your next Totino's Party Pizza! It's PARTY TIME!




KazuoSH
The Burninator
(11/5/06 10:56 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Y'know, I actually like the Totino's Pizza Rolls. Wonder what's different with these Party Pizzas.

Namely the crust, I guess, which is like paper machè on the Party Pizzas, but thicker on the Rolls.




TWEETER911
Kouga Meshiousen
(11/5/06 10:57 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: FO thinks Pizza Hut pizza is greasy and disgusting in all cases anyway.

Flo's right, yeeuck.


I would eat some L-C's tomorrow, but I'm toally fucking broke right now. Ues, I can't even spend 6 dollars on a pizza.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/5/06 11:11 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Probably the reason we don't have any trouble with eating Totino's pizzas is because we don't get the pepperoni kind.

I miss Ellio's pizzas. You could put any damn topping on those things that you wanted. Extra slices of cheese, mushrooms...you name it, you could put it on there.

I played some more Legend of Mana tonight. I took the catwoman (forget her name) to see Gaeus at Luon Highway (which has the "Wanderer's Path" music), I somehow got a tree to grow in my backyard, and I got a Rabite for a monster pet in my corral. I also did some stupid quest involving the two monkey jugglers from Domina's town square.

Oh, and I also fought a Shadow Zero as a boss. It's kind of funny that they'd take something that obscure from Secret of Mana and try to make something out of it.

I also have to confess that this game has the cutest forms of produce I think I've ever seen. My tree has already grown some fruit, and one is the "Apricat" - an apricot shaped like a kitty face.

Unfortunately, though, the game is still a lot of random wandering with no direction. I'm still wondering if this game was originally planned to be a SaGa game or if someone decided the Mana series should be more like the SaGa games. Even the way the different chapters end with a still drawing of the characters is right out of SaGa Frontier, and the completely non-linear way you can explore the different areas is also similar to SaGa Frontier.

The worst problem with this game, however, is that it's battle system isn't very good at all. It's still mostly just mashing the X button over and over again. I'm wondering now if this is what inspired the Kingdom Hearts games because it's very much like the GBA game's battle system.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/5/06 11:15 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Well, you can put anything you want on anything. We've put ground beef, mushrooms, and extra cheese on frozen cheese pizzas here, even if they weren't Ellios.




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 11:21 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: Well, you can put anything you want on anything.

Just don't put Blue Bunny ice cream on a pepperoni Totino's, and I'll leave you to it.




TWEETER911
Kouga Meshiousen
(11/5/06 11:26 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Just what is it with you and blue bunny?




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 11:28 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

It insulted my family.




TWEETER911
Kouga Meshiousen
(11/5/06 11:30 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

That wretch




CLOUDBOND007
Lunitari Mage
Moderator
(11/5/06 11:32 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

http://home.comcast.net/~cb007r/images/bluebunny.jpg





TWEETER911
Kouga Meshiousen
(11/5/06 11:43 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

holy shit!




CLOUDBOND007
Lunitari Mage
Moderator
(11/6/06 12:46 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I just tried the Doom 3 demo out of curiosity about how it would run. Quite well actually. Surprisingly so, and better than on the Xbox (though part of that might be the display). I guess D3 is not so state of the art anymore, but after all that talk about how extremely high the requirements were, it's cool to have something that can play it. I think my old computer could run the game according to one report, but it would be laughably unplayable, something like 3 or 4 FPS. I probably wouldn't buy it again because of how insanely long and repetitive the thing was.

I played some Half-Life 2 today, but I'm still in chapter 3. These chapters mean business.




DEATHAMSTER
O Solo Mio
(11/6/06 12:22 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I've gotten to the point of Earthbound where you have to go back to Onett and get a piece of the meteor that fell way back in the beginning of the game. The town is overrun with monsters and it's extremely difficult to get through them.

I went back to the Scaraba desert and leveled up some. Every now and then a small caterpillar appears and if you get him (he usually dies without a fight), you can get a ton of experience.




TWEETER911
Kouga Meshiousen
(11/6/06 2:18 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

The infamous DS9 Episode where they go back in time to Kirk's period is on! *Swooons*




CLOUDBOND007
Lunitari Mage
Moderator
(11/6/06 4:17 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I took a quick look at the Final Fantasy XII bonus DVD. It's got an art gallery, interviews, and a history of Final Fantasy section. That last one just runs through each game in the series and contains nothing too interesting for those who have already played the games... and who but long time series fans are going to be buying the special edition disc anyway? As expected, they seem to spend a lot more time on FF7 and up than the earlier titles.

I got a perfect clear on World 7 of SMB3. I might try FF12 soon.




CLOUDBOND007
Lunitari Mage
Moderator
(11/6/06 5:49 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Well, I've started Final Fantasy XII.

It's quite unlike any game in the series so far. They're definitely going for Final Fantasy Tactics in terms of story and atmosphere. Even aside from setting it in Ivalice, I mean.

The combat is too easy and limited in terms of options right now to give any opinion on the battle system. Mostly tutorial stuff. All I can do right now is target an enemy, run up to it and then wait for the character attack it automatically. Some of the options you get later on sound pretty fascinating, though.

Update: I've spent about an hour and a quarter so far, most of it exploring the first city. It's freaking huge with a ton of people. You can't actually talk to all the NPC's though, just ones with a certain icon above them. The place had a pretty cool atmosphere about it. I'm not sure exactly what to compare it to, maybe some kind of PC RPG. Or what I imagine the cities in a MMORPG to be like.




Magical Yard Gnome
Heavy Metal Chainsaw
(11/6/06 9:12 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm on the third level of Children of Mana. This game goes the no overworld route (bah) so it's clearly divided into levels. The first level was quite easy, which worried me, but the challenge increased significantly after that. Level 2 featured a boss that was clearly inspired by the jellyfish boss in Link to the Past - after beating level 1 you get a chain weapon that has a hookshot-like special attack, which is needed to defeat that boss. Level 3 is kind of odd in that most of the enemies are easier than those in level 2 (this game seems to have some pretty big variations in enemy strengths), but yet I've died more in level 3 because it is quite long and it's easy to run out of healing items. The boss of level 3 is quite tough, he hits me for about 50 damage while my attacks only do 15 or so to him, and I can only get in one or two shots between his attacks.

This game isn't as good as Secret of Mana, but I do like it and it's definitely better than the clunkfest that is Seiken Densetsu 3.




TWEETER911
Kouga Meshiousen
(11/6/06 9:15 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I imagine its better than Sword Of Heretical Mana Clanners..... >_>




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/6/06 10:33 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

It's probably better than Legend of Mana, too. I can't imagine that anyone who didn't like SaGa Frontier would like this game for anything other than the audio/visual aspect. It's very similar in both its non-linear nature and the way the story is divided into all these little unrelated vignettes. But at least SaGa Frontier had a decent battle system. Legend of Mana really doesn't.

On the other hand, though, it's one of those games that becomes oddly addicting just because of the sheer amount of stuff you can find and do. You can learn over 200 attack techniques by equipping different weapons and combinations of techniques. And there are all kinds of places to visit on the world map as you collect more artifacts to make them appear. Going to these places lets you meet more characters who will send you on quests and. As you find things (people, enemies, places, etc.), they get added to a book at your home base, so yeah, it's addictive trying to get those pages filled out.

But the game just really isn't good, which is a shame because it does look and sound excellent.




KazuoSH
The Burninator
(11/6/06 10:53 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I figured out what to do in that room with all the lifts, and executed it twice, the first time I had no idea what to do after I fell into the hole, and the second time I saw where I was supposed to go as I went plummeting to my doom. That's going to be nice getting into!




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/6/06 10:58 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

From the Cameos Database:

Legend of Mana (PS1)


Cross-Series (Various): If certain requirements are met, you can have a Chocobo (from the Final Fantasy games) as a pet monster, as well as a sword from SaGa Frontier 2. (Credit: Ace Whatever)
Status: Unverified


Well, this game definitely has Chocobos, they're one of the normal enemies, and Miss Yuka is a Chocobo. But what the hell does that mean about a sword from SaGa Frontier 2?? That could be anything. Why don't people elaborate?

With that said, the game does have some other more obvious cameos. For example, the description for the "Jump" technique is "You might as well jump", and the save points are statues of the Sprite from Secret of Mana. There was also a Monty Python and the Holy Grail reference in which you meet a band of pirates in the forest and they demand a password.

There might have been other references that I'm not remembering right now.

Edit - Those Sproutlings look like what an alien would look like if it was made of plants. I should take a screencap of that and put it on the Aliens SAB page (which actually does need to be updated.)




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/6/06 11:03 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: I figured out what to do in that room with all the lifts, and executed it twice, the first time I had no idea what to do after I fell into the hole, and the second time I saw where I was supposed to go as I went plummeting to my doom. That's going to be nice getting into!


Heh, I remember my first experience with beating this stage.

It takes about a half an hour to get everything set up, since you have to ride to the center of the room, and then ride at least two platforms up to get the monitors.

The first time I went that far, I was like, "Yes! I finally got through all that! On to the next stage!" I thought I just had to jump down the tunnel to reach the next area. I ran full speed into it without a cautionary thought.

So, I was thinking, "Yes, Yes.... no? No, NO!!"


I think I successfully really did beat the next stage on my next try, but since I knew the danger, that made me VERY careful.


My brother also made it at least this far; I'm not sure if he made it farther before his Dreamcast started giving him trouble.

Once again, it seems like you're finding this game quite a bit more challenging than you found Shinobi.




KazuoSH
The Burninator
(11/6/06 11:16 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: So, I was thinking, "Yes, Yes.... no? No, NO!!"

Pretty much what I was thinking. "Now I get to see that room FP was talking about! ... boy, this is a long fall... *Max's HP falls to zero and the weeooooboioioioing noise sounds* ... FUCK."

I think it's taking me as many tries to complete stuff in MDK2 as stuff in Shinobi, just the tasks in Shinobi didn't take anywhere near as long to complete as stuff like riding lifts around rooms.




CLOUDBOND007
Lunitari Mage
Moderator
(11/6/06 11:19 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Guess what, they fucking changed the ending music for SMB3 as well. I can't tell if it's an extremely remixed version of the original or a new track, but it doesn't matter. I just listened to the original version online and it's so much better.

I've 100% cleared the game and I regret ever touching it. When you remake a game, don't fucking change things just because you can. It sold the way it did for a reason and whoever the hell Nintendo hires to do these touchups to their classics probably don't have a fraction of the talent of the people who made the games.




TWEETER911
Kouga Meshiousen
(11/6/06 11:25 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: When you remake a game, don't fucking change things just because you can.

This reminds of how they adding a voice for every time Link attacks in LttP for GBA. Its gets annoying VERY quickly, and it detracts from the overall experiance. :/




KazuoSH
The Burninator
(11/6/06 11:26 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I thought the remakes of Pokemon Red and Blue for GBA (Fire Red and Leaf Green) were really botched. They added a bunch of worthless crap, like it takes you to a cutscene when you use an item on your Pokemon, where basically the Pokemon appears, the item appears, the item turns into a bunch of sparkles, and then a message saying what the item did appears, and they added that stupid, pointless feature where it tells you the last few things you did which is only helpful if you haven't played the game in a few years and your last five events weren't buying items, and those first person views of the area you're about to enter were pointless.

And the music sucked.




CLOUDBOND007
Lunitari Mage
Moderator
(11/6/06 11:28 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: This reminds of how they adding a voice for every time Link attacks in LttP for GBA. Its gets annoying VERY quickly, and it detracts from the overall experiance. :/

Well of course Mario has to talk constantly, the ghosts have to make noises when they give chase, Mario yells Mama-mia or something when he dies, the princess has to show up in the middle of World 8 yelling for help, they changed the sliding match game so you can get more 1-ups, changed the music for the bonus rooms and ending, just a ton of pointless alterations just so they can say they did something.




TWEETER911
Kouga Meshiousen
(11/6/06 11:31 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Wow, sounds pretty wretched!




CLOUDBOND007
Lunitari Mage
Moderator
(11/6/06 11:32 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Yes. And while I'm pretty good at the game by now, I don't usually finish it with 60 lives, even when I play with save states so that things don't reset when you continue. So I suspect subtle difficulty reduction has taken place.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/6/06 11:33 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Working Designs Critic's Review of Legend of Mana

Even he seems to be suspicious it was "SaGa Frontier 3" with the Mana named slapped onto it.

Now, I haven't beaten the game yet, but so far it seems like this review is pretty much on-the-money. I also like his comment towards the end about how the character designs look like Strawberry Shortcake.

Which actually brought up a memory from long ago - I remembered some people on the old N-Sider BBS were always bitching about how "kiddie" Nintendo was and those same people were slobbering over the Legend of Mana screenshots every time new ones were released. I was actually rather interested in Legend of Mana when I first heard about it because Secret of Mana is one of my favorites, but once I saw the screenshots I was almost immediately turned off of it. And I asked those people how can you possibly complain that Nintendo is too kiddie and yet think those Legend of Mana screenshots aren't?

Yes, you can say that Secret of Mana had cartoony artwork, too, but as I've said before, that's just what games looked like back then, and SOM didn't seem like it was particularly trying to look like Mickey's Toon Town. One person at N-Sider said the Legend of Mana artwork was based on Seiken Densetsu 3's and was therefore justified. Since I hadn't played SD3, I was at a disadvantage to respond to that, but basically I said that even if it is based on SD3, that doesn't change the fact that it looks "kiddie".

Another person responded and said that no matter what the game looked like, he was confident it would have a story with many emotional moments, which is something "Nintendo games don't have". Oh, the sweet irony...first of all, to claim you know a game will have emotional moments before you've played it...and the ultimate irony is that the story really doesn't. Unless you find a cartoon mouse dressed like Sherlock Holmes jumping in the air and shooting steam out of his ears after a character you've just barely met gets killed "emotional".

But just to clarify because I know I sound like I'm contradicting what I said earlier about how good the game looks - some of the backgrounds really are fantastic, like the forest and cave areas. And I like the fruit and veggies that are shaped like animals. It's just the overly cartoonish nature of the character designs and some settings that irritates me.

About the only thing I disagree with about that review is that the animation is good. The animation actually isn't very good at all. In fact, Secret of Mana was much more fluidly animated. I recently refought the first boss of SOM while playing around on an emulator. Legend of Mana also has a Mantis Ant boss. It's amazing to watch the SNES Mantis Ant and realize how much better it was animated.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/6/06 11:42 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: Unless you find a cartoon mouse dressed like Sherlock Holmes jumping in the air and shooting steam out of his ears after a character you've just barely met gets killed "emotional".

Remember the scene in Final Fantasy 4 when Tellah finds his daughter Anna lying dead? Now imagine if what had happened is that Tellah started jumping up and down with steam shooting out of his ears. And he jumps with no animation - he just lifts up and down off the ground.

Hell, this would be great for a lot of death scenes. Imagine when Cloud sees Sephiroth kill Aeris, instead of not reacting at all, he jumps up and down with no animation, and steam shoots out of his ears.

Or in 2001, when Dave realizes that HAL killed his partner, and as he's standing in front of the pod bay doors and HAL refuses to open them...




TWEETER911
Kouga Meshiousen
(11/6/06 11:43 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: I don't usually finish it with 60 lives

.....no comment.




CLOUDBOND007
Lunitari Mage
Moderator
(11/6/06 11:46 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

What, do you usually finish it with your lives maxed out or something? I don't generally pay too much attention to building up my lives. I could get the star card at the end of each level if I made the attempt, same with finding hidden one ups and collecting coins. But I usually don't bother and skip the bonus games altogether.




KazuoSH
The Burninator
(11/6/06 11:48 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I think he's talking about how ridiculous it is to have 60 extra lives when you beat a game.




CLOUDBOND007
Lunitari Mage
Moderator
(11/6/06 11:55 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Anyway, I might as well talk about Final Fantasy 12 a little more. I've now got a party member to fight with and I'm on a quest to find a sun stone or something to give to a guy to get a thing to open a passageway into the castle to steal some stuff.

A lot of things about the game are impressive, but I've got almost zero attachment to the characters so far. It's almost at the point where I'm pretending it is a MMORPG and I'm thinking of the main character as myself rather than a person in the storyline. Battle system is still iffy. I still can't really do much of anything. I think I'll have access to basic Gambits soon which will allow for some more creative planning. Gambits are where you'd give an ally a series of conditions and what to do... like heal, if a character gets below 25% HP.

You don't get gold in the game from fighting monsters, but rather by selling the stuff you can get from them. Fight a wolf, get a wolf pelt, sell it.

There's a mutated version of the sphere grid here where you use license points earned from battle to unlock the ability to use new kinds of armor, weapons, and spells. But as the game says, being able to use it and actually having it to use are two different matters.




KazuoSH
The Burninator
(11/7/06 11:13 am)
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Re: Game Progress Topic 67: Better than a blue bunny

The guy from House was on Leno last night. I've never seen the show, but I watched it.




James FP
Schmendrick's Nose
Moderator
(11/7/06 12:20 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

When I tried playing Legend of Mana awhile ago it hurt the fricking hell out of my hands. You have to constantly hold the dash button down because otherwise the characters move too slow and you have to constantly press the X button over and over again in battles. I can't remember if there was no way to run from fights or if the likelihood of being able to run was slim, but battles were too frequent and long. And although you learn special skills hardly any of them were worth a hill of beans.

I did like the game's music, though, especially the remade theme from Marrymore in Super Mario RPG.




CLOUDBOND007
Lunitari Mage
Moderator
(11/7/06 6:33 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Final Fantasy 12. I got the Sun Stone and traded it for a Crescent Stone. Then I had to go through the sewers to sneak into the palace. The kid that unlocked the door for me to get in said that I'd need to fetch some tools for him first. But I didn't really have to. I think it was a joke about how many fetch quests there have been already.

Before going through the dungeon, I decided to supply myself as best I could with my limited resources. I learned Cure, which turned out to be an absolute necessity. It's really cool too, because your MP recharges as you walk. So you can get through a dungeon without wasting potions. The spell doesn't restore enough HP to be incredibly useful in the middle of real combat, though.

I bought some Leather Armor and was going to use license points to be able to wear it. But I used the points on the wrong thing because I wasn't paying attention. There's always next time.

In the palace, there was a little event where you have to get past guards to find the entrance to the treasure room. You have to yell toward the guards, then run and lose them, the goal being to get the guards blocking the areas you need to get to out of the way. If you get caught, you start over, but it's no big thing.

Saw a neat FMV, met a couple of new party members and we're now back in the sewers.




KazuoSH
The Burninator
(11/7/06 8:28 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I randomly went through the final dungeon of Dragon View because I wanted a refresher on what the final boss looked like.

The final boss is still a pansy.

I still don't get that part before the Prime Orb teleports you back. (I'm not sure how many people would be playing this game, but I'll still black it out) It's like, when Sara comes and tells Giza what happened, he was supposed to have been turned back into his good old self... then suddenly he goes "Oh, what the hell! You only live once!" and harnesses the power of the Underworld and becomes Lich. Huh?

And I actually felt a little choked up at some parts of the ending, but they partially ruined it with caps lock and excalamation points by saying things like "I prayed to the sprits, and they just let you DIE!!!!"




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/7/06 8:51 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I don't get that line about the Lich, either. I wonder if Giza was supposed to turn into another boss (one that isn't such a pansy), but it got cut from the final version of the game.

Or maybe something was just wrong with the translation. Maybe he had no control over turning into the Lich for some reason (I haven't played the game in awhile, so I can't remember all the details.)




KazuoSH
The Burninator
(11/7/06 9:48 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I might go with translation. I forgot to mention how one of the Dragon Lords (or maybe just the entire essence of the four water Dragons, I dunno) said something about "saving Giza's soul". Uh? Didn't he turn into a superdemon of some sorts?




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/7/06 10:24 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

The fact that they don't even show the Lich is what makes me suspicious it was meant to be a boss fight. You'd think if it was just for story purposes, they'd at least show it. And it seems like it would make perfect sense for it to be one of those "just when you thought it was all over..." moments. But I don't really know for sure, I'm just making guesses.

Another thing about Legend of Mana is that it has enemies from SaGa Frontier - like that turnip with the joker face. I guess that might make sense even if this wasn't originally intended to be a SaGa game because SaGa Frontier had Secret of Mana enemies. Both the Mana Beast and the Axe Beak show up as normal enemies (Mana Beast is called ThunderDragon, but it's otherwise identical in look and color), and the Rabbats are just flying versions of Rabites.




KazuoSH
The Burninator
(11/7/06 10:33 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Thinking about it, it could be that the dragon was referring to "And you killed him when he was turned into the Lich, thus saving is immortal soul! The Lich you never fought because it somehow got dummied out of the game!"




CLOUDBOND007
Lunitari Mage
Moderator
(11/8/06 2:01 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I'm about 5 hours into FFXII, and I've been thrown into a dungeon. I just beat a horse made of fire. I was surprised by it's strength and fumbled a little bit trying to organize my attacks. It's been an hour or two of play since I've had access to a town and it's starting to get annoying.




DEATHAMSTER
O Solo Mio
(11/8/06 12:20 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

In Earthbound - I got the meteor chunk and gave it to Dr. Andonuts. I got all the way up to Giygas and Pokey after three failed attempts and got slaughtered by them.

I'm going to level up again.




Magical Yard Gnome
Heavy Metal Chainsaw
(11/8/06 12:50 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I beat the third boss in Children of Mana. He actually wasn't too hard once I figured out the timing of his attacks.




CLOUDBOND007
Lunitari Mage
Moderator
(11/8/06 3:17 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

FFXII... Exploring an underground passageway, trying to reach a town, I imagine. This dungeon has power for lights, but there are monsters that try to drain that energy for themselves. You're supposed to defeat them before they get too much of it, because "This place is worse in the dark, much worse."

The dungeons in this game are pretty insane. You can't just run through them in a few minutes and get back to exploring town. Each one is huge with many rooms and monsters and only by frequently checking your map can you get through easily. The maps aren't always filled in ahead of time, either. Often it's only by going from room to room and adding to it that you get a feel for a place.

Combat is getting somewhat more complicated and challenging, too. With several party members to control, you have to carefully manage your finances and license points.




CLOUDBOND007
Lunitari Mage
Moderator
(11/8/06 4:50 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

It's hard to decide exactly what direction to go with each character on the license board. Unlike FFX where each character had a path they had to follow before being able to branch off, here, you can essentially do anything you want with any character. Make them all sword weilding mages, make a powerful fighter with a reserve of healing magic, make a black mage who's talented with bows and guns. It's like FFV but even less structured.




KazuoSH
The Burninator
(11/8/06 7:24 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I GOT THROUGH THAT POS ROOM IN MDK2!

I shaved off some time because you can actually shoot at two mounts per lift (like, if you go up the blue lift, you can shoot both the blue and green mounts, but some tubing prevents you from shooting the red one). I fell off the stage a couple more times, but that time when I saw Max grab the ledge, I was all "YES!!!! ...I hope there's a checkpoint after this... YES!!!!"




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/8/06 9:03 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I found my copy of Namco Vol. 5 and made recordings of most of the Dragon Spirit stage songs and ending song. Wow...the ending song sounds MUCH better on the NES version. Much, much better. The arcade version is missing part of the harmony and it noodles on a little too long. And the instrumentation just sounds better on the NES.

I also have the TG-16 version of the Dragon Spirit soundtrack, but it seems to be missing the ending song, as well as two of the stage themes, although they're two of the ones I didn't bother to record because I don't like them as much (Deep Ocean and Dark Quarters).




CLOUDBOND007
Lunitari Mage
Moderator
(11/8/06 9:25 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I fought a giant Mimic boss. It keeps spawning smaller Mimics to drain the power, but I ignored them to see if I could win without having to do anything overly complicated. Barely pulled it off. I'm now back at the starting town. Got some new equipment, making the main character a heavy fighter and I'll have him learn cure spells here and there.

In Half-Life 2, I finally made it to chapter 4. Get to drive a water vehicle, which is mildly entertaining.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/8/06 10:09 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: I took notes for just about all the bombs. I think there should be a post, here or at CB007's site, where I talked about that.

I finally found that post (or actually FO found it, since she had a window on that game progress thread open for some reason, and I just noticed it had the same subject).
It's from Playing Lately


Quote:(12/19/02 8:59 pm)

Quote:Quote (FacilityPro): On Doc's second level (bomb defusing), the PS 2 version sends little "pulses" along the cord that is active, which effectively removes ALL the challenge for that part. The whole point of that part is to follow the cord from the bomb, but in the PS2 version, you can just stand by the buttons and watch the cords to see which button to press.



Do you know how did that part? At first I did follow the cord from the bomb. But for some of the later ones, I just stepped on one button at random. If it didn't cause an explosion, I'd make a note of it. Same thing for the next button, until I had made notes of the correct order of buttons by trial and error. I don't know if that seems like the "right" way to do it, but I eventually lost track of the wires while trying to actually follow them, and so decided to do it a way that would be guaranteed to work.





KazuoSH
The Burninator
(11/8/06 10:11 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I am so glad I chose the Dreamcast version.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(11/8/06 10:26 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: I found my copy of Namco Vol. 5 and made recordings of most of the Dragon Spirit stage songs and ending song. ... And the instrumentation just sounds better on the NES.

My favorite song from that game is probably "volcano", which seemed to have "retained" (except that the arcade version is the original) some of its good qualities from the NES version.




KazuoSH
The Burninator
(11/8/06 11:46 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

So, I got to the ship hanger, and thought "Uh, is this the room FP was talking about?" I shot out the ships, then went into the next room and...

...woooooow...

I made it as far up the tower as the first layer of platforms on those super long poles, then couldn't find how to continue (I should look into flying across them all to see if I can find anything)




CLOUDBOND007
Lunitari Mage
Moderator
(11/9/06 12:45 am)
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Re: Game Progress Topic 67: Better than a blue bunny

I, um, don't really want to think about how much money I've been spending lately, but I've been messing around a little with the new version of Pirates! for PC. It's mainly because I just wanted to have a variety of things to do and try with the new PC. I had tried the Xbox version last year on a Gamefly rental, but didn't have a chance to really immerse myself in it. And as it turns out, the PC version is actually slightly better. The fencing and dancing minigames had been dumbed down a great deal, the map was made smaller, land exploration was removed, and some other stuff. Graphics are about the same.

You control almost the whole game with the numeric keypad on the keyboard. Whatever that thing is called. I was expecting a more mouse oriented control scheme, but once I got used to it, I grew to like it. Those 9 buttons give you easy access to everything needed to navigate, fence, battle other ships, and dance. It's sometimes easier to use the mouse for certain things, like buying and selling in town.




James FP
Schmendrick's Nose
Moderator
(11/9/06 12:12 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Another thing about Legend of Mana is that I couldn't figure out how to use magic at all.

Well, I played an Atari 5200 for the first time in my life ever yesterday. We played Pac-Man (surprisingly good port!) and some game with a tank called Countermeasure. Countermeasure wasn't bad except that the point seems to be to keep playing until your tank runs out of gas. And when it starts to run out, it moves so slowly it makes the Ikari Warriors look like the Flash.




CLOUDBOND007
Lunitari Mage
Moderator
(11/9/06 7:18 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Half-Life 2's deathmatch is pretty awesome. The gravity gun adds a unique twist to it as you can pick up and launch exploding barrels, filing cabinets, or whatever into your opponents. That in addition to the standard weaponry. In my second match, I came in 3rd of 15, so I guess my obsessiveness with Quake III in the past helped a bit.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/9/06 7:24 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

Quote: Another thing about Legend of Mana is that I couldn't figure out how to use magic at all.

I can't figure it out either. You have to use instruments to summon the elementals, but whenever I try it, it doesn't do anything. My helper (Lisa) seems to be able to use magic just fine, but she's computer-controlled.




KazuoSH
The Burninator
(11/9/06 8:39 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I got past that cooling tower-type thing in MDK2. At the very end I wasn't sure where to go but figured "Well, after last time I'm sure I don't drop myself into all that green smoke, plus it doesn't even seem like I can reach all the way up there. On the other hand, looks like there's something over here... wee!"

So, now I'm up to that really long hallway with all the electricity. The only thing I did there was confirm my suspicion that landing on the floor is fatal.




KazuoSH
The Burninator
(11/9/06 9:54 pm)
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Re: Game Progress Topic 67: Better than a blue bunny

I got past that (I found the higher platform on accident) after dying several times in the process, and beat Schwang Rd. 2.

It took several attempts, but didn't take me as many tries to beat him as it did when I fought him as Kurt.

I hate those damn space-flight "minigames". At least the second and third ones were more tolerable since I could move left and right.

On a side note, FO, on the game shrines page, it still says Scheherezade is "a work in progress".




ShadOtterdan
Cameo senses tingling!
(11/10/06 2:00 am)
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.

I believe in order to use magic in Legend of Mana you need to set it to one of the shoulder buttons, and then you have to hold down the appropriate button until the area of effect appears, then release the button. Not really worth it though, despite being about the power of mana, most of those games have completely worthless magic systems.




CLOUDBOND007
Lunitari Mage
Moderator
(11/10/06 2:11 am)
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Re: .

I'm about 8 hours into Final Fantasy 12, fighting through the mines of Bhujerba. It's a good place to level up and earn money, so I'll probably kill some time doing that next time I play. I've got four party members now and you can only use three at a time, so I've got to deal with that aspect now, too. As far as the license board, I'm a bit lost. I tend to wait until I find a particular thing that seems useful... say, an Oak Staff with high attack power. And at that point, I'll teach the character how to use a staff, even though it doesn't fit his previous progression.

I'm having a fair amount of fun playing. It's not something I can't wait to sit down and play every day, but it's not bad either. But however good or bad the game might be, I'm not sure about including it in the main series. It feels like a side story to a side story (FF Tactics Advance in this case), and both the battle system and storytelling don't fit the mold of the other main entries.

I found a game that I had purchased but forgot I owned. Sonic Rush for DS. It seems pretty playable except for how they used the 2 screens. Basically, it uses both at the same time. If Sonic gets launched up to a higher part of a level, he'll move from the bottom screen to the top. Sometimes running through the loops has you going back and forth between both. It's disorienting and unnecessary to use both screens at once. The bulk of the game is traditional sidescrolling alone the lines of Sonic 1-3 but the bosses have a 3D element to them, apparently. I'll elaborate later.




sethrashnoo
I Look Like an Egg
Moderator
(11/10/06 12:09 pm)
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Re: .

I've given up on the final stage of Kingsley's Adventure. I can get as far as a large room with monorails going over a giant pit in the middle, but the archers across the room that can't be seen kill me every time. Then one time I almost got to the end, but missed the final jump, so I just called it a game for now. I never did beat the final bosses of Ironsword either. Maybe I just suck, but I moved onto a replay of Ogre Battle 64. I just got to the point where you can name your army.




KazuoSH
The Burninator
(11/10/06 4:57 pm)
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Re: .

I got what I hope is a good portion of that maze in Level 9 mapped, and then I ran out of room on my paper (I started in the center with a vertical sheet. Looks like I need to start in the bottom left with a horizontal sheet.)




KazuoSH
The Burninator
(11/10/06 6:02 pm)
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Re: .

I finished mapping the maze and got pounded by the Bottrocks at the end. Poo.




Flying Omelette
Mi Esperanza es
Mi Destinacion
(11/10/06 6:19 pm)
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Re: .

Quote: On a side note, FO, on the game shrines page, it still says Scheherezade is "a work in progress".

Technically, I never did put up those glitches that Sethra submitted, but thanks, it'll be fixed as soon as I'm done uploading some more mp3s.

Speaking of which, if anyone downloaded that Puss n Boots
"Game Over" music, I thought I'd let you know I'll have a better version of it available in a little while. (If you haven't downloaded it yet and plan to, don't bother with the one that's currently there. Wait for the update.)

I listened to it a few more times and something didn't sit well with me about it. NESticle was the only emulator for which I could figure out how to output the sound to a .wav, but it's so outdated that it wasn't emulating the music correctly. It's missing channels, it has a skip in the beginning, and is playing back too quietly. But I found a freeware program (Hi-Q Recorder) that lets you record ANY sound that goes through your PC's sound card (which it makes it better than Sound Recorder for some things). I used that combined with FCEU to rip a MUCH better version of that song, which I'll be uploading in a few minutes.




KazuoSH
The Burninator
(11/10/06 7:44 pm)
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Re: .

I got through the maze and made it as far as the room with the three floor panels in the next section. I think I know what I'm supposed to do here, it's just doing it that's going to be trouble.