Game Progress Topic #7
CLOUDBOND007
Dragon Warrior
Posts: 560
(6/20/04 2:00 pm)
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Game Progress Topic 43,261 (also known as #7) A new topic.

I made a little more progress with Morrowind after some initial difficulty. Unfortunately, the Xbox GOTY edition has some serious loading issues. Loading a save file can take a couple of minutes. Which isn't so bad, except when you consider that you need to load it over again if you lose or make a serious mistake and want to try again. The regular Xbox version and the PC GOTY edition weren't so bad as this.

Fortunately though, no glitches yet. And they seem to have fixed one of the most serious ones, where a NPC can disappear.

I've done a little bit for the main quest, but I'm more interested in advancing through the Mages Guild, and maybe the Fighters Guild later. Those are the initial goals, anyway. If I can get into the game a little (and so far it's hard, after playing KOTOR) there's a lot more stuff I want to try. Hard to run out of quests to do in this game.




Here's some links to the previous progress topics just for reference, until they eventually get moved to another forum...

Game Progress Topic #1

Game Progress Topic #2

Game Progress Topic #3

Game Progress Topic #4

Game Progress Topic #5

Game Progress Topic #6






Shykid
More Ammunition than God
Posts: 250
(6/20/04 6:39 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

First Reply! First Reply!

I'm um... playing Ragnarok Online a lot. I've been playing it since the end of January o_o It's fun. But lately I've gotten tired of leveling because it takes WAY too long. And I always need to find a party and spare hours to do it. Bleh -_- I'm starting to think my character's build (I'm a knight based on agility) isn't that great.

Maybe insane amounts of leveling won't seem so bad whenever I get back to console RPGs XD It's a lot faster than online RPGs, that's for sure.

Anyone here play Ragnarok Online?





Flying Omelette
Reflective Intrusion
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Posts: 8034
(6/20/04 6:43 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I'm up to Disk 3 of Panzer Dragoon Saga. I'm still exploring the Black Ruins, but at least I have my Dragon back, which makes exploring much easier than it was with the hovercraft, because he can fly higher. I'm also up to gun power level 3.

I've liked this last area more than the previous areas.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
Posts: 1561
(6/20/04 7:07 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I used to play RO, back before second classes where introduced......
>_>
...........
I've releveled about half of my characters in Samurai Warriors.
I've learned some new tactics to use in battle, such as using Masamune Date's C3 during a musou to rack up kills, and using the "CAW" Naginata's C1 at correct moments.


I've also ordered Crimson Sea 2, also by Koei.
Didn't play the first game, as it was XBOX only, but a freind says I'd probly like it. It should be here by about Tuesday.






Liontamer
Dark Warlord
Posts: 263
(6/20/04 7:09 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I've been playing some Pokemon Sapphire in anticipation of the release of Pokemon Box. I was finally able to track down and catch several Feebas. I've tried to evolve like 5 different ones into a Milotic, and it's just not happening for me. I read on a website that you have to max out a Feebas's beauty stats and then level it up to evolve it. I've repeatedly fed one as many beauty-enhancing pokeblocks as it will eat and then leveled it up only to have nothing happen. Does anyone here know anything about evolving Feebas into Milotic in Pokemon Ruby & Sapphire, and if so, could you enlighten me on what I'm doing wrong?

-'Tamer




Crawl and 1OOO
The Fuzzy Physicist
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Posts: 2849
(6/20/04 7:51 pm)
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I LOVE FO! Goldeneye and Perfect Dark.

I beat two PD SA stages, meaning I only have two "normal" stages left on that difficulty (and the first bonus stage I've unlocked and played -- Mr. Blonde's Revenge -- is nowhere near as good/challenging as Aztec [Actually, it reuses the stage 1 map... this is the third stage that uses that map]). I rebeat the next stage I'll have to play on Agent to refamiliarize myself with it... which is a good thing, because it's yet another somewhat mazelike stage.


I also was trying for the Agent cheat on Area 51: Escape. The cheat is for 3:50, and my current record is 3:52. This stage kind of drives me nuts, because it's highly dependent on what Jonathan and Elvis do... and there are some cinema scenes you have to wait out (sort of like Mishkin when earning the Invisibility cheat, or Valentine for the Turbo cheat)

After I'd revive Elvis, what I'd LIKE for them both to do is run towards the UFO to trigger the cinema where they talk about who will open the hanger and who will go with Elvis. Then, I could try to pick off enemies while they talk. Instead, though, they often hang around and fight enemies. What sucks about this is that enemies at that point are endless, so they'd just fight enemies for a long time as the clock burns, and waste my chance to get the cheat.

Even after Jonathan decides to open the doors, it takes him a long time to actually do so. Probably at least 20 seconds.




Facilitypro
Slow Daddy
Posts: 856
(6/20/04 8:22 pm)
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Re: I LOVE FO!

Is that different in Secret Agent? The few times I played that level on Agent, Jonathan always gets in the UFO with Elvis and I open the doors. The first time I got to that point, Jonathan got killed. Then I got stuck in the halls with the speeder bike. The third time I made it though.

As far as my own progress, I just beat the Air Force One stage. The president got killed the first time. Then I used the mine on the wrong thing. I had no idea what I was supposed to put it on, but someone (or Joanna) sometimes gives you a clue when you're near the object that will satisfy the objective. I walked around the plane, and finally Joanna said "I should throw the mine on something!" Gee, really? That shaft was the most conspicuous thing there, so I threw it in.

Thus far, I've only gotten killed once. (And that was from stepping on a mine in Area 51.)




Crawl and 1OOO
The Fuzzy Physicist
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Posts: 2850
(6/20/04 8:31 pm)
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I LOVE FO!

There are some stages that are different based on difficulty level (well, the only one I can think of off the top of my head is the Cetan ship), but the ending of Area 51: Escape isn't one of them. For that part, either you or Jonathan can open the hatch on any difficulty. I think it has to do with where you're all positioned as that dialogue occurs.




CodieKitty
Kitten Pokemon
Posts: 997
(6/20/04 9:34 pm)
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Re: I LOVE FO!

I've been playing some Pokemon Sapphire in anticipation of the release of Pokemon Box. I was finally able to track down and catch several Feebas. I've tried to evolve like 5 different ones into a Milotic, and it's just not happening for me. I read on a website that you have to max out a Feebas's beauty stats and then level it up to evolve it. I've repeatedly fed one as many beauty-enhancing pokeblocks as it will eat and then leveled it up only to have nothing happen. Does anyone here know anything about evolving Feebas into Milotic in Pokemon Ruby & Sapphire, and if so, could you enlighten me on what I'm doing wrong?

With wild-caught ones, I believe you have to win the Master rank beauty contest with it (Good luck). But if you breed it (I really hope one of those Feebas is female), then max one of the children's Beauty and get it one level up it'll evolve into a Milotic. That's how I got my Milotics. I only caught one, and it just happened to be female. I bred it with a Magikarp, and evolved them just by maxing its beauty and then beating those two chicks on the route with the Day Care with my Groudon and the Feebas as its partner. The Feebas got three or four levelups and evolved. I never tried to evolve the original.




Crawl and 1OOO
The Fuzzy Physicist
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Posts: 2851
(6/20/04 10:26 pm)
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I LOVE FO!

I earned that cheat from Area 51: Escape, but I feel more let down than satisfied, because that cheat is for INVINCIBILITY!!

What is one of the more difficult cheats for Goldeneye is one of the easiest in Perfect Dark!! (Bear in mind, this is only the SECOND time-based PD cheat I've earned) And it's earned on Agent difficulty!



I don't feel much like obsessing over the ease of earning that cheat now, though. You could probably predict most of the things I'd say about it anyway.

(Okay, I can't resist one comment: While it's obvious that playing with a cheat like that could be "boring", since there's no more challenge, a lot of times in GE007 I used cheats more to "experiment" with stages than to "play" them. It's interesting to observe the natural patterns of enemies while you're invisible, for instance. Cheats sometimes gave extra insight into how stages were constructed.

But having the invincibility cheat in this game, I can't think of any stages I'd want to experiment with it in...)


I guess what I'd rather talk about is my statement that I liked this game more than Halo, and maybe talk about this comment:


Quote: Thus far, I've only gotten killed once.




I really don't remember how many times I died in Perfect Dark (either on Agent or Special Agent). I probably made mention of it in really old game progress posts, though I don't know where they'd be now.

I DO know I beat a lot of stages without dying. (I recently posted about beating the Pelagic II stage on SA without dying) I *think* I died more than one time before the final stage, but I really can't recall.

Nevertheless, I still like this game more than Halo. For one thing, how many times did I die on Halo?

For another, there are other challenges aside from lethal ones, such as figuring out a mazelike stage (though, admittedly, that becomes irritating after awhile; and in PD, it seems even the same sort of mental tricks are helpful in all mazelike stages)

And the biggest issue: The final stage of Perfect Dark had me looking forward to playing the higher difficulties of that game*, whereas the final stage of Halo did not.


On this subject, I can't even remember how many times I died in GE007, my first time through agent. I'd guess the answer would be "a lot", but I really don't know. And, similar to PD, there may have been some stages where getting lost was a bigger problem than being killed. Of course, even there, if you'd be lost for a long enough period of time, enemies would eventually chip your life down. Especially since stages where you'd be most likely to get lost (like Surface 2 or Depot) were stages that had infinite enemies.

Speaking of getting lost in GE007 stages, I played GE007 on at least three different cartridges: My sister's, my girlfriend's, and my own. There was enough time between playing those copies that I forgot what to do in Surface 2 each time.


*... well, I don't want to repeat myself about the issue of Agent's versus Special Agent's difficult on Perfect Dark. But if I had to hazard a guess (bearing in mind how long it's been since I played Agent on GE007 for the first time), I'd reckon that Special Agent in PD is easier than Agent in GE007. Of course, even if they were "really" equally difficult, SA in PD would effectively be easier, since there's an easier difficulty to practice in.




CLOUDBOND007
Dragon Warrior
Posts: 562
(6/20/04 10:44 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I made sure to advance far enough in the Morrowind main quest that the NPC in question is no longer required. Even though it seems they fixed things appropriately (by placing a table in her path so she doesn't "drift" through the wall) I didn't want to take a chance. The last item-getting mission was tough, with skeleton archers and skeleton warriors to fight in a dungeon... they can do a lot of damage really fast. I'm glad I got some decent armor before taking care of it. I lost a couple times and reloading the save was a pain.

I've advanced a bit in the Mages Guild and some more interesting quests are starting to present themselves. Also did a couple Fighters Guild quests.

I'm only at level 2 right now, but leveling in Morrowind is a little different than in most games. It's a measure of how much your major and minor skills have advanced since the start of the game. In any case, I'm required to be at level 3 to continue the main quest, so I'll find some random stuff to do.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
Posts: 1562
(6/21/04 12:30 am)
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Re: Game Progress Topic 43,261 (also known as #7)

Got Masamune Date to Rank 15( out of 20).
Now I've got to concentrate out gaining skill points instead of stats points, as his stats are pretty much maxed.
I've also gotten Magoichi Saika to Rank 17 and I'm also getting mostly skill points for him, too.

In other news, I'm just relaxing and listening to Castlevania music.





James FP
Schmendrick's Nose
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Posts: 719
(6/21/04 9:57 am)
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Re: Game Progress Topic 43,261 (also known as #7)

I'm now at the Soul of the Mountain, or it's called something like that, in Soul Blazer. It's the Mountain Area with all the snails and dwarves. This is an excellent game! You can even talk to chairs and tree stumps! I also like the music for this area's action scenes.




CRAWLand1000
The Fuzzy Physicist
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Posts: 1835
(6/21/04 11:51 am)
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I LOVE FO!

I beat another PD SA stage. The beginning seemed sort of tough at first (you don't have any guns), but after I got past that part, I cleared the rest of the stage fairly easily (and I had memorized the maze while playing on Agent).

So, all that's left is the Skedar Battle Shrine.

I also have attempted to beat the first stage on Perfect Agent. No luck so far. (I'm sure I've tried at least a dozen times. And it's taken more time than even that sounds like, because I only die at the very end of the stage, after making, minimally, a ten minute investment clearing what came earlier).

I actually think this stage might be harder than the first stage of GE007 was on 00 Agent. I remember when I first played through GE007, I didn't strictly dedicate myself to one difficulty level. There may have been a time when I was halfway through Agent, about a quarter or a third of the way through Secret Agent, and had beaten a smattering of 00 Agent levels. For PD, I've beaten Agent, have nearly beaten Special Agent... and still have yet to beat a single Perfect Agent stage.

Of course, there's no telling if the remaining Perfect Agent stages will have as big an increase in difficulty.

Sometimes, lately especially, I've been thinking of difficulty levels as being games' versions of empty promises...




Anyway, I was wondering last night how many times I died in GE007, and couldn't hazard an estimate better than "a lot". I still can't make a more accurate estimate, but

On one of my files that I was using for replays, I had made it to Archives on Secret Agent.

I never was able to figure out a "normal" strategy for this stage on 00 Agent. The first time I beat the stage on 00A, I used basically a cheat strategy (one which, after a bit of practice, did eventually earn me Invisibility). Going through the stage at a normal speed, actually killing lots of enemies, seemed impossible. The cheat strategy, on the other hand, is comparatively easy to pull off (though actually doing it fast enough for the cheat took some practice. But I'm also sure my cheat strategy could be refined).

Anyway, point is, I briefly tried replaying Archives on SA with a "normal" strategy. At the end, I was surrounded by at least ten soldiers on each side of me, with no chance of escape or survival. I eventually wussed out and used my rushing strategy so I could move on to the next stage (hey, I can always try the other attempt later).

But I think, generally, a good way to try to recapture some of your original experiences with games it to try to play them without using all the little tricks and strategies you've accumulated for them over time. Trying that on that stage definitely reminded me of how difficult much of GE007 was for me when I was less experienced.

Another thing I noticed about GE007 while replaying it is how easy it can be to just be blown away right at the start of a stage (for a single example, if you're hit by a grenade at the start of Aztec). As I said in a post above, there are *some* stages that kill you by wearing you down, but there are a lot of short and punchy stages, too. (And sometimes one can become the other. On Agent, the Depot seemed to be a stage to wear an inexperienced person down. On Secret Agent, it seemed like that sentry gun near the computers could make short work of a person.) There must have been a lot of times in GE007 when a person would die and restart, die and restart. That's something that seems to be missing in PD.




Facilitypro
Slow Daddy
Posts: 858
(6/21/04 1:18 pm)
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Re: I LOVE FO!

One of the main reasons I got Perfect Dark was because I got to thinking about playing Goldeneye for the first time. I've pretty much forgotten what it was like.The only thing I can remember is not knowing how to open the big gates in the Dam level. I wanted to experience that "first time with Goldeneye" feeling again, and Perfect Dark was that opportunity.

I think I was way more into Goldeneye back then than PD now, but I have much more going on in my life now that prevents me from really letting myself get absorbed into the game. I wish I could play more, but it's like "OK did a lavel, back to work." (Actually, it's been that way with games in general for the past few months.)

With PD so far, I've been frustrated a few times, whether because the game doesn't explain some things well enough (like how to operate the hoverbikes), so I sit there and flounder when all that's needed is some simple manuver. I had to learn how to use the farsight pretty much by trial and error. (I somehow earned its gold, though.)

I'm sure I had some difficulty with the objectives in GE, but I don't remember it. Things like finding Valentin, planting the covert modem, and finding all the security camers in the Surface couldn't have been easy.

As for the look, PD has a weird atmosphere. Although it's much more colorful that GE, it still manages to be pretty bland. There are exceptions, of course, but I think GE had a much cooler atmosphere. Maybe because GE had a bigger "world," so to speak. It just seemed more vast, with lots of variety. I could mess around with the sniper rifle for an hour on some levels.

As far as progress, I got the gold with the AR34. I remembered some in-game statement about crouching for better accuracy, so I crouched as low as I could, and got the gold with 5 seconds to spare.




bjstrykes
Who's going to stop me?
You? Oh, please don't
hurt me, little boy!!
Posts: 746
(6/21/04 4:13 pm)
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Re: I LOVE FO!

I've been trying to beat the Culex boss in Super Mario RPG, but I'm unable to do so. I've never actually finished this game. I suppose I need to level up more.




Crawl and 1OOO
The Fuzzy Physicist
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Posts: 2853
(6/21/04 6:58 pm)
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I LOVE FO!

I beat the first stage on Perfect Agent. On one attempt, I tried a different strategy for the ground floor, and it seemed to work pretty well... but an unexpected enemy blew up a mission-critical object and failed the stage for me. The next time, I mostly used the same strategy, but took care of the possibility of that happening again, and successfully beat the stage.

I beat Mr. Blonde's Revenge on Special Agent. It wasn't particularly difficult. What caused me to fail the attempt before I was successful was some confusion over the elevators: They act slightly differently in this stage. (And there's sort of a time limit..)

I also got silvers (no golds yet, though) for the Devastator and the Reaper. In both cases, as usual, success is more due to figuring out a trick than having good marksmanship. The trick for the Devastator was pretty simple; I'm almost embarassed I didn't get that medal earlier.


I've tried the final stage on Special Agent a couple of times, without success. Since playing on Agent, I've gotten a few new tricks that make much of the stage much easier for me than it was the first time, but there are still some tricky parts near the end.




Flying Omelette
Reflective Intrusion
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Posts: 8039
(6/21/04 7:51 pm)
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Re: I LOVE FO!

I'm at a giant ship called Mel-Kava in PDS. This whole plot twist that led me to it seemed to come out of completely nowhere. I wonder if this game was rushed to completion?




CLOUDBOND007
Dragon Warrior
Posts: 564
(6/21/04 9:21 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Morrowind... I gained a couple levels and advanced several ranks in the Mages Guild. A couple of ther missions had me travelling pretty far from any towns... it's fun to explore the overworld with only a general idea of your destination. And I don't mean that sarcastically. You find new areas and see some interesting things. Luckily, there weren't any really tough enemies to deal with on the way.

I haven't done anything else with the main quest yet, but I may do so soon.




Crawl and 1OOO
The Fuzzy Physicist
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Posts: 2854
(6/21/04 9:48 pm)
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I LOVE FO!

I tried FacilityPro's trick with the (AR53?) at the shooting range. That worked well enough to get me the gold for that rather easily. That gold earned me the K47 (?) soviet rifle from GE007 (one of my favorite weapons from that game, actually)

I then beat the final stage on Special Agent. It felt a lot easier this time. Any increase in challenge due to the increased difficulty level was more than compensated by my newer strategies.

Since I had then beaten all SA stages, that unlocked another special assignment: Maian SOS. That takes place in the interior Area 51 maps. I beat that stage on Agent without dying.

One gun I used in that stage was the Psychosis gun. I thought that might have been added to the shooting range, but it wasn't. But what WAS added to the range was another Magnum (described as Trent's magnum). Getting the gold for that gun didn't seem to require any tricks, so I suppose marksmanship (or at least timing) was more important.

Getting that gold earned me the powerful soviet officer handgun from GE007 (I don't recall its name, but an officer in the dam has it, as does one of the guards in the first room with you in Archives)

And it also seemed to have unlocked the bonus stage 'The Duel'.




Flying Omelette
Reflective Intrusion
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Posts: 8040
(6/21/04 11:18 pm)
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Re: I LOVE FO!

I'm up to disk 4 on PDS. I'm at the Seeker's Hideout, and I also found a baby dragon in the remains of Shellcoof. The baby dragon seems to follow me around to some places, but I don't know what its purpose is.




Facilitypro
Slow Daddy
Posts: 859
(6/21/04 11:29 pm)
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Re: I LOVE FO!

Beat the first Pelagic stage in PD. It seems the third time is a charm for me in this game. My first attempt, I found the president but wandered into the black hole and got wasted. (I was already low in health. You seem to take a lot of damage in that stage. Maybe it's the avenger gun.) I then checked to see if I had night vision. I did, of course.

My next try I found the pod, then the president. But Elvis apparently didn't protect him well, because I got a message saying he was killed shortly after I left the spaceship.

Then I beat the stage.

I tried the next stage, but wandered around forever. I then found a console with three guys running it. Joanna said something about shutting it down so I walked up to the guys (who had their hands in the air). One of them said something like "OK, I'll shut it down." Then another one of them shot the other two dead, and I failed the mission! I need to figure out what the deal is. That was enough for tonight.




Liontamer
Dark Warlord
Posts: 264
(6/21/04 11:45 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Quote: I've been trying to beat the Culex boss in Super Mario RPG, but I'm unable to do so. I've never actually finished this game. I suppose I need to level up more.



I always thought that Culex was the toughest boss in that game. I seem to remember that I had to level up a lot to beat him.

Anyway, I finally got a @%$#ing Feebas to evolve into a Milotic. Now I guess I need to work on filling up my Pokedex a little more.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
Posts: 1567
(6/22/04 4:21 am)
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Re: Game Progress Topic 43,261 (also known as #7)

Maxed out Nobunaga's stats.
Now to get HIM a bunch of skills points.
I also unlocked him bottom levels and ending.
He has an eerie laugh in his bottom ending.

Upped some other characters skill points.
Now its 3:20 am and I'm goin to sleep.
O_o




James FP
Schmendrick's Nose
Moderator
Posts: 728
(6/22/04 9:29 am)
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Re: Game Progress Topic 43,261 (also known as #7)

I'm at Leo's Laboratory in Soul Blazer. Holy crap, you can talk to cats and clothes closests in this area! This is the best game ever!




CodieKitty
Kitten Pokemon
Posts: 1000
(6/22/04 11:36 am)
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Re: Game Progress Topic 43,261 (also known as #7)

Milotics are well worth the trouble of breeding and maxing the beauty. They kick Gyrados' rear end (mainly because they're not double weak against Lightning). Their Attack sucks, but their Special Attack is incredible and you've got Water (and Ice, but Milotic isn't Water/Ice, only Water) moves coming out the ying-yang in this game. Plus, Milotic learns Recover :)

I tried out Alundra, and it seemed an awful lot like Landstalker. Well, upon reading the back of the case that was answered. I saved after the swordsman told me about the book (damn, saving takes forever in this game). I then turned it off because I had to work out a bug on my memory card which turned out to be related to 3D Lemmings. See, if you call your file anything over a 3-letter word, such as "LOMAX", the next save on the card will be the last letters of your name. For example, I had an Ape Escape save after 3D Lemmings. 3D Lemmings was called "3D Lemmings LOM" and Ape Escape was called "AX". Then the names of the other saves will be bumped to the next save. Vagrant Story was called "Ape Escape". Lunar was called "Vagrant Story". Final Fantasy I was called "Lunar". Alundra was called "Final Fantasy I". I eventually got the bugged worked out by putting 3D Lemmings as the last file on one of my older memory cards.

After I got my shower, I tried out Tales of Destiny II. I hate feminine guys. I thought Reid was a girl until I heard him talking in a male's voice. At first, I thought Reid was a very masculine woman. Then I looked Reid up in the manual and sure enough - "He's good with a sword".




sethrashnoo
I Look Like an Egg
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Posts: 792
(6/22/04 12:03 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Whoah! CodieKitty's 1000th post!

I'm up to Moonside in Earthbound. This time, I remembered to keep the damn Franklin Badge, so that elevator in the mall before Moonside wasn't quite as painful.

I seem to have forgotten the order of the Hello/Goodbye men you have to speak to in order to get through this area. I know I need to find that invisible man, but I can't remember how. I just keep ending up at the back of the Monotoli building and the sailor guard won't let me through.




CodieKitty
Kitten Pokemon
Posts: 1005
(6/22/04 12:18 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Sweet Splenda, I did not notice that...




FlowingMindspin
Pirate
Posts: 114
(6/22/04 1:53 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Leveled up some more in Final Fantasy IV, got Kain the Holy Lance (Spear?), and tried to take on Zeromus again... and died after 2 attacks. Again. Dammit.

My lowest character is at level 60. WHAT AM I DOING WRONG?:(




CLOUDBOND007
Dragon Warrior
Posts: 565
(6/22/04 2:00 pm)
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Final Fantasy 4's Last Battle

I'm assuming this to be the version of FF4 available on FF Chronicles? I'm pretty sure level 60 is about the minimum required for beating him there. One thing I remember is that you need to use Cure 3 (or was is Cure 4?) almost every single round, even if it means skipping some attacks to keep Rosa healed or revive her.

Make sure you have Edge throw all the best stuff, since you'll never be needing it again later. Not sure if you can get him to do 9999 per hit, but it should be very high.

Rydia... I might have summoned Bahamut with her. Never found her too useful for the final battle overall. If she gets low on HP, you'd probably be okay to not worry about it and focus on Rosa and the others.

Cecil and Kain... probably just fighting and jumping unless someone needed extra healing or reviving.
And make sure you have all the best equipment from inside that dungeon, including (I think) the top armor for Cecil. I forget what all the good stuff is called by now, but just make sure you've explored throughougly.




CRAWLand1000
The Fuzzy Physicist
Administrator
Posts: 1838
(6/22/04 3:18 pm)
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I LOVE FO!

Did they change the leveling structure for FF4 on Chronicles?

(I have a suspecion that they changed it for FF1 on Origins, because Kary was hard for me at level 16, whereas on the NES I'd only expect her to be that hard if I was below 13)

For Final Fantasy II on the Super NES, Rydia gets Meteo at level 60. I usually don't have that spell when I fight Zeromus, though. I think I'm usually around level 50.

But, anyway, I thought Zeromus was a challenging final boss, personally. Some people didn't. Maybe my level was lower than theirs. Who knows.




CLOUDBOND007
Dragon Warrior
Posts: 566
(6/22/04 3:43 pm)
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Re: I LOVE FO!

I think the leveling structure is the same, but I'm almost positive that Zeromus (like many things) was made easier for the SNES release. Maybe less HP and more likely lower attack/magic power.

I was able to beat him at level 50 or lower on that version, from what I remember, but I needed an extra 10 levels or so for hardtype.




DEATHAMSTER
O Solo Mio
Posts: 664
(6/22/04 3:47 pm)
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Re: I LOVE FO!

Did you use the crystal?

And the version of FF4 on Chronicles is the Hardtype, so it probably is different.




FlowingMindspin
Pirate
Posts: 115
(6/22/04 4:02 pm)
Reply
Re: I LOVE FO!

I have all of the Crystal equipment for Cecil, as well as the Ragnarok; all the Dragoon equipment for Kain, as well as the Holy Lance/Spear/Whatever; Edge has the Masamune and Murasame; Rydia and Rosa have all of their spells. And I didn't use the crystal immediately, I stole the DkMatter first, since it's supposed to make the Big Bang attack less potent (though it didn't seem to make much of a difference).

As soon as I used the Crystal to make Zeromus show his true form, I got off one attack with Edge (I threw a spear) and then he used a Big Bang. I defended with the rest of the characters until Rosa's turn came up and then set her up to use Cure4... but before she could, Zeromus cast another Big Bang, and I was dead.

I suppose I can level up more, but it's honestly getting tedious.




DEATHAMSTER
O Solo Mio
Posts: 667
(6/22/04 4:10 pm)
Reply
Re: I LOVE FO!

Well, in other news, I beat the second loop of Low G Man, but I don't feel like tackling the third loop. I've picked up Castlevania 3 instead. I just made it to where you fight and get Alucard.




CLOUDBOND007
Dragon Warrior
Posts: 567
(6/22/04 4:38 pm)
Reply
Re: I LOVE FO!

Maybe that was just a bit of bad luck. I don't know how many different attacks he has to choose from, but Zeromus using the most damaging one twice in a row probably doesn't happen all the time.

Still, another few levels couldn't hurt. FF4 actually has a pretty good ending compared to most of the other games in the series, so it's worth it to keep trying. I think only FF6's ending may be better, at least IMO... and it's style is considerably different anyway.




Liontamer
Dark Warlord
Posts: 265
(6/22/04 11:20 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Quote: Milotics are well worth the trouble of breeding and maxing the beauty. They kick Gyrados' rear end (mainly because they're not double weak against Lightning). Their Attack sucks, but their Special Attack is incredible and you've got Water (and Ice, but Milotic isn't Water/Ice, only Water) moves coming out the ying-yang in this game. Plus, Milotic learns Recover



Thanks for the info. If I could trouble you for a little more of your expertise, I have one other question about Pokemon Ruby & Sapphire. When you plant berries, I thought that if you didn't pick them after they grew that they would regrow themselves. However, it seems that if I don't pick the berries when they grow, I just return to find an empty dirtpatch. Am I mistaken? I ask because I've been trying to grow some berry patches, and some berries (such as Ganlon) take forever to grow. I'm worried that I'll forget to pick them and return to find only a patch of empty dirt.

-'Tamer




Facilitypro
Slow Daddy
Posts: 861
(6/22/04 11:34 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I beat that Pelagic stage, and tried the next one. It looked pretty cool. Reminiscent of MDK 2. I failed to make it out before Dr. Carol blew everything up, though. I think I was at the very end, too. I spent too long shooting those guys dressed as Mario.

Did a couple more combat sim challenges, too. No more guns to play with at the shooting range, however :(




CodieKitty
Kitten Pokemon
Posts: 1011
(6/22/04 11:58 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

They're always dirt patches when I forget to pick them. That girl was either lying, or that's another Berry Bug that somebody overlooked.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
Posts: 2856
(6/23/04 12:02 am)
Reply
I LOVE FO!

Quote: One of the main reasons I got Perfect Dark was because I got to thinking about playing Goldeneye for the first time. I've pretty much forgotten what it was like.



Sometimes, I just remember general things about a game -- overall impressions and opinions -- but if I want to recall specific things -- like what led me to have those opinions -- I might have to work to dredge the memories up.

For Goldeneye, I think there are some things that make it easier to forget what it was like.

It's just such a BIG game that it's hard to remember all of it. And you have to do so many things with it, due to the difficulty levels and the cheats. By the time you've earned a cheat from a stage on 00 Agent, you'll be so good at that stage that there's no way going back and playing the stage on Agent will give you your original experience.

I still have some specific memories. You mentioned finding Valentin. Man, that entire Statue stage had me lost for a long time! I kept ending up in the area with the sheds (which, it turns out, isn't necessary to beating the stage at all), wondering how I got there, trying to get out, circling back, getting out somehow, and being unable to find it again. And whenever I'd find something weird like that, I'd waste a lot of time there, thinking it had to have something to do with the mission objectives.

Then, years later, I see a map of the stage in the Nintendo Power's Player Guide, and was flabbergasted to see that entire stage was layed out in pretty much a linear path!! What made it confusing was just all the crap that filled the middle of the path, making it seem more mazelike than it was. Also, because I was unused to 3D games, I probably was turning through all sorts of angles when I was exploring. That made it much easier for me to lose my bearings and retrace steps (all the while thinking they were new steps).

I think I found Valentin almost by accident. When I did find him I, of course, had no idea where he was relative to anything else, so I just remembered what the "box" he was in looked like and tried to find it on subsequent plays.



Quote: PD has a weird atmosphere. ... it still manages to be pretty bland. There are exceptions, of course, but I think GE had a much cooler atmosphere.



I talked a bit about PD's atmosphere in this post, towards the end (in terms of graphics, but it amounts to the same thing). Briefly, I can say that I concur. Most of the settings in PD just aren't that cool.

Or there are mundane "everyday" locations. Of them, I can understand why Rare might have wanted to tackle a highrise level. There are a few interesting things there (the cityscape you can see out the window, traveling in the elevator). But there are FOUR stages in that high rise (three which use the same map), and the other everyday locations are less interesting.








No concrete progress tonight. I played Maian SOS a few times on SA. It's noticibly harder than on Agent. (In both cases, Elvis starts with only a fraction of life).

I also tried the second stage on PA a couple of times. Both attempts took nearly twenty minutes (the cheat is for about 6 minutes). The first time, I was killed by an ambush near the end of the stage. The next time, I was prepared for that, got a little farther... and was killed by another ambush. I don't think either of those ambushes were there on the lower difficulties.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
Posts: 1569
(6/23/04 12:47 am)
Reply
Re: I LOVE FO!

Amazon.com is shitty and for reason I won't get Crimson Sea2 until MONDAY.
God damn it.
....I wondered why I never order shit offline.....
:/




Iron Ball of Destruction
Posts: 541
(6/23/04 3:00 am)
Reply
Re: I LOVE FO!

FM: It's probably useless by now, but the key to surviving the Big Bang attack is to always Wait for it to come whenever it's Rosa's turn. Yes, even in the first round. Whenver someobdy gets Nuked or Virused, heal them up with whoever's next provided it's not Rosa.

I'm playing Fire Emblem for the GBA. I'm currently at Chapter 22. You're not meant to play this game as 'completely' as possible (getting every item, spell, character, ect), and playing it as such will particularly make it more tedious. Still pretty fun though.




Kairobi King
Eldean Rebel
Posts: 495
(6/23/04 9:17 am)
Reply
Re: I LOVE FO!

I'm currently playing EVO: Search for Eden. I'm stuck on the giant bee boss in Chapter 2. I might need to evolve my animal a different way.

This game is very interesting, but it gets a little tedious building up the EVO points. I do like the graphics, though.




CLOUDBOND007
Dragon Warrior
Posts: 568
(6/24/04 2:22 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I haven't advanced the main quest any further in Morrowind, but I did do some more Mages Guild quests and advance further in rank there. I think my character is at about level 7, now. The game has been a little more enjoyable lately. It's interesting that with all the experience I had with this game in the past, 90% of the stuff I'm doing now is completely new to me.




Vampyrus
The Fifth Ace That
We Didn't Show Them
Posts: 232
(6/24/04 3:06 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I ate a banana and drank 3 cups of milk.




Flying Omelette
Reflective Intrusion
Administrator
Posts: 8064
(6/24/04 9:19 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Finished Panzer Dragoon Saga.

Some things about the final battle and the ending reminded me a LOT of Earthbound. Even the final boss music was eerily similar to the music in the later stages of the Giygas fight.


Well, that was a craptacular ending!

I'll have to gather up my thoughts on this game before I post more...




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
Posts: 1574
(6/24/04 9:35 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

After being told Crimson Sea 2 wouldn't be it until next monday, it came last night.
.....what the fuck oro........
......
Anyways, the game seems spiffy so far.
Each character has two guns and a melee weapon.
You start with only Sho, the male protaganist, but Feanay, the female protaganist is unlocked almost immdieatly.


It is sorta like "Dynasty Warriors in space" because I mow down at least 200 aliens in most levels.
The game has more infacence(sp) on using your guns as opposed to your melee weapon so far.

I've completed 15% of the overall game, and 89% of the first planet.
I've completed 4% of the second planet.
I don't have access to the third planet.

Even though I'm on normal I've almost died in most levels.
Nice challenge.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
Posts: 2858
(6/24/04 10:17 pm)
Reply
I LOVE FO!

I beat the 2nd stage of PD on PA.

Strategy spoilers, kinda:

To help me out with the final ambush, I used the threat detector of that one weapon. There were even more guns than I thought. Furthermore, I had trouble getting close enough to the door to shoot the guns, without being in the guns' range. After a moment's thought, I realized I could use the cam spy to open the door (and put it in the jam to keep it propped open) while I was back safe away.


The tricky thing about the next stage is the gunship. Apparently, you have to run around a side of the building where there's a huge window to reach an objective, then run back the other way. The whole time you're in front of the window, you're potentially exposed to the gun ship.

I only have a couple of ideas for surviving this part. If neither pays off... Hmm.




CodieKitty
Kitten Pokemon
Posts: 1029
(6/24/04 11:33 pm)
Reply
Re: I LOVE FO!

Jade Cocoon's had a hold on my interest lately. I played it for about three hours straight earlier today. I finished the Dragonfly Forest after wandering around a long time and getting a little irked when I thought I did something wrong. When I found that Skeleton key, I went an opened a chest with it. I then found a staircase by the hall that leads to the Skeleton Key and thought there was a door at the end of it. Well, I saved to another memory card, loaded up the old file, got the key, and used it on the "door"... and it was just another chest. So, I reloaded the other game and continued. As I said before, I wandered around a long time, then when I finally found a hallway I didn't enter, the rest of the area just bim-bam-boosed to the finish. I had the sound kind of loud when the poacher said "Owww!", so it was kind of funny when he said that.

I think my minions are overleveled (plus, I've merged them a bunch). All three of mine are "upgraded" to Growth Level 2 and I crushed the Bird Man.




CLOUDBOND007
Dragon Warrior
Posts: 569
(6/24/04 11:47 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I've run into some trouble with both the Fighters Guild and Mages Guild quests I've been attempting. I guess I'm simply not powerful enough and/or don't have equipment powerful enough to get through some areas. Both quests have you fighting some really tough enemies that were able to drain all my health in only a couple hits.

There's other stuff I can do, but maybe it's time to work on the Main Quest for a little while, though this part (finding a series of people in the game's largest city) always used to annoy me. Hopefully, remembering most of what I have to do will make it less time consuming.




Facilitypro
Slow Daddy
Posts: 869
(6/25/04 12:14 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

On the last stage of PD. I failed once because I apparently placed the targeting thing wrong. I have no idea why. I put it in the same place the next try and it worked. Then I fell down a hole.

I got three new guns for the firing range, and promptly got golds for all three. I have all golds possible, and I'm still missing two classic guns.

I failed twice in the combat sim challenge where it's in slo-mo. Man, I hate that one. Every time the sim regenerates he picks up a shield and grenade launcher. He wields that thing with deadly accuracy, too. Well, I don't hate it because of that--it's so sluggish it drives me nuts. It seems like it would be a fun challenge if were in normal speed.




James FP
Schmendrick's Nose
Moderator
Posts: 743
(6/25/04 9:30 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I'm up to Magridd's Castle in Soul Blazer. I currently need to find the harp string for the harpist.

I went back and re-explored a lot of earlier areas (stupid me forgot you need to be wearing the bubble armor for the underwater area and I nearly killed myself there.) I found some more items and cleared some monster lairs I couldn't get to before.




sethrashnoo
I Look Like an Egg
Moderator
Posts: 796
(6/25/04 11:18 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I finished Moonside in Earthbound, I beat that robot that eats the bologna sandwiches in the Monotoli Building...ummm...Pokey flew away in the helicopter....I don't remember what to do now...

I'll have to find the Hint Man...




DEATHAMSTER
O Solo Mio
Posts: 679
(6/25/04 3:16 pm)
Reply
Re: I LOVE FO!

LOL @ Devlin's post!

I'm at the Sunken Temple in Castlevania 3. This is the damn hardest level in the entire game. I probably should've taken an easier path, but eh, I wanted a challenge.




CodieKitty
Kitten Pokemon
Posts: 1033
(6/25/04 3:54 pm)
Reply
Re: I LOVE FO!

I finished Moonside in Earthbound, I beat that robot that eats the bologna sandwiches in the Monotoli Building...ummm...Pokey flew away in the helicopter....I don't remember what to do now...

Have you paid off the Runaway Five's second debt yet? If you have, the answer should show itself. If not, go visit the Topolla. And remember that mine where you gave some people some food to clear up the traffic to Fourside? Yeah.




CLOUDBOND007
Dragon Warrior
Posts: 572
(6/25/04 4:08 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I decided to do a little more exploring yesterday before moving on with Morrowind's main quest. I joined the most unique of the three great houses... they're basically a bunch of crazy wizards that have you doing all kinds of missions. You only get to join one great house per playthrough, if you don't use a glitch, so I wanted to pick the most interesting sounding one of the group.

Next time I play, I'll do the Vivec mission I mentioned before.





Flying Omelette
Reflective Intrusion
Administrator
Posts: 8086
(6/25/04 11:03 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I just made a bunch of mp3s tonight. I guess the question is what to play next. I brought Alundra 2 out. I might play through it one last time and review it.

(I wish someone would rip this game's soundtrack. I'd do it myself if I had the know-how.)




Crawl and 1OOO
The Fuzzy Physicist
Administrator
Posts: 2862
(6/25/04 11:21 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

None for me tonight; I've been busy.




Facilitypro
Slow Daddy
Posts: 873
(6/26/04 12:23 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

None for me tonight; I've been busy.

But I did read up on the person-situation debate.




CodieKitty
Kitten Pokemon
Posts: 1041
(6/26/04 11:44 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I played some Landstalker this morning. I really hate this game's controls. It makes you press the controller diagonally to move. You can press the normal directions, but you can only go in two directions that way (depending on which way you had Nigel facing). And the hit detection is kind of lousy. This is only an irritant with those mushrooms with a face for their crotch.




FlowingMindspin
Pirate
Posts: 119
(6/26/04 1:45 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I leveled up a bit more on FF4, played some Symphony of the Night (I have about 50% completed now), and I beat Mega Man on Mega Man Anniversary Collection. Hooray for gaming. :D




CLOUDBOND007
Dragon Warrior
Posts: 575
(6/26/04 3:19 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I didn't play very much, but I had a really annoying game freeze in Morrowind.

I was about to save after doing some stuff, but I decided to wait until I get to my destination first instead of having to save it twice. Like I said earlier, I like to keep lots of saves on my games... but there's no need to do it every 10 minutes.

So another 10 minutes later, I get back to the town, and heal my character. Then, just as I'm about to go to the menu and save, the game freezes completely.

I had completed the Vivec mission, but since I lost a little more than a half hour of gameplay, I now have to do 1/3 of it over again.




Facilitypro
Slow Daddy
Posts: 882
(6/27/04 12:46 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I beat Perfect Dark on agent. The last stage was definitely my favorite of the 17 on Agent. It had a design that wasn't mazelike yet still managed to require some enjoyable "layout learning." It was also quite challenging. I estimate it took me about 10 tries.




CodieKitty
Kitten Pokemon
Posts: 1049
(6/27/04 12:56 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I finally beat the second boss in Gaiares. For people who haven't played this yet, here's a patience saving tip; if you lose a life any time after you approach the room that fills up with water, you'll have two choices for weapons to steal from the enemies that appear in said room - the Rolling Colador and powerups to the Ionic Vulcan. If you find yourself with the Rolling Colador after the enemies vanish, save yourself some time and crash yourself against the upcoming wall. It's absolutely useless against the boss.

There are a few irritants I have with this game. First off, the water boss. When I die, it takes way too long to get back to her. Second, when you get to the third stage you have to watch this 30-second long "take-off" cinema thing. Every time you die before the mini-boss, whom I never reached, you have to watch this cinema EVERY TIME. And after you finish the cinema, you get a background that could give a clump of dirt a migrane after a while. It's an interesting effect, yes. But after a while it become an annoying one.




FlowingMindspin
Pirate
Posts: 120
(6/27/04 2:39 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I beat Megaman 2 and beat the first 8 robot masters from Megaman 3. It's odd, it seems that all of the bosses in Megaman 2 can withstand more punishment than they could on the NES, though the bosses in Megaman 3 seem to be identical to their NES counterparts. Odd.

Also, some of the remixes (the first Wily stage music in MM2 and Top Man's stage theme) are horrible. Even the MM3 title music, which is one of my favorite video game songs of all time, is awful. There's too much low end and it ends up sounding muddy. Bleh.




CodieKitty
Kitten Pokemon
Posts: 1052
(6/27/04 7:24 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Bleh, I just remembered something in Earthbound. The only way to get into the Monotolli building WAS to pay off the Runaway Five's debt. Guess that shows how long ago I played the game.

I've been seriously thinking about a repurchase of that game. Even though I didn't like it, I've been punching myself ever since I sold it.




CLOUDBOND007
Dragon Warrior
Posts: 581
(6/28/04 2:05 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I made significant progress in Morrowind, advancing the main quest several times. Also went further in rank in the Great House, the Mages Guild, and did some sidequests. Gained several levels doing all of this.

Of all the times I've played Morrowind in the past, more than I should've had to, this has been the best. I couldn't believe how many quests I've never done before... and the main story is getting really interesting lately. I just try to do some sidequests if it seems like it might get boring again. And after the main quest, there are two pretty lengthy expansion quests to play.




Kairobi King
Eldean Rebel
Posts: 510
(6/28/04 2:20 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I finally beat that stupid bee boss in EVO, and then I got to the final boss of that world...and it's another stupid bee boss!! Only this one's even harder!

*sigh* Time to build more EVO points...




Facilitypro
Slow Daddy
Posts: 883
(6/28/04 2:27 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Beat Mr. Blonde's revenge in Perfect Dork. I suppose I'll give SA a shot now.

I'm still missing one classic weapon, so there must be some gun still out there to use. I imagine it's the psychosis gun.




FlowingMindspin
Pirate
Posts: 122
(6/28/04 3:48 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Well, since my last post I've beaten Mega Man 3 and gotten to the final battle in Mega Man 4. I'm completely hooked on MMAC, if you can't tell. :D




CLOUDBOND007
Dragon Warrior
Posts: 584
(6/29/04 1:37 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I've advanced the main quest of Morrowind farther than I have on any previous attempt to finish the game. The quests you have to do at this point in the story can be done in pretty much any order you want... but I've never completed this many in total before.

My character is about level 20 now, with some interesting items. Never did too much with the magic side of the game, as it's pretty difficult to use good spells with most character setups. That doesn't stop you from advancing in the magic oriented guilds and stuff, though.




James FP
Schmendrick's Nose
Moderator
Posts: 757
(6/29/04 9:48 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I had to look up an old issue of Nintendo Power to find the rest of the hidden emblems that I missed. Some of them were hidden REALLY cheaply, like that one that you find by pushing the dresser out of the way. There's no way you'd know to do that because you never do that anywhere else, and you wouldn't find it by accident because you have to press against it for a few seconds before it moves. It's not like you'd brush against it and it'd suddenly move.

The reason I had to do this is because I keep getting to the final boss and can't beat him (at least I think it's the final boss. It's a wizard that turns into a horned Satan-style demon.) Even with the stupid bracelet you get from the emblems, I can't beat him. I suppose I might have to "level up", but I didn't have to do that at all earlier. Just beating all the monsters seemed to make me powerful enough...

I'll have to fight some of the monsters that regenerate even after all the lairs are gone...Not too many of those left, though...




Facilitypro
Slow Daddy
Posts: 885
(6/29/04 10:52 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Beat for first mission of perfect dark on Secret Agent difficulty. Took one try, no real difficulties. I think I just about have the elevator system figured out.




FlowingMindspin
Pirate
Posts: 123
(6/29/04 3:28 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I beat MM4, flew through MM5 and MM6 (they were way too easy... I used my charge shot for every single boss...), and started on MM7.

Yes, I'm a madman.




CodieKitty
Kitten Pokemon
Posts: 1057
(6/29/04 4:31 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

To James: Don't use the Bell. Use that Bracelet that halves the damage you take.

Anybody who says you can't dodge the homing lasers is full of crap. Destroy all but one of the little blue pillars, and go stand at one end of the arena at the far back and wait for him to fire the lasers. After about two movements (may be more, may be less. I don't remember exactly.) of the lasers, run to the other side. After they leave, smash the last pillar, stand at the far back, about even with one of Deathtoll's horns, and start pounding the attack button. It's been a while since I've done it, but I know the pattern is something like that.

As for my own progress, I finished three levels in Lost Vikings last night. The last Egyptian stage, and the first two Factory stages. The Factory stages are devious! In order to complete the first one, you need to use Olaf as a stepping stool to get Erik into these things that look like vents near the beginning and get a bomb from one of them, and you have to travel through a system of them and not be able to see anything! Plus, you can't destroy those robots with the guns with Baleog's ordinary weapons - you have to find a Fire Arrow powerup in the stages to defeat them.

Actually, I would have done the third Factory stage if only I knew what to do with those flamethrowers and wound up frying Olaf, THEN figuring out that I could cut the cords with Baleog's arrows. I got Erik and Baleog to the exit, but had to restart because Olaf was dead. I would've done it then, but Jay Leno was on.




James FP
Schmendrick's Nose
Moderator
Posts: 772
(6/29/04 6:28 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Thanks for the advice, Codie, but I already beat him. I leveled up two levels via the Magridd Castle basement, where there were still some enemies. My method was a little different, but it worked.

I loved the game's ending! It was really sad, but then there's a cute little epilogue. This is one of my favorite games now.


Now I have to decide what to play next. I'm thinking either Paladin's Quest or Panzer Dragoon Saga. The latter would require me to find DH's Saturn...




CLOUDBOND007
Dragon Warrior
Posts: 588
(6/29/04 9:30 pm)
Reply
Morrowind Main Quest Complete

Finished the Main Quest in Morrowind. The end "battle" was very strange. You fight for a little while, and the boss disappears into the next room. I had to use a FAQ to figure this part out... you don't actually fight him. If you try, I think it's impossible to win.

You have to jump past him and destroy the source of his power, which then destroys him completely. A little bit dull, but since I was probably underleveled, I guess it's good that I didn't have to fight him a second time.




Bomberguy221
Hit and away is my style!
Posts: 730
(6/29/04 11:32 pm)
Reply
A Wonderful Life

I got to play some Harvest Moon: AWL today. I've got a few hybrids plants growing (one of which is a tree hybrid), and the trees are all doing well. My animals are okay, but I absolutely hate this new system where the cow only gives milk after pregnancy. I know that's how it really works, but now only my chickens and my sheep are generating any profit on this farm. All of the crops are going into the seed maker or into a recipe (I made my first marinade! Go me!). When the trees start to give fruit, then I'll be in good shape again and able to purchase the additions to the farm.

I'm wondering if I could ever get Muffy and Celia married to Griffin and Marlin. I doubt it, but I'm going to try to get my relationship up on those four. Marlin will make me bankrupt, of course, but the other three are a little easier. I just hope that Nami won't flip out about me getting friendly with the other two potential brides.




sethrashnoo
I Look Like an Egg
Moderator
Posts: 806
(6/30/04 10:10 am)
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Re: Game Progress Topic 43,261 (also known as #7)

"Bleh, I just remembered something in Earthbound. The only way to get into the Monotolli building WAS to pay off the Runaway Five's debt. Guess that shows how long ago I played the game."

Yeah, I beat the Monotoli Building. The problem was that I totally forgot you had to go back to a previous area to get the Sky Runner back. The game did drop a subtle clue about it, but it went over my head.

Well, I've gone through the whole museum thing in Summers and Fourside, and I beat the Plague Rat of Doom.




CodieKitty
Kitten Pokemon
Posts: 1063
(6/30/04 11:23 am)
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Re: Game Progress Topic 43,261 (also known as #7)

Last night I completed another three stages of Lost Vikings, all Factory ones. I failed the one with the electrical generators that you had to bomb so many times it wasn't even funny. Speaking of unfunny, I didn't get Thor yelling at me this time... boo!




DEATHAMSTER
O Solo Mio
Posts: 684
(6/30/04 12:07 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I'm up to the final area in Dracula's Curse, but I'm having a hard time with the part that scrolls down vertically. The music in here drives me nuts.




James FP
Schmendrick's Nose
Moderator
(6/30/04 6:33 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Paladin's Quest it is! I'll do Panzer Dragoon Saga later after I've located the Saturn, the memory card, the game, and all the hookups.

Well, well...I started this game, took a dare from a character named Duke, climbed a tower, and activated some alien device that destroyed the whole damn town!

What an opening!




CLOUDBOND007
Dragon Warrior
(6/30/04 11:22 pm)
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Morrowind... What next?

Since actually finishing Morrowind's story, I've obviously been doing sidequests. I've advanced a little in several groups. Construction on my stronghold, as part of House Telvanni, has begun as well. It seems to be in the middle of nowhere, but it's neat to get your own base. I discovered the glitch that lets you join a second great house... where you should only be able to join one per game. Not sure if I'll use it or not, though. Maybe if I get really bored eventually.

I'm not sure when I should be venturing into the expansion areas yet. I checked out the new city from the Tribunal expansion, but I didn't have time to actually figure out what I was supposed to do.




Nixxy Blayde
(7/1/04 3:04 pm)
Reply
Re: Morrowind... What next?

I'm at the Emerald Keep in Final Fantasy Tactics Advance. (Devlin and ErniePants, go to hell!)




CodieKitty
Kitten Pokemon
(7/1/04 3:47 pm)
Reply
Re: Morrowind... What next?

I started up a game of Final Fantasy 4 on the SNES. I just got Rydia to melt the ice in that path after awakening Rosa with the SandRuby.

I'm sure the answer to this is yes, but does anybody else think Edward's overworld sprite makes him look stark naked?




PenguinMan26
Arrow Smasher
(7/2/04 4:47 am)
Reply
Re: Morrowind... What next?

I decided to put down Disgaea and start on the Hard Campaign on Advance Wars 2. I'm halfway through Yellow Comet's missions, and they are now starting to get REALLY hard.




James FP
Schmendrick's Nose
Moderator
(7/2/04 11:37 am)
Reply
Re: Morrowind... What next?

In Paladin's Quest, I rescued Midia from that dungeon south of Rasturk, and I recruited another party member named Fritz, or something like that.

Man, this game is TOUGH! I had to level up for awhile, but it goes by rather quickly, so I don't really mind it (so far).

I think it's rather funny that you can choose which part of your character's body to attack with. You can attack with the weapon, or an empty hand, or even use your feet!




CLOUDBOND007
Dragon Warrior
(7/2/04 4:14 pm)
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Re: Morrowind... What next?

Morrowind- My base for House Telvanni is complete. It cost about 5000 gold to improve it, and I had to find some plans and things, too. But now it's a really big structure, and it's got machine things as guards.

I advanced to the top level of the Figher's Guild and the Mage's Guild, in unusual ways, including a fight at the Arena. Rather than advance normally, it seems that many guilds offer little shortcuts to get to the top. I'm also the leader of House Telvanni. As limitless as the game seems at first, you slowly but surely complete a pretty good majority of the quests. It's unfortunate that you don't have access to all of them in one playthrough.



Tribunal Expansion- I decided to explore the huge city of Mournhold some more. It's an enormous place, with all kinds of quests revealing themselves, including the main storyline. It seems more work was put into it than I expected, including new kinds of graphics, all new enemies, new music, new equipment, etc. Seems pretty challenging too, especially considering that my character hasn't had trouble with anything in regular Morrowind in quite some time.




CodieKitty
Kitten Pokemon
(7/3/04 11:08 am)
Reply
Re: Morrowind... What next?

Yesterday, I played Super Mario RPG from the Johnny fight to the end of the game. All in one sitting. Yeah, long time. I was starting to develop a headache. I think I was overleveled. I somehow had Mario and Geno with ridiculous attack, and basically stomped Smithy into a gooey mess. Here's a little something I found out:

Toadstool + Lazy Shell = Invincible

I saved in another slot, so I have another file that's still in the overworld. After I get everybody to Lv. 25, I'll go fight Culex.

After I finished SMRPG, I popped in Final Fantasy 4. Did 4kids translate this game or what? They keep saying "defeat" instead of "kill" and the like. But still, I like it. I just got Cecil turned into a Paladin. I didn't understand Cecil - he's a good guy, but he's an Evil Knight? Well... not anymore...




CLOUDBOND007
Dragon Warrior
(7/3/04 3:08 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Not sure how much longer I'll be playing Morrowind, as I am starting to tire of it a little.

But I did accomplish some stuff. I decided to wait on exploring the Tribunal Expansion since it was difficult, so I tried the Bloodmoon Expansion instead.

While it was released later, it seems to be a good deal easier than Tribunal so far. It's also easier to find your way around, and the feel of it is more like the main game. It all takes place on a fairly large island called Solstheim just north of the huge island where the main game of Morrowind takes place. There are werewolves and it snows a lot.

Anyway, so far, the main goal is to find these six pillars throughout the island and perform a ritual inscribed on each one. It's usually... go northwest to a dungeon and find something. Since the island isn't that big, and there aren't really and mountains, it's pretty easy to find stuff.

Eventually, as the story of Bloodmoon progresses, I guess you get the choice to become a werewolf permanently. But if you don't, you get a ring that lets you transform into one temporarily... that's probably what I'll do.




CLOUDBOND007
Dragon Warrior
(7/4/04 3:43 pm)
Reply
Morrowind is... Complete?

Yeah, I've pretty much decided to stop playing Morrowind for now. This playthrough, I finally accomplished my goal of completing the main storyline. I also rose to the top level of several different guilds, and did some really interesting stuff.

Unfortunately, the expansion content, Tribunal and Bloodmoon, just isn't interesting enough to me to continue playing. They're both pretty linear from what I've experienced. And also way too vague about what you're supposed to be doing, and terrible about giving accurate directions.

So basically, I had a great time with regular Morrowind, but don't feel like dealing with the new content. Still worth buying GOTY for the glitch fixes, and to have the new stuff available for when you're bored. I'll probably play through it someday.

I'm still really glad I got the game once again, as it lasted me a really long time and turned out to be even better to replay than I expected. It's not an amazing game like KOTOR, but it's a great RPG on it's own, and there's really nothing else quite like Morrowind available for a console system right now.




CodieKitty
Kitten Pokemon
(7/4/04 6:37 pm)
Reply
Re: Morrowind is... Complete?

I made it up to the Dark Elf in Final Fantas 4... and proceeded to get my rear end handed to me on a Silver Plate. I doubt it's a "You're not leveled enough" thing, since he was doing 9999 damage. I couldn't try anything else, because right after I found that space spot right in front of him my dad wanted to take me out and do some driving practices (guess who went 80 mph on the interstate right in front of a policeman).




CLOUDBOND007
Dragon Warrior
(7/4/04 9:27 pm)
Reply
Re: Morrowind is... Complete?

The solution to the Dark Elf problem... well, I won't spoil it for you, but it's something most people would never think to do at that point. It really depends on how much you explore new towns and castles... because I don't think an in-game clue is given.




CodieKitty
Kitten Pokemon
(7/4/04 9:59 pm)
Reply
Re: Morrowind is... Complete?

Yeah, I sucked and found an FAQ. I normally explore a new town in every nook and cranny, and normally don't find much. But when I decide to just go forward...

Now I just beat up the wind fiend, got out of the castle, and saved. Am I overleveled? I crushed her as well as the Water fiend (I don't think he even hit me). Now, the earth fiend gave me a workout.




CLOUDBOND007
Dragon Warrior
(7/4/04 10:24 pm)
Reply
Re: Morrowind is... Complete?

The water boss was extremely easy from what I remember, even with the hardtype version. Bolt 3 does extremely high damage to it.

The Wind boss could be a little difficult... sometimes I'd have problems with it, and other times, I'd get throuh without much trouble. I think it used a turn to stone type attack, but it took a while for it to take full effect.

The Magus sisters, I think that's what they're called, were often more challenging for me than the main boss, though.

You'll have some tough and exciting boss fights coming up, and continuing pretty much through the rest of the game. There's not so many left that I'd consider easy.

As well as some of the best parts of the game in general, both story and gameplay, to look forward to. I seriously have to play FF4 again real soon.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/5/04 12:29 am)
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I LOVE FO!

I've made very little progress.

Most concretely, I earned the golds for the Tranquilizer and Grenades in Perfect Dark.

The Tranquilizer was pretty easy once I figured out something, but at first it seemed impossible, because the gun's rate of fire made it impossible to earn anyone near enough points (I think this was actually for the silver, not the gold) in the amount of time, even if you got all bullseyes. Well, the trick was, if you hold the fire button, the gun will automatically fire at such a rate, but if you tap the button, it'll fire as rapidly as you tap.

The gold was easier for me to earn than the silver.

The gold for the grenade: You have to destroy 4 targets in the time limit (30 seconds) with 6 grendades. I could easily destroy the first two targets with the grenades set to pinball proximity mode. The only trick was to discover where to throw the grenades (I didn't throw them directly at the targets, but bounced them off another point) and when to pull the fuse. Neither of those things were particularly difficult for me, because there were markers of sorts to help.

I thought a similar thing would be needed for the last two targets, but I couldn't find a place to bounce the grenades off that would cause them to hit the targets. These two later targets are vulnerable at positions much closer than the first two, so I thought maybe I could throw the grenades straight at them. But it seemed like they would hit without exploding! Anyway, I wasted a bit of time on this fruitless strategy.

I eventually decided to destroy the first two with the proximity pinball method, then switch to the four second fuse mode for the last two. Because I was given two spare grenades, I decided to throw two down for each target: I figured two grenades' explosions would create larger coverage and make it more likey to catch the target in the blast (it seemed impossible to throw the grenades as close as I would have really liked). Anyway, this strategy paid off: I got the gold right away with it.

That earned me another classic GE007 weapon. I now need one more. I have yet to earn the gold for the Reaper (my least favorite weapon) and the Devastator.


As for Solo mode, I played the third stage several times without success. I think I've made it as far as the final shootout with Cassandra's body guards. I've concocted a new strategy for that part (which didn't occur to me on Agent or SA, but it seems to work for them) but I haven't gotten it to work quite yet. But I imagine it has to be the right strategy. If you can't kill all the body guards quickly, they can cut you down almost instantly.

It seems like this is where the game finally starts paying off. While I've only really played three stages on PA difficulty, they all have been much more difficult than they were on SA.

I also played a little of the Combat Simulator without making much progress.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/5/04 12:25 pm)
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I LOVE FO!

I beat a stage on Perfect Agent, beat a combat simulator stage, and got another gold.

The gold was for the Devastator. The trick for this was to aim for the top of the targets (actually, the little posts that held them) when the targets would appear at the back of the range, and at the bottom of the targets when they'd appear at the front. (The Devastator is a grenade launcher, so its projectiles don't fly straight)

I still need the gold for the Reaper, though, and am not that close to figuring out what I need to do. You have 30 seconds to destroy one target (out of three) and earn 750 points. Destroying the target is easy. Earning the points is hard. I tend to earn about 200 points in 10 seconds, meaning I need to come up with a trick to earn points faster. I've tried several things with no success yet.


The Perfect Stage was the third one (dataDyne extraction, I believe). It's a pretty good stage! The beginning of the stage has some opportunities for some high speed marksmanship. The stage is completely dark, but you have night vision. Thus, you can see enemies, but they may not be able to see you, unless you're too close. So, you get a free chance to shot them in the head. However, there's a time limit (about 30 seconds) before the lights come on, so if you want to kill all (or even most of) the enemies this way, you'll have to be very quick.

I've said before that GE007 often seemed to require the skill of getting head shots quickly, but this stage put a new twist on an old skill.

It turns out that the helicopter gun ship really doesn't do that much damage to you if it hits you, so that wasn't as much of a problem as I thought it would be a few days ago.

My strategy against Cassandra's bodyguards worked. However, after killing them all in the final room, the words "Objective 4 Completed" did not appear. So, I must have left one alive earlier in the stage. I had to go back and find (and kill) her.

I don't think that beating the combat simulator stage (a "hold the briefcase" one) unlocked anything.




Facilitypro
Slow Daddy
(7/5/04 12:53 pm)
Reply
Re: I LOVE FO!

I haven't played PD in a few days, but I'll summarize my overall progress.

I'm at the extraction stage on SA, and I've failed about 4 times. The first couple times, Dr. Carrol got killed. He's not that bright. He often goes ahead of me and gets shot. To combat this, I've taken to closing him out of the elevaor when I go to higher floors. This gives me a few minutes alone, and he eventually catches up to me.

As for the gunship, it killed me once. I then found an area where I can shoot it without it shooting me. I use my guns, not the rocket launcher. By the time I get the launcher, I've already destroyed it.

On my latest attempt, I made it to where the bodyguards are, and I tried to pick off a few before entering the area. However, Dr. Carrol, who was behind me, actually pushed me into the area and I got blasted.

As for the combat sim, I'm at the Felicity stage where you have to fight the sim with no radar. This one is really tough. He's beaten me soundly every time I've tried, and I've tried a lot. It's a race to 10 kills, and the best I've managed to do is lose 3-10. There are lots of powerful weapons in this challenge, and the sim always finds a shield. It seems half the times I get killed, I respawn close to the sim (or it hunts me down quickly, because the Felicity is small), and he wastes me before I even get a weapon.

The sim is smart, too. It won't approach me if I hole up in a room and plant a proximity mine on the door. Even if he DOES set off a mine, it doesn't seem to kill him right away. Once, I planted about 3 mines in a hall. I saw the 3 explosions go off, opened the roor, and he shot me.

He's also fast and has deadly accuracy. Even without a grenade launcher, he kills me with the Avenger in a snap.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/5/04 1:32 pm)
Reply
I LOVE FO!

It seems like for every combat simulator stage I've tried lately, any enemy can kill me with about one shot, which drives me nuts (I can hit them multiple times without killing them). I imagine maybe they're getting head shots on me, but the thing is, I reckon it'd be almost impossible to aim while moving like the simulants do, due to the game's control scheme (you have to stop and hold R to really aim)




LEGOairship
Stay Away From Me
(7/5/04 3:38 pm)
Reply
Re: I LOVE FO!

i'm playin ragnarok online

level 75 agi/crit knight

got 190 flee, 40 crit, w/ eq being +4 muramasa, light sandals +4, 2x clip of counter... lots of good stuff.

I hope to be level 80-85 by teh end of teh summer.

RO PWNS

actually it can get boring but playing w/ friends eliminates that :)

um... playing FF1 again and I jsut got the class change. going to gurgu volcano and umm i'm knight, ninja, w. wizard and b. wizard. level 27 I think.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/5/04 4:55 pm)
Reply
I LOVE FO!

I beat two stages in the Combat Simulator, including the one FacilityPro just described. (Spoiler, I guess)

Ha! I beat it with probably the cheesiest method ever. I got a superdragon and ran to the deadend hallway at the end, with the shield (where it is in GE007; in GE007's single player mode, it's not a deadend but leads to the second half of the stage). Then I ducked (to make myself a smaller target) and held my aim near where a person's head would be if they came through the door.

Well, Facility was right: Despite there being no radar, the enemy must know I had an ambush there waiting for him, so he didn't go through. Time eventually ran out. It turns out that a 0-0 tie counted as me beating the challenge.


The other challenge I beat was a king of the hill challenge against Mr. Blonde (number 11, I think) which I skipped earlier because I had some trouble with it.

I eventually figured out some tricks that helped me with it. The stage is really complicated, and I still don't have it totally figured out, but I know it a little better now than I did previously. Also, the stage has tranquilizers, and while they aren't helpful in killing Mr. Blonde, they do make him freak out and screw up his aim. I also noticed that the Disarm move is very helpful, especially if he has a KF7 Avenger and I don't. And I copied another of Blonde's moves: In one area, it seemed like he was able to fly. He wasn't; I eventually discovered it was possible to sort of hop up an area. From there, you can continue to where a shield is. Also, that one hop is the only way there, so you can't be ambushed, while you have a very good defensive position. Of course, you can't stay there forever, since you have to chase after the Hills, but if the Hill has appeared in that area, it's a good place to "camp" as the timer runs down.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/5/04 5:01 pm)
Reply
I LOVE FO!

Quote: Dr. Carrol got killed. He's not that bright. He often goes ahead of me and gets shot. To combat this, I've taken to closing him out of the elevaor when I go to higher floors. This gives me a few minutes alone, and he eventually catches up to me.



I do the same thing with the elevator... but it doesn't always help.

Something strange was happening while I was replaying that stage on Agent and SA (to practice PA). Sometimes, after I cleared out the ground floor, the message came up that Objective One Failed! I'm not really sure what could have happened, because there weren't any enemies on that floor left that could have killed Dr. Carrol. The only thing I can imagine (except a glitch) is that Dr. Carrol might have gone up on the elevator ahead of me, and gotten killed on a higher floor. If so, he'd have to be really stupid.

But if that's true, it might explain why it happened on Agent and SA but not PA. There's one extra enemy roaming the hallway on the lower difficulties, and that might be what was catching him.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/5/04 5:18 pm)
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I LOVE FO!

Quote: any enemy can kill me with about one shot



Oh, and I think I've figured out what was happening there.

For one stage, the weapons included the Far Sight. It seems anyone can be killed with one shot with that weapon.

Another case might have been that Mr. Blonde King of the Hill stage. For that, he was probably killing me with the Avenger. If you go up against that weapon with almost any other weapon (from that stage, anyway), like the shotgun, you're probably gonna die. Your best bet (like I suggested) would be to either disarm him and steal the avenger, or screw up his aim with tranquilizers (or try both tricks in sequence).

For another stage, I'm not sure what was happening. It's possible I was being killed with explosions (from grenades, I think). That would normally be instantly fatal. On the other hand, I didn't see the actual explosions; the red death screen just appeared out of nowhere. In any case, I beat that stage, so there's no sense continuing to worry about it.




PenguinMan26
Arrow Smasher
(7/5/04 6:07 pm)
Reply
Re: I LOVE FO!

Disgaea - FINALLY beat the final boss, after about 5 hours of leveling up, and I think I got the good ending too. They have a new game + type feature, so I'm going to see if I can find any other endings.

Advance Wars 2 - I cleared all of Yellow Comet's missions and I'm working on Blue Moon's last mission.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/5/04 7:55 pm)
Reply
I LOVE FO!

I finally got the gold for the Reaper! That must complete my collection of golds, as now all the "classic" weapon slots have been filled (the last one for me was one of the weapons that Xena had in the Jungle).

The only trick for that was to duck as low as possible (similar to that other rifle that was discussed here earlier, the one where 100% accuracy is necessary). Otherwise, the gun will be so unsteady that if you're aiming right at the bullseye, the shots still can hit all the way out to the periphery of the target. I thought I tried ducking before, but I must have made some other mistake.

I also beat two more combat simulator stages. Both were pretty easy. One was a capture the flag (or case) stage in Area 51 that I previously skipped. My problem with it the first times I tried (until I won, I never bothered playing the full game) was that I didn't know where my base was and hence where to take the enemy's case. No surprise: The base was behind some doors in the middle of a small tower.

The other stage I beat was a king of the hill against Dr. Carrington, with slayer (fly by wire) rockets. It was pretty easy because it seemed Carrington didn't give a crap about capturing the hill; he just wanted to kill me with the guided rockets. Well, you can't move while you're guiding the rocket, so if the rocket would miss me, he'd have just wasted a whole bunch of time standing still. Ultimately, he probably did kill me many more times than I killed him, but I still beat him something like 8 or 9 to 1.




CodieKitty
Kitten Pokemon
(7/5/04 8:20 pm)
Reply
Re: I LOVE FO!

I got a few more Lost Vikings levels done last night. Y'know, at the end of the "FNTM" stage, you have to bounce across some springs and over a small tower with spikes over it. After this small tower is the exit. When I first got Olaf through there I said "Whoever I send over last is going to get impaled. I know it." I got Erik over, and when I tried to send Baleog over, sure enough, SPLAT! Had to redo the stage, but I did do it that time.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/5/04 8:25 pm)
Reply
I LOVE FO!

I've said before that it seems earning the golds at the PD firing range is more a matter of having the right strategy than really requiring a lot of skill. So, since I now (presumably) have all the right strategies, I wondered if I should consider writing a faq for that part of the game. I notice that Gamefaqs does have a faq for it, but it sucks: It's loaded with tons of fluff (ASCII art, descriptions of things everyone already knows, like the point value of a bullseye) and it's extremely incomplete. Only a few of the weapons are covered.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/6/04 1:22 am)
Reply
Re: I LOVE FO!

.......
Uh yeah.
I'm downloading a Japanese fighting game because I can, and I bought Spider Man 2.
Spidey 2 kicks ass.
Stopping random crimes is so fun.
Bruce Campell is everywhere, too.
Wiched.




DOVEBLOB
Bagel, Dammit! Bagel!
(7/6/04 1:08 pm)
Reply
Re: I LOVE FO!

I've made it to the first boss of Ys 3 (Super NES version) in the mine, but I can't beat him yet. I'm going to level up some more.

Is it just me, or does Adol swing his sword ridiculously fast in this game? :alien2




sethrashnoo
I Look Like an Egg
Moderator
(7/7/04 1:31 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I completed the Mu training with Poo, beat the Kraken boss, cleared out the pyramid, and the Dungeon Man. I've just set foot on the Deep Darkness jungle. Stupid me forgot you had to use a certain item to light up that place and couldn't figure out why it was all dark. I totally forgot about that.




cuttersDCut
He don't say nothin'
He just keeps meltin'
(7/8/04 5:41 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I'm unlocking things at the moment in Marvel vs. Capcom 2. I recently unlocked the useless Colossus.

Oh yeah, and Capcom vs. SNK 2 EO sucks, don't buy it.




Flying Omelette
Sleeping Demon
Administrator
(7/8/04 10:33 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I'm at the Varuna Ruins (second-to-last area of the game) in Alundra 2. This is the be-all, end-all of adventure/puzzle game dungeons. Some of the puzzles and action sequences in this area are the toughest of any game I've ever played. I've already gotten past the "Puzzle From Hell", which is the one I mentioned a few times before about throwing the barrels across the moving platform while trying to keep from getting hit by fireballs and being knocked off. But I had forgotten how difficult a lot of the others are, too. I've spent two nights on this dungeon and I'll need to continue it tomorrow.

I really need to shake up my Top 100. At this point, I'm wondering if this game deserves a higher spot. In particular, I'm seriously beginning to think this is a better game than Ocarina of Time...




LEGOairship
Stay Away From Me
(7/8/04 10:49 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

77/48

agility/critical knight in Ragnarok Online

stats read:

47+10 strength
85+5 agility
1+10 vitality
1+0 intelligence
30+5 dexterity
30+4 luck

critical rate of 40, flee rate of 193

Solely raising strength from here on out; the only gear I need at the moment is an elemental claymore. Once I reach level 90 I will attempt to find brooches of counter.

if anyone is up for partying hardcore then contact me on AIM




CodieKitty
Kitten Pokemon
(7/8/04 11:46 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I completed the first two Spaceship Rd. 2 levels in Lost Vikings. The game grew its teeth in the Egyptian stages, and now it's got flesh tearing fangs with little jags on them. I failed the first level about 15 times, the second one no less than 25. I think I almost finished the third one (the one where Tomator teleports you somewhere else when you get to the Exit), but wound up dropping Erik into one of those spikey grinder things. I haven't been able to get that far since.

If I really wanted to get this over with, I could punch in the final area code, which I've known since years before I even owned the game. I had a SNES Code Book which I've unfortunantely lost, but thanks to the "word" passwords Lost Vikings use, it was extremely easy to memorize.




Lord Vyce
All Hail King Troy!
(7/9/04 9:01 am)
Reply
Re: I LOVE FO!

I just got Epona in Majora's Mask.

Damn, this game is like Sidequest-City! It's like they forgot all about making dungeons and puzzles and just threw in a bunch of sidequests.




Nixxy Blayde
(7/9/04 10:24 am)
Reply
Re: I LOVE FO!

Majora's Mask sucked, if you ask me.

I finished Final Fantasy Tactics Advance. I might try Xenogears next. You know, I never actually got to the second disk of that game.




CodieKitty
Kitten Pokemon
(7/9/04 11:54 am)
Reply
Re: I LOVE FO!

Somebody at VGF (he's a good friend of mine, but he wasn't directing this at me) said to just play the first disc, the second disc is a complete waste of time.




cuttersDCut
He don't say nothin'
He just keeps meltin'
(7/9/04 12:12 pm)
Reply
Re: I LOVE FO!

Yeah, Xenogears was interesting on the first disc. The second disc sucks, big time.

Liontamer
Dark Warlord
(7/9/04 10:58 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Well, I was using Pokemon Box a little, and I hatched the first two eggs that it gives you in my Sapphire cart (Swablu with False Swipe and Zigzagoon with Extreme Speed for those of you who are curious). I also played some of Sapphire on my TV using Box. I really like this feature since I don't yet own a GB Player, and it gives me a chance to conserve some battery power. Plus, after countless hours of Gold, Silver, and Crystal and about 125 hours of Sapphire, I finally caught my first ever shiny Pokemon (not counting the two readily available ones: red Gyrados in G/S and shiny Zigzagoon as the special gift with the berry program update at EB and Gamestop). While searching for a Chimeco (which I never found), I caught a shiny Shuppet at Mt. Pyre during the less than one hour that I played Sapphire on my TV with Box.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/10/04 2:04 am)
Reply
I LOVE FO!

Tonight, since I got Tony Hawk 2x, I started playing that a little. After a while, I wondered if I found anything that I hadn't when I played the game on the Playstation. (Which I went back to; the rest of this post refers to that version)

I had. Somehow I missed (in the first area) that grinding the helicopter's propeller causes the copter to take off (leaving behind money) and opens an area of the stage (exposing the secret tape). I think the only thing I have to do in that stage is grab one piece of cash ($100, I think) and get the pro score. That's something like 70 or 75,000. I've gotten a little over 50,000 (enough times to push the default highscores off the list). I also have found one combo that can get me up to 24,000, which I might have thought would be a good head start on the target score, but even that (with a bunch of other smaller combos) isn't enough. I'll have to find some other big-scoring combos.


Anyway, I don't know what others think of this game, but it seems really hard to me. I spent at least a couple of hours (and at less than a minute a try on average, almost certainly over 100 tries) trying to get a medal from the France stage (which is only the third stage in the game).

In Tony Hawk 1 (which I've gotten somewhat farther in), it seemed possible to get a bronze medal fairly easily from the first competition by just screwing around on the ramps, doing simple jump combos.

Not here. I think I'm at least starting to get the gist of combo-ing with manuals. There's a long stretch of rails that you could probably grind, then manual off, then grind the next rail, and so on. But it's hard to keep your balance for the whole thing, so I'd normally break that up into two combos. If I was able to do a couple of decent grinding/manual combos, I'd give myself a break by doing easy moves in the pool. But I screwed up a lot of times. The best I ever did was place 2nd in one of the heats, but I think I choked for the next two heats.

I don't think I've gotten anything from the next stage (New York), which I've only tried a couple of times. I can get all the letters in "SKATE" except the A, which is in plain sight, but I'm not sure how to reach it.

(BTW, just because I was playing this game tonight doesn't necessarily mean I'm dropping Perfect Dark)




PenguinMan26
Arrow Smasher
(7/10/04 5:05 am)
Reply
Re: I LOVE FO!

Advance Wars 2 - Finished off Blue Moon and working on Green Earth. Jess's first mission is a pain to do.

F-Zero GX - Completed Story Mode Chapters 4 and 5 on Hard (which is aptly named. I had to do 5 a zillion times because I'd almost finish it, but I'd hit the door as it was closing. :pissed )




Flying Omelette
Sleeping Demon
Administrator
(7/10/04 7:34 am)
Reply
Re: I LOVE FO!

I ALMOST have all 60 puzzle pieces in Alundra 2. I've NEVER been this close to getting all of them before. I only need the one in the RC Car mini-game and the one from the Seagull Ruins where you have to light all the torches. The latter I CANNOT figure out how to get. It seems utterly impossible to light all the torches before the time limit is up. The most I can get is 5/6 lit.

The other one is just going to take a lot of practice with controlling that stupid car.

If I get the one from the Seagull Ruins, then after completing the Star Key, I'll have literally solved every puzzle in the game (not counting mini-games, those aren't really puzzles.) On my two previous play-throughs, I was missing quite a few things. Now the only stuff I'll be missing are the extra ring power-ups from the Dart Game (totally useless) and the Wonder Orb from the RC Car mini-game that lets you refill HP when you stand still (also pretty much useless because the Star Key has a healing pad that's easy to get to, and you can't stand still long enough during its boss fights to regain much.) Well, I'm also still missing the Valor Shield (though I think I got it on a previous playthrough), but I'm trying to earn enough at the Dart Game to get the Vita Stone that I need to make it (it's not easy, it costs like 30,000 points). Oh, I'm also still missing one MP Orb from the Dart Game, too.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/10/04 8:40 am)
Reply
I LOVE FO!

That game must have been really addictive for me last night. I think I ended up playing it for at least another hour after making that post.

I think one reason why those combos were so difficult is that I'm playing as Tony Hawk, and his "balance" statistic is pretty pathetic (something like 3 out of 12). You can buy stat increases, though. Whenever I have choices like that, though, I always get worried I'll buy the wrong thing and be permanently (there's only so much money available) screwed later.

I wonder if certain stat increases are needed for some things. There's some money in the school that's hanging just out of reach after a jump. But maybe there's another way to get it.


I somehow did get the A in New York last night, but it was done unintentionally, when I only had about 20 seconds left, so there was no way to get the other letters. I haven't been able to duplicate that, though I have a vague idea of what happened.

I did get 5 subway tokens, and maybe some other stuff, but I can't remember if I saved afterwards.





Flying Omelette
Sleeping Demon
Administrator
(7/10/04 9:40 am)
Reply
Re: I LOVE FO!

I FINALLY got that piece of puzzle from the torch room in the Seagull Ruins!!! The trick to it was that one torch lasts 8 seconds, two of them last 7 seconds, and the other three last 6 seconds. So you had to light the 8-second torch first, than the 7-second torches, than the 6-second torches. (I timed them. I figured there was no way to light them all if they all lasted only 6 seconds.) It was still a real bitch to light them all in time. Then after about 20 tries, I got the final puzzle piece from the RC Car mini-game.

So, for the first time ever, I've gotten all 60 puzzle pieces in Alundra 2. I'm a little disappointed, though. While it's cool to finally have the final attack combo, I was expecting something more to happen, like seeing Jeehan escape his prison. That was the whole reason he wanted the puzzle pieces. He needed to complete all four puzzles to escape the dojo that Mephisto had imprisoned him in. But instead, he just stays there. Maybe he now feels it's as good a place as any to live?

So now I'm trying to earn up enough points on Gamar Island to get the two Elf Rings. I mostly do this by playing The Shooter, which is a Smash TV clone. This game is almost good enough to be a game unto itself. Not only do I earn about 200-300 medals with each play, but I seem to get a few stages farther now and then. I've gotten as far as Stage 36 on it. I wonder how many it has total? It has to have a limit because the stages all have preset patterns. They aren't generated randomly.




CodieKitty
Kitten Pokemon
(7/10/04 10:49 am)
Reply
Re: I LOVE FO!

I'm at the last stage of Lost Vikings! That Arena one I kept failing at was the second to last. I didn't get much done with this one, because it was 11:20 at night. I think I got Olaf's first mission figured out, but after that, I was too tired to think. Hopefully I'll have this game done today.




Flying Omelette
Sleeping Demon
Administrator
(7/10/04 12:18 pm)
Reply
Re: I LOVE FO!

Got the first Elf Ring. I now need to earn 4000 medals to get the second one.

I earn about 200 medals per game, so I probably have to play The Shooter about 20 more times to get the SP Elf Ring. (It's actually a little less than 20, since sometimes I earn 300 medals, and I usually earn an odd number, like 230-250 each time, and that little extra bit adds up.)

I don't know what to do about the Vita Stone. I'm nowhere near close to 30,000 points on that Dart Game. But points on that seem to rack up more quickly than points in the Shooter Game. But I'll need to buy or find more bone darts to keep playing it. I think the best way of doing that is via a room in the Varuna Ruins. If you keep beating the enemies in this room, you'll earn lots of money and eventually 10 bone darts. The money you earn can also be used to purchase more darts, in addition to the 10 you get right there.

I should also probably at least attempt to get the Wonder Orb. I haven't even tried it, but the Puzzle Piece in the RC Car game was hard enough. I can't imagine getting the Wonder Orb if it's even harder...




Flying Omelette
Sleeping Demon
Administrator
(7/10/04 7:37 pm)
Reply
Re: I LOVE FO!

I finally got the SP Elf Ring. I kind of "cheated" though. I had so much money stored up that I just bought enough medals to pay for it, as opposed to winning medals from playing The Shooter over and over again. I also finally won the Vita Stone from the Dart Game, and I also got enough points to get the final MP Orb while I was at it. I took the Vita Stone to the guy in Puerto Medusa, and he made the Valar Shield for me.

Then, I returned to the Star Key and completed it.

Mephisto was surprisingly easy. I must have gotten a lot better at fighting him. I only healed once during the battle. When I first got up to him on the Normal setting, I just barely beat him, and I had to use up all of my healing items. I also think I had better equipment this time, too. This is also the first time I ever had all the puzzle pieces, heart containers, and mp orbs.

Also, it appears the final Mephisto battle is completely fair, after all. His attacks that he shoots from his head can be avoided, though it's very difficult. I don't know if it's possible to avoid his arms, but they don't do that much damage, anyway.

Oh, and the Star Key has a cutscene involving a stubborn computer and an out-of-control airlock that's absolutely one of the funniest things I've ever seen in a game.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/10/04 10:16 pm)
Reply
I LOVE FO!

Last night, I was thinking I would probably want to play the Tony Hawk games all weekend. It's been a long time since I felt that way about a game. I've been playing Perfect Dark just off and on, rarely more than an hour a day, without ever really feeling obsessed with it.

But maybe now I can understand a little better why I put it away last time. There are a lot of "adventure" style mysteries in these games, and when you don't know what to do, there's not much to do.

For instance, in Tony Hawk 1, for every stage you have to find the letters to spell "SKATE". For the downhill jam stage, I've collected S, K, A and T, and E is in sight... but I have no idea how to reach it.

Sometimes there are hints, of sorts, and a little brain power can lead to success. And it can feel satisfying when it does. But before then, it's hard to keep playing a stage if you don't know what to do. It can feel like you're wasting time.

In the game's defense, because you have a lot of goals open to you at once (five per stage in 1; ten per stage, I think, in 2) there will be some that are more action than adventure oriented.

Anyway, progress: I also pulled Tony Hawk 1 out. I got all five water valves in the downhill jam. I know where the secret tape is, but I can't reach it. I have an idea of what to do, but it's pretty difficult. I also went back to the mall stage and got the secret tape. I knew where it was before, but I couldn't actually reach it. In a way, it's kind of hard to reach, but if you do everything right it's pretty possible.

For Tony Hawk 2... I'm not sure I remember everthing I did. I did finally get the last piece of cash on the first stage. That was a good example of something that took some brain power to figure out. The game doesn't even have any kind of camera control whatsoever (you only can see in the direction you're facing) so it's only even possible to see the cash from a couple of different places in the level. I tried a bunch of different things to reach it, and eventually found one method that paid off.

In the school, wall riding the bells is a pain in the ass. I guess that's at least one action challenge that's open to me: I know where all of them are (they're all pretty much in plain sight). I even managed to wall ride them all... in free skate mode.

The problem with them is that, when I jump towards them and hit the button to do a wall ride, 8 times out of ten nothing happens. The ninth time, I do do a wall ride, but it misses the bell. I've been trying to jump more diagonally towards the wall, rather than just jumping next to the wall, but even that doesn't have reliable results.



The school also has a lot of adventuring I clearly haven't figured out. It looks like there's some stuff on some roofs, but I can't tell how to reach them.

This is another potential problem with the game, which lessens its addictive potential. Sometimes it seems like I put a lot of work into something for not much reward. There was this one little alcove in a wall on the school level. I had an idea it must have been important, so I tried to get in there. I had some trouble with that (though eventually made it easier). But it seems like all there was to get out of it was a little bit of cash. (Well, I might have put as much effort into getting the last bit of cash from the first stage; I guess the problem for me is that I got my hopes up that that thing would lead to the roofs I could see but couldn't reach)




Flying Omelette
Sleeping Demon
Administrator
(7/11/04 12:43 am)
Reply
Re: I LOVE FO!

I decided to replay Earthbound. With all these new games I've gotten lately, it may seem odd that I'm replaying ones I've already finished, but right now, I'm more in the mood to do so. Also, I need to catch up writing reviews.

I just made it to Twoson.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/11/04 1:53 am)
Reply
I LOVE FO!

So much for worrying about THPS2's ability to keep me hooked (at least for now). Most of my time between making that post and now was spent playing this game.

Since, while writing my posts, I was thinking about the importance of focusing on tasks, I only attempted two things. The first was the "sick" score at the first stage. I still haven't gotten it, but I have gotten something like 68,000 points. So, I'm short by about 10%.

The other thing I worked at I was successful at: Wall riding 5 bells at the school. I went back and forth between career mode and free skate to practice this.

I thought about this goal in two ways: What I need to do to do a general wall ride, and what I'd need to do to ride each specific bell. For the latter mindset, I worked on which exact angle I'd try to approach the bell, at which point I'd hit the jump button, and at what time I'd hit the grind button.

But thinking in terms of general wall rides was also helpful. For any ride, if you're already moving parallel to the wall before you grind, the wall ride won't work. And of course, if you're too far away, it also won't work. And if you just head right towards the wall, you'll just crash rather than wall ride. Generally, it seems a good basic tip for a wall ride is to jump towards the wall and quickly hit the grind button, right before you'd hit it. I don't know if that sounds obvious, but in practice I don't think it is.

I have a feeling wall riding would be a pretty important skill, useful in bridging moves in combos. And I also have a suspicion that it might be possible to ride walls up slightly to reach otherwise unaccessible areas.

Anyway, that was a reasonably challenging goal, and this game seems really good right now.




CodieKitty
Kitten Pokemon
(7/11/04 10:57 am)
Reply
Re: I LOVE FO!

THE VIKINGS ARE HOME!

I just finished the last stage. I spent a while on it last night, and I came extremely close to finishing the game then, but I accidently threw Olaf into Tomator's shield. I tried a few more times, but couldn't get that far, so I called it a night. This morning, I turned it on, and finished the stage.

The ending was funny.




CLOUDBOND007
Dragon Warrior
(7/11/04 3:03 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I finished Rocky on all three difficulty settings, and unlocked every level of the tournament mode, as well as both of the extra fighters. I've done everything that's available to do, and it didn't take long at all.




Bomberguy221
Hit and away is my style!
(7/11/04 4:29 pm)
Reply Re: Game Progress Topic 43,261 (also known as #7)

In Animal Crossing, Olivia the stuck-up cat moved in. I shall be looking forward to having her ejected from my town. Also, I have Friga camping in my town for the weekend.

...Not much progress, but I'm wondering what happens when the game runs out of new neighbors. Will I get to have the chance to have Ava and Fang move back into town?




CLOUDBOND007
Dragon Warrior
(7/11/04 5:11 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I was going to start a new topic, but maybe we should let these run a little longer. There isn't even a posts-per-topic limit on the Gold Communities, is there?




Flying Omelette
Sleeping Demon
Administrator
(7/11/04 7:17 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

There's no limit on Gold Communities, as far as I know. But you can start another one if you want. Makes no difference to me.

I just got to Threed in Earthbound. Yeah, I know. My posts about this game aren't very exciting, but I'd hate to elaborate on what I actually did because it would spoil the game for anyone who hasn't played it.

I've gotten about 6 Game Overs. The last time I played through the game, I was so crazy about building levels that I didn't get a single Game Over. Now, I'm getting them left and right, like I did when I first played the game. This confirms in my mind that the people who claimed the game was so easy they never got a Game Over must have over-leveled their characters. It's not like this is happening because I'm being careless, either.

When I beat the Mondo Mole (boss of the 2nd Sanctuary Location), I just BARELY got by. I had no healing items or magic power left. Paula was dead. And I only had about 11 hit points left. If the mole had hit me one more time, I would've gotten a Game Over. I did "Game Over" on the first boss, the Titanic Ant, because I used a poor strategy. My level may have been one too low, also, but I think it's possible I could've beat him at that level had I used my PSI attack on him right away to wipe out the Antoids behind him.

Here's something else that was really strange - when deciding what file to delete, I checked the first one. Ness was at Level 94 in that file, but the Fire Spring, not to mention the last few areas of the game, had not yet been completed. I don't ever recall playing all the way to the Fire Spring then quitting. Why the heck would I do that?? Yet, I must have because no one else has ever played my Earthbound game...




CodieKitty
Kitten Pokemon
(7/11/04 7:25 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I remember the first time I beat Lashiec in Phantasy Star IV, I BARELY got by him. Everybody but Chaz was dead, and he had about 40 HP left. I also only had the TP to throw a Githu, or a Nares. The Nares would have have restored Chaz's HP high enough, but Lashiec would have knocked it all off again. So, I threw the Githu... and almost jumped when Lashiec got wiped out.

Even if you level all five character to 40, that guy is a serious pain in the ass.

Of course, if you had Raja, you could smash him. I guess that's why the game disallowed you use of him.

To be honest, I was disappointed by the Lashiec fight. He has a normal background as well as a normal dying animation. Yes he's the most difficult thing in the game, and Zio and Darkfalz all have unique backgrounds and death animations. Besides... I kind of liked Lashiec...




CodieKitty
Kitten Pokemon
(7/11/04 11:49 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I played some Final Fantasy IV, and I can honestly say I do not have a CLUE what I'm supposed to do now.

I just handed over the Earth Crystal, got the magma key, and now I've forgotten what Cid said.

I somehow have Silveria stuck in my head. But I've searched the town left and right, watched the pig/frog/midgit dance about five times, and while I found a nice sum of cash, I'm no closer to figuring out. Although I noticed a cave to the close southeast that can be accessed if I had the hovercraft. I know where the hovercraft is... but I don't know how to get it over there... or if that's even where I need to go.

The airship won't land there, and neither will a black chocobo.

For about an hour, I wandered around thinking "If this were real, these guys would not have people to ask questions to... then again, these guys didn't take a week out of their quest to save a trio of vikings from an evil alien."

Could somebody at least tell me what town I'm supposed to go to? If it is Silveria, could somebody tell me what I'm supposed to do here?

Edit: HOO BOY, how did I leave that sentence unfinished?




CLOUDBOND007
Dragon Warrior
(7/11/04 11:58 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I think you have to go to that town with a strange well in it, and use the Magma Key there. I forget what the town is, but I'm pretty sure it's south of Baron, on an island with a Volcano/Mountain thing.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/12/04 12:06 am)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

god damn it
I almost beat Lu Bu in Samurai Warriors.
He had less than 25% health left and he did his Charge 6.
I was obilerated by his multiple swings then quakestomp.
......
He's a secret boss in the Abyys challange castle...beating him gets you 5 special items.
....
He has his DW4 looks, VA and moveset, except his C1 is his taunt, which was his C1 in DW3...erh yeah.
....
There goes an hour down the drain.
Dramatic fight though.
We'd have a weapon clash like every third attack.....
aaahh well




Flying Omelette
Sleeping Demon
Administrator
(7/12/04 12:27 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

I checked out my previous Alundra 2 files. Damn, NO WONDER I had such a hard time beating Mephisto on Normal! I only had the Level 1 Attack and Defense rings. And I was also missing the Valar Shield. On that file, I stupidly used my Dart Game points to buy the elemental ring upgrades, which are completely and totally useless. I should have saved up for the Vita Stone instead. Maybe I was too intimidated by the 30,000 price tag to bother, but it didn't really take that long to build up that much. I was also missing one Life Container and one Magic Container.

On my other Easy file, I also only had the Level 1 Attack and Defense rings. And I didn't have the Valar Shield or the Adamant Shield (though I had the Adamant Shield on my Normal file). So, apparently, I had never gotten the level 2 rings or the Valar Shield before, either. Those items must have been what made Mephisto significantly easier.

As for Earthbound, I returned to Threed after beating Master Belch and the Trillionage Sprout in Saturn Valley, and then I proceeded to the Dusty Dunes Desert traffic jam.

This reminds me of something. Although I have a ways to go before I have to do this part, there is one part of Earthbound I absolutely do not like - that Monkey Maze in the desert.

I did level up a bit in Belch's Factory by fighting the Foppys, but I don't want to level up too much. The game is far more exciting when you aren't overpowering the enemies. I like feeling that the danger of losing is real.




CLOUDBOND007
Dragon Warrior
(7/13/04 9:59 pm)
Reply
Panzer Dragoon Orta

I tried stage 2 of Panzer Dragoon Orta, but I wasn't able to beat the stage. A few things...

First, you don't start out at full health... I guess it carries over from the previous level. You should be able to restore some of it with one of the berserk attacks, but I've not had success with that yet.

Second, the stage is fairly tough, but not impossible. The boss is a challenging one though, and unlike stage 1, you have to replay the entire level if you don't beat it.

The boss is basically two giant creatures that fly at you doing damage, and also fire lots of small energy weapon things at you. I'm really having trouble with not taking damage. These guys take up so much space onscreen that I can't figure out how to avoid them yet. Maybe something to do with glide?

Also, it's tough to shoot down or avoid all of the energy weapon things without the less powerful dragon form. Meaning it takes forever to damage the boss that way. And switching between them quickly can be tough for me. Maybe there's some sign that it's about to fire that I can use to get ready.




Flying Omelette
Sleeping Demon
Administrator
Posts: 8175
(7/13/04 10:10 pm)
Reply
Re: Panzer Dragoon Orta

I've noticed a slight problem with Earthbound's power balance system. After awhile, Ness starts to become significantly stronger than the enemies, while Paula and Jeff always stay about even or below the power level of the enemies. This means it's easy to keep Ness alive, but Paula and Jeff are constantly going down. Then I have to walk all the way to the Hospital to revive one (or both) of them. Leveling them up could solve this problem, but then Ness will get over-leveled, and the challenge of the game will fade away.

I think, at this point, it's a minor issue. The game does get much tougher later on, so even a powered-up Ness will be given a run for his money. (And I'm about to lose Paula soon, which is a part that always worries me.) An easy way the programmers could have gotten around this, though, would have been to have Paula and Jeff join you at a specific level relative to the area of the game, instead of starting them out at Level 1. Starting them at Level 1 means that Ness is always going to be somewhere between 10-15 levels higher than they are.




cuttersDCut
He don't say nothin'
He just keeps meltin'
Posts: 288
(7/13/04 11:59 pm)
Reply
Re: Panzer Dragoon Orta

Wow, Bomber, I used to have Olivia in my town too, I hate her. Friga also resides in my town.

As for my own game progress:

In Marvel vs. Capcom 2, I'm just unlocking stuff, beating Abyss, etc.

In Mega Man Anniversary Collection, I have beaten three bosses in MM1, one in MM2, three in MM3, and one in MM8. Good collection disc.




Bomberguy221
Hit and away is my style!
Posts: 747
(7/14/04 12:29 am)
Reply
Olivia: I lost Mint to her!

I had her in my "test" town during the Punch-Out craze. I feared the day she'd actually move into Sheridan. I hope she makes a hasty retreat and doesn't go into that "Queenie" phase where she stays longer than just about anyone else.

As far as other progress goes (since I only play AC every ten days or so), I started my second year in Ch. 2 of Harvest Moon: AWL. I've grown a lot of hybrids, including the Berryto and Cabber. I'm pretty much friends with everyone in my town now.




Magnus CROWE
Snooze Alarm
Posts: 471
(7/14/04 10:51 am)
Reply
Re: Panzer Dragoon Orta

I've only made it as far as Level 3 in Ninja Crusaders. If you die, you get sent all the way back to the beginning of the level. Was it the intention of the designers to make an even harder ninja sidescroller than Ninja Gaiden?




James FP
Schmendrick's Nose
Moderator
Posts: 831
(7/14/04 1:37 pm)
Reply
Re: Panzer Dragoon Orta

I'm at Hagudo Town in Paladin's Quest. It's a town that was being swallowed up by lava. So I went through the mines and got the dancers to dance for the Hagudo Tavern piano player, who then agreed to play the Godom Lullaby (hmm...I actually liked that first Tavern music better, but oh well). Anyway, Smash now agrees to help stop the damn lava!

Wow! Gotta love that! He'd rather be swallowed up by lava than bother to help you unless he can hear a stupid song!

Round up the pizza delivery boys... We're going in!!




CodieKitty
Kitten Pokemon
Posts: 1123
(7/14/04 4:40 pm)
Reply
Re: Panzer Dragoon Orta

I've been playing a buttload of Final Fantasy IV lately. In a couple days, I've gone from where I was stuck before (just got the Magma key, didn't know what to do next) to the path to the moon's core.

I obtained Excalibut as well as defeated Ashura (SWEET CHERRIES, I was swearing until I realized a fun little something that happened with recovery spells when I, for some reason, cast Wall on Rydia. After Walling her, I crushed her), Levitan (or however you spell it. I just barely beat him with only Rydia and... one other person, don't remember who standing), and Bahamut (he handed it to me on a silver plate when I first battled him. But once Rydia learned Nuke and Rosa learned White...). Where is Odin? I remember somebody saying "The spirit of Odin sleeps under Baron", but all I can find under Baron is that waterway.

Aside from Odin, there any other Callable Monsters I have left to go beat up? I got the six Rydia came with, as well as Ashura, Levitan, and Bahamut.

I certain I'm overleveled. My Cecil is at Lv. 60, I believe my Kain is too, and everybody else is only a few levels behind. Plus, in FO's screenshot in her 100 Favorite Games thing, everybody has much less HP than all of my guys have (I think my Cecil has 4,300-ish HP). Plus, I have not fought a Behemoth in the Crystal Room background yet (only in that "Crystally Cave" area). Although I still JUST BARELY defeated that boss that casts Count on your party when you try to get the White Lance in the moon (Edge attacked after Rosa collapsed).




CLOUDBOND007
Dragon Warrior
Posts: 618
(7/14/04 4:50 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

"Where is Odin?"

He's in the castle basement area. I think it's a basement, anyway. You have to actually enter the castle, then go through a series of doors and stairs until you reach it.

The starting point, after entering the main part of the castle, should be on the right side. But even if I'm wrong, you'd find it easily enough just exploring the whole place.




CLOUDBOND007
Dragon Warrior
Posts: 619
(7/14/04 4:56 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Did you go through the Sylvan Cave in the underworld? You get to meet one of your old party members again, and acquire a new summon, I think.




CodieKitty
Kitten Pokemon
Posts: 1126
(7/14/04 5:04 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

The one with the Fairy things? I did (twice, in fact), but Yang was still unconscious. Well, he was conscious again when the Bab-il giant came, so maybe I should go back now...




CLOUDBOND007
Dragon Warrior
Posts: 620
(7/14/04 5:15 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Yeah, I can't remember the exact process you have to go through. But you can talk to him eventually. I'm only mentioning it for the purpose of completion. The summon you get out of all this, from what I remember, wasn't useful enough to bother using anyway.




CRAWLand1000
The Fuzzy Physicist
Administrator
Posts: 1853
(7/14/04 5:17 pm)
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I LOVE FO!

You're definitely overleveled. The majority of the times I've beaten the game, Rydia didn't learn Nuke ever. And I have never learned it before the final dungeon was accessible.




CodieKitty
Kitten Pokemon
Posts: 1127
(7/14/04 5:43 pm)
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Re: I LOVE FO!

I don't wander around dungeons on Character Pumping Sprees (every time I enter a dungeon, I always have completing it on my mind), but I think I can thank my stubborness to run unless I either know I'm going to die if I keep fighting or if I just happen to not be in the mood to battle (I'll even beat up enemies that barely drop EXP if they get in my way and I'm in a bloodthirsty mood, which 98% of the time I am), refusal to use Exit (actually, up until the moon dungeon, it never worked when I used it for some reason), and tendency to use recovery spells instead of items. Basically it goes something like:

"Time for me to go defeat Rubicant!"

~Half an hour later~

"Well, poop, now I don't have enough MP to reach Rubicant."

-I walk out of the dungeon, fighting everything along the way-

~Half an hour later~

-I rest up, then return to the dungeon. Start from Step one and repeat twice-




Flying Omelette
Sleeping Demon
Administrator
Posts: 8178
(7/15/04 12:22 am)
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Re: I LOVE FO!

I'm trying to get through the Fourside Sewer to Magnet Hill right now in Earthbound. I finally have Poo.

When I first played this game, the part where I truly got overwhelmed is when Onett becomes infested. I can see now that, despite Ness being way more powerful than the other three party members, if I continue at the current rate of growth, that part's going to be really difficult again (though I have a long ways to go before I get there.)

I guess that leaves me with a choice...If I go for the Sword of Kings, fighting the Starmen will most likely level me up beyond what is necessary to be at that point in the game. However, you only have that one chance to get it. The enemies disappear from Stonehenge after the boss is defeated. So, I have to make a choice if I want to try for it or not...

I am somewhat amazed by just how quickly I made it to this point in the game. After only two nights of playing, I had already made it to Fourside. I remember how long it took me to get that far the first time I played. I also remember spending an entire weekend afternoon trying to figure out Moonside. I got past that very quickly tonight.

However, I still do not think this game is "too short" by any stretch of the definition. In fact, I think it's nice when you can go through a game more quickly on replays than what it took you the first time through. (A Link to the Past is a good example of that. It took me countless hours the first time, but now I can beat it in about 6 hours.)




CodieKitty
Kitten Pokemon
Posts: 1130
(7/15/04 12:44 pm)
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Re: I LOVE FO!

I finished Final Fantasy IV last night. I didn't have much trouble with Zeromus, but I can probably thank my ridiculous overleveling for that (I think when I beat him, Cecil was at Lv. 63 or 64).

After I watched the ending, I unhooked my SNES, hooked in my Saturn, and left to go watch Jay Leno. I'm not sure what I'm going to play now.




Kairobi King
Eldean Rebel
Posts: 529
(7/15/04 3:31 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I've made it to a Caveman boss in EVO, but I have no clue how to beat him. He immediately whacks me with a baseball bat and I go flying off the screen and back onto the world map. Too bad you don't appear to get projectiles in this game....




Flying Omelette
Sleeping Demon
Administrator
Posts: 8181
(7/15/04 8:52 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I'm up to the Cave of the Pink Cloud in Earthbound.

Here's something else strange about this playthrough...I got all the way to the part where you're in the Gold Mine with the five mole bosses before Ness ever got homesick. But then I got homesick twice in a row in that dungeon.

I wonder what factor(s) exactly determine when Ness gets homesick.




CodieKitty
Kitten Pokemon
Posts: 1137
(7/15/04 10:27 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I remember two things seriously irritating me about Ness:

1) I didn't realize you could cure Homesickness just by calling your mother on the phone. So, here I was in the zombie infested Threed, Ness totally incompitent, my not wondering what he was doing. However, I don't remember doing the entire Threed-Saturn Valley-Master Belch event. If I recall correctly, it goes away when Ness is knocked out, then revived.

2) That damn Casey Bat. For the longest time, Ness was missing everything, and I wanted to yell "You expect to save the world when you can't even hit the trailer of a parked semi?" Then when I obtained that bat you find in Magicant and found it had higher attack than the Casey Bat, so I equipped it. When I sold the Casey Bat, I think I got $5 for it.

That point of no return at the end almost made me say the F-word. Especially when I went there with no Multi-Bottle Rockets, saved after I got to Giygas' cave, thought I could own the fight with them, so I reset after I defeated Pokey REPLAYED THE WHOLE DAMN GAME only to find out the Multi-Bottle Rockets don't even affect Giygas...

As for what I'm doing, I put Shining the Holy Ark into my Saturn. I finished that tunnel between the cemetary and that castle with almost no strength left (barely any HP, little MP, no healing herbs not that it helped that I entered with two). I rested in the Castle Town pub, then when I left the pub, I witness an evil witch attacking a puppy! Yes, an innocent puppy dog! She hit it with this bat thing, and the poor thing fell over totally limp. Well, of course nobody but me cared. And during the events that happened after the attack, I was practically yelling "Would you guys finish up so we can check on the puppy?!" Thankfully, he was okay and back to his sitting, yappy self.

Pointless Comment I Feel Like Saying:

I think I know why it's so hard for me to stay focused on one game most of the time: First, my incredible scatterbrainess. Second, I don't like to leave games in their systems when I'm not using them. The guy could have been full of baloney, but somebody said it hurts the console when you leave the game in it. Even though I'm not that paranoid about the controllers, I am about the systems, so I always take the games out when night comes. But when I decide to play something, I've got a mess of things saying "Hey, stick me in!" If there's already a game in the console, I've got the problem of what to put in it solved.

Does anybody know if what that guy said about leaving games in the system harming it is true?




Flying Omelette
Sleeping Demon
Administrator
Posts: 8182
(7/15/04 11:07 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

The Casey Bat is a joke item. There's an old poem about how Casey struck out. I guess if you weren't familiar with that poem, you may not realize it was a joke item. But it's always a good idea to check the hit ratio of any new weapon before equipping it.

Here's the entire Casey at the Bat poem:

The Outlook wasn't brilliant for the Mudville nine that day:
The score stood four to two, with but one inning more to play.
And then when Cooney died at first, and Barrows did the same,
A sickly silence fell upon the patrons of the game.

A straggling few got up to go in deep despair. The rest
Clung to that hope which springs eternal in the human breast;
They thought, if only Casey could get but a whack at that -
We'd pit up even money, now, with Casey at the bat.

But Flynn preceded Casey, as did also Jimmy Blake,
And the former was a lulu and the latter was a cake;
So upon that stricken multitude grim melancholy sat,
For there seemed but little chance of Casey's getting to the bat.

But Flynn let drive a single, to the wonderment of all,
And Blake, the much despis-ed, tore the cover off the ball;
And when the dust had lifted, and the men saw what had occurred,
There was Johnny safe at second and Flynn a-hugging third.

Then from 5,000 throats and more there rose a lusty yell;
It rumbled through the valley, it rattled in the dell;
It knocked upon the mountain and recoiled upon the flat,
For Casey, mighty Casey, was advancing to the bat.

There was ease in Casey's manner as he stepped into his place;
There was pride in Casey's bearing and a smile on Casey's face.
And when, responding to the cheers, he lightly doffed his hat,
No stranger in the crowd could doubt 'twas Casey at the bat.

Ten thousand eyes were on him as he rubbed his hands with dirt;
Five thousand tongues applauded when he wiped them on his shirt.
Then while the writhing pitcher ground the ball into his hip,
Defiance gleamed in Casey's eye, a sneer curled Casey's lip.

And now the leather-covered sphere came hurtling through the air,
And Casey stood a-watching it in haughty grandeur there.
Close by the sturdy batsman the ball unheeded sped-
"That ain't my style," said Casey. "Strike one," the umpire said.

From the benches, black with people, there went up a muffled roar,
Like the beating of the storm-waves on a stern and distant shore.
"Kill him! Kill the umpire!" shouted someone on the stand;
And its likely they'd a-killed him had not Casey raised his hand.

With a smile of Christian charity great Casey's visage shown;
He stilled the rising tumult; he bade the game go on;
He signaled to the pitcher, and once more the spheroid flew;
But Casey still ignored it, and the umpire said, "Strike two."

"Fraud!" cried the maddened thousands, and echo answered fraud;
But one scornful look from Casey and the audience was awed.
They saw his face grow stern and cold, they saw his muscles strain,
And they knew that Casey wouldn't let that ball go by again.

The sneer is gone from Casey's lip, his teeth are clenched in hate;
He pounds with cruel violence his bat upon the plate.
And now the pitcher holds the ball, and now he lets it go,
And now the air is shattered by the force of Casey's blow.

Oh, somewhere in this favored land the sun is shining bright;
The band is playing somewhere, and somewhere hearts are light,
And somewhere men are laughing, and somewhere children shout;
But there is no joy in Mudville - mighty Casey has struck out.


I'm now at the Deep Darkness. EarthBound has a lot of subtle psychological stuff in it, but here's something I never noticed before: The hieroglyphics on the walls of the pyramid appear to say "GAME OVER". And once I saw it that way, I suddenly saw "GAME OVER" written everywhere all over the walls. Kind of disturbing...

Then there's Moonside...strange how the Monotoli building is the only one that's not in the correct spot in relation to where it is in Fourside, and it's also the only building that isn't blinking...




CodieKitty
Kitten Pokemon
Posts: 1138
(7/15/04 11:42 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

Yeah, I eventually realized it wasn't a real weapon. I just didn't realize it in time to avoid a serious headache.

Eternal Darkness has a lot of psychological stuff. Of course, that's intentional. However, even before I starting running into bleeding walls and the eyeballs in the paintings looking at me, one thing always unnerved me into turning the game off... THE LOADING SCREEN. That loudening one-note music piece that plays whenever you see this doesn't help.




CLOUDBOND007
Dragon Warrior
Posts: 626
(7/16/04 1:01 am)
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Panzer Dragoon Orta... easy mode.

Yeah, contradicting what I said earlier, I decided to start playing Panzer Dragoon Orta on easy mode. Even though I've played Panzer Dragoon Zwei, I had a lot of trouble adjusting to the gameplay style again. The game's not long anyway, from what I've heard, so playing through on all three difficulties will only add more play time. I've heard you have to play for 20 hours to unlock all the extra features, anyway.

Anyway, Stage 1 on easy mode played out pretty much the same way. It was less confusing since I went through the stage already. I noticed the boss took more damage and enemy attacks didn't seem to drain my health as much.

Stage 2 was also generally easier. I noticed that this is a stage with two different routes you can take at a certain point, but both take you to the same part of the stage pretty quickly. The boss was much easier this time, partly because of the easy mode, and partly because I learned how to avoid one of it's attacks. You simply have to glide away from it. This didn't occur to me because you're facing the boss at the time, and I was thinking that a speed boost would only take you closer to it. But the dragon itself is facing away, so even though you're looking at the boss, the speed boost takes you farther away, and out of range of it's attack.

There was actually another boss after this, but it was even simpler. The only trick to it is that you have to glide around it to find the weak spot before attacking.

Stage 3 was interesting, but not as exciting overall as the first two stages. There were fewer enemies, but they were a little more powerful overall. This also had two boss battles, one against a group of people who later become your allies. And then against an ancient trap or something at the end of the stage. You had to glide around to this one's weak point too, but he moved around more making it a little harder to do. It seemed you could damage him without gliding, but only a little bit.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/16/04 3:08 am)
Reply
Re: Panzer Dragoon Orta... easy mode.

Finnaly finished Crimson Sea 2. The last boss was a total joke.
He only had one attack that does any "good" damage.
I got a 450+ combo on him.
I beat him in less than 3 minutes.
The stage had a lot of strong enemies, but, you could just run past 2/3s of them....and I did.




James FP
Schmendrick's Nose
Moderator
(7/16/04 9:39 am)
Reply
Re: Panzer Dragoon Orta... easy mode.

I'm at Jurayn in Paladin's Quest. I'm trying to complete this quest for the Mayor in the Jurayn Temple, but the enemies in here are quite strong. I got Sophie's Crown powered-up and I recruited Zuran and Dan into my party.




DEATHAMSTER
O Solo Mio
(7/16/04 1:12 pm)
Reply
Re: Panzer Dragoon Orta... easy mode.

I'm up to the boss of Contra III that you have to defeat while hanging onto guided missiles. Heh. Does anyone else but me think that one mini-boss is a total homage to Bionic Commando?




CLOUDBOND007
Dragon Warrior
(7/16/04 5:34 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Finished Missions 4 and 5 of Panzer Dragoon Orta on easy mode. This is a fun game, but sometimes it feels like you just don't have enough control.

Anyway, Mission 4 had this huge fleet of ships (something like Skies of Arcadia) that you had to fight. Late in the stage is a tricky statue type boss, also remining me of Skies. It had a laser attack and everything. You have to fly around to the top of it to hit a bunch of targets, dodging lots of small, fast weapons in the process.

This makes him vulnerable, so you have to fly around to the front and attack. Then, he starts using the laser attack and starts firing large boulder-like weapons at you at close range. Eventually, you have to fly back and take out the targets to keep him vulnerable to your attacks.

After this, you have to go up against a bunch of dragonmare riders. This wasn't that hard, but there sure were a lot of them. Might be challenging on the other settings.

Mission 5 had the dragon on foot for most of the battle. It was something new for the game, and worked pretty well. You couldn't switch forms or anything, but you were still able to target a lot of enemies at once. Pretty straightforward stage. The boss was really time consuming, though. It was a creature that had so many different kinds of attacks. At first, you just keep firing at it and dodging missiles. But then, the dragon starts flying again and the battle gets much tougher. You have to start circling around, dodging different attacks, and hitting specific targets.

I saved and quit after this level was over. I unlocked some new stuff, including bonus missions that I plan to play once I'm done with the man game.




LEGOairship
Stay Away From Me
(7/16/04 6:53 pm)
Reply
Re: Game Progress Topic 43,261 (also known as #7)

Finally 80/50 in Ragnarok Online. I quit.

Final Stats:

55+10 str
85+5 agi
1+10 vit
1+0 int
30+6 dex
30+4 luk

40 crit
196 flee

New headgear includes +4 Western Grace.




Flying Omelette
Sleeping Demon
Administrator
(7/16/04 7:27 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

One thing I remember about Paladin's Quest is that the first part of the game doesn't really have a coherent plot. It's just a bunch of unrelated quests, and it doesn't start focusing on the main story until you reach the southern hemisphere (Saskuot). That's why I say I quit just when it was getting interesting.




Flying Omelette
Sleeping Demon
Administrator
(7/16/04 11:56 pm)
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Re: Game Progress Topic 43,261 (also known as #7)

I just finished Earthbound. That game always leaves me feeling uplifted in the end.

I think the Magicant sequence is the most interesting part of the game, storywise. (Like Moonside, it also has a very unique and bizarre graphic style.) I love that whole idea of Ness dealing with all of those conflicts in his mind.

Also, those two times I got homesick in the Gold Mine were the only two times that happened in the entire game. (Of course, once you beat Magicant, it doesn't happen anymore at all.) I wonder if it's determined by how "well" you're playing the game...I kept losing Paula and Jeff a lot in there, and I wonder if that's what triggered it.

I also had another slightly weird thing occur...From time-to-time your father calls you on your portable phone to ask if you want to take a break. What was strange is that this happened in the epilogue past the credits, right after Ness jumps out of the bed.

It was nice to play two really great games back-to-back. (The other being Alundra 2, of course.)




CodieKitty
Kitten Pokemon
(7/17/04 10:05 am)
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Re: Game Progress Topic 43,261 (also known as #7)

And if you go hook up your GCN and Eternal Darkness, that should be three in a row with one of them new to you. :cat