Game Progress Topic Kappa

CLOUDBOND007
Posts: 9839
(02/27/08 6:45 PM)
     
I played 45 minutes of Blue Dragon and it wasn't too bad.

It plays very traditionally so far, which I like at the moment. It's really a blast from the past except for the visuals.

You see enemies before you fight them, so you can avoid or initiate a back attack. I think there's eventually a way to defeat weak enemies outside of combat. Combat itself is a simple turn based system except that you seem to mainly fight using your living shadows. This image illustrates the concept:

http://img.qj.net/uploads/articles_module/68256/blue_dragon_qjpreviewth.jpg

The graphics aren't anything mindblowing, but they're pleasant enough. It mostly achieves the look it's going for, which is anime in 3D. The worst aspect are the Toriyama designs being so unoriginal but I got used to the main character being Goku. Pretty much everything at all plot related does happen in a cutscene, but they're nicely done and the transition between those sequences and the playable parts is mostly seamless.

Voice acting is very mixed so far. It doesn't bother me much but I know people are going to be horribly annoyed by the main character's voice in particular. You can change it to the Japanese voices, but I can never stand doing that.



 

CLOUDBOND007      
Posts: 9839
(02/27/08 9:35 PM)
     
The class system is very much like FF5 and Tactics. If you (actually your shadow) stay as one class long enough, you start learning abilities for it. Then, when you change classes, you have a few slots open in which you can borrow abilities from previous classes. So you can have the black mage that can use low level white magic or an attacker that can cast black magic. It seems like it might be more versatile than those games because there's more than one slot. I just made a monk that could cast both black and white magic, for example.

There are monster fights in this game. If two enemies are nearby within your targeting area, and if those kinds of enemies dislike each other, they'll fight you and themselves. For example, I had a giant rat enemy that would spend each turn eating one of the bug-type enemies. Using this targeting system (which projects a circle around you while exploring to show it's effective range) you can battle one particular enemy or battle every nearby enemy in a multiple-round marathon fight.



 

CLOUDBOND007
Posts: 9839
(02/28/08 5:22 AM)
     
I put in a total of 3 hours today and I'm enjoying myself a lot more than I expected. Just cleared the ruins of an ancient hospital. The best part was making the ice and fire creatures fight until they were about dead, then finishing them off with weak attacks.



 

Captain Ladd Spencer      
Posts: 1459
(02/28/08 11:28 AM)
     
I'm to the trial inthe second case, the annoying detective flipped, and I'm to the part where the wiener guy is testifying that he's the thief.



 

Kairobi King      
Posts: 1108
(02/28/08 1:47 PM)

I've been playing Brandish and I got up to and beat the Rakshahsa boss. It's not a very good game (graphics are ugly as hell and some music is very good, but a lot of it is lame), but it's a little more interesting and challenging than the average adventure/RPG. Mapping is a pain in the butt because you're always facing up and the whole screen rotates instead of your character.



 

CLOUDBOND007
Posts: 9839
(02/28/08 6:45 PM)

the annoying detective flipped

Whenever he'd do that magnifying glass thing, it looked more like his eye was popping out.

The Simpsons game. It is so horrendously bad in every way. Let's never speak of it again.



 

da dick           
Posts: 1598
(02/28/08 7:51 PM)
     
Gens/MS Sound Recorder/AudioGrabber:
realise there's a wav dump feature in my Gens sega 16-bit emulator. used it to make longer mp3s of my favourite MUSHA tracks which are so 80s metal. highly addictive... and that langrisser theme.



 

Flying Omelette
Posts: 17126
(02/28/08 11:18 PM)
     
I finished the second dungeon (Tori) of Equinox. I'll have to begin work on the walkthrough and maps.

Oh, man, through the power of emulation, I figured out the reason for some of this game's graphic glitches...It's very difficult to explain without pictures, though, so I'll have to update that section of the Oddities...



 

CLOUDBOND007
Posts: 9839
(02/29/08 12:05 AM)
     
That sounds interesting.

In Blue Dragon, I got a fourth party member and found that I had to go through some cave to get to the Forest of the Dead. The cave's boss gave me a couple Game Overs. But there was a checkpoint right before, so I didn't have to do any backtracking. Right before the boss, if you don't walk past it, you'll find Fira (same idea as in Final Fantasy) so I made two characters into Black Mages and let the other two attack or heal as needed. The Fira just blew this thing away. It starts off with four heads and the fight gets easier as you knock each one out.

Now I'm at a village outside the evil forest.

Each major area of the game has a warp pillar, and at most point throughout the game, whether you're near a pillar or not, you can warp to any of the ones you've found. However, if you were to warp from the middle of a dungeon, you'd have to walk all the way back again unless that dungeon has it's own warp pillar.

A lot of the complaints about the game are that not much happens for the first dozen or so hours, but it seems like a lot of oldschool games in that way. You get sidetracked by all sorts of minor problems, like a village of sick people that I'm trying to help now. The game's main villain has been directly responsible for everything so far, so it's not entirely random.

http://www.cb007.com/images/nene.jpg

Nene might not seem like an interesting villain, but he's mysterious and cruel enough to be fun to hate. I don't know if he intended it just to get a response or if he really feels this way, but there's an early line of dialogue he has when asked why he would destroy the main character's village year after year.
"I just wanted to hear their screams."

This is a glitchy game, also. I had it freeze once completely and I couldn't even get the Xbox menu to work without powering down. The voices stopped working once. The music cut out completely another time. Both of those required restarts. Just now during that boss battle, there was this REALLY loud garbage type noise which I guess was a sound effect that glitched and came out wrong.



 

TaroSH           
Posts: 2047
(02/29/08 12:41 AM)
     
This morning I screwed around with my Sega CD, figured out how to disconnect the Genesis 1 that was attached to it and plug in my Genesis 2. It was actually fairly easy. Long, but easy. I got an AV cable for the Genesis 1 because the RF switch made a picture that was almost impossible to see, but I guess the Genesis 1 is mono only. The Genesis 2 has stereo. The AV cable wasn't a waste though, because it also works with the Master System.

Later in the day I fired up Earthworm Jim: Special Edition. I made it to the Intestinal Distress level (third to last, but second to last is just an Andy Asteroids bonus level) and had to turn it off because I had class coming up. But this one has a password system, so I can just pick up where I left off. It's identical to the PC version, but I don't have to play it with a keyboard. Most of the changes are trivial, some are annoying, and the Big Bruty stage, while pretty, isn't much.

I had forgotten just how gorgeous this game is, although they might have touched up the graphics in this version.

Man, the Tube Race was the bane of my childhood. Today I did it on my first try with 20 seconds left. Did they lengthen the time, or have I just gotten that good?



 

CLOUDBOND007      
Posts: 9839
(02/29/08 3:30 AM)
     
I ended up playing some more of the Simpsons game afterall. It got a little better, but it's only barely playable. Camera is awful, controls are so-so. Combat is really easy and boring beat-em-up button mashing. Gameplay generally involves platforming (tolerable if the camera behaves) and finding and hitting switches to get your partner through an area (not so fun).

The quality of the writing is that of a weak to mediocre episode of the series. The fully animated scenes look great, just like a regular TV episode. The in-game engine is really mixed. Sometimes it feels like you're in the cartoon and sometimes it feels like you're in a budget PS1 game.

It's really pathetic, but I think I'm mainly still playing it for the achievement points.



 

pOrn Sigma      
Posts: 806
(02/29/08 3:38 PM)
     
I made it to the beginning of the final mission and got about 2.3 million points on Metal Slug X.

I came within a hair of beating the fourth boss with most of the prisoners. I knew it was going to die soon so I got careless, took a missile, then when I respawned shot it about five times and it blew up. : (



 

TaroSH           
Posts: 2047
(02/29/08 9:57 PM)
     
So, I finished the trial, and started the Investigation. Then I hid a bump in the road - Larry and Adrian had Psyche-Locks, and I tried everything I could to get more evidence to break one of them. Then I had my big DURR-HURR moment and finished the investigation without much more trouble.



 

CLOUDBOND007
Posts: 9839
(02/29/08 11:58 PM)
     
I'm feeling pretty fed up with trying to play any games right now. I don't know if I've got a problem with my Xbox or if I'm having horrendous luck right now.

Playing the Simpsons game (or trying to) I kept getting a dirty disc error message when I'd try to start the next mission. I cleaned the disc and it doesn't look scratched, but it still doesn't work. No big loss, though, I've already said that the game isn't very good.

But what's really got me down is that I spent about 45 minutes if not longer in a Blue Dragon dungeon only to have the game completely freeze out of nowhere while I was walking around. I wasn't entering combat or changing areas. I was just walking, and then everything froze in place and I was done. There were no save points.

So I'm really at a loss as to what to do right now. I was enjoying this game quite a bit and I really have no way of knowing what the culprit is here. Since I've had it freeze twice in 6 hours without warning, and combined with the other issues I've had with this game, I'd have to rate it as effectively unplayable if it's not my console at fault. I don't have time to waste redoing hour long dungeons because of bad coding. But damn, I really like it.



 

CLOUDBOND007
Posts: 9839
(03/01/08 12:47 AM)
     
I asked for a replacement copy of the Simpsons disc. On Blue Dragon, I made a heroic run through that dungeon skipping everything and getting to the save point I never reached originally. Probably took less than 10 minutes, but I'll still have to go back for the treasures and experience points if I want to be truly caught up to where I was.

Update: I beat the boss of that area (Forest of the Dead) and was able to cure the sickness in that village. I now have to go through some mountain area or something. Still undecided about going back for treasures, but I'm leaning toward not bothering with that. The boss was pretty tough. He beat me the first time. He does this move where he summons a bunch of creatures that take forever to kill and heals himself while you're dealing with them. You can stop him by attacking the crown on his head for some reason, but every time I would do that, he would do this attack that would do severe damage to every character. Eventually I got lucky and he didn't do that for a couple of rounds. I did have to waste one of my rare healing items to pull through.



 

TWEETER911      
Posts: 4826
(03/01/08 4:05 AM)
     
Get ready for red ring of death....?



 

CLOUDBOND007
Posts: 9839
(03/01/08 4:09 AM)
     
I'm starting to think it was the games. The Simpsons had the disc read error on the same area every time, so I think that rules out the console for that. And the Blue Dragon discs aren't exactly in perfect shape, so it could be a combination of disc condition and game glitches. We'll see what happens. If the system does die, Mass Effect is probably what killed it.



 

da dick      
Posts: 1598
(03/01/08 9:26 AM)
     
dreamship surprise, period 1. a micheal bully herbig film.

HI HI HI...HI HI. SPACE TAXI...TO THE SKY.
HI HI HI...HI HI. SPACE TAXI...TO THE SKY.
HI HI HI...HI HI. SPACE TAXI...TO THE SKY...

nice CG too. wonder what's the production course.. was that "let's get it on", in that wet dream sequence?

(gonna google the youtube)



 

Crawl and 1OOO      
Posts: 10475
(03/01/08 9:51 AM)

You know, I was just reminded of another thing about Empire Strikes Back. Everyone always makes fun of that scene in Return of the Jedi where Admiral Ackbar says, "It's a trap!", but Princess Leia says the same thing in ESB.



 

Crawl and 1OOO
Posts: 10475
(03/01/08 4:18 PM)

I decided to start mapping the northern part of Hyrule in the Legend of Zelda, since, for some reason out of the blue, I lost Spectacle Rock! That never happened before. (I've also never made a map out of screenshots before)

I accidentally left my laptop power cord at work, though, so the power cut out part way through. Hopefully it's still okay.

I played a few minutes of Etrian Odyssey. I was a little annoyed when I accidentally marked a square on the map to try to get the hang of things and seemingly wasn't able to erase it. I also couldn't figure out how to drag a memo onto the map.



 

TaroSH      
Posts: 2047
(03/01/08 4:41 PM)
     
I finished the second case. Hoo boy, I hope they aren't all that long. Trial was decent, though.

So, I'm in the third case now, with somebody having impersonated Phoenix and lost a trial, the girl from the first case of PW2, and the beefy chef in a dress. And Phoenix lost the Magatama, but was still able to see the weird guy's Psyche-Lock. My hypothesis is (highlight) that it fused with him?



 

Crawl and 1OOO
Posts: 10475
(03/01/08 5:56 PM)
     
Okay, I restarted the game, and paid more attention to what the soldier says about mapping. There are separate commands for erasing squares and for erasing lines. And you can't annotate an empty square. You have to mark it as something else first. So, you could mark it as an "Event", and then annotate it.

I'm up to level 3 and have mapped a decent amount of the first floor (which is also the first mission).



 

TaroSH           
Posts: 2047
(03/01/08 7:52 PM)
     
I finally went and beat the Sega CD version of Earthworm Jim.

Holy crap, the Queen makes the most irritating noise when you shoot her, and you have to shoot her quite a few times.



 

TaroSH      
Posts: 2047
(03/01/08 9:52 PM)
     
I finished the Investigation.

TaroSH said:
My hypothesis is (highlight) that it fused with him?

I suck. : (



 

CLOUDBOND007
Posts: 9839
(03/01/08 10:27 PM)
     
I'm worse because I don't even remember that happening.



 

Crawl and 1OOO
Posts: 10475
(03/01/08 10:30 PM)
     
How can someone fuse in a courtroom game?

Or maybe I don't want to know.



 

TaroSH           
Posts: 2047
(03/01/08 10:34 PM)
     
Well, Phoenix Wright (the game) has a bunch of supernatural spirit-channeling stuff, so when Phoenix (the character) saw the Psyche-Lock (a bunch of chains and locks that appear around somebody who's hiding something) but couldn't find the magatama (the item that gives him the power to see said chains and locks) I thought he used it so much he "absorbed" it.



 

CLOUDBOND007
Posts: 9839
(03/01/08 10:45 PM)
     
I don't like the spirit channeling, especially when it's used excessively. One of the reasons I liked Apollo Justice and disliked some of the later parts of this game.



 

CLOUDBOND007
Posts: 9839
(03/02/08 2:58 AM)
     
I watched a Youtube semi-speed run of Shadowgate. I've never had the patience to finish it myself but I was glued to the screen watching some other guy play it.



 

Crawl and 1OOO
Posts: 10475
(03/02/08 10:38 AM)
     
I finished mapping the first floor. I got a few mini-missions in the town. The one to get a guy holy water was easy, and is finished. The others, I don't know. They're based on getting random enemy item drops. I have to get 7 soft pelts (I have 4 -- I probably sold others earlier for money), 5 hardwoods and 5 hard shells (I don't know how many I need -- I think you are allowed to sell those along the way), and probably other stuff, too.

I also found Spectacle Rock again. I can kind of see why I never missed it before, but why I could miss it this time. You don't have to go through a maze or anything to reach it, but it is kind of tucked out of the way.



 

Crawl and 1OOO
Posts: 10475
(03/02/08 12:09 PM)
     
I beat the first quest of The Legend of Zelda this morning. The first time I made it to Ganon, I had the silver arrows, but almost no life, no red ring, no compass, and no map. On my next try, I found the ring, compass and map. I still didn't explore about a quarter of the final dungeon. I was low on health when I made it to Ganon, but still beat him.

I missed one heart container.

Really, it seems like only stage 7 is easier, action-wise, than previous dungeons. And the final dungeon is much larger than any other.

Odd things:

The final dialogue calls you "Link" regardless of what your name is. Most Zelda games don't do this.

I didn't see Miyamoto's name in the end credits. ????? Wasn't this game his? His name isn't in the end credits of Zelda 2, either. I remember that distinctly.



 

Crawl and 1OOO
Posts: 10565
(03/02/08 1:53 PM)
     
Okay, I looked up Zelda's ending on VG Museum, and I'd guess "S. MIYAHON" is Shigeru Miyamoto.

"MIYAHON" also shows up in the credits for Zelda 2. So, he did play a role for that game, too! You learn something new everyday (or you learn that something you thought you learned before was wrong).



 

Crawl and 1OOO      
Posts: 10565
(03/02/08 5:38 PM)
     
I forgot a lot about the second quest. The first dungeon was where it was in the first quest, as I thought.

The second one, which is where I am now, is where you bought the blue ring in the first quest. I didn't know that that was where that staircase would take me until I arrived. Off the top of my head, I have no idea where dungeons 3, 4, etc., are. Or where the letter is.



 

Crawl and 1OOO      
Posts: 10565
(03/02/08 9:01 PM)
     
FO and I were talking about whether or not it was possible to get stuck in The Legend of Zelda. I can now definitively answer 'yes'. I made it to dungeon 7 early (it's under a bush, so you only need the blue candle, which you can get at any time). I went to a room just one or two to the right from the entrance, which was a one way door. The door might open if you killed all the enemies in the room. But there was one dark nut on the other side of a vertical strip of water. It's not possible to stab across the water to get the darknut, I didn't have the ladder to cross, I had no weapon to attack across, I didn't have full life to throw my sword, and after I killed the enemies on my side (which might have been dumb, but I didn't realize the implication at first) I couldn't even commit suicide. I had to use the reset code.

Anyway, before beating the second dungeon, I explored the overworld a little more, got 6 heart containers, got the White Sword and the Blue Ring. Later, I beat the second dungeon (this early, the boss was a Gleeok! And it had a Manhandla miniboss) and third (which didn't really have a boss! You can get the triforce without getting the heart container or beating a boss. You can get a heart container from three Dodongos earlier, but they are option, and they respawn after dying!)

I found levels 6 and 7 (and more or less remember where level 8 was from previous games), but don't remember where levels 4 and 5 are.



 

Captain Ladd Spencer
Posts: 1459
(03/02/08 9:08 PM)
     
Another game I haven't metioned my playing is Final Fantasy: Mystic Quest. It's decent, and the music is awesome. I relit the Water crystal while my DS was recharging.



 

CLOUDBOND007
Posts: 9907
(03/02/08 9:14 PM)
     
The battery on my DS is so weak that I always play it while it's charging. With the last Phoenix Wright games it would last maybe 2 or 3 hours and it's not even on the brightest setting. It's probably because I'll leave it unused for months at a time inbetween decent games. Batteries for it aren't much money but I haven't felt like going through the trouble.

I still have my old style blue DS, with a battery that's probably in even worse shape since it hasn't been used in probably over a year. I'd probably have to order one before I could try to sell it.



 

CLOUDBOND007
Posts: 9907
(05/21/00 3:04 PM)
     
I fired up Blue Dragon for a few minutes. I gained a level and saved at the start of the next dungeon. During the time I played, I had that thing happen where the music cuts out. It'll be nice to get to Disc 2 so I can see if this is a disc problem, system problem or coding problem. Disc 2 doesn't look to be in much different condition based on a visual analysis, though.



 

James FP      
Posts: 2890
(03/03/08 1:55 PM)
     
I solved the Magic Square Puzzle in the Hawkseye Hills dungeon of Might & Magic! Got me some experience points and gold although I was hoping for a little more than that. Anyway, I also played some Killer Instinct recently, trying to relearn combos with Jago and Fulgore. I used to be much better at this game back in the day. I'm not even really sure why I devoted so much time to it before.



 

Crawl and 1OOO
Posts: 10565
(03/03/08 1:58 PM)
     
FO loaded up a Killer Instinct ROM to take some screenshots for her music article, and I gave it a try. I was embarrassed by how much of that game that I forgot. I used to know tons of combos for at least Jago and Fulgore (and at least a decent number for most of the rest), but I forgot a lot of their details (like exactly what their linkers were).



 

James FP      
Posts: 2890
(03/03/08 2:06 PM)
     
I used to be pretty good with almost everyone except Spinal and Riptor. I never really learned those two. But my best three were Jago, Fulgore, and Orchid. I remember getting Killer Instinct Gold sometime after it came out and realizing that I didn't really like this game so much anymore. But maybe KI Gold just wasn't as good, though I don't know why since they're so similar. I'll bet the awkwardness of using an N64 controller to play a fighting game weighed into that, too.



 

TaroSH      
Posts: 2086
(03/03/08 6:43 PM)
     
I made it to the Level 4 boss of Metal Slug X on a quarter, and came so close to finally beating Stage 3 without dying - the boss killed me : (

I can practically do the first two stages blindfolded.



 

CLOUDBOND007      
Posts: 9907
(03/04/08 12:16 AM)
     
I love my new phone, I've never had one anywhere near that nice. Just gotta wait for the case I ordered before I take it to work.

I'm having hard iced tea, one of the rare alcoholic drinks I can actually stand. Neat, I think that makes a total of two.

The new Simspsons disc came today so maybe I'll mess around with that again. This disc is perfect so if anything goes wrong, my Xbox is fried.



 

TaroSH      
Posts: 2086
(03/04/08 1:05 AM)
     
I finished the trial in PW3 and started the second investigation. I cracked the computer woman's Psyche-lock, and tried to do the creepy girl's but either didn't have everything I needed or just couldn't figure out the first one. I'll try again tomorrow.

There was a 300 reference...

And over in Mystic Quest, I made it to the volcano.



 

CLOUDBOND007      
Posts: 9907
(03/04/08 2:18 AM)

There was a 300 reference...

I usually enjoy the way they put in some references, but this one seemed pretty lame to me.

Viola (the creepy girl) seemed like she could be really interesting at first but they never really went anywhere with it.

A while back, I found these funny image edits that illustrated Tigre's day in court impersonating Phoenix. Wish I could locate those again.



 

Captain Ladd Spencer      
Posts: 1459
(03/04/08 11:10 AM)
     
Her name's Violetta, actually.

I still have to get that bottle back from Gumshoe, although I've already figured out what it was.



 

CLOUDBOND007
Posts: 9907
(03/04/08 1:09 PM)

Her name's Violetta, actually.

I don't have the game anymore, but she's gotta be called Viola somewhere. I did a gamefaqs, court-records.net, and google search and Viola is used almost all the time. I did see one that said Viola/Violetta. Only thing I can think of is that Violetta is the official translation and Viola what they were calling her before the US version came out.

Edit: I figured it out. Not really a spoiler exactly, but you probably just haven't played far enough into the case to see her called that.
My "decisive evidence" (with spoilers)

http://youtube.com/watch?v=buSeQ-XhmpE



 

sethrashnoo      
Posts: 2450
(03/04/08 2:10 PM)
     
I completed the Ox Tank in Alundra 2. That bull boss was really difficult. I'm almost wondering if this game is going to be like Illusion of Gaia in that the first few bosses are the hardest ones and the last few are almost impossible to lose to.



 

da dick           
Posts: 1620
(03/04/08 8:52 PM)
     
der langrisser:
used level skip on my indie game and played the scenario where sonya suceeds in summoning chaos. chaos sucks. he/it seems to have the same spells and troops(arch demons) as gayleon/boser(w/alharzard equipped), but with crappier stats and troop bonus. what's worse/better is that he doesn't sit on a throne tile like the kaiser and gayleon, so my wario could kill him/it with just 1 hit. i don't know why i'm still come back to this game. the music annoys me and i almost fell alseep a couple of times when replaying it.


MW4:
i have to restart my elite game. lost way too much money in the earlier missions by employing the cheapest pilots and mecs, and using them as cannon fodder(most of them died with their mecs) while i did most of the work.

i can't finish the final missions in the 1st 3 worlds open to me without having enough money for heavy mecs. playing the solaris tournaments wasn't enough. solaris doesn't seem to open up the heavy-class tournies until i complete more missions.

this time i'm sticking to wolf's dragoon's strength by using only clan mecs. i'm starting to notice the difference in firepower between clan and IS mecs. clan mecs almost always have more weapon slots than an IS of the same weight.clans are also usually faster, so i'm 'using' less weight for engine upgrades(i like to keep the top speed at around 90kmph) and more on weapons. however i don't think i can afford to equip them all with clan weapons only. and since i'm playing with heat management on, clan weapons aren't always a better choice because of their higher heat emission(sp?).

if i still can't complete the 1st few worlds on elite with the wolfies, i'm starting yet another new game with the highlanders. never had any money problems with that sponsor, in my recruit game. highlanders seem to get paid at least a few hundred thousand c-bills more than other sponsers, per mission. don't remember if they get extra money for solaris. being forced to use more mostly non-clan stuff until late-game probably saved me lots of money too.
===

cloudboo's new facepic is setting off my gaydar alarm.



 

Flying Omelette
Posts: 17203
(03/04/08 8:56 PM)

sethrashnoo wrote: I completed the Ox Tank in Alundra 2. That bull boss was really difficult. I'm almost wondering if this game is going to be like Illusion of Gaia in that the first few bosses are the hardest ones and the last few are almost impossible to lose to.

The bull is one of the harder ones, but trust me, you've got plenty of challenges ahead of yourself.



 

CLOUDBOND007
Posts: 9907
(03/04/08 10:37 PM)
     
I've cleared a few more Simpsons levels since I got the game back. One has Marge leading a bloodthirsty mob to stop the violent Grand Theft Scratchy, one took place in a videogame parody world (it wasn't funny), and the one I'm in now is about stopping an alien invasion led by Kang and Kudos. It's weird how this game has Comic Book Guy pop up and make fun of videogame cliches like hitting switches and breaking crates. But then the game uses those things in the same predictable old ways.

In Blue Dragon, I made it back to the town you start in to find it quite different. I lost twice to a boss named Mad Eye. He's basically invulnerable as he summons three waves of increasingly powerful skeleton enemies for you to fight. While you're doing that, he's casting some fairly potent attack spells. What got me on those first two attempts (and didn't occur on the third) was that he used a spell called Tempest that was strong enough to kill the entire party even at max HP. Once the skeletons are gone, he only takes three hits to kill, and since he didn't cast Tempest, I was fine.



 

CLOUDBOND007
Posts: 9907
(03/04/08 11:04 PM)
     
Wikipedia regarding Miyamoto:

In early U.S. releases of a few Mario games, he was sometimes credited as "Miyahon", a mistranscription of the kanji in his name (? - which can be read as either hon or moto). The misread surname was Miyamoto's development nickname in the 1980s (having a nickname was a common practice among Japanese game developers at the time).

That's a little confusing, though. If it was his nickname, then maybe it wasn't a mistranslation. Or did he find out about the mistranslation and then take it as a nickname because of that?

Edit: I watched A Scanner Darkly. I lowered my expectations after reading some negative reviews and found it to be fairly interesting. I'm pretty sure that the visual style worked to the movie's benefit.



 

CLOUDBOND007      
Posts: 9907
(03/06/08 12:14 AM)
     
I bought my first ever cell phone game because I was curious as to how it worked. I ended up with Burgertime Delight which features the full original NES/Arcade version and an updated one with new levels, enemies, traps, and powerups. The controls are iffy as you might imagine, but there are different difficulty options to compensate. This could be really neat for my lunch breaks.

http://www.cb007.com/images/btimedelight.JPG
http://www.cb007.com/images/btimedelight2.JPG



 

Crawl and 1OOO      
Posts: 10565
(03/06/08 10:19 AM)
     
Completely out of the blue, I found my disc with the demo of Shadow of the Colossus on it. Will I play it? Maybe.



 

CLOUDBOND007
Posts: 9907
(03/06/08 1:47 PM)
     
You dare not play it. Not even to review it fairly. Understand, Crawl, you would use play this game from a desire to do good... But through you, it would wield a power too great and terrible to imagine.

In Blue Dragon, I made it through the valley of murals (where the murals are alive and attack you) to the town of murals where the murals are laid back and tell you stories. After some more glitches, I tried polishing the disc with toothpaste because the internet said to. So far so good.



 

CLOUDBOND007      
Posts: 9907
(03/06/08 7:56 PM)
     
Finished the second part of the Valley of Murals and ended up in a mission to protect a caravan. Mostly did a pretty good job although it did take some damage. I think there's an achievement point for perfection, but I'm not that obsessive. Most of the achievements in this game are lousy boring ones like getting to level 99, anyway.

Before the caravan, there was a Dullahan boss. I correctly interpreted that the hint to knock him off his feet meant to use Ground magic, which ends up lowering his attack power. After that, he was a pushover.

While on the escort mission, there are these tiger enemies that are intimidating at first until you realize that their ability to kill you in one hit is not as scary as it first seems. You usually fight two at a time and after the first round, half of your party will be dead. But before they evem take another turn, you have an eternity to get yourself recovered and clobber both of them. The boss fight of this area was a party of five of these tigers, but a fifth party member joins the group. After the first round, only one character was a live, but I again made short work of them after that because of how slow they are.

So now I'm at Jibral Castle Town and the story might be picking up a little bit. After the intro, it had been mostly dungeon crawling with only a little story. Hopefully that's about to change. I'm still glitch free after the toothpaste scrub. Hope that continues long enough to get me off of this disc and on to the next.



 

Crawl and 1OOO      
Posts: 10565
(03/06/08 11:24 PM)
     
I watched The Terminator with my brother (he never saw it before), and about half of Terminator 2, theatrical version from the Extreme Edition set (and holy crap was that a pain in the ass to deal with). FO was doing something else at first, but then seemed to get interested in T2. I might post more about it later.



 

Flying Omelette      
Posts: 17203
(03/06/08 11:36 PM)
     
Well, I don't know what else you wanted me to do.



 

CLOUDBOND007
Posts: 9907
(03/07/08 1:01 AM)
     
That's funny, T2 was on TV tonight. I just finished the first disc of Blue Dragon. The dungeon was a tiny bit tedious, but there were some decently challenging bosses and lots of fun story and action sequences. It's been a long time since I could say I finished the first disc of something. It's a nice little milestone event even though it's hard to say how long each disc might be.



 

pOrn Sigma      
Posts: 806
(03/07/08 2:57 PM)

I finally beat the third level of Metal Slug X without dying, but had done something stupid and gotten myself killed by the first boss : (



 

pOrn Sigma      
Posts: 806
(03/07/08 4:17 PM)
     
I got through the first three stages without dying. Then I made it to that beefy guy with the machine gun in the final level.

I got 4th place on the Top 10, with about 2.5 or .6 million points.



 

TaroSH           
Posts: 2086
(03/07/08 11:37 PM)
     
I finished the third case of Phoenix Wright 3.

Hahaha, the conclusion to that trial was awesome.

Y'know, there's been two times I used the right piece of evidence for the wrong reason. Minor gameplay spoilers, so I'll black it out:

The first was when I was debunking a blackmail letter that mentioned a red diamond the addressee received "the other day". I used a newspaper clipping that I thought would work because it didn't show Luke wearing his red diamond ring, but it worked because it depicted a blue diamond. The second was when the transvestite mentioned putting up a mirror down the middle of the restaurant, and I used the Crime Photo because I thought it couldn't have been shot at that angle if there was a mirror there. Well, it was correct because it showed a picture of a vase, but the guy the transvestite was testifying against broke the fase at his table. Although now I realize it was taken by the police, allegedly after he moved the mirror.



 

CLOUDBOND007
Posts: 9907
(03/07/08 11:40 PM)
     
Congrats. As for the rest of the game, hope you find Dahlia interesting.



 

TaroSH           
Posts: 2086
(03/08/08 12:15 AM)
     
I forgot to mention the Scooby-Doo reference.

Given how way off base I was about the magatama, I'll be more surprised if I'm right than wrong, but I'm guessing Godot is (highlight) Maya's boyfriend that was killed when Dahlia poisoned his coffee, and was somehow resurrected.



 

CLOUDBOND007
Posts: 9907
(03/08/08 12:41 AM)
     
Think you mean Mia's boyfriend. :)

On a side note, it looks like all the smilies died except for that one.



 

Crawl and 1OOO
Posts: 10565
(03/08/08 12:43 AM)
     
FO's site is down.



 

CLOUDBOND007
Posts: 9907
(03/08/08 1:24 AM)
     
Since I started playing it on my cell phone, I've become a little obsessed with Burgertime. I've been working on the NES version a lot today. Funny story is that apparently, all through the time my mom was pregnant with me, my dad was a complete Burgertime addict. I'm not sure what version he was playing, maybe Colecovision? If there's one that had the same level design as the arcade, it was probably that one. When we first got it for NES when I was around six or seven, he accurately remembered a lot of the patterns, from what I recall.



 

da dick           
Posts: 1620
(03/08/08 2:14 AM)
     
burgertime was on NES? i've only even played it on a PC XT machine.



 

CLOUDBOND007
Posts: 9907
(03/08/08 3:45 AM)
     
Yep. I'm not doing so great with it right now, though. I finally made it to stage 6 but couldn't quite pull off a win. I don't want to try to memorize other peoples' patterns... that sounds like it would defeat the purpose of playing.

But I decided to go to gamefaqs to see what kinds of basic strategies and tips were there. But oh man do those writers totally fail. They both include hard to read maps for no real reason. They give only a vague one or two sentence description for each area with almost no useful information and nothing you would really need to look at their ugly maps for.

This might be the lamest and funniest part of all:

This is the last level in the game and also the hardest; by far. If you go
out on one of the platforms that doesn't have a ladder at the end there's a
good chance you will be trapped by and enemy. It's not even fair really. I
don't know really what to tell you on this one. Use your best judgement and
do it over and over and over and over and over and over ,oh yeah, and over
until you beat it. Good luck and remember to always get the ones on the top
first if possible.

One of them says he mapped out levels seven and eight for his "guide" without realizing that the game was repeating itself.

I know nothing of how to do really well on this game and I could've come up with a better guide than those two.



 

TaroSH           
Posts: 2086
(03/08/08 12:31 PM)

CLOUDBOND007 wrote: Think you mean Mia's boyfriend.

Er, yeah.

I started the fourth case, and I really hope they didn't expect us to not tell right away that Diego Armando is Godot. I'm sure retarded people will say "their hair color is different and Diego doesn't have the ninja eye plate thing" but come on.



 

CLOUDBOND007
Posts: 9907
(03/08/08 2:19 PM)
     
And then Diego starts talking about coffee at some point, too.



 

Psycho Penguin
Posts: 173
(03/08/08 2:30 PM)
     
I beat Breath of Fire for GBA last night. I am the MAN.



 

Crawl and 1OOO
Posts: 10565
(03/08/08 11:42 PM)
     
I tried out Equinox for the heck of it. I beat the first dungeon.

I tried the demo of Shadow of the Colossus. At first, I didn't think it was too bad. I asked FO how many people at this board played this game, other than Codie. She said CB007 and Masked Sheik. Masked Sheik got a headache playing it.

I didn't have a problem with it until I tried climbing the colossus. Then the camera did freak out.

A little bit later, the screen went blank. I guess the game crashed. So, that was that.



 

CLOUDBOND007
Posts: 9907
(03/08/08 11:54 PM)
     
I beat the first colossus. I may have beaten the second one but I don't remember. I honestly didn't hate what I played but it certainly wasn't enough to hold my interest.



 

CLOUDBOND007
Posts: 9907
(03/09/08 1:21 AM)
     
Okay, I just added GPT Theta to the archive. If I had known how much trouble that new text to HTML converter was going to cause, I never would have used it. I had to split the topic up into four parts for it to convert and then try to recombine them. That wasn't the only headache, either. I'll go over it again later to check for errors but feel free to let me know if anything is extremely screwy. Crap, I already found something major...

I wish I had more Phoenix Wright or Apollo Justice to play. At Ace Attorney 5's current stage of development, I probably have another year to wait, at the very least.



 

Crawl and 1OOO
Posts: 10565
(03/09/08 1:24 AM)

new text to HTML converter

You have a program to do it for you?

Of course, we could come up with a program if you don't have one....



 

TaroSH      
Posts: 2086
(03/09/08 1:30 AM)

Crawl and 1OOO wrote: I tried out Equinox for the heck of it. I beat the first dungeon.

I tried the demo of Shadow of the Colossus. At first, I didn't think it was too bad. I asked FO how many people at this board played this game, other than Codie. She said CB007 and Masked Sheik. Masked Sheik got a headache playing it.

I didn't have a problem with it until I tried climbing the colossus. Then the camera did freak out.

A little bit later, the screen went blank. I guess the game crashed. So, that was that.

What kind of colossus was it?

My rundown of them:

The first four were dragged out and boring, but inoffensive (First Minotaur, Bull, Teddybear-Monkey Swordsman, Kirin).

The fifth, a crow, was bloody annoying.

The sixth one, another minotaur, is easily the best one in the game because it's the only one with any intelligence.

From the seventh on is when I started fucking hating the game.
----

As for my own progress, I finished the first half of the trial in PW3, then went back to Mystic Quest when the DS battery went low. The two-headed dragon boss was kicking my butt the other night, so I leveled up some (also probably didn't help that I didn't have much White magic left). I went up four or five levels before refighting him, and beat him easily. I'm up to the Deku-Mana Tree.


 

CLOUDBOND007
Posts: 9907
(03/09/08 1:37 AM)

You have a program to do it for you?

Well, I mentioned that I used to let ezboard do it for me by previewing a post then viewing source.

I figured that now I'd just get everything ready in Wordpad like usual (remove signatures, etc.) then run it through the converter instead of doing the ezboard trick. But it botched up the job nicely.

For whatever reason, maybe I messed it up, it didn't do the italics on quoted statements so I just went back and fixed every. single. one.



 

Crawl and 1OOO
Posts: 10565
(03/09/08 1:44 AM)

What kind of colossus was it?

I had assumed it was the first one, but I guess it's possible that a demo doesn't need to be a first level.

Anyway, it was a big statue with a club. It might have been a minotaur, but either its head didn't look like one or I just didn't get a good enough look. Its legs might have been kind of bull-like, now that you mention it: Possibly bent the "wrong" way, and its feet could have been hooves.



 

TaroSH           
Posts: 2086
(03/09/08 1:49 AM)
     
Did you fight it in/around a temple?

If you fought it in a dusty canyon, that's the first one.

If you fought it by some ruins, that's the sixth one (although in the full game, it doesn't have a club and you fight it inside some temple instead of outside. All the 'bullshots' I see of this one show it outside, and often with the horse).

But in either case, you fought one of the less irritating ones.

(Why does Yuku keep turning my posts into a wall of text when I go to edit them?)



 

CLOUDBOND007      
Posts: 9907
(03/09/08 1:52 AM)

(Why does Yuku keep turning my posts into a wall of text when I go to edit them?)

I think I've noticed that happening if I use quick reply and edit that post later.



 

Crawl and 1OOO      
Posts: 10565
(03/09/08 1:54 AM)

If you fought it in a dusty canyon, that's the first one.

That's probably it. I rode the horse to a little notch in a cliff, then I climbed up it, and the colossus was at the top.



 

CLOUDBOND007
Posts: 9907
(03/09/08 4:18 AM)
     
Watched the first Shrek today. It had it's ups and downs but I liked it enough that I'll go ahead and rent the other two.



 

da dick      
Posts: 1620
(03/09/08 8:29 AM)
     
that's a very different burgertime i played.

MW4:
replayed the mission for the neutral ending(recruit game), and this time i sold off all the sunders i used for the 2nd lance and changed them all to atlases. completed the mission very fast. must be less than 10 minutes. the 1st time i completed this mission,i'm sure i told twice as long, all the while wrecking half of my mecs and almost getting myself(piloting a madcat mark-ii instead of an atlas) killed. that's a really big difference.

i don't think i need anything other than the atlas mecs for the later missions. i guess i could do "circle of death" with a sunder(only assault class which can turn their torso 360 degrees quickly) better than the AI(even on elite), but the superior firepower and armour of an atlas makes it much easier to handle and keep alive.

played around with a few custom "wave" games and found that the bushwhacker fitted with the same weapons(but with much lower speed/armour) as a madcat still outlasts a madcat. must be its smaller profile. or maybe the AI always goes for the bigger/stronger targets first?

saw:
nice plot and pacing but the ending's hard to believe. if zack isn't the jigsaw killer and he's a nurse, i don't see why he's so easily threaten by a slow-acting poison. if the poison's slow enough, couldn't he just consult a doctor in secret and find an antidote by himself? i guess one good explanation would be that zack is actually an willing accomplice and the audio tape found on his body was just evidence to help him get a lighter sentence if he even got caught. at the beginning of the movie, the doc did mention that "the nurses here form a special bond with the patients". (the jigsaw killer was someone dying from some incurable disease.)



 

MaskedSheik      
Posts: 392
(03/09/08 11:11 AM)

I tried the demo of Shadow of the Colossus. At first, I didn't think it was too bad. I asked FO how many people at this board played this game, other than Codie. She said CB007 and Masked Sheik. Masked Sheik got a headache playing it.

To be fair, I was playing it on a crappy TV that didn't handle the bloom very well.



 

TaroSH           
Posts: 2086
(03/09/08 6:37 PM)
     
I finished the fourth case in PW3. Well, that was depressing.

I completed the investigation with Edgeworth in the fifth case. Did somebody on the staff expect the average player to be retarded or something? First Armando, now "Iris".



 

TaroSH           
Posts: 2086
(03/09/08 8:54 PM)

And the first half of the trial with Edgeworth against Franziska, which was amusing.



 

CLOUDBOND007
Posts: 9907
(03/09/08 9:22 PM)
     
Sometimes there's more than meets the eye, that's all I'm saying.

Edit: And that's not meant as a hint. Iris isn't a Transformer.



 

Flying Omelette
Posts: 17203
(03/09/08 10:59 PM)
     
I beat Atlena in Equinox. I had all 12 tokens for a long time but I kept searching around because I could not find the dungeon's weapon (Twin Knife). I made a list of all the rooms I had found and where I noticed missing rooms, I went back and checked the rooms adjacent by number to the missing rooms for hidden doorways. While I was doing, I accidentally stumbled back into the boss room because I had forgotten it was there, and had to fight Pincha with the older weapon from Deeso.

I managed to beat Pincha after several tries. He has a simple pattern and once I figured it out, he wasn't hard.

I went back into the dungeon and found another hidden room that yielded a white key. But as I suspected, all that did was open a white door between two rooms I had already been to. Since the only room I was missing was Room 09, I started checking for hidden doors around Rooms 06, 07, 08, etc. Actually, there was a subtle hint for that secret door and I did manage to find it. But I think the first time I played through this game, I couldn't find the weapon in this dungeon at all. I kept telling myself that I should go back and look for it, but Atlena is kind of a pain in the butt to navigate and the water in front of the screen was somewhat headache-inducing, so I couldn't bring myself to do it. But when playing on an emulator, I was able to turn off the background layer that has the water, so I wouldn't be bothered by it.



 

CLOUDBOND007
Posts: 9907
(03/10/08 2:01 AM)

I've been playing a few rounds of Burgertime each night and I think somehow I'm getting worse at it.

Edit: I finally beat my high score (up to 76,000-ish but level 6 has me stumped.) I was dominating this session until that point.



 

da dick           
Posts: 1620
(03/10/08 7:18 AM)

new text to HTML converter...


i think they're some converters at http://www.tinyapps.org you could check out if you haven't done so.
wow, tinyaps still supports ron paul...
===

MW4:
tried a few different madcat configurations for "instant action"(replayed missions i've completed but with elite difficulty) and found that the enchanced scope(a bigger zoom-in for sniping) works brilliantly with a madcat with PPCs and large X-pulsers. well, at least on solaris...

i've been config-ing my madcats all wrong. they have lots of weapon slots so maxing out their speed wasn't ideal. they're made for scrapping(more offence than defence), preferably(sp?) at long range. same thing for the madcat mark ii, except it needs to be even slower as its engine upgrades cost way too much weight, and it has much less laser/omni slots for lightweight laser weapons.

realised the shadowcat is not the popular mec known as "timberwolf"(clan name). it's the madcat. but according to the faqs and forum i've read, it still seems to be the preferred mec for jump-sniping(couldn't quite master this techique).


replaying the mission for the neutral ending(but still recruit difficulty) again, i found that a lance of madcats were able to survive the whole mission without a scratch. still, i wasn't able to complete it as fast as when i was using 5 atlases, 2 daishis and a fafnir.



 

CLOUDBOND007
Posts: 9907
(03/11/08 7:43 PM)
     
Shrek 2. It was mostly mediocre. I started liking it more around the assault on the castle, but that's fairly near to the end.



 

CLOUDBOND007
Posts: 9907
(03/12/08 5:11 PM)
     
I sent back the Simpsons game. I played a couple minutes of Blue Dragon last night but didn't really do much. Shu and that other kid are making a ring for Kluke and it's a pretty involved mini game I didn't have time for. My motivation isn't terribly high to keep playing, except that I'm pretty curious about what Nene's story is. I was expecting a newer more evil villain to show up, but I think he actually is the final boss afterall.

I got my new PSP today. It is glorious to behold. I got Daxter and Lumines II with it but I have some other PSP games I haven't played yet sitting around.



 

CLOUDBOND007
Posts: 9907
(03/12/08 9:07 PM)
     
First off, Shrek 3 sucked.

With that out of the way...

The new PSP is a lot lighter and a bit smaller. More comfortable to hold. Instead of an eject button, the disc door just snaps open when you pull on it gently. There's no longer a speficic place to slide the UMD in. You just rest it in there facing the right direction and snap the door closed. It's not as fancy but also should be less prone to wear.

Mine has one stuck pixel in the upper right but it's not too noticeable at all. It's something I've come to expect from modern handhelds.

I tried the Liberty City Stories disc I had from a long time ago but it doesn't work. I even cleaned it but it seems to have died somehow so I just threw it out. I don't really get it since UMD discs can't really get scratched and it didn't seem especially dirty, just a little dusty (which I cleaned off).

Everything else works fine so the system arrived in good shape in the end. I haven't played Daxter but I tried Lumines II, Burnout something, and a couple of movie discs. I love the silver look and it obviously isn't going to show fingerprints and dirt like the black one does.

Next game I want to rent or buy for it is the Disgaea port. It's got some new goodies and I never finished it originally anyway.



 

Captain Ladd Spencer
Posts: 1459
(03/12/08 10:44 PM)
     
I chugged away at Phoenix Wright 3 for probably three hours straight. Did the second half of the Edgeworth trial, and I think I'm finally near the end of the second investigation. I broke Pearl's psyche-lock, but took so much damage from the "who wrote the letter" part, then the final piece that I only had half my life left when I got the recover from breaking it, so I'll have to do it again.

Crusty crap on a crab, with all the dialogue I've slogged through I'd swear Hideo Kojima was involved with this game.

And I got to Iris' secret. Seabu lied, she is a Transformer.



 

da dick           
Posts: 1620
(03/12/08 11:01 PM)
     
RS3:
kat's quest. beat the 3rd and last company-buying game. think i spent over an hour beating it but still felt too easy. i didn't actually manage to buy up all the abyss ring companies. i just targeted them a few times just to make them waste money buying back their own companies. then i go around the western world buying up listed companies that were poorer than me. i think the dophore company(allied with fullbright) bought over the last abyss-connected company, ismail jewellery. used the 10k creds to buy the shadow servant spell(cost 9999 creds) for thomas.

started the maximus chase quest. the enemies are easy compared to the enemies near the water gate. and this quest is suppose to be only accessible after i've sealed the water gate(and only if black/herman is still recruitable). after this i should be able to access the wind gate, but i think i might go waste more time in the waterrfall dungeon, and try to get all my characters to learn all the most poweful weapon techs. so far, only kat learnt the most powerful big sword tech "nature dance", but i'm going to try to make her learn "earth cresent" anyway. it's suppose to be just as powerful but cost 2 WP less. only Muse(weak stats), Paul(missed recruiting him in early game), Yan Fan(his STR sucks),Shonen(need sara to recruit) and Sharl(i don't want to give him the silver arm) are suppose to have a higher chance of learning that move.



 

CLOUDBOND007
Posts: 9907
(03/12/08 11:14 PM)
     
Having somehow never played it before, I just learned how much I love Balloon Fight.



 

Crawl and 1OOO      
Posts: 10565
(03/12/08 11:26 PM)
     
Why?



 

CLOUDBOND007
Posts: 9907
(03/12/08 11:48 PM)
     
Why do I like it? I just find it insanely addictive so far. Simple concept and controls, starts out really easy but gets really hard with only a few lives and no way to increase them. I like the somewhat weird setting and enemies. It's funny that there's no story (maybe in the manual?) and that I'm just killing these things on balloons so they don't kill me first. The autoscrolling mode seems even more challenging.

Edit: In other gameplay, I put an hour or two into Lumines II and it's starting to come back to me. I still feel that these games completely blow Tetris away in pretty much any way you can compare the two. The Xbox 360 version is the weakest link because of the controller's damn near useless d-pad, though.



 

TWEETER911      
Posts: 4857
(03/13/08 1:22 AM)

Crawl and 1OOO wrote: Why?

FUN.



 

CLOUDBOND007
Posts: 9907
(03/13/08 1:26 AM)
     
The evil one is back!



 

TWEETER911      
Posts: 4857
(03/13/08 1:39 AM)
     
*rapes cb007's nostrals with his mighty tentacles?*



 

Crawl and 1OOO
Posts: 10565
(03/13/08 8:00 AM)
     
I just thought that Balloon Fight was such a blatant rip-off of Joust. (I guess the "Balloon Trip" mode being the one addition.) It even has the same "out of control" control. I don't even know if I can think of another game that's such a blatant rip off of another.



 

sethrashnoo      
Posts: 2450
(03/13/08 1:02 PM)

After much trial and tribulation, I beat the Dunn Webb dungeon and Spider Boss in Alundra 2. I like how this game uses interesting change of perspective sometimes. Some areas become sidescrollers, like that one in the Ox Tank that was reminiscent of the arcade Donkey Kong. Dunn Webb had a few spots like that, too.

So, I took a boat ride and I'm now in Puerto Medusa. That part where Alexis pretends Flint is her little brother to get him out of trouble with the pirates reminded me a lot of Loro pretending Nucleo is Dante Razeena to get him out of trouble with his past self. Is this what inspired that scene?



 

CLOUDBOND007
Posts: 9907
(03/13/08 1:15 PM)
     
Joust is another game I've hardly touched so I didn't really give that issue much thought.



 

Crawl and 1OOO
Posts: 10565
(03/13/08 1:20 PM)
     
It was so weird that Balloon Fight was so popular for the e-Reader ... at least, popular at Gamefaqs. It got a couple of 8's and everything else was a 9 there.



 

Flying Omelette
Posts: 17203
(03/13/08 7:31 PM)

sethrashnoo wrote:

So, I took a boat ride and I'm now in Puerto Medusa. That part where Alexis pretends Flint is her little brother to get him out of trouble with the pirates reminded me a lot of Loro pretending Nucleo is Dante Razeena to get him out of trouble with his past self. Is this what inspired that scene?

I had actually forgotten Alundra 2 had a scene like that, but that's another staple of 80's cartoons, too. Unfortunately, I can't think of any other specific examples, which is why I never posted it in the "Laws of Cartoons" topic.



 

da dick           
Posts: 1620
(03/13/08 10:23 PM)
     
rs3:
beat maximus/jackal and reclaimed the holy king relics/weapons(and 1 devil king axe). had to check a walkthrough to figure out where to find naughty jacky inside the divine tower. he was surprisingly easy to kill using multi-hit attacks and spells.he guards himself with seemingly invincible guards near the end of the battle.

gave the axe to black, and passed the devil armour and shield from robin to him. with those thing equipped, he might be more powerful than even harid. but the double WP/JP cost for using devil king gear is still a pain for long dungeon treks.hmm, also gave me the glory staff which can teach/use the 'bless' tech. i guess the bless thing increases stats. not sure if i should dump it for the plain ol' life cane, which gives free low-level healing. screw that. i've already mastered 'focus'(with boston),so everyone in my party can self-heal.

the masquerade epee(supposedly 35ATK when 'awakened' into a big sword) doesn't seem to be nearly as powerful as the dragon scale sword(43 ATK), i currently have. i think it's does a couple hundred HP less damage(while using nature dance) than the dragon scale(using satsuki rain). don't feel like getting the ultimate big sword since i read it's only 40 ATK. so i'm currently equiping both the masquerade and dragon scale on kat... just don't like having a pretty powerful weapon stuck in the storeroom. WP is suppose to rise faster when i use 2 different weapons anyway.

gave the much more powerful sword "7 star sword" to harid. after a few battles he opened up the sword special tech "star burst"(7WP) which is suppose to turn it into a 60 ATK(!!as powerful as a zerosword from Frontier!!) sword. after that, he can do a a total of about 1800 damage using just a normal attack(with silver hand, he gets an extra hit with the falchion sword which is also equiped on him).

after doing the cheapass royal ring trick to earn infinite money, i bought some new armour including 2 sets of war god armour from xuan city which cost 9999 creds each. i remember frontier had better bargains than this, or maybe i'm just nostalgic(sp?) ha, while playing an older version of the newer game.

gonna try beating the earth gate under devil king's palace/ruins. should be harder than the water one. forneus wasn't too tough once i gave the team armour which were immune to water, which were easily found near forneus. i don't see any earth resistant gear in the ruins. if i can't beat him, i'll try looking for the fire one in the jungle maze. i do have 3 fire-blocking shields. i think the fairies in the jungle have some equipment which can make me immune to wind attacks.



 

TaroSH           
Posts: 2086
(03/13/08 11:31 PM)

Flying Omelette wrote: I had actually forgotten Alundra 2 had a scene like that, but that's another staple of 80's cartoons, too. Unfortunately, I can't think of any other specific examples, which is why I never posted it in the "Laws of Cartoons" topic.

It happens in Aladdin when the Princess takes the apple from the merchant and can't pay.



 

CLOUDBOND007      
Posts: 9907
(03/14/08 3:02 AM)
     
Played a bunch of Lumines II. I've jumped between the three difficulties on challenge mode to avoid having to replay the same skins over and over. I'm getting better but I still haven't completely cleared any difficulty.

I got about seven rounds into the Vs. CPU mode which is less brutally insane than the original game but still REALLY hard at the point I'm up to.

There are some other interesting things to do, time attack, a mission mode, a puzzle mode. It feels like a much deeper game than the original.

I don't think I'm going to finish Blue Dragon, the longer I spend away, the less interested I am in continuing it. Plus I found a walkthrough with story details to satisfy my curiosity. It was all fairly predictable anyway, I would have been disappointed.



 

TWEETER911      
Posts: 4857
(03/14/08 7:02 AM)
     
Completed DMC4 on SOS (hard). Hard feels more like the way normal should have been. I just played the first stage on DMD. Wow, LAZR. Didn't see that coming.



 

da dick           
Posts: 1620
(03/14/08 9:55 PM)
     
rs3:
closed the earth gate. easier than i thought. now i can get the gravity spell for free, except i don't have anyone specialising in earth. a 9JP attack spell doesn't sound so great when i already have a 9JP attack spell(sun magic) on robin which i easily bought with a few thousand creds in xuan city.

wandered around some ancient caves after defeating some demon which took over the thieves' cave, and found death, who seems to be some statue worshipped by undead. i think death was more powerful than the earth devil lord clone. won a death fragment off him/her/it. could make the ultimate bow using that frag, but i don't have bow user. made a death ring. not sure if i wanna equip it permanently(sp?) since it turns its user into undead(can't heal, get undead weaknesses/strengths, and regen in deady places). then again, that list said that the ultimate bow turns its user into an undead too. annoying.

trained up a bit in the rotten ruins and found another flamebeast hide to make into another flame shield. didn't bother to solve elephantman's curse which is related to these ruins. also learnt the ultimate spear tech, triple thrust. strangely, robin learnt it before thomas did. guess it has to do with him having higher dexerity(17:14 or somewhere there).

currently still tr-.
+0++... trying to find my way up the taftan mountains, to byenwhatever's hideout. that's where the wind gate should be. guess i should do that gate before fire one, since i have no bloody use for the ultimate fire spell... not that the spell isn't useful(it's like a life3 spell, auto-revive, but works only on the caster), just don't feel like training up someone in fire magic.

the ultimate wind spell should work well with black and his devil gear. the spell would give him unlimted HP/WP/JP but cause him to lose 1 LP each time he's hit. risky in very interesting way. betting his life for temporary invincibility.



 

TaroSH      
Posts: 2086
(03/14/08 11:15 PM)
     
I got 2.7 mill in Metal Slug X, and was so close to finally making #1 (made #2, #1 also starts with 2.7 mill) and probably would have gotten 3 mill but I died against the third boss (I can beat this stage without dying maybe half the time). But I only died once near the beginning of stage four, and I'm not even sure what hit me, but then I even beat the boss with the Metal Slug intact.

I need to start signing the High Score board with goofy names like CAT or AXL. It's a little boring with all the scores being "SNK" or "CLM".

Then I spent fifty cents on that tank in the subway of stage 5. Bah. I may have been losing focus because I was starting to worry what time it was and I didn't want to miss my Japanese midterm.

If anybody cares, I always play as Tarma (and I guess everybody who plays this game at my school does, because he's the one being used whenever I spy on somebody else's game), but once I used Fio because I went over one too far.



 

CLOUDBOND007      
Posts: 9907
(03/15/08 12:41 AM)
     
I figured out how to downgrade the old PSP for emulation purposes. With the new one, it's an insane nightmare to do, but with the old one, I just need GTA: Liberty City Stories to do it. But wait CB007, you said that game was broken. Indeed I did, but I figured out that it's because the UMD case was partially collapsed, keeping the disc from spinning. But through my powers of pending it and forcing it into the old PSP, I "fixed it". It should be smooth sailing from here, but we'll see.



 

TWEETER911      
Posts: 4857
(03/15/08 12:44 AM)
     
Tarma is best, thats why.
Don't ask how he's the best, either.
HE JUST IS!



 

CLOUDBOND007
Posts: 9907
(03/15/08 1:50 AM)
     
I think I fucked that old PSP up permanently. Man I suck.



 

TWEETER911      
Posts: 4857
(03/15/08 6:37 AM)
     
You bricked a PSP?
.....
Really?



 

CLOUDBOND007
Posts: 9907
(03/15/08 3:17 PM)
     
Really. I don't really know what went wrong. I followed the instructions for the GTA method exactly and everything was working fine. I got the 1.5 downgrader to boot properly. It said it was applying the downgrade and then it said "PANIC: PSAR ERROR" and shut off and died.



 

TaroSH           
Posts: 2086
(03/15/08 6:38 PM)
     
In Mystic Quest, I beat Pazuzu and I keep wanting to call him Garuda. I pretty much had to fight him twice, because he was sprawled on the ground, killed Kalia, then turned my character (I named him Tray for whatever that's worth) to stone. Then I had no clue where I was supposed to go. Rueben said something about another entrance to the Focus Tower at the bottom of the rope bridge, but I couldn't access the Rope Bridge. I ended up going to GameFAQs, which said to go back to Fireburg.

Phoenix Wright 3... I'm half tempted to just download a walkthrough and let it lead me through the rest of the game by the nose. I've completed one testimony a day the past two days, and then I already got fucking sick of it.



 

TaroSH           
Posts: 2086
(03/15/08 10:01 PM)

I didn't feel like putting any more time into Mystic Quest, still didn't feel like PW3, so I popped Panzer Dragoon Saga in and got the Solo Wing dragon, just to have something that isn't as fuckugly as the Light Wing dragon.

Then I decided to beat the game with it. Oh man, how did I think that was Edge in the epilogue? At one point the person in the cloak sticks there hand out and it's all thin and femenine, and the man they're talking to says "The person you're looking for, is he really worth risking your life for?"



 

CLOUDBOND007      
Posts: 9907
(03/15/08 10:03 PM)

I've completed one testimony a day the past two days, and then I already got fucking sick of it.

You're at the point where I decided this was my least favorite PW game.

The ending is good though, so keep at it.



 

TaroSH      
Posts: 2086
(03/15/08 10:11 PM)
     
I'm to Sister Iris' testimony where she's talking about when she took the body back to the temple. How much more do I have to go?



 

CLOUDBOND007      
Posts: 9908
(03/15/08 10:25 PM)
     
I had to refresh my memory with a guide. If you're where I think you are (how did she get the body across) there's another witness and testimony right afterwards, which I would call impossible and absurd had this series not featured parrots and radios as witnesses. And even considering those other events, I felt they crossed a line.

After that, there's one final witness and some events which renewed my interest in the story a little bit. It kind of fizzles out at the very end, though.

If you want to use the guide for the testimony you're on and the following one, go for it. I would consider doing the last one yourself unless you're low on health and at risk of a Game Over.



 

TWEETER911      
Posts: 4857
(03/15/08 10:26 PM)
     
*insults CB007 for bricking a PSP*



 

CLOUDBOND007
Posts: 9908
(03/15/08 10:33 PM)
     
I put the brick on ebay. It's up to 10 bucks so far. To get a Pandora battery and magic memory stick or whatever the hell it's called seems like it would cost 50 or 60 at least. Considering the shape of that system to begin with, I don't want to invest in it.



 

TWEETER911      
Posts: 4857
(03/15/08 10:34 PM)
     
So you're selling a brick? Please tell me you listed that its a brick.
....



 

CLOUDBOND007      
Posts: 9908
(03/15/08 10:35 PM)
     
Am I supposed to say that it's working?



 

TaroSH           
Posts: 2086
(03/15/08 10:35 PM)

CLOUDBOND007 wrote: If you want to use the guide for the testimony you're on and the following one, go for it. I would consider doing the last one yourself unless you're low on health and at risk of a Game Over.

I'm a coward who saves during testimonies and before Psyche-Locks and when I feel a "answer my question and present evidence" coming and resets if I'm wrong. So, I almost always have perfect life bars at the end >_>



 

CLOUDBOND007
Posts: 9908
(03/15/08 10:37 PM)
     
I'm an idiot who didn't even realize you could do that until I played Apollo Justice.

There might be part of this game at the end that has you lose your entire life bar if you guess wrong, so keep an eye out for it and save.

Then again, I might be thinking of another PW game.



 

TaroSH           
Posts: 2086
(03/15/08 10:42 PM)

That was the sacred urn case (maybe there's another coming up). At the very end when you're trying to prove Look At Me was at the CEO's office at the time of the murder, the judge tells you you have one chance to Press the correct bit of testimony.



 

da dick           
Posts: 1620
(03/16/08 7:34 AM)
     
http://shootthecore.moonpod.com

found this website dedicated to mostly 2-d shooters while looking for info on knights of xentar. the witcher was reminding me of that game and cobra mission. some say that knights of xentar was almost as good as the 1st or 2nd final fantasy.



 

TaroSH      
Posts: 2086
(03/16/08 6:51 PM)
     
I was actually able to play Phoenix Wright 3 for more than 10 minutes today. I finished 'Iris' as the witness, then the off-the-wall one Seabu mentioned. Well, that was a ride on the Batshit Express. One with more words than puzzle solving.

Now I'm on the last witness, the testimony entitled "The Killer" where the witness says why she thought the second person was a man.

The judge said "Spoony Bard".



 

Facilitypro           
Posts: 2344
(03/16/08 8:04 PM)
     
I haven't talked about WoW progress much (I haven't even unpacked my consoles since I've moved.)

We're at the "double dungeon" portion of the endgame. There are two dungeons you must clear before you can move onto the next tier of the game. We've cleared out one of them, and have one boss to go on the other. This might be the hardest fight I've seen so far on WoW. (In fact, I hear the next several fights in the upcoming dungeons are jokes, comparatively.) It's easily a 20 minute fight at minimum, more than doubling the usual boss fight length. There are 5 phases to make it through. After about 3 weeks (I estimate about 30 attempts total), we've made it to phase 5, so we're almost there. It's one of those "pay attention to 9 things at once" fights that Blizzard likes to throw at people every now and then.

You fight Kael (boss) and his 4 cronies.

In Phase 1, you fight the cronies, one at a time. This is pretty much a gimmie. Not timed, so you can take as long as you want.

In Phase 2, Kael spawns the 7 weapons the advisors were holding, and you fight all 7 at once. When each weapon dies, you can pick it up and use it for the rest of the fight. Each weapon gives you special abilities that you need to use in the last phases.This phase was tricky. It's timed (2 min), so if you fall behind the next phase will start, ready or not. But we've pretty much got it now.

Phase 3 is where it gets hard. Kael resurrects all 4 cronies and you have to fight them simultaneously. They haven't gotten any stronger, but there's a lot going on, and it's easy not to notice things like the guy with the giant axe moving towards you while you're trying to heal someone else. There's a lot of communication going on in this phase. This phase last 3 min.

At the end of the 3 min, Phase 4 starts, and Kael joins the fray. At this point, if things are going well, we're finishing off the last one or two of the cronies when he becomes active. I have to tank Kael. Yet again, there's even more crap to pay attention to. He spawns phonexes around the room, and drops area-instant kill spells that you have about 3 seconds to move out of. Three seconds is plenty of time to react, but it's easy to get distracted by everything else going on. He's possessing people and we need to break them out of it. My (and my healers') big challenge is surviving his move of shooting three 50k (base damage) damage fireblasts at me, when I only have about 20k health.

When he hits 50% health, phase 5 begins. He loses some old moves (the possessions and fireblasts) and gains some new ones. He periodically makes the room 0 gravity and you have to float around for a bit, avoid some of his blasts, and stay away from other people (who will chain his blasts). Supposedly it's a very easy phase. We didn't do so hot our first time seeing it, but we got a feel for it and I think next time we see him he's going down.



 

TWEETER911      
Posts: 4857
(03/16/08 8:25 PM)
     
WoW? Progress?


Does not compute?

;p



 

TaroSH      
Posts: 2086
03/16/08 8:48 PM)
     
Well, I did it. I finished PW3 without consulting a walkthrough.

The ending was pretty good, and that photograph in the amulet was awesome.



 

CLOUDBOND007      
Posts: 9908
(03/16/08 10:22 PM)
     
I forget, was that the photo of young Maya and Mia ? That was a sweet image.



 

TaroSH           
Posts: 2086
(03/16/08 11:45 PM)
     
Specifically Young Maya bawling while Young Mia was gluing Ami's urn back together with a surprised look on her face.

And I beat Mystic Quest.

I liked it, but mostly for the kickass soundtrack and graphical touches. The final boss's background was impressive. I also like the way enemies deteriorate as you bash them up, and some even do weird things, like when get the chimera-type enemies down to half the goat head falls and the dragon and lion heads get pissed off, then you wack it some more and the snake head drops and the lion howls. Or the freaked out look the gargoyles with two swords get when you get them down to half and break their swords. Or what happens after you supposively lop off both of the Hydra's heads. The battle system's mostly a Dragon Warrior clone, but I'm actually not turned off by this unless I'm getting into fights every few steps (like Lufia and Albert Odyssey).



 

CLOUDBOND007      
Posts: 9908
(03/17/08 12:07 AM)
     
Yeah, that's what I was remembering. I don't remember the exact wording, but I also liked the part when Phoenix tells Iris that he always believed in her even after Dahlia was convicted. I don't remember if that was technically part of the ending or not, but close enough to count.



 

CLOUDBOND007
Posts: 9908
(03/17/08 12:41 AM)
     
Multitasking as always, I'm working on Season 2: Episode 3 of Sam & Max. This time, it's a standalone purchase instead of Gametap. I was only able to clear 80% of the previous episode before Gametap would become unstable. So I watched the remainder on Youtube and will consider that game beaten. I can't bear to play the rest of it a third time just to clear that last remaining bit.



 

TaroSH           
Posts: 2086
(03/17/08 12:38 PM)

I'm not sure what to play next. Since I'm on Spring Break I'll probably throw in some home Metal Slug Xing for balance. FO's shrine is making me want to play Equinox, but just finished an SNES game, and I've been neglecting some other consoles. I do need to get back to Goldeneye (which I haven't played in a month or two when I was running around trying to find the bulletproof vest in the Statue Park, and when I had finally found it my brother had me drop the game to go run an errand for him) and Gaiares...



 

Lord Vyce      
Posts: 818
(03/17/08 12:39 PM)
     
Did you fight the FFMQ final boss the easy way or the hard way? I prefer to fight him the hard way. More challenging. 0o



 

TaroSH      
Posts: 2086
(03/17/08 12:42 PM)
     
Um, I'm not sure what the "easy" and "hard" way are. Since I didn't get a Game Over against him, I imagine I did it the "easy" way.



 

Lord Vyce      
Posts: 818
(03/17/08 12:45 PM)
     
If you use a healing spell on him it kills him in about 6 hits, I think. It's a lot harder if you use other spells or normal attacks against him.



 

TaroSH           
Posts: 2086
(03/17/08 12:47 PM)

Oh really. Now that you mention it, I remember hearing that some time ago, but didn't remember it when I fought him. Then I guess I did it the Hard way.



 

Captain Ladd Spencer      
Posts: 1459
(03/17/08 10:40 PM)
     
I gave Metal Slug X on Metal Slug Anthology a whirl. I had a hard time playing with a small screen and D-pad, but I think I figured out a trick for the third boss.



 

TaroSH           
Posts: 2086
(03/17/08 11:43 PM)
     
I tested it... and I need to perfect it, but otherwise it works! I can't believe it took me that long to figure that out.



 

CLOUDBOND007
Posts: 9908
(03/18/08 2:46 AM)
     
I started playing Disgaea on PSP. Holy crap, I'd forgotten how deep this game was. This would be a good one to be stuck on a deserted island with.



 

CLOUDBOND007      
Posts: 9908
(03/18/08 5:37 AM)
     
The only problem with the PSP Slim is that it's battery life is best described as unfortunate.
They sell a more powerful battery which is the same size as the one that comes in the fat PSP (and actually higher capacity than that one) but it also sticks out a bit. The Sony kit includes a larger battery cover to compensate but the kit is 40 bucks and I'm not sure if I want to invest in that.

I'm only getting 3 to 4 hours of charge right now but since I play the thing at home, I could just plug it in with or without a battery in there.



 

TaroSH           
Posts: 2086
(03/18/08 4:21 PM)
     
I credit fed my way to the end of Metal Slug X on Anthology. Holy crap, I continued 15 times, and 14 of those had to have been the final stage! I'll consider this game truly beaten when I do it in under 5 credits (which is the minimum you can set the limited credits to in Anthology).

The main bug I need to work out of the trick I thought of for the third boss is when it sends out those fireballs on the propellers. Either that, or I just may have to go back to navigating through the bullets if I decide this really doesn't work.



 

Crawl and 1OOO
Posts: 10565
(03/18/08 5:35 PM)
     
I thought you were close to 1-crediting it in the arcade.



 

TaroSH           
Posts: 2086
(03/18/08 6:06 PM)
     
One-dollaring, maybe. I've one-credited the first four stages (I'm working on one-lifing them), but the fifth stage tends to kick my butt. The furthest I've gotten with four quarters was the guy with the machine gun in the sixth.



 

TaroSH      
Posts: 2086
(03/18/08 10:49 PM)
     
I read two more TenNapel graphic novels.

I think I read Flink in about five minutes. Kind of forgettable.

The I read Iron West, which was longer. That one I'll have to wait a while before making any comments on.



 

CLOUDBOND007
Posts: 9908
(03/19/08 12:14 AM)
     
Finished episodes 3 and 4 of Sam and Max.

Episode 3 is, I think, very underrated by the pro review sites. Episode 4 lives up to the hype. I'm not sure it's as good as Reality 2.0 but the story was really good. I love time travel paradox stuff and the puzzles were pretty inventive. They've come a long way from the early days of the episodic Sam and Max games. Can't wait for the season 2 finale.



 

CLOUDBOND007
Posts: 9908
(03/19/08 2:58 AM)
     
I'm becoming some kind of Lumines freak, bouncing between Lumines, Lumines II, and Lumines Live. I'm still not very good at any of them but they aren't particularly easy games, either. I just survived the original for about a 30 to 40 minute session and got farther than ever before, but I don't know if that's even halfway through. And there's no saving, when you lose, it's over.



 

Captain Ladd Spencer      
Posts: 1459
(03/19/08 12:21 PM)
     
In Gaiares I finally beat the first two stages without dying and got to the fourth boss. The actual boss, not that worm that bounces around the X-shaped corridor. I got pummeled by that worm until I figured out it seemed easier to dodge the rocks if I always went into the tunnel that the first tube points to, but by then I had already lost pretty much all my lives.

I was also getting my butt kicked by the beginning of the fourth stage, but found out throwing the TOZ at a missile got me the T-Missile which I have powered up from the beginning of the third stage, where it's extremely effective. Then I annhialated everything.



 

Brigade Delbrack      
Posts: 718
(03/19/08 12:42 PM)
     
Ah, Gaiares. One of my favorite kick-ass games. I've beaten arcade Metal Slug X in 2 credits. Was the only game I was playing for a long time in the arcade cause everything else was sports and fighting games. Then they got rid of the machine and it sucks there now.



 

CLOUDBOND007      
Posts: 9908
(03/19/08 5:24 PM)
     
I think I'm going to check out Sam & Max Hit the Road. It came out in the early 90's but there's an emulator that should run it just fine. I tried it with a demo version.

If I get the one I'm going to bid on, it'll be pretty cool, because it's still sealed.

http://www.cb007.com/images/sammaxhittheroad.JPG

I love the CD Version - FULL TALKIE sticker.

Update: That auction shot from 9.95 to 55.00 in a matter of seconds so I didn't get that one. I ended up buying one that has the CD but not the original box all sealed up and nice.



 

CLOUDBOND007
Posts: 9908
(03/19/08 9:42 PM)
     
I just achieved a new best in Lumines! I got over halfway through the game and set a new high score.

It's not as if something occurs at the halfway mark that suddenly makes the game harder. It's just that the longer you play, the more mistakes you're likely to make. And every time you reach a new level, the change in colors, speed, and visuals can take several seconds to adjust to, longer in some cases. The more of these changes you go through, especially to a skin you've never seen before, the more likely you are to mess up.

I'm pretty sure that on single skin mode where everything is stable, I'm skilled enough to play indefinitely. And while I'm only about halfway through challenge mode, I feel I'm not that far from being able to beat it. Something seemed to really click for me in the past couple of days allowing me to see the game on a different level than when I played it a couple years ago. I can much more easily see a few moves ahead and plan things out where before, I was always just trying to survive from moment to moment.



 

TaroSH           
Posts: 2086
(03/19/08 10:38 PM)
     
I made it to the stage 5 miniboss in Gaiares.



 

TaroSH      
Posts: 2086
(03/20/08 6:51 PM)
     
I made it to stage 6 of Gaiares after losing about four continues to the boss and miniboss of stage 5. I beat the first four stages only dying twice.

I feel like the fifth miniboss is a checkpoint to make sure you know how to use the TOZ as a shield.



 

TaroSH           
Posts: 2086
(03/21/08 12:32 AM)
     
Awesome, I beat the first four stages without dying.

I made it to the sixth boss.



 

CLOUDBOND007      
Posts: 9908
(03/21/08 12:34 AM)
     
I just tried that toothpaste polishing on an unplayable Netflix disc and it worked, just like with Blue Dragon.

I'd have to recommend it if nothing else works, though I'd be more inclined to do it on something I don't actually own.

I finished the first chapter of Disgaea but I'm not really that into it right now. I played Lumines all night long last night, I was still seeing it running in my head as I was falling asleep.

Update: I just ended a 80+ minute session and came much closer to beating Lumines 1. I made it to about 85% through Challenge Mode. The stage I lost on wasn't too bad but I had screwed up on the previous one and left myself no room for error. I about doubled my previous high score. I'm officially an addict now.

I think it helps me to have different Lumines games available. Typically when I get a Game Over on Lumines 1, I won't feel like making another attempt that night considering how much time is involved. But I'll usually go over to Lumines 2 or Lumines Live to continue playing some more. This way, I get to have a little variety in what skins I play through while still sharpening my skills for the next attempt at the original.



 

Captain Ladd Spencer      
Posts: 1459
(03/21/08 11:06 PM)
     
I made it to the sixth boss again, and still didn't beat him.

2/3 of the time I can't even get to him. I usually get wiped out by that wall of enemies that flies in before him.



 

Crawl and 1OOO
Posts: 10565
(03/21/08 11:32 PM)
     
Refresh my memory?



 

TaroSH           
Posts: 2086
(03/21/08 11:43 PM)
     
It's right after you respawn if you die between that swarm of enemies or the boss. At the front of the attack are these enemies that shoot out destructable three-way spheres (you can steal the Pulse Cannon from them, although once I got some kind of homing weapon with an Engrish name, T-Braster or something), and behind them are enemies that look like junked robots that send out energy walls about twice the height they are (You can steal the V-Laser I think? It's like a shockwave attack). Where they appear exactly is random (sometimes the first enemy appears at the top, sometimes the middle, sometimes the bottom), so I can't entirely plan to swipe a Pulse Cannon and mow them down.

Then you get to these little enemies that you can steal the Vulcan from if you didn't already steal another weapon, then the boss is that pink and blue robot with the sword on the back of the case.



 

Crawl and 1OOO
Posts: 10565
(03/22/08 12:31 AM)
     
No, I mean, what is the theme of the stage?



 

TaroSH           
Posts: 2086
(03/22/08 12:59 AM)
     
It's a weapons factory of some kind. You'll often fly by some enemies on racks, and then you'll have to fight some of those enemies.

I finally beat that damn Statue Park in Goldeneye. Had to crank up the brightness on my TV to see it.



 

CLOUDBOND007      
Posts: 9908
(03/22/08 3:19 AM)
     
Made it to level 92 of Lumines tonight, a new record for me. This was on an unusual second attempt. I usually only make one per night but the first ended in early spirit crushing disaster so I opted to try once more. There's one skin very late in the game, maybe around level 80. It's very hard for my brain to make sense of this one and it's what set me up for my eventual failure for the second night in a row. I think I'm going to play this skin on Single Skin Mode for about half an hour or an hour straight just to try and get a better feel for it. Since it's so late in the game, there's not really many opportunities to practice it.

I think it loops at level 100. Even finishing challenge mode wouldn't mean real mastery of the game however, as there's one skin you don't unlock until you reach 999,999 points. My best so far is 220,000 or so. Man, that'd be like four or five hours of nonstop play. You could put the PSP in sleep mode I guess, and take breaks.



 

CLOUDBOND007
Posts: 9908
(03/23/08 3:16 AM)
     
I finished Lumines!!!

This may sound strange considering that it's a puzzle game, but this qualifies as one of the games I'm most proud of finishing. When I first played it back in 2004 or 2005, I remember barely being able to clear the first couple of skins (about 10 levels). I gradually got a little better but I felt like my skill level peaked with only a fraction of challenge mode cleared. As is often the case, I got bored and moved on to something else, and eventually sold the PSP and the game.

So starting it again in 2008, I initially was doing about as well as I did back then. But I wanted to stick with it. I played Lumines 2 and Lumines Live to help practice, and I made sure to make at least one attempt at challenge mode per day. I noticed a steady improvement most days and on a couple of occasions, felt like I had graduated to playing the game on a completely different level of skill.

These last few days were the toughest, making it to level 80 or 90 after more than an hour of play only to make a couple of minor mistakes that kill the whole run. There were a couple of times tonight when I thought it was over and I just happened to get the right pieces at the right time to save the situation. I didn't know exactly what would happen when I reached level 100. A new skin started and I didn't know if it would keep playing forever or eventually start looping. I started to have this dreadful idea of what if I die on level 100 before I know whether I've finished the game or not.

It turns out that on level 104 or 105, it did in fact loop back to Shinin', the games' first skin, although the level display said I was on 100-something. The blocks were also falling at pretty tremendous speeds compared to what they normally would be at the start of the game. I made it to the second skin of the second run.

My highest score is about 290,000. This is a game you can continually improve on and I'm sure that if I stuck with it (a big "if") I could eventually crack the 999,999 barrier and get the secret skin. As it is, I'm so thrilled to have finally seen every level of Challenge Mode, which I never, in a million years, thought I would manage.

I'm still feeling the Lumines magic, so I'll see what I can do with the sequel. Unlike one huge challenge mode, Lumines II is broken up into a beginner, normal, and advanced series of skins. I've tried them all at this point, and each seems to be harder than the original game.



 

TWEETER911      
Posts: 4857
(03/23/08 4:07 AM)
     
CB007 finished a game?

http://img205.imageshack.us/img205/4857/nowaythatsimpossiblekk3.png



 

CLOUDBOND007
Posts: 9908
(03/23/08 4:19 AM)
     
It only took 3 years! I did finish some other games this year, but mostly pretty light stuff except for Galaxy and Mass Effect.

I also just cleared the Base pack of Lumines Live for the first time! They were stingy so that's the only pack it came with. You had to pay to download the others. I downloaded the Advance pack when I first bought it but a couple more have come out since then.

The 360's controller sucks SO MUCH for this game.



 

TWEETER911      
Posts: 4857
(03/23/08 4:44 AM)
     
Oh yeah, I forgot about Gas Effect.



 

CLOUDBOND007
Posts: 9908
(03/23/08 5:31 AM)
     
Rez hardly counts as a game and the Ace Attorney games are more like interactive novels. Sam & Max is pretty much the same deal.



 

TWEETER911      
Posts: 4857
(03/23/08 5:35 AM)
     
Yeah, I feel the same about all those.



 

TWEETER911      
Posts: 4857
(03/23/08 9:07 PM)
     
I'm watching that "new" Futurama movie on Clam Central.
BEST TIME TRAVEL EVER.

Not even Dr Who has pulled off time travel this EPIC!

...

Yeah?



 

CLOUDBOND007      
Posts: 9908
(03/23/08 10:20 PM)
     
I was bored for the first 20 to 30 minutes but it got pretty awesome after that. I'm such a nut for time travel paradox type stories that I was thrilled by how they went so far beyond ridiculous with the time travel.



 

TaroSH           
Posts: 2086
(03/23/08 10:49 PM)
     
I made another go in Gaiares, and actually got my butt kicked, and not just by the end of the sixth level. I actually died a few times in levels 4 and 5.

If this is a sign of what the seventh level is going to be like, it ain't gonna be pretty.



 

TWEETER911      
Posts: 4857
(03/23/08 11:00 PM)
     
The ending was awesome AND unexpected. I loved it. The first 10 minutes (the fox bashing) was very dull, but hey....I can imagine they wanted to get their bitterness out there.



 

TaroSH      
Posts: 2086
(03/23/08 11:19 PM)
     
This the Bender's Big Score movie?



 

CLOUDBOND007
Posts: 9908
(03/23/08 11:42 PM)
     
Yeah.

The first 10 minutes (the fox bashing) was very dull, but hey....I can imagine they wanted to get their bitterness out there.

I also thought there was too much Hermes stuff. That annoyed me more than anything else.

The sequel isn't too far off:

http://en.wikipedia.org/wiki/Beast_with_a_billion_backs

I try to get these things the second they're available, too impatient to wait for TV and save money.



 

TaroSH           
Posts: 2086
(03/24/08 12:57 AM)
     
I read the first issue of Ultraverse Prime.

Well, um, there really wasn't much to judge. I think it took me about six minutes to read the entire thing, and feels more like a teaser than an actual first issue. It opens with Prime beating the shit out of the coach at a school, claiming he touched a girl. Then Prime stops after he breaks the guy's arm, turns, and realizes he frightened a bunch of girls. He tells them not to be afraid and he's their protector and stuff. Then it's revealed this was just a testimony from the coach to some unseen government people. Then the "This is madness" guy from 300 comes in and testifies to how Prime busted his drug ring. Then there's some tangent about some other Malibu superhero called Prototype, along with four pages of Malibu Ultraverse ads. Then we go back to Prime who's flown to the Middle East and is trying to direct some army people to some starving refugees. They open fire on him, and don't scratch him, and he retaliates. Then it ends with Prime flying home at sunset, liquifying, and some kid that was inside him pulls out of the goop of his body and starts vomiting on the floor.

EDIT: Oh yeah, and before the tangent about Prototype, it was a tangent about the guy from Comix Zone, and it sounded like he was beating his wife.

Okay, I did some Wikipedia research before I bought the comics (and for that matter, the manual to the video game provides enough background to make sense of this), so I know what all this shit means (like why there was a boy inside him), so it takes what would have been a "WHAT the FUCK?!" down to just "What the hell?"

And I guess as a teaser, it actually worked. I actually want to read the second one and see how the part with Prime beating up the coach in front of the girl who's supposed to be the "hero's love interest" character and scaring the shit out of her work out, and maybe see if it makes any more sense than this one did. But the lot I bought that has the next several books (and because of a fluke, I've ended up with two copies of the first one. I bought a collection from a guy, then went to another seller and bought some books that were missing from the other guy's collection, and then the first guy emailed me and said "Hey, I found the first issue along with a special and one from the Marvel run and I'm sending them to you!") hasn't arrived yet.



 

da dick      
Posts: 1620
(03/24/08 1:09 AM)
     
been a week away in vietname. hm still here.
listed of games i still haven't completed:
- earthbound
- bof2
- beavis and butthead(gen)
- romancing saga 3
- streets of rage 3 (the "bad" easy ending doesn't count does it?)
- some anime shooter game i can't remember the name of
- m.u.s.h.a.



 

CLOUDBOND007
Posts: 9908
(03/24/08 3:52 AM)
     
I've started watching the "From the Earth to the Moon" miniseries on DVD. I'm only about an hour in but it's been extraordinary so far.



 

CLOUDBOND007
Posts: 9908
(03/24/08 2:18 PM)
     
I was worried at first, but Sam & Max Hit the Road seems to work just fine. The guy on ebay sent me a version from Europe designed to run on newer computers (but maybe not Vista, you just never know). I was expecting just the original old version because I knew that worked on my emulator.

Well, if you explore the contents of the disc (at first my computer didn't know WTF it even was, said audio disc) you see that it's got a thing to run it through modern Windows but it's optional and it has all the ancient crusty files I needed.

I coped the entire contents of the CD to the harddrive and booted up the SCUMM emulator and it works to perfection. It's going to be hard for me to get used to the different voice actors (as I'm sure it was hard for fans of Hit the Road to get used to the voice actors in the episodic series of games).

The Windows launcher actually does work, but the emulator seems to work better, so I'm sticking with that.



 

Facilitypro      
Posts: 2344
(03/24/08 4:57 PM)
     
We beat Kael'thas Sunstrider in WoW, making us 6/6 bosses in one dungeon and 4/4 bosses in the other. Major milestone. Now we can move on to the second to last dungeon. (Well, not quite yet. We have to get more people keyed by killing those last two bosses again.)

Those two bosses (Kael and Vashj) were like Mike Tyson-difficult compared to the other bosses in those dungeons. In a sense that's appropriate, I suppose, since they're the final bosses of not only those two dungeons, but a "chapter" in wow. Each one seems to have been designed to test a guild on specific types of encounters. The Vashj fight is a test on how well a guild can handle random elements. Enemies spawn from random spots on the map, so you have to be prepared for things to spawn in bad spots, or far away from a tank. The Kael fight seems to be a test of how well a guild can handle a scripted fight. Although you know everything that's going to happen, there's a lot of it happening and you have to pay attention and deal with everything efficiently.

These fights are known as "guild killers" because when a guild can't beat them, there's really nothing to do to progress but leave that guild and look for one that can beat it. So people leave, weakening the guild further...repeat ad infinitum until they disband.



 

TaroSH      
Posts: 2086
(03/24/08 9:11 PM)
     
I still can't beat the sixth boss of Gaiares. But at least this round, I was actually able to make it to her without dying and with a full 3-hit shield and the Giga Beam. Well, I still died against her. Then I used all my lives figuring out how to make it around the wall of enemies to get to her, and got it to so I could actually get to her over half the time. Then, figuring out how dodge her attacks, even when she freaked out, but when she threw the three shells after that freakout, they'd practically form a wall and take me out. I thought I found a safe spot, but she never used the three shells attack while I was hiding up in there, so I don't know if I can dodge them in there (The homing sphere she launched from her shield could get me there. I don't know about the shield's wave). If I can get to her with the shields and Giga Beam, then apply what I learned today, hopefully I can finally beat her.



 

Flying Omelette      
Posts: 17203
(03/24/08 10:12 PM)
     
Finished Quagmire in Equinox. Quagmire's biggest challenge are the rooms loaded with spikes, but overall, I don't think it's as hard as Atlena. The problem with Quagmire is that at first it might seem impossible to get the dungeon started. Most of the overworld entrances lead to rooms from which you can't really go much farther because of locked doors that require keys found elsewhere. But there's one particular entrance that leads into the heart of the dungeon, and if you start there, it's actually possible to complete the whole thing without exiting.

It doesn't look like Trolls show up in the Quagmire overworld, either. The boss, Dollop, I actually beat on my first try. I think he's a lot easier than some of the earlier bosses. Maybe the developers went a little easy this time because of how hard some of the spike rooms are. Although, one thing that's weird about Quagmire is that the keys, for the most part, are harder to get than the Tokens. There are a lot of Tokens just lying around in the open without any obstacles between you and them.

This dungeon has the single biggest mystery in the whole game since 07-02 of the Ghost Ship - there's a small room that has a log that moves when you stand on it. Behind the log are a bunch of plants lining the wall in such a way that they form what looks like a doorway arch. You'd think there's a hidden door there, but there isn't. Even weirder, the moving log will slide into that archway and fit right into it. For what reason, I do not know. I suppose it might just be a spike trap, but that's rather weird and elaborate for something that simple.



 

Flying Omelette
Posts: 17203
(03/24/08 10:28 PM)
     
Dollop reminds me of how Facilitypro said earlier that when he was a little kid, he was scared of certain kinds of cartoon eyes.

http://www.flyingomelette.com/ezboard/pap5/dollop1.gif

http://www.flyingomelette.com/ezboard/pap5/dollop.gif

http://www.flyingomelette.com/ezboard/pap5/dollop2.gif

Dollop has really stylized cartoon eyes that appear and disappear and change position.



 

TaroSH           
Posts: 2086
(03/24/08 11:45 PM)
     
Is there something I'm missing on the sixth boss of Gaiares?

I feel like using that level select code to jump to level 7, considering I've beaten everything up to the sixth boss without dying twice.



 

CLOUDBOND007      
Posts: 9908
(03/25/08 1:15 AM)
     
Continued From the Earth to the Moon up to the first moon landing. It's still excellent. Watched Spirited Away. Also excellent.

Played some more Hit the Road. It's okay but so far I prefer the more linear gameplay style of the episodic games. And the voices still haven't grown on me. And the controls are a little awkward. But it's an interesting experience anyway.



 

Crawl and 1OOO
Posts: 10565
(03/25/08 7:08 AM)
     
The sixth boss is the big amazon girl? Well, she is beatable. There's no sense in skipping her. You'll have to fight her again in the boss rehash, so you have to be good enough to beat her without it being a fluke.

I can't find any original game progress posts of mine that detailed my strategy, though.



 

TaroSH      
Posts: 2086
(03/25/08 10:22 AM)

Crawl and 1OOO wrote: boss rehash

NOOOOOOO!!!!
Okay, the first five bosses are pretty easy to me (the fourth one may be the hardest), but why a boss rehash???



 

Crawl and 1OOO
Posts: 10565
(03/25/08 10:38 AM)
     
Well, like I said, it keeps you from fluking past the bosses.



 

Crawl and 1OOO      
Posts: 10565
(03/25/08 11:32 AM)
     
I kind of figured after complaining about the boss rehash in Bonk's Adventure, I would have to justify how I can think Gaiares is a good game. But it's an issue of context. I don't think the two games' situations are very similar at all.

1. Like I said, there's the issue that Gaiares's rehash prevents fluking. Bonk's Adventure is so easy that beating bosses through flukes is not an issue.

2. Would I have preferred a new boss in Gaiares rather than a rehash? Sure. But that's a rehash after a bunch of good stuff. Bonk's Adventure has a rehash, AND is missing the good stuff before that point.



 

TaroSH           
Posts: 2086
(03/25/08 10:34 PM)
     
I got the rest of the Prime books today and have been reading through them, and it's actually not that bad! The first issue was like somebody blowing off a bunch of goofiness, then came to their senses and sat down to write something a little more serious. Granted, when I first saw Kevin I asked "The hell is Jimmy Olsen doing in this???" But the artwork of the second issue wasn't that good, and the following issues have been making him look like less of a dork. The writing also left me going "Oh jeez, what I have I gotten myself into..." but it picked up at the third issue.

So, it's kind of like the Hulk in that you've got this guy who turns into a muscle-bound giant and is trying to come to terms with it. Except the person undergoing the transformations is 13 years old instead of an adult, the transformation is fairly human, he retains his mind when he does it although he seems a bit bolder when he's Prime, doesn't necessarily do it when he's angry (in the second issue and in a flashback, he just got really sick and turned into Prime for no real reason, though a couple other times it happened when he got pissed off), and his father knows about it and is also being traumatized by it. And Prime can fly.

Some moments are really creepy, like when the people responsible for this transformation capture him and fill him in on it, and he's introduced to another transformer who turns into a grotesque monster instead of a human. That flashback of his first transformation was also kind of eerie. But there's some amusing moments, too, like one issue has Prime beating up a cartoonily drawn He-Man parody (some demon from the Mantra universe came and took on the form of the main character of Maxi-Man and the Heroes of the Universe or something).

However, I'm missing issue 7. Apparently, it's some crossover with some other Malibu character called Breakthru. I don't know if I should skip it (#4 which was also missing from the initial lot was a crossover with Prototype, which didn't amount to anything), or maybe tomorrow poke around a couple comic book stores to see if anyone has it.