Game Progress Topic Nu

CLOUDBOND007      
Posts: 10245
(05/31/08 12:39 AM)

Elite Beat Agents... I'm up to the hardest song on the hardest difficulty. If you would have asked me when I first started playing this game if I'd ever reach this point, I'd say there was no way. It's been a blast overcoming challenge after challenge to reach this point and it'll be one of my best gaming moments when I succeed.

Out of context, it may not make sense, but here's a Youtube video of a master getting a perfect score on Jumpin' Jack Flash, the "final boss" song.

http://youtube.com/watch?v=FQfe2_6wnEE

It's hard to appreciate without actually playing it how tough the timing is to get those "300" scores, which you need to get a majority of to survive.



 

Bomberguy221
Posts: 1953
(05/31/08 5:05 AM)
     
Super Metroid - Forgot there was a point of no return, so I kinda forced myself into finishing the game. 85%, around 5 hours. Got the helmet-less ending. Now I want to try a 100% run using Japanese text (see if I know the game well enough to play with limited text usage).

FFCC: My Life as a King - Day 130. I've maxed out funding on almost everything except for those things that require materials. I still need to improve my shields. I'm also starting to get closer to the final boss.

Final Fantasy 4 - Picked up a game from a while ago and got through the awful magnetic cave.

EDIT: I just wanted to mention that I almost thought there was a yuku error since the names of the GPT topics are very similar.



 

Crawl and 1OOO
Posts: 11048
(05/31/08 7:29 AM)
     
After he's done with the greek alphabet, maybe he'll move on to Hebrew.

Yeah, I couldn't really understand the Elite Beat Agents video. Do you tap those circles with the stylus? Although I didn't see a stylus being filmed, so..



 

Crawl and 1OOO
Posts: 11048
(05/31/08 10:06 AM)
     
Recap:

Okay, I'm done with the game for the night.

I went back to dungeon 1 and got the step ladder and a bomb bag increase, and went back to dungeon 2 and got another heart container (6 total now) and a bomb bag increase (so I can carry 16 now, double the original limit).

I believe that completely clears out the first two dungeons.

I think with everything I got since the last time I attempted it (stronger sword, arrows, health refills, etc.), I should be ready for dungeon 3 the next time I play.

I did go back to dungeon 3, and indeed I had all I needed to clear it out. Dungeon 4, too! There were a couple of surprises, a few of which I might not be able to remember...

I think in dungeon 3, beating the boss gives you the compass. But that's useful, since the fairy in that dungeon is hidden fairly well otherwise.

In dungeon 4, I think you have to beat an extra boss after beating the other one.

I now have the first tunic upgrade, and also the handy glove. It acts like the ring in the original -- you can't just pick up every rock in the game, like you could in A Link to the Past.

I found dungeon 5, though I kind of "misplaced" it. I already got the fairy in that dungeon. But I didn't have enough gold to purchase the bomb bag increase when I was there, and I have a lot more to do there.

The ocarina in this game works differently than the flute did in the original. In the original, the flute would just take you to the various dungeon entrances where you found the triforce pieces. In this game, each time you find a fairy, the ocarina takes you someplace new, but those locations aren't necessarily dungeons.

So far, I can go to

  1. The fourth dungeon
  2. A bridge in the middle of the outlands (after the raft)
  3. A fairy in the south of the outlands (this would be easy to get to at the beginning of the game)
  4. A place in the middle of the outlands just a few screens away from #2??? I don't get the point of this one.
  5. Somewhere in the east of the outlands, in some mountains.

I found this game's manual online. The story takes place after Zelda 2; the Thunderbird is somehow still alive, and stole the triforce of Courage and took it to the outlands. Zelda went after it, and you're catching up.

FO laughed hysterically at the picture explaining why Link doesn't have all of his items from the previous games...

http://www.flyingomelette.com/ezboard/pap5/downhole.gif



 

CLOUDBOND007      
Posts: 10245
(05/31/08 10:39 AM)
     
Yeah, that's just a replay being played back, you do have to tap each circle with the stylus at the right time (or drag the stylus from one point to another). The judging for that song is so tough that if you miss just one or two taps or mess the numerical order up once or twice, you're finished. Even if you get everything but simply aren't getting the perfect timing and 300 score for each beat 90% of the time, your health will drain away before you know it. Sometimes in this game I take the stylus off the screen to hit pause so I can restart and make another attempt if one is going badly. This song is so easy to lose that sometimes I get the game over screen in the time I lift my hand and before I get to the pause button.



 

Crawl and 1OOO
Posts: 11048
(05/31/08 5:29 PM)

I got the heart in dungeon 5. One thing was a little weird. I couldn't find a key in that dungeon, so I earned enough money to buy one. Then, when I got to the dungeon ... I had two keys? Oh, well.

I don't remember if I got anything else from that dungeon. I really don't remember getting a particular treasure there. Maybe I missed one.

I haven't found dungeon 6 (or 7, 8, or 9...)

One feature that's new to this game is one way paths on the overworld. I found one repeating-room-maze on the overworld that incorporates one-ways into it. I got past it (without a clue -- that other clue might refer to another one I've missed so far?) but didn't get much out of it. I just got a clue:

"Four bombs for the four rightmost mountains"

It seems like I explored quite a bit of this world without finding anything useful. I also explored some snowy mountains to the northwest, but there wasn't anything useful there, either.

I also can't yet get the master sword or the staff of byrna (would have been the wand in the earlier game), even though I have a full row of hearts, and one on the second row.



 

TaroSH           
Posts: 2243
(05/31/08 10:34 PM)
     
I started Sam and Max episode 2, and the only impression I have so far is Hugh Bliss is either evil or gayer than a picnic basket.



 

CLOUDBOND007
Posts: 10245
(06/01/08 1:28 AM)
     
He ends up being a fairly good character (IMO). I wonder how your experience might be different if you play them all in a row. When I got into the series, only the first one was out, so there was a month or two between episodes. It was kind of cool, like going back to visit friends you haven't seen in a while to see what they're up to.

Due to my sudden lack of employment, I'll probably move forward with the plan to get rid of most of my game systems. I'm thinking that Wii and DS seem like a good enough combo to hang on to. I had planned to mostly play retro games from this point on, anyway.



 

TWEETER911      
Posts: 4905
(06/01/08 1:32 AM)
     
I'd seriously buy that XBOX722, but I ain't got a spare 200 smackers like you were asking.



 

CLOUDBOND007
Posts: 10245
(06/01/08 1:39 AM)
     
The rumor is that Microsoft is very likely to cut the price again before the holiday season, so maybe you can pick one up then.

Man, analysts are saying that there needs to be another set of consoles out by 2011 for the industry to keep growing or some crap. Things can't keep going on this way unless they invent some more dimensions or something. I think people are going to be over shelling out $600.00 for crisper textures and more lifelike skin.



 

TWEETER911
Posts: 4905
(06/01/08 1:41 AM)
     
Well hopefully by 2011 I'll be too busy saving the world to play vidya games.
...



 

CLOUDBOND007
Posts: 10245
(06/01/08 1:49 AM)
     
I'll be living in a cardboard box outside your house, begging (or threatening!) you for scraps.



 

TWEETER911           
Posts: 4905
(06/01/08 4:17 AM)
     
Enjoy eating cardboard pizza boxes then.



 

Bomberguy221      
Posts: 1953
(06/01/08 4:26 AM)
     
Super Metroid - Apparently the Japanese text is only subtitles in the opening sequence. It hasn't come up in any other situation. Item pick-ups, map/status screen, main screen - it's all in English, no subtitles or anything.

I just beat Crocomire and got the Grappling Beam.

FFCC: My Life as a King - Day 140. Built two sacred shrines, unlocking new magic for my mages (thunder series for black mages and status-altering for white mages) and allowing me to assist my players in the field.

One thing that's bothered me about the party system is that if the party needs a break, the only way I can see to make that happen is to have a holiday, something that's a little expensive and costs me a day of exploration. The money's become less and less of a problem - I'm drowning in elementite, and I can comfortably fund any research - but when I'm closing in on the ending, I kinda want to reach that final battle and get it over with. That or get another bakery in this town so I can upgrade the kingdom, but there's no dungeon to accomplish that.



 

Crawl and 1OOO      
Posts: 11048
(06/01/08 6:18 AM)
     
I now have three heart containers on the second row, but it's still not enough for the sword or the wand.

I got both heart containers on the overworld.

One I got in the south west corner of the world. I found the other repeating room maze. As well as the repeating pattern, that too had a one-way passage as a part of the puzzle. The other repeating room maze, on the west side of the world, had another twist, of having several exits to the north and south, and even if you got through the repeating, you might end up in a dead end if you took the wrong exit on that particular side.



 

TaroSH           
Posts: 2243
(06/01/08 10:33 PM)
     
Cleared out episode 2. Poisoning that one Soda Popper was immensely satisfying.

Not sure if it was the RAM addition, video card upgrade, or increment of the virtual memory, but Sam and Max is running a lot better than when I first tried to play right after I bought it. The mouse lagged and at one time the voices got all screwed up and I got an error message about the shortage of virtual memory.



 

Magical Yard Gnome      
Posts: 2254
(06/02/08 12:52 AM)

CLOUDBOND007 wrote: Man, analysts are saying that there needs to be another set of consoles out by 2011 for the industry to keep growing or some crap.

http://sweet-bee.com/eymario.gif



 

CLOUDBOND007
Posts: 10245
(06/02/08 1:24 AM)
     
Finally someone who knows what he's talking about!



 

Bomberguy221      
Posts: 1953
(06/02/08 3:50 AM)
     
Super Metroid - Just outside of lower Norfair. I NEVER remembered playing the game so fast as a kid. In fact, I think my best time was something to the tune of 25:00. I always explored heavily trying to find things, failed, and then saved, so that number is a bit inflated.



 

ErniePants
Posts: 542
(06/02/08 12:47 PM)

Just finished Silent Hill 2 on the PS2. The first one had more of an effect on me when that type of horror atmosphere was something I hadn't seen in a game before, but 2 was pretty good, too.



 

Crawl and 1OOO
Posts: 11048
(06/02/08 11:35 PM)
     
I think my original Super Metroid time was under 12 hours. I ended up unwittingly saving after the point of no return, so I was unable to explore after that.


Anyway, I accidentally reset my game of Zelda: Outlands. I didn't lose everything, but I was back to 1 heart container on the second row. I re-earned one, found another gerudo who gives unlimited bombs ... and found dungeon 8! So, I guess this game can be nonlinear (so far, I beat dungeons 1-5 in order).

However, while exploring dungeon 8, the game glitched up on me. So, I'm back to where I started tonight. But at least I have more knowledge.



 

CLOUDBOND007
Posts: 10245
(06/02/08 11:40 PM)

Final Fantasy 4 - Picked up a game from a while ago and got through the awful magnetic cave.

Just noticed this earlier post. What I always do is just leave all the best metallic equipment as it is and simply run from every random encounter I can, and I don't think there's any time you aren't able to escape. I know the townspeople encourage you to buy non-metal items and there may be some fun to be had trying to play it the "right" way but I doubt I've ever tried it.



 

Captain Ladd Spencer
Posts: 1532
(06/03/08 2:05 AM)
     
Got back to God of War, where I previously left off before the desert, which I then plodded around trying to find those damn sirens.

I got to the Temple, found a door-changing section probably more tedious than the one in D, got slapped around by some gorgons for a while, placed the shields, and left off after getting the crank to the Atlas room.



 

Crawl and 1OOO
Posts: 11048
(06/03/08 7:53 AM)

It really makes you wonder what the hell they were thinking. I only mentioned it once myself in my original posts

Not only that, but the game is serving up more irritating, unentertaining things, so much so that it's starting to become systemic, rather than a couple of isolated annoyances. Another one was in Pandora's Rings, where you're privileged to pull a handle and slowly rotate the room around to reach the next passage.

The sad thing about God of War is that it really might be the modern version of a good game. It might have a few things that are good (the Hydra), but it's made by people who really don't know how to make games and it has a lot of things that just aren't thought out very well. And it's perfectly content to follow modern game conventions, often illogically. Like, modern games use a lot of brown, so part of God of War takes place in a desert, which is not exactly what Greece is known for.

Games like that are one reason I'm not interested in modern games. If that's as good as they're gonna get, forget it.



 

Captain Ladd Spencer
Posts: 1532
(06/03/08 11:05 AM)

I wouldn't mind deserts in video game so much if the people designing them would actually look at some images of deserts. I actually live in a desert, so I probably take a personal offense to video games always portraying deserts as lifeless, dog-shit brown dust storms.

http://www.lendricklodge.com/courses/images/pink-desert-new-mexico.jpg

http://www.ourfamilyadventure.com/road_trip/painted_desert_1-thumb.jpg

http://www.democracyfornewmexico.com/photos/uncategorized/2007/06/13/sandias.gif

And rocks aren't always jagged blocks laying in the ground. Sometimes they look like donuts, and camels.

http://www.mdpub.com/newphotos/Oct2005/camelrock.JPG

And hey, sand isn't always brown! I realize if white sand is worthy of protection and a state park it must be pretty rare, but it still exists.

http://www.beautiful-landscape.com/New%20Site.data/2006%20Images/Moonrise-at-White-Sands.jpg

Same with petrified wood (although I'm cheating here, it's Arizona that has the petrified wood, though New Mexico might have some)

http://www.legendsofamerica.com/photos-arizona/PetrifiedWood.jpg

And I don't know about every desert, but we get the most awesome sunsets here.

http://newark1.com/hello/1766634/1024/P1010853_filtered-large-2005.09.23-19.40.08.jpg

http://westernviews.us/wp-content/uploads/2007/11/sunsetrock.jpg

Instead, what does nigh every video game desert look like?

http://www.codiekitty.com/Pictures/Colossus/bestestgraphicsever.jpg

http://www.wdfnews.com/UserFiles/Image/StarFox64titania.jpg

Probably the best looking desert I've seen in a video game was Adventures of Lomax.



 

Crawl and 1OOO
Posts: 11048
(06/03/08 11:25 AM)
     
By the way, I don't want it to seem like I'm saying the only game convention God of War follows is related to graphics. In terms of gameplay, it follows firmly in Devil May Cry's footsteps.



 

Captain Ladd Spencer      
Posts: 1532
(06/03/08 11:36 AM)

Well on that subject, last night I went into a bored daze because I was fighting some enemies I could beat just by holding block until they all attacked, then throw them into the air and use that somersault attack, rinse and repeat. This went on for maybe five minutes until they finally stopped coming.

By the way, we always hear about Grand Theft Auto in the new for the Hot Coffee thing and killing cops, and Bully for... some reason, and even Mass Effect got the attention of the media over the part where you get another character horizontal. But has there ever been anything about God of War, which not only has blood by the barrel, but completely barebreasted women?



 

Captain Ladd Spencer      
Posts: 1532
(06/03/08 5:36 PM)
     
I started Sam and Max Ep. 3 and got the password to the back room.

I'm starting to really dislike Bosco and Sybil...



 

Crawl and 1OOO      
Posts: 11048
(06/03/08 6:05 PM)

Captain Ladd Spencer wrote: By the way, we always hear about Grand Theft Auto in the new for the Hot Coffee thing and killing cops, and Bully for... some reason, and even Mass Effect got the attention of the media over the part where you get another character horizontal. But has there ever been anything about God of War, which not only has blood by the barrel, but completely barebreasted women?

If you watch a movie about killing cops, you are not yourself killing cops. In GTA, you sort of are killing cops yourself. That's one thing that has people worked up.

There is no difference between seeing barebreasted women in movies and videogames. (Well, in a movie, they're probably really women) Movies are already socially acceptable.

And, yeah, GTA is just a convenient media bogeyman. It's not like objection to it is necessarily rational.



 

Captain Ladd Spencer
Posts: 1532
(06/03/08 10:29 PM)

Sam and Max Ep. 3 is solved.



 

CLOUDBOND007
Posts: 10245
(06/03/08 10:52 PM)
     
N-O-M-A-F-I-A

Oh baby,

Welcome, welcome, generous friends,

days and weeks and tokens to spend;

we're just regular business men,

just you and me an' Ted E. Bear.

Ted E. Bear's is oodles of fun,

slots and sandwiches and poker and guns;

And look: no mobsters--nary a one,

with you and me an' Ted E. Bear.

Not mafia, no!

(( No mafia, mugs. ))

We're mafia-free!

(( No mafia here. ))

(( What mafia, please! ))

No shady leaves on the family tree.

J. Edgar Hoover always insists,

organized crime just *doesn't* exist;

Q.E.D. they're not in our midst,

Say Edgar, me, an' Ted E. Bear.

No goons, no droppers, no grifters, no thugs,

no gyps, no clippers, no chippies, no lugs;

no button-men packing gats loaded with slugs,

it's you and me an' Ted E. Bear!

No mafia here.

(( What mafia, please! ))

We're mafia-free!

(( No mafia here. ))

(( No mafia, mugs. ))

... just doin' business legitimately!


 

Additionally, while I haven't been as much in the mood for games, I've been working on Jumpin' Jack Flash since I last posted about it. I've made dozens, if not hundreds of attempts. I feel like I've made something of a breakthrough tonight and may be able to complete it soon.



 

CLOUDBOND007
Posts: 10245
(06/04/08 1:38 AM)
     
I was thinking about play another GB game, but I'm not sure what exactly. I put a few minutes into Pokemon Crystal and I was looking at some video of Lufia: The Legend Returns. I know it wasn't that well received, but I thought I might try it anyway.



 

Bomberguy221      
Posts: 1953
(06/04/08 5:15 AM)

Phoenix Wright: Trials and Tribulations - Just got to the final chapter and started the investigation. Excuse me while I hide my writing for a bit so as not to spoil. SO AWESOME! I was happy to see Edgeworth back in the last episode, but to have Edgeworth as my character and Gumshoe play the "partner" role Maya usually covers is so unbelievably cool. I've cracked up at a lot of the dialog already. If these characters don't come back in Apollo Justice, I'm glad this is the way I can send them off.

FFCC: My Life as a King - Funded everything to the max. I'll start accumulating gold until I can beat a boss that will allow me to unlock the higher-up equipment (or something new is made available to the adventurers).

Oh, and as far as the "run away" argument I've heard for the magnetic cave in FF4 - when I try that, it always works out the characters who aren't "magnetized" end up dying. I need Tellah (Sarda in this game) and Cecil. In fact, the last time I tried playing with magnetic stuff still equipped, all four characters were wearing magnetic gear and I auto-lost. It was almost comical to see all four of them hitting the floor simultaneously, but the humor was lost on me for obvious reasons.



 

ErniePants      
Posts: 542
(06/04/08 12:58 PM)
     
I restarted Ogre Battle 64 and I'm attempting to get the "evil ending" that lets you fight the secret bosses. Last time I played through it I just got the middle of the road ending and I'm not interested in the best ending.



 

CLOUDBOND007      
Posts: 10245
(06/05/08 12:05 AM)

I just started Legend of Mana. I don't know how it'll be, but it has the best opening of any game I've ever played.

"NINE CENTURIES AGO, THE MANA TREE BURNED TO ASHES"

I don't know why you'd even want to play after that, though. What else is there to be accomplished?

That's like FF4 opening with:

ZEROMUS HAS JUST BEEN UTTERLY DESTROYED


In all seriousness though, the game looks very nice. Playing on PC, it won't look exactly the same at all times as it would on a TV, but I'm impressed based on a couple of minutes.

I was surprised that there was no opening FMV. Until I placed the mailbox.



 

Captain Ladd Spencer
Posts: 1532
(06/05/08 12:14 AM)

I don't know why you'd even want to play after that, though. What else is there to be accomplished?

Kind of like how I felt no need to continue with Dawn of Mana after the "Mana IS EVIL!" bit.

Well, that, and the game was crap.



 

CLOUDBOND007      
Posts: 10245
(06/05/08 4:23 AM)
     
I finished Last Crusade. I think I liked it the best of the first three and it's the only one I actually saw in one sitting. I'll think about checking out Crystal Skull tomorrow depending on my mood. I've been sitting around the house too much though, that's for sure.



 

TWEETER911      
Posts: 4905
(06/05/08 6:06 AM)

Max Von Sydow would have been perfect for Dark Lord if Sword of Mana was a movie 20 years ago.



 

CLOUDBOND007
Posts: 10245
(06/05/08 6:51 AM)

I'm really not sure what to work on. I suddenly felt like catching them all (well, a few), so I picked up Pokemon Crystal again and I've got four Pokemon now. The first one, the fire type, is at level 11. He's pretty awesome now compared to the random encounters. The ones I just caught are at level 3. There's a Pidgey in the mix. That's the only one of the four who's name I can remember.

I still can't quite get Jumpin' Jack Flash. I was moments from the end of the song on one of my dozens of attempts today. Losing at that point was terribly painful.

Also, I'm not being a bum, I've applied for many jobs, but haven't heard anything, and there's a lot of hours in the day.



 

Captain Ladd Spencer      
Posts: 1532
(06/05/08 9:37 AM)
     
Cyndaquil is the fire one and if he's like the starters in every other game, he'll evolve in five levels.



 

CRAWLand1000      
Posts: 3558
(06/05/08 9:53 AM)

The Last Crusade is the only one of those movies I've seen in theaters (well, except the most recent one).

FO was asking me why I didn't play Zelda: Outlands last night, but sheesh! First, I had the problem with the game resetting, so I'll have to deal with that. I might switch to my NES, with the new connector, after I get my "corner" reinstated upstairs. (We're getting a new bed, and decided to put it downstairs, where my little corner of the house had been, with my poof chair, TV, and game consoles. I'll be moving my stuff to an upstairs bedroom)

The other thing is that I was working last night on drawing out the template for the acoustic chambers for the guitar project, when FO told me she wanted to color in a drawing of Nucleo and Cory, so I spent the rest of the night working on that.



 

Gengarian Junus
Posts: 689
(06/05/08 12:51 PM)
     
Hey, biznatches, what's up?

ErniePants wrote: I restarted Ogre Battle 64 and I'm attempting to get the "evil ending" that lets you fight the secret bosses. Last time I played through it I just got the middle of the road ending and I'm not interested in the best ending.

It's not that hard to do in that game. There are a million ways to lower your alignment and corrupt yourself. It's actually easier to get that ending than the best one.

I finished Last Crusade. I think I liked it the best of the first three and it's the only one I actually saw in one sitting. I'll think about checking out Crystal Skull tomorrow depending on my mood. I've been sitting around the house too much though, that's for sure.

The Last Crusade is my favorite in the Indy series, too. Crystal Skull was okay, but feels a little "by the numbers".

From what I remember of Legend of Mana it's basically another SaGa Frontier game. Because it's nonlinear, I found the final area and boss rather quickly. I think it was around 10-12 hours, possibly. I beat it and now can't remember scantly a thing about it.



 

Flying Omelette
Posts: 17491
(06/05/08 5:50 PM)

CRAWLand1000 wrote: The Last Crusade is the only one of those movies I've seen in theaters (well, except the most recent one).

FO was asking me why I didn't play Zelda: Outlands last night, but sheesh! First, I had the problem with the game resetting, so I'll have to deal with that. I might switch to my NES, with the new connector, after I get my "corner" reinstated upstairs. (We're getting a new bed, and decided to put it downstairs, where my little corner of the house had been, with my poof chair, TV, and game consoles. I'll be moving my stuff to an upstairs bedroom)

The other thing is that I was working last night on drawing out the template for the acoustic chambers for the guitar project, when FO told me she wanted to color in a drawing of Nucleo and Cory, so I spent the rest of the night working on that.

What the hell is it with you? Why is it that you constantly complain about other people's inability to comprehend things, then you turn around and do the exact same thing to me? Where to even start.
#1. You don't have to move "your corner" to the upstairs. It's just that if you want to retreat to it now, you'll have a bed to lie on instead of the poof chair. But you haven't used "your corner" in months and I don't quite blame you when your TV set over there is as small as that one is. I said before we could get you a larger TV. But in the meantime, you don't have to go upstairs if you want to swap out my NES with yours. Just do it. I'll put mine on the shelf with all the other game systems.

#2. All I wanted you to do was show me HOW to paint pictures with Inkscape or Gimp, but you insisted on just doing it yourself. I, in fact, was even willing to find the original drawing and copy over it by hand and then hand-color it, but YOU are the one who insisted I should do it with the computer.


 

Captain Ladd Spencer      
Posts: 1532
(06/05/08 6:18 PM)
     
I know FO doesn't updated the video game glossary anymore, but I just want to get this out:

The Ubiquitous Theme - When at least half a game's soundtrack is different ways of playing the same song. Examples: Yoshi's Story, Panzer Dragoon Saga, God of War, Wario Land 3

As for my own God of War progress, I fought the Cerberus which I beat by activating Warth of the Gods as soon as the fight started and button mashing, burned a guy, raped a couple sea-nymph things, and beat an onslaught of zombie soldiers and harpies by spamming Poseidon's rage and button mashing. It's all a big blur.



 

CLOUDBOND007
Posts: 10245
(06/05/08 7:17 PM)

In Legend of Mana, I've finished the following missions: Nic's Business, Tiny Sorcerers, and Hunting Du'Cate. That last one took a very long time, as I didn't realize that you had to get help finding the creature. I gained levels there, though.

The game kind of throws you in without much in the way of a tutorial, but I think I'm getting the hang of it. I'm not sure what the hell I'm supposed to be doing with all the crap I get after battles, and I haven't even checked to see what most of it does. I'm also under the impression that you can't use an item to heal during battle, but maybe I just haven't figured out how. I do have a move that lets me hold a button and gradually recover HP and you also recover it by just not moving.

Regardless of any confusion, I'm having a good time so far and I think the visuals are just amazing. Some of the music is surprisingly good, too.

FYI, Du'Cate is not Dukat. Unfortunately.

http://www.geocities.com/denis_conruyt/startrek/img/dukat.jpg



 

Flying Omelette
Posts: 17491
(06/05/08 7:27 PM)
     
I thought Legend of Mana had all kinds of tutorials. There should be an Onion Kid somewhere that teaches you a bunch of things.



 

CLOUDBOND007
Posts: 10245
(06/05/08 7:56 PM)

There was one thing that taught me some stuff about battles during the first mission but since I hadn't even fought one battle yet or looked at the menus, it was hard to retain everything. I'll have to look for the other stuff next time I play.



 

Flying Omelette
Posts: 17491
(06/05/08 8:17 PM)

CLOUDBOND007 wrote: Some of the music is surprisingly good, too.

Shouldn't be TOO surprising, considering I've been saying for years that it has an excellent soundtrack. =)



 

CLOUDBOND007
Posts: 10245
(06/05/08 8:25 PM)
     
I just can't remember the last time I've played a game and actually had that thought, "Hey, this music is pretty good!" I don't think any game I've played this year has had a very good original soundtrack.

For some reason, I thought you liked some tracks a lot but not the soundtrack as a whole. I must have been thinking of a different game, though. I may need to browse your music downloads for this one now.

And clearly, I was wrong about there not being an FMV at the very beginning. I was just hitting Start too fast and skipping it, I guess.



 

Flying Omelette
Posts: 17491
(06/05/08 8:33 PM)
     
The soundtrack is really good, but the problem is that it's not implemented in the game very well. Some areas drag on for a very long time with absolutely no break in the music (there's no battle theme) and it gets tiring to hear the same song for 20-30 minutes. The story doesn't emotionally connect with a lot of it, either.



 

CLOUDBOND007
Posts: 10245
(06/05/08 9:43 PM)
     
YO PORT SAIID! I DID IT!

I finished Elite Beat Agents on hard.

I'm Four Star Commander rank now. I think it may unlock an extra mode where the difficulty is the same but the beats are in different positions. Or maybe I have to do something else to unlock that. I'll find out when the credits have rolled.

But I'm feeling pretty proud about this.



 

CLOUDBOND007
Posts: 10245
(06/05/08 9:56 PM)
     
Actually, the beats are in flipped positions, but they're also smaller and faster and your health drain is increased.

This is what I have to look forward to when I get to Jumpin' Jack Flash again.

http://youtube.com/watch?v=8GRL3PQ1VRA

You'll notice that the Agents have been replaced with the Elite Beat Divas. Still, finding out that it gets harder still makes me feel like my soul has shattered.

Oh well, here we go.



 

Captain Ladd Spencer
Posts: 1532
(06/06/08 12:13 AM)
     
If God of War doesn't end soon, I may just give up on it. When it's not boring me, it's pissing me off.

Example: In the Poseidon level, there's this underwater tunnel where these walls are being pulled in the direction you need to go, and if you get caught in one you get smashed against the end of the tunnel. To avoid these walls you have to dive into some holes in the ceiling. But unless I was on the very bottom of the pit, I would get smacked by the bottom of the walls even though there was clearly some distance between me and the wall (and I wasn't getting hit by the wheel, which is only in the middle). But if you tried make the third pit from the second one's bottom, there was no way you could make it (it doesn't help that "getting hit by the wall" is "there's five video game feet between you and the wall"). I eventually leveled Kratos with the top of the second pit, took the hit, used the charge move and finally made it after about twenty tries.



 

CLOUDBOND007
Posts: 10245
(06/06/08 3:45 AM)
     
I cleared Teatime of Danger and Flame of Hope. Yeah, wow, this game really is just a bunch of totally random stuff. I can see that it has got a ton of flaws, but I'm still enjoying myself. Gameplay aside, it's kind of pleasant just to have some nice visuals and music to pass the time with.

I'm a little annoyed that I didn't tell the little cactus guy about some of the missions I did, so I don't have those entries. I didn't realize what he was for until just recently. Oh well, I'm sure I'm not going to be getting 100% completion, anyway.



 

TWEETER911      
Posts: 4905
(06/06/08 4:28 AM)

CLOUDBOND007 wrote:
FYI, Du'Cate is not Dukat. Unfortunately.

DAMN IT ALL!!!

My game progress today: READ A BUNCH OF MGS4 SPOILERS
...
Ocelot drops the F-Bomb.



 

Bomberguy221      
Posts: 1953
(06/06/08 5:22 AM)
     
Fart?

FFCC: My Life as a King - I'm working on beating the last Sacred Shrine dungeon to fill in a blank spot near the east part of town. Other than that, I'm trying to defeat the freakin' last dungeon that resets exploration to zero because the layout changes daily. How precisely am I supposed to do this?

Oh, and since I have nothing I can build/fund, it turns out I'm stuck rolling around on my riches while the adventurers are doing the hard work. In addition to the striped apple pie people keep talking about, I am currently eating crow for dinner.



 

TWEETER911           
Posts: 4905
(06/06/08 5:33 AM)
     
Fuck.



 

CLOUDBOND007
Posts: 10245
(06/06/08 8:39 PM)
     
Finished "Mine Your Own Business" which had a sort of an interesting boss. At least it was slightly more than hitting the X button. The little poem or whatever about Watts was kind of amusing. And then I followed that up with "Watts Drops the Hammer".



 

CLOUDBOND007
Posts: 10245
(06/06/08 10:33 PM)
     
Rather than work on Elite Beat Agents on "Very Hard" I'm working on Ouendan 2 on "Hard" first. It seems like the next logical step, apparently tougher than EBA on Hard but not as hard as EBA on Very hard. Good luck deciphering that.

I also rented the SMB3 cartoon which I haven't seen since it was originally airing. I won't pretend it's a great show, but it's bringing back memories.

Update time:

In Legend of Mana, I finished "Reach for the Stars", "Summer Lovin'", and "The Looking-glass Tower". That last one was quite a project, and had two bosses.



 

Captain Ladd Spencer      
Posts: 1532
(06/07/08 1:11 AM)
     
PC Gaming:

Sam and Max: I started Episode 4 and... um... am pretty much stuck. I stole Hugh Bliss's "Free Home Delivery" sign, and that's about all I accomplished. It might help if I had some idea of what I was even supposed to do.

Painkiller: Fought this giant boss that could have been cool, but was let down by a couple things that made him extremely irritating. Namely, you fight him in a very cluttered graveyard, and when I was going in any direction other than forward to get away from his attacks or grunts I'd constantly get stuck on tombstones and other crap. Also, he'd summon skeleton grunts and since you have to be fairly close to him and practically shoot straight up to hit the guy I never saw these guys until they were already hacking into me (this is also another reason I constantly got stuck on the tombstones).



 

CLOUDBOND007
Posts: 10245
(06/07/08 3:44 AM)
     
Finished "Can't look back", "Infernal doll", and "Drowned Dreams". I didn't expect to get every mission, but from the boards I've been reading, it sounds like I might be screwed on a few because I did that tower earlier.

The doll/junkyard one was really odd. I just followed the directions and it was over in a couple minutes. I had to fight a bunch of toys... why? It seems like this is setting up a future quest, but who knows. Drowned Dreams is one of several I've done involving the jewels, so I assume that's one of the more important quest lines.

Anyway, I've put 5 hours into this so far.



 

TWEETER911      
Posts: 4905
(06/07/08 7:32 AM)
     
Just watched all of the Guyver Dark Hero recut on Youtube. WOW. I forgot how young David Hayter was in that.



 

Captain Ladd Spencer
Posts: 1532
(06/07/08 4:12 PM)
     
Played a couple more Painkiller levels - an opera house overrun by zombie ninjas and samurais, and an abandoned asylum haunted by its undead residents.



 

CLOUDBOND007
Posts: 10245
(06/07/08 8:45 PM)
     
I reached a point where I couldn't find anything else to work on, so I checked a FAQ to see how to start some more quests.

Completed (and should have probably done so right at the start of the game) "Monster Corral", "The Path of the Blacksmith", "Enchanted Instruments 101", and "Diddle's Letter".



 

Captain Ladd Spencer
Posts: 1532
(06/07/08 9:51 PM)
     
I got the shurikens and lightning gun in Painkiller.

The level (a bridge in some snowy mountains) had some neat set pieces, like when you have to run down some suspension cables to reach the next area, riding a fast-moving trolly through barrels, and most unnerving of all you have to ride on top of a very shaky tramway cart over a mountain-deep drop. I also got a kick out of blowing up a bunch of zombie ninjas with some oil barrels.

I also got stuck in a wall and had to reload a previous checkpoint : (



 

CLOUDBOND007
Posts: 10245
(06/08/08 12:55 AM)
     
Finished "Daddy's Broom", "Niccolo's Business Unusual Part 2", and "Murmuring Forest". I'm getting irritated at the obscure things you have to do to start some of these quests, like the forest one.

Update: "Two Torches", "The Mana Orchards", "The Gorgon Eye". The Gorgon Eye was the first one in a while that followed the pattern from the beginning of the game. Where you get an item, place it, solve a quest, and get an item to start another quest. So many quests involve going to some random part of some random town and talking to some random person to get them started. The lake area in the Gorgon quest had beautiful background visuals.

I'm starting to understand what FO meant about how the soundtrack was implemented.



 

Captain Ladd Spencer      
Posts: 1532
(06/08/08 9:38 AM)
     
Did you fight the smiling flowers to Pain of the Universe yet?



 

Crawl and 1OOO
Posts: 11048
(06/08/08 12:28 PM)
     
I started up Zelda: Outlands again today.

I once again got the heart container in the south west corner of the world, after the repeating screen maze there. I completely forgot where the other one I found was, though. Well, I THOUGHT it might have been in the northwest area, where it's icy, but I explored there and didn't find anything.

Too bad, because when I explored dungeon 8 again, I got the red tunic, and a heart container. I wonder if 4 on the top row (12 altogether) would finally let me get some stuff.

I was exploring some other areas whose purposes I couldn't figure out. One was on the east side of the world. One particular screen had an isolated tree that was very suspicious. Well... I found level 9! But still not levels 6 or 7. You're able to explore 5 or so rooms in level 9 off the bat, even without the tetrarch fairies.



 

Crawl and 1OOO
Posts: 11048
(06/08/08 12:31 PM)
     
I wonder how much longer I'll be able to play videogames. Just a little bit of that Zelda game, and my vision starts blurring.



 

Crawl and 1OOO
Posts: 11048
(06/08/08 2:44 PM)
     
I made it to the end of dungeon 8, but the game seemed to glitch up. It looked like the final boss of that dungeon would be one of those Wizrobes that's really a 4-headed Gleeock. However, three heads were floating around normally -- though it seemed I couldn't damage them -- and one, I don't know, was glitching around the room so rapidly it just looked like the game was having a seizure. I somehow eventually got one of the heads, at which point the visuals were no longer glitching, and the head was flying around the room, red, like normal. But I still couldn't damage the other heads! I ended up getting a game over there.



 

Crawl and 1OOO
Posts: 11048
(06/08/08 7:22 PM)
     
One thing worth mentioning about dungeon 8 -- heck, maybe even its main feature -- is that there is one room near the beginning with one blue bubble, but then you need to go through many rooms with orange bubbles. So, if you get hit once by an orange bubble, you're screwed, can't use your sword, and need to go back to the blue one.



 

CLOUDBOND007      
Posts: 10245
(06/08/08 8:38 PM)

Did you fight the smiling flowers to Pain of the Universe yet?

Not yet, but I do feel like I'm hearing a lot of the same tracks again and again and again, and that they can seem kind of randomly selected.

I would play some more right now, but I'm hiding where there's an air conditioner. We were over 95 degrees today.



 

Crawl and 1OOO
Posts: 11048
(06/08/08 10:24 PM)
     
I finished level 8. The next time I tried it, the boss didn't glitch. The fairy was still hidden after the boss fight.

I also got the other heart container again. I think I know why I was confused as to whether it was related to the icy area in the northwest, or the second repeating room screen. You start after the repeating screen, but then have to adventure a ways past it, until you're on the other side of where level 8 is in the icy mountains.

Having that many hearts did get me the Master Sword and the Staff of Byrna.

I have no idea where dungeons 6 and 7 could be.

But I believe that so far, I have not found one single tree that could be burned with the candle.

With 6 fairies, the ocarina takes you past the 2nd repeating screen maze, so you don't even need to know how to pass it.




Posts: 10245
(06/08/08 10:51 PM)
     
Any clue what's causing those glitches yet? I don't know a lot of people who have played that game, but you would think Hobbes would have mentioned it if he had experienced as many as you have.



 

Crawl and 1OOO
Posts: 11048
(06/08/08 10:58 PM)
     
When the game locked up on me, I suspect the issue was that the game or system wasn't completely clean.

The scrolling glitching is constant. I think it's just the way the game is.

I don't know how many other people have played the game on a real NES. That could be the issue, that the game was never tested on a real one, only for emulators, and there are some differences.



 

Captain Ladd Spencer
Posts: 1532
(06/08/08 11:10 PM)
     
I passed the Test of Hades or whatever. I beat the Minotaur boss on my second try, the first time I got wiped out within a minute because I wasn't giving two shits about what I was doing. After I figured out the safe spot and all, it took me about half an hour of the same motions to beat it. For a minute I thought I was back in Shadow of the Colossus, except everything was red instead of brown and the framerate was stable.



 

Crawl and 1OOO
Posts: 11048
(06/08/08 11:12 PM)
     
Out of curiosity, what difficulty level are you playing on?



 

Captain Ladd Spencer
Posts: 1532
(06/08/08 11:13 PM)
     
Spartan, but I'm really wishing I just played Normal. I'm beating most of the enemies just by holding block until they finish attacking, then knocking them into the air and mashing buttons, and Normal would have reduced the tedium of all this.

Edit: And using Poseidon's Rage when things get messy.



 

CLOUDBOND007
Posts: 10245
(06/09/08 12:59 AM)
     
I just finished "Faerie's Light" where you have to learn the language of the bears. Sometimes I like the missions where there's no combat. But all I can say about the conversation between Gilbert and the lamp maker at the end is "WTF".

A lot of the info about the game I've seen online is incorrect. Incorrect requirements for quests and such. According to most sources, I shouldn't have had access to that quest because I didn't finish "The Lost Princess" at the beginning of the game.



 

Sweetbee
Posts: 35
(06/09/08 1:55 AM)

CLOUDBOND007 wrote: Any clue what's causing those glitches yet? I don't know a lot of people who have played that game, but you would think Hobbes would have mentioned it if he had experienced as many as you have.

Cloudbond, you over estimate me. The only reason I didn't trash that review in the first place is because I thought the page design was too good to waste.
But seriously, if any glitches occurred during my emulator playthroughs of Outlands, they weren't serious enough to remember. The issues must come from playing it on an actual NES (or perhaps the cart was burnt from a corrupted rom).
Doesn't someone else here have a reproduction of Outlands? I wonder if they had any problems as well.



 

CLOUDBOND007
Posts: 10245
(06/09/08 3:31 AM)
     
Finished "In Search of Faeries", and "Pokiehl- Dream Teller". I've pretty much resigned myself to the fact that I'll have to use a guide to be able to find many of the quests in this game. The novelty in general has worn off and I'm playing for the sake of making progress more than for my own entertainment.



 

TWEETER911      
Posts: 4905
(06/09/08 3:50 AM)
     
You'll drop the game soon.



 

CLOUDBOND007
Posts: 10245
(06/09/08 4:27 AM)
     
It's too short to drop. An easy addition to my list. Plus I think I'm just grumpy because it's so freaking hot.

Update: "Star-crossed Lovers", "Professor Bomb's Lab", and "Golem Go Make 'Em".



 

Bomberguy221      
Posts: 1953
(06/09/08 5:11 AM)
     
Phoenix Wright: Trials and Tribulations - I buckled down and beat the game. Opinions follow. *SPOILERS* The ending was a little sad. I had really wanted Misty and Maya to have a conversation, and I expected things to end a lot differently than they did. I found Justice For All to be a lot more uplifting. I AM very glad that they got the main plot line from these games resolved. I don't feel like there's anything up in the air for these characters. *END SPOILERS*

I'm going to wait for a bit before I start playing Apollo Justice.

Final Fantasy IV Advance - Went to the Tower of Babel. Opened the chests on the first floor. ...Well, I was kinda busy finishing the other game.



 

Crawl and 1OOO
Posts: 11048
(06/09/08 7:52 AM)
     
I beat Spartan, but it wasn't such a great experience that I say others would have to play that way. I experimented with Easy occasionally when I got game overs, and it was pretty babish. The game is kind of repetitive by its nature, so maybe Normal would be a better way to go if someone just wanted to experience it and be done with it.



 

Psycho Penguin
Posts: 209
(06/09/08 10:38 AM)
     
I always give up on Legend of Mana due to how non linear it is. But I do want to beat a Mana game one day. Grr, so close to beating SD3 back in the day when my computer broke..

Anyways, I've recently gone through Final Fantasy V Advance, and now I am playing Metal Saga and Koudelka mainly.

I also beat TMNT for GBA last night. Short game. :/ Only seven acts, and they seem to get smaller as the game goes on. At least there's bonus stuff to do, like trying to get all 36 trophies (you get trophies for crap like beating an act without dying. Acts 1-3: Bronze, 4-6: Silver, 7: Gold)



 

Captain Ladd Spencer
Posts: 1532
(06/09/08 10:40 AM)

Sweetbee wrote: Doesn't someone else here have a reproduction of Outlands? I wonder if they had any problems as well.

I did. I didn't play it for long, having gotten completely stuck on the first temple.


 

Flying Omelette
Posts: 17491
(06/09/08 10:49 AM)

CLOUDBOND007 wrote: Finished "In Search of Faeries", and "Pokiehl- Dream Teller". I've pretty much resigned myself to the fact that I'll have to use a guide to be able to find many of the quests in this game. The novelty in general has worn off and I'm playing for the sake of making progress more than for my own entertainment.

Strangely, before I got to the endgame, I never really reached a point where I couldn't find any new quests and had to look up a guide for them, but then again, I may have backtracked through and revisted areas a lot more (which I can understand is tedious and not something you'd necessarily be willing to keep doing). However, once I had the endgame scenario open to me, I decided to keep doing as many other quests as possible before finishing it.

At some point, I couldn't find anything else and I did look at a guide. I had a feeling that you could probably find something if you gave the Penguin navigator on the pirate ship very specific directions to go and it turns out I was right. But there's no way I would've had the patience to keep trying various combinations until I happened on something. And without a guide, you have no way of knowing exactly how many things you can find that way, so you'd have to keep trying forever, basically.

There were a few things I missed because I placed the overworld objects in such a way that some areas didn't reach the required mana levels to activate certain quests.



 

ACC KAIN      
Posts: 740
(06/09/08 1:21 PM)
     
Started Link's Awakening. I retrieved my sword from the beach and headed into the Mysterious Forest. I got the mushroom and gave it to the witch for the mushroom powder in return. Threw it on the raccoon, and that turned him back into Tarin. That let me go forward to get the Tail Key. Went to the Tail Cave dungeon and cleared it out. I was really worried when I saw such a small platform to fight the Moldorm on, but he was actually easier than the one in A Link to the Past. Seemed like he moved slower and his hit box is larger.

I was a little surprised at how long it took to get to the first dungeon. The graphics are really good for such an old Game Boy game.



 

CLOUDBOND007      
Posts: 10245
(06/09/08 7:26 PM)
     
I noticed that you often had to return to Gato to continue a particular series of quests. But some didn't seem to have any rhyme or reason. So it seems to me that basically, after finishing every quest, you'd have to revisit most of the previous areas you've visited to at least see if anything is different. And maybe to talk to every NPC if that didn't help. Early on, that's not a big deal, but as the world keeps expanding, it feels like it's just padding the length of the game.

You also get quests sometimes that ask you to find someone or do something without giving you the first clue about where to start. And when you have over a dozen possible locations, you start to question whether it's worth all the effort.

And those quests about the fairy world and the stolen elemental powers are just not interesting to me, and the dialogue often borders on the unintelligible.

I haven't even really talked about combat lately. It's so ridiculous. Team mates are useful occasionally as decoys but other than that, don't really matter one way or the other. I have a Chobin Hood I met at like level 5, and I take one of the magician kids from the house when I start a quest. Then I just make sure the main character (I just went with Loki for the name) gets all of the gems. I hit X, use the special moves only because they speed up combat a little bit, and cast a fire spell when I have enemies that are way below my level so I can kill them all at once. For the bosses, I just attack with no strategy. There hasn't been one that has posed a threat since my first day or two of playing.

I mostly just buy new weapons if I see them. I don't concern myself with anything other than the 1 handed sword. I forged one new set of armor and one new sword a while back. I haven't done any other customization or crafting because it's not needed.



 

CLOUDBOND007
Posts: 10245
(06/09/08 11:25 PM)
     
Finished "Heaven's Gate". Long, but EASY. The story was better back at the beginning when there wasn't one.

Edit: Also "Niccolo's Business Unusual Part 3" and "The Cage of Dreams".

Since I got the Sword of Mana to place, I guess that means I have access to the endgame, but I'll hold off on that for a while.



 

The Great Dark Lord
Posts: 126
(06/10/08 7:00 AM)

CLOUDBOND007 wrote:
Since I got the Sword of Mana to place, I guess that means I have access to the endgame, but I'll hold off on that for a while.

Why prolong the torture?



 

DOVEBLOB
Posts: 526
(06/10/08 12:38 PM)
     
I finished Oracle of Seasons, but in Legacy of the Wizard I've only got the Mother's Crown so far.



 

Captain Ladd Spencer
Posts: 1532
(06/10/08 12:41 PM)
     
Ares impaled me on a stick and I went to Hades. I saved after scaling two of those pillars with the blades, the ones where the hit detection allows hardly any distance between you and the blades.



 

ACC KAIN      
Posts: 740
(06/10/08 1:05 PM)
     
I rescued Madame MeowMeow's dog from the Moblin boss and carried him around the overworld until I found the Bottle Grotto dungeon. I cleared that one out with relative ease except the Genie/Clown boss was a little tougher than I expected. I returned the dog, but wish you could carry him around whenever you want to. He's useful for finding stuff and killing enemies.

I headed over to the swamp area and talked to Richard about the 5 golden leaves, but couldn't figure out how to get into the castle, but then I remembered hearing about having to do the trading game and I had enough rupees by now to win the Yoshi Doll. Traded that with the Quadruplet's mother for a ribbon, traded the ribbon with the smaller dog for the dog food, the dog food Sale the alligator for the bananas, and the bananas to the monkey to build a bridge to the Castle and I got a stick afterwards.

I went to the castle and beat some enemies, but I'm still missing 2 leaves.



 

Captain Ladd Spencer
Posts: 1532
(06/10/08 8:05 PM)
     
I finally went back and finished Sam and Max Ep. 4. I had to GameFAQ the phone bit, which I'm not sure I should slap myself or the designers for, but after that it was smooth sailing and amusing.



 

Crawl and 1OOO
Posts: 11048
(06/10/08 10:15 PM)
     
I found one single bush I could burn down yesterday. It had something trivial inside. I thought it was possible that the blue candle burns both bushes its flame touches, but FO said she thought it was just the one the flame landed on.

I didn't play at all tonight. We went to a park and saw all kinds of animals! Deer, rabbits, birds... But most notable of all was a raccoon we saw on the way back to our car after our walk. It looked like it was heading to the trash for our left over chicken bones from our cookout. It climbed a tree to hide from us when we went by.

That's the only time I've seen a raccoon live in the wild at a park. I still wonder where they hide during the day (this was around 9:30 PM).

I have seen raccoons live in a dumpster at our old apartment, when they got stuck there. I even saw one leaving my old car one night: I left the door open when I dropped something off inside, and I had a fast-food wrapper that must have attracted it, and saw it when I went back to close the door.



 

Captain Ladd Spencer
Posts: 1532
(06/11/08 12:34 AM)
     
I "beat" God of War.

I say "beat" because after banging my head against that shit-goggling defend-your-family thing for an hour, I finally said "Fuck this," quit, let Ares kill me a few times in the first round, switched to Easy, and beat all three modes on my next try.

I regret nothing.



 

CLOUDBOND007      
Posts: 10245
(06/11/08 1:18 AM)
     
Finished "The Fallen Emperor" and "The Guardian of Winds". You're basically helping this evil Emperor in the underworld regain his power by killing the beings who supposedly stole it. I think that Dark Lord would be proud.

I also watched Flight of the Phoenix. The original that is, as I have no interest in the remake. It was really good.



 

Bomberguy221      
Posts: 1953
(06/11/08 1:37 AM)
     
Final Fantasy III (DS) - Defeated the Djinn and unlocked the jobs. I'll play this for a while until I have a hankerin' for a Phoenix Wright-style game.



 

DOVEBLOB      
Posts: 526
(06/11/08 1:01 PM)
     
Okay, I think I'm going to have to break up sessions of Legacy of the Wizard with something else. I just can't find anything in that game. So in other news I made it to stage 2 of Legendary Wings.

Man, what an unintentionally (?) homoerotic game...



 

Psycho Penguin
Posts: 209
(06/11/08 1:04 PM)
     
Metal Saga is boring and Front Mission pissed me off with the cheapest game over I've ever gotten in a video game (45 minute battle, killed every enemy except two who had low HP, no one on my side died. The bastard enemy gets off 3 missiles that critically hit my main character's body every time. He dies. Game over when he dies. Fuck that noise.)

Therefore, I started a new file in Legend of the Ghost Lion for NES. I got pretty far in it before, before my old computer died, but I am playing on DS this time. Hopefully, I'll be able to complete it this time. I really like it despite the fact random battles don't give experience points.



 

ACC KAIN
Posts: 740
(06/11/08 1:12 PM)
     
Found the final missing leaves in Kanalet Castle in Link's Awakening. The one I didn't get before because the bird would always leave the screen before I could kill it. I cleared out the Key Cavern dungeon but now I'm having trouble even finding the next one.



 

CLOUDBOND007      
Posts: 10245
(06/11/08 6:57 PM)

I saw Crystal Skull today. I was kind of enjoying it in the beginning and at the end, but I spent most of the film wondering how much longer it was going to be until I could go home.



 

da dick      
Posts: 1747
(06/11/08 9:38 PM)

Front Mission pissed me off with the cheapest game over I've ever gotten in a video game (45 minute battle, killed every enemy except two who had low HP, no one on my side died. The bastard enemy gets off 3 missiles that critically hit my main character's body every time. He dies. Game over when he dies. Fuck that noise.)

hey, that sounds harder than the cho anikis! I MUST PROVE MY MANLINESS!! UUUGGGGHHHH(eventually)!!!



 

CLOUDBOND007      
Posts: 10245
(06/11/08 9:50 PM)
     
Legend of Mana has become more fun since I became a bad dood. I finished "The Field Trip", which was just a little semi-puzzle mission and "The Ghost of Nemesis" where I got to serve the underworld emperor by killing another presumably "good" dragon.

Edit: And "The Dragon Princess". As expected, I'm going to be forced to do the right thing.



 

TaroSH           
Posts: 2243
(06/12/08 12:16 AM)
     
Started Sam and Max 5, and...

http://www.codiekitty.com/Pictures/sammaxsotn.jpg

... I think I found a Symphony of the Night reference (and yes, it spins)



 

CLOUDBOND007
Posts: 10245
(06/12/08 12:37 AM)
     
That episode parodies a few games/game stereotypes. I didn't notice that one, though. Enjoy, that's one of my favorite Sam and Max episodes.



 

ACC KAIN      
Posts: 740
(06/12/08 1:08 PM)

Link's Awakening - Ah, I figured out I needed to go back to that Dream Shrine in Mabe Village to get the Ocarina and I learned the Ballad of the Wind Fish from Marin. I went to the Animal Village and they said I needed to bring Marin there to move the Walrus from the Desert Entrance (argh! I was just talking to her, NOW they tell me!) So I trudged all the way back and got her from the beach. That cutscene was pretty cool. Don't see too many of those in older Zelda games. Marin got the stupid walrus out of the way and I made it to the end of the Yarna Desert and beat the Lanmolas for the Angler Key. But I still don't know where the actual dungeon is. >=(

I also traded up my items so I gave the stick to Tarin and got a Honeycomb, gave the honeycomb to the bear and got a pineapple.



 

CLOUDBOND007      
Posts: 10245
(06/12/08 8:32 PM)
     
I was thinking about playing Banjo Kazooie after Legend of Mana, but whenever Banjo, Kazooie, or an NPC makes any kind of sound, I want to kill myself.



 

Cesium
Posts: 75
(06/12/08 9:37 PM)

CLOUDBOND007 wrote: I was thinking about playing Banjo Kazooie after Legend of Mana, but whenever Banjo, Kazooie, or an NPC makes any kind of sound, I want to kill myself.

What about Banjo-Tooie? I spent a long time playing that, and it has aged much better than the first. You won't be missing out on much even if you didn't already play through B-K

I just got Locke back and defeated Master Tonberry in Final Fantasy VI Advance.



 

CLOUDBOND007      
Posts: 10245
(06/12/08 9:47 PM)

http://youtube.com/watch?v=mWwmUvUPCv0

I can't even get through 10 seconds of that.



 

TaroSH           
Posts: 2243
(06/13/08 12:04 AM)
     
I started Super C and got to the fourth boss in two playthroughs.



 

Nixxy Blayde
Posts: 579
(06/13/08 12:51 PM)

Link's Awakening looked great on the Game Boy. It's just too bad it was too easy and not quite as good as A Link to the Past.

Banjo-Kazooie and Banjo-Tooie I'd like a lot more if I could stand the characters. Rare can make some decent graphics but the cartoony crap is nauseating.

Is the fourth boss of Super C the skull ship that flies around and tries to land on you? That's the only hard boss in the game.



 

ACC KAIN      
Posts: 740
(06/13/08 1:14 PM)
     
I found the Angler's Tunnel. Ha! This was the first "behind the waterfall" area that I've seen that you didn't access just by walking into the waterfall. I cleared out that dungeon (easiest boss in the game so far), and then left and got Manbo's Mambo, which acts as a shortcut to Crazy Tracy's medicine place. I also found Catfish's Maw and cleared that out, too. Wow. Two dungeons completed in one day. I also continued the trading game. I think I gave the pineapple to the guy in the mountain, who gave me a flower. That went to the goat, who gave me the letter for Dr. Write. He gave me a broom and although last time I checked she still had one, the only person I know of in the game who likes to sweep is Grandma Ulrira. Sure enough I check back and she's broken her old broom. From her I get a fish hook. Found the fisherman under the bridge and he caught a necklace. Gave that to the mermaid and she gave me a scale. Put that in the statue and now I have a magnifying glass which lets me read the tiny print in the Mysterious Book.

What's a Bucket Mouse?



 

TaroSH      
Posts: 2243
(06/13/08 1:32 PM)

Is the fourth boss of Super C the skull ship that flies around and tries to land on you? That's the only hard boss in the game.

This was some laser chandelier thing on the ceiling, unless it was a actually a miniboss...



 

Crawl and 1OOO
Posts: 11048
(06/13/08 1:43 PM)
     
The "shower head" boss? [thinks]

Yeah, that's the stage 4 boss.

  1. - helicopter.
  2. - Overhead stage, the tank
  3. - the base at the end of the jungle

The stage 5 boss is the best one in the game.



 

CLOUDBOND007
Posts: 10245
(06/13/08 6:42 PM)
     
Finished "A Siren's Song". Tropicallo's the boss. It would have been very easy if I could have attacked the part I wanted to attack and when, but no, your mentally ill AI teammates just attack everything indiscriminately and make no attempt to avoid the devastating attacks, making the whole thing a nightmare.



 

TaroSH           
Posts: 2243
(06/13/08 10:26 PM)
     
In Painkiller I went through a zombie village, and beat a swamp boss that was better than the Necrogiant. I still had problems with not being able to see some of his attacks, but at least there weren't a bunch of tombstones for me to get stuck on and cronies hacking at me while I was facing straight up.

And I don't feel like making a seperate post in Buy Something: I got an email back from Amazon regarding the Orange Box, and apparently it was lost in shipping and they're sending me a new one.



 

TaroSH           
Posts: 2243
(06/14/08 12:16 AM)
     
I made it to the part of level 6 in Super C where the mouths form in the ground.

If the level 5 boss was the hardest one in the game, I fear for the next three.



 

CLOUDBOND007
Posts: 10245
(06/14/08 3:43 AM)
     
I became impatient and bored and finished "Legend of Mana" the quest, thereby completing Legend of Mana the game.

It was a completely unremarkable tree themed area with a handful of easy enemies.

I fought and destroyed the Mana Goddess, and the tree was dead for all time, praise be to Dark Lord, amen.

Actually, I just fought the dark side of the Goddess and the tree is fine. Average difficulty. I would have hoped that the Mana Goddess might make a more interesting opponent than freaking Tropicallo, but whatever. The ending sucked.



 

Flying Omelette
Posts: 17491
(06/14/08 6:45 AM)
     
I hated that entire endgame. I might have mildly enjoyed some aspects of that game, but the final quest was completely pointless (WHY do you even go to the Mana Tree and defeat the goddess?? There's no explanation at all), and the ending seriously left a bad taste in my mouth. All plants are connected? The Mana Tree came from a sproutling and not a Mana Clan female? Merchants dancing in the middle of the desert? The same exact opening song reused for the ending? And everything in the FMV was so blurry I could hardly see what was going on.



 

CLOUDBOND007
Posts: 10245
(06/14/08 11:26 AM)

I was going to mention that it was blurry, but I assumed it was some issue related to the fact that I was playing on a PC monitor.



 

ACC KAIN      
Posts: 740
(06/14/08 11:52 AM)

Link's Awakening - I went to the Southern Face Shrine and beat the Giant Armos, got the Face Key. I also read the plaque that tells the truth about the island although I already had that secret spoiled long ago. I'm now about halfway through the main Face Shrine.



 

TaroSH           
Posts: 2243
(06/14/08 1:09 PM)

I finished Sam and Max 5.

Roy G. Biv is either Hugh Bliss or his evil twin.



 

ACC KAIN      
Posts: 740
(06/14/08 4:00 PM)
     
Ha ha! Someone named a boss Roy G. Biv? I haven't heard that in years.

And the Face Shrine is complete!! I made it to the Eagle's Tower but I'm a little stuck on the part where you have to throw the iron ball around to knock down the pillars.

I remember someone saying that if you know exactly how to do it you can knock down all four, one right after the other, but I must not be doing it right...



 

Magical Yard Gnome      
Posts: 2254
(06/14/08 5:03 PM)
     
Eagle's Tower is the best level in the Zelda series IMO. I wish they had saved it for last, rather than Turtle Rock which I didn't like as much - or, better yet, made the Wind Fish's Egg a real level. That's my only real complaint with the game, you just go straight to the final boss once you have all the instruments.

I found my copy of Etrian Odyssey, which I was afraid I'd lost. It would have been nice to beat this before getting the sequel, but it comes out in just a few days and I'm only on the 7th floor (out of 30).



 

CLOUDBOND007      
Posts: 10245
(06/14/08 6:02 PM)

What does FO think of the track "Diddle's Organ"?
Heh heh... organ. *slapped by Doveblob*

It's used pretty sparingly and I kind of like it. I'm fond of Hometown Domina (I don't think I spent as much time in town as FO did so I wasn't sick of it) and The Wind Sings of a Journey is good no matter how much I hear it. I used to like Earth Painting but I got really tired of it at some point. I kind of associate the Gato music with the annoying series of quests you take there, so that takes some of the fun out of it.

Without FO's site, I never would have realized about the Mario RPG tie-in to a couple songs.

One thing about the game is that it followed the rule of the graphics seeming beautiful when I first started but by the time I was halfway through, I was barely even noticing them. One thing that was good is that a lot of areas had a number of unique enemies. Even if everything was super easy to kill, at least it looked interesting. And even when I wasn't paying the graphics much mind, they were still very preferable to most of what I've seen on more modern consoles.

I plowed through this game without ever really learning any abilities. I had three sword techniques and I think I learned a total of three or four moves or whatever they're called (stuff like high jump). You just have so much ability to customize and power up but you never need any of it. If you replay on a higher difficulty maybe, but I don't think it's a game I'd want to replay very often.



 

TWEETER911      
Posts: 4905
(06/14/08 8:41 PM)

Magical Yard Gnome wrote: but it comes out in just a few days and I'm only on the 7th floor (out of 30).

Huh, funny. I know 2 other people who could only make it to 7. >_>

Did stuff in MGS4. Saw Incredible Hulk. It shits all over Ang Lee's movie. In other words, this movie did not suck.



 

CLOUDBOND007
Posts: 10245
(06/14/08 9:32 PM)

I was thinking I might try Granstream Saga for my next game. I can see that it didn't receive great reviews, but I'm kind of curious about it. It's supposed to be fairly short, which is a plus.



 

TaroSH           
Posts: 2243
(06/15/08 12:20 AM)

I was a bad girl, and instead of playing a 360 game, I started Sam and Max 6. I got the talismans that let you make people throw up and see through lead, and the spoon bending one is still stuck in glass.

I also made it to the final boss of Super C and died on my last life on my last continue because I was waiting for him to charge me. I may or may not have said this before, but I'd pay money to see the face of somebody who thinks Contra and Super C are unbeatable without the 30 lives code playing Hard Corps.



 

Bomberguy221      
Posts: 1953
(06/15/08 5:47 AM)
     
Beat ActRaiser. That was a really fun game, and I'm sorry that I didn't get the chance to play it earlier.



 

ACC KAIN      
Posts: 740
(06/15/08 9:44 AM)
     
Why? I'm always beating games that came out years ago but I don't feel sorry for not beating them sooner. Unless maybe you got a plot or gameplay spoiler you would've rather been surprised by.

Eagle's Tower is down for the count. That dungeon took me a LONG time to figure out. And, LOL, the flying rooster is now in the Hen House! I also got a better sword from the Seashell Palace. Since I now have the Mirror Shield, I suppose I can now get past that flameshooting sentry gun in Tal Tal Heights.



 

TaroSH           
Posts: 2243
(06/15/08 8:19 PM)

I beat Sam and Max 6 and this Episode One.

Honestly, that was not one of my favorite episodes. Part of the problem may be I was feeling burnout from playing all the episodes back-to-back, but mostly I found the story elements irritating. Hugh Bliss is annoying, "gutted" Max and his dopplegangers were annoying, Sybil was annoying but she'd been getting on my nerves since episode 3. Lincoln and Superball were still decent, though. Had the Soda Poppers been in this I probably would have gone insane. I also didn't find it nearly as funny as Episodes 4 or 5 - the funniest moment in the game was probably at the beginning when you first walk in on Bosco.



 

CLOUDBOND007
Posts: 10245
(06/15/08 9:16 PM)

and this Episode One.

By that, do you mean you finished Season One, or that you played the first episode of the second Season?

In Granstream Saga, I'm up to stowing away on the flying ship.



 

TaroSH           
Posts: 2243
(06/15/08 9:22 PM)
     
...er, Season One.

Gee, and I was worked up over "this" instead of "thus", but for some reason the forums weren't working right for me so I couldn't edit it.

EDIT: I'm on a roll!



 

TaroSH
Posts: 2243
(06/15/08 10:15 PM)
     
And I beat Super C.

Honestly, I thought that was easier than Contra. The hardest part of the game (and I'd go as far as to say the only hard part at all) is that area of level 6 where the mouths form in the ground. Everything else I beat on my second try, if not my first.

It's more colorful than I remember Contra being.

I suppose I could try games of Contra and Super C without using the Spread Shot. That may be interesting.



 

TWEETER911
Posts: 4905
(06/16/08 12:37 AM)
     
Roughly halfway through Act 4 in MGS4. This Act is pure nostalgia.



 

Bomberguy221      
Posts: 1953
(06/16/08 6:15 AM)

ACC KAIN wrote: Why? I'm always beating games that came out years ago but I don't feel sorry for not beating them sooner. Unless maybe you got a plot or gameplay spoiler you would've rather been surprised by.

I bought it for the first time on Wii. I regretted not getting it on SNES because it would've been an enjoyable game to rent (probably would have taken me as long as Soul Blazer). I saw it referenced in Robotrek and thought, "I could try and hunt that game down, but it's probably nowhere near as good as Illusion of Gaia or Soul Blazer."

Soul Calibur Legends: Just got Mitsurugi, Ivy, and Astaroth their "starter" weapons for Soul Calibur II. I have to beat the bosses again, and they're throwing multiple Berserkers at me. I just barely beat Pyrenees Trail, mainly because there was a room with cannons pelting me while three Berserkers wailed away. I beat the stage with the last sliver of health intact, just like with my Actraiser win.

This game is very average. Voice acting and script, aside from sounding like the characters, is atrocious. I do admit, though, that when I can do it right, fighting baddies is somewhat appealing. The Wiimote is fun to use this way, but it sometimes receives my commands wrong, which causes its own set of problems. Not the worst game out there.



 

Oh Sassparilla      
Posts: 474
(06/16/08 12:42 PM)
     
It's actually ActRaiser 2 that's referenced in Robotrek and no, it isn't anywhere as good as Soul Blazer or Illusion of Gaia, or even ActRaiser 1.

Oh, my progress you ask? I've been playing...not much. Tis why I've not been around lately.



 

da dick           
Posts: 1747
(06/16/08 6:54 PM)

mechwarrior 4: mercs :
for my elite difficulty game... i dunno.. last week... had to reload the industrial sabotage mission. lost 3 mechs but no pilots in that mission. need to save enough c-bills to buy medium mecs to survive well in that mission. the escort mission seemed easier but couldn't complete it 'cause my PC kept hanging. might have to play it with all the lowest settings.
---

civ4:
actually did this a few weeks ago. finally beat my "destroyer of evil" game, where i used only the most "civilised" civics to beat up a small world map.i kicked spain off the mainland, but it wasn't enough to get me a domination win, as spain had set up several cities on another (america-like) continent and a couple of isles. so i killed of the last of the aztecs, but that wasn't enough. took way too many turns(50?) to build up a decent navy that the lower-tech spain couldn't possibly defeat. overan(sp?) a few spainish cities with a combo of destroyers ships, a carrier full of primitive fighter planes, gunships(helicopters) and artillery. they best they could come up with (against me)were a few riflemen and machinegunners. maybe i would have beaten this game faster if i killed the aztecs ASAP(they declared war on me regularly) and didn't bother to ally with spain in early game.
---

diablo 2: lord of destruction:
well i'm playing this game again(but with expansion pak for the 1st time) only because my cousin's friend got tired of it, passed the expansion disc to my cousin, which eventually came to me.

well i've already deleted my level 40+ amazon(along with patch 1.10... and a cheat editor i could use to speed thru this), so i can't use that to defeat baal really fast just to see the endgame movie. my cousin already has a savegame which can defeat baal, but the damn game doesn't allow you to view previous movies once you defeated the final boss(act 4 diablo, or baal if with expansion) for the 1st time. very annoying.

i'm messing around with a druid , focusing on werewolf skills. not gonna follow the build explained in various FAQs, since they're made for beating hell mode ASAP, not normal ASAP. that and i'm playing version 1.07 not the latest one which has synergies incorporated. i think the latest patch should be like over 12MBs large...

druids not the best character for speed runs, but my cousin's already messed around with the goth assassin(sp?) chick, the barbarian is easy to use but dull, and i think i really should try completing the game while roleplaying my own sex.
---

i'm guessing i'll be wasting more time with diablo 2 grinding, if i don't get sick of mechwarrior4 and deus ex hanging on me too often. the other stuff will have to wait until i beat baal into daemonic pulp.



 

TaroSH      
Posts: 2243
(06/16/08 11:34 PM)
     
Took out a couple more Painkiller levels. One was a subway that seemed to go on forever, and the other was a factory with some neat structures and a very pretty sky.



 

CLOUDBOND007
Posts: 10245
(06/17/08 1:38 AM)
     
In Granstream Saga, I've rescued Arcia and taken her back to the church in town. Getting the hang of the battle system and general gameplay now.

I'm trying to view the game through the eyes of someone playing it back in 1997 when some aspects might have seemed very impressive compared to traditional 2D games. The visuals have aged very, very badly, though. One major issue being that none of the polygonal characters actually have faces. The anime scenes and anime-style portraits are pleasant enough, though. The voice acting is very, very unremarkable but it hasn't been cringe-worthy so far.

The writing is also pretty mediocre. There are no glaringly obvious grammar or spelling problems, but the story and characters are about as generic as it gets.

Combat is interesting in that it's live action, and you basically have to pick between a slow, normal, or fast weapon, balancing speed and strength. You have a fair number of things you can do, dashing, blocking, spells, etc. It feels a little clunky in practice, though.

I could have sworn there was a post here where someone was commenting or making fun of the fact that they're called "Desbat Pirates", but I can't find it.

I thought I read that parts of the Soul Blazer trilogy team worked on this game, but it's hard to find much of a resemblance.