Game Progress Topic Omega 3: Ultimate End

CLOUDBOND007
Posts: 11597
(02/22/09 4:35 PM)

Dude, I need a new naming system pronto.

Dragon Warrior II- Reached level 7. I have the Copper Sword, Chain Mail Armor, and Leather Shield. I had the shield for ages before I remembered to equip it.

It took a few levels to be able to reach Leftwyne safely. I then made that my base, but I would walk back to Midenhall to save whenever I leveled up. I started venturing out a little further and ran into Cannock, which became the new base and had the advantage of having a king who could save the game for me.

I found out where the prince (Artho in this instance) is generally headed... a spring to the east. I walked over that way earlier, and saw a cave, so I'm going to gamble that that's where I'm supposed to go. There was something over to the west, as well, but I don't see any real reason to go that way just yet. I'm probably going to start referencing a walkthrough to determine where to go next, but I'll try to hold off as long as I can.

I ended up with a couple of lottery tickets after buying herbs, but inventory space is incredibly precious right now. Here, herbs DO take up one spot each. And you've got antidote herbs to buy, too, maybe even Wyvern Wings, not to mention your equipment. So I sold the lottery tickets for 53 gold each. Hope that was wise.



 

greybob
Posts: 571
(02/22/09 8:28 PM)
     
I suggest you use the Pokemon system of naming, with colors. That should provide some entertainment for awhile.

On that emulator site, I took a peek at Magic of Scheherazade. Um, is the flicker really that bad, or is it just the emulation?



 

Flying Omelette      
Posts: 19430
(02/22/09 8:32 PM)
     
What do you mean? I don't remember much flicker in that game.



 

CLOUDBOND007
Posts: 11597
(02/22/09 8:33 PM)
     
No, there's something wrong with the emulation. As soon as you get control of the characters, it's all screwed up looking.



 

greybob
Posts: 571
(02/22/09 8:37 PM)
     
It looks like the peoples' skin keeps disappearing, just leaving their clothes walking around. O_o

It wouldn't do this on all emulators, right? It's going to be a long while until I have the means to get a real NES, maybe even a couple of years, so I'm probably going to download an emulator.



 

Flying Omelette
Posts: 19430
(02/22/09 8:41 PM)
     
Well, I made the shrine with an emulator and it didn't do that, so, it should work with FCEU or something similar.



 

CLOUDBOND007
Posts: 11597
(02/22/09 8:43 PM)
     
It's going to be years before you have the means to spend 30 dollars on ebay?

Just kidding.

Problems happen with emulators, but it should be pretty infrequent.



 

greybob      
Posts: 571
(02/22/09 8:48 PM)
     
MoS looks interesting. I like how it combines both Zelda-like combat with turn-based battles.



 

greybob      
Posts: 571
(02/22/09 9:23 PM)
     
Other suggestions for naming schemes:

Movie sequel cliches: Return of Game Progress topic, son of game progress topic, revenge of GPT, GPT Resurrection etc etc

Spanish numbers!

Roman numerals?

Fast food terms? GPT, Hold the Mustard, GPT Extra Lettuce, GPT with Cheese.



 

CLOUDBOND007
Posts: 11597
(02/22/09 9:29 PM)

I guess they were probably the most fun when we did whatever random nonsense that came to mind.

I finished that cave, which seemed to be mostly filler. Once you got to the end, you fight out that you just missed the prince, but that he was heading to Midenhall. Then I think there was a text issue because the king of Midenhall (I'm pretty sure) said that the prince was going to Midenhall. I think he meant to say Leftwyne or in the direction of Cannock.

I got the Magic Knife or whatever it was called for him, and got him to level 4 so far. While the prince starts at level 1, I think his starting stats might be a bit higher than your character. I guess now I have to head west in the general direction of Moonbroke. Nobody really told me to go there, but I guess the overall idea is to find the third descendant of Erdrick, so...



 

Crawl and 1OOO
Posts: 14075
(02/22/09 9:30 PM)
     
Hebrew letters, Aleph, bet, gimel, ...



 

greybob      
Posts: 571
(02/22/09 9:45 PM)

My dad actually had a Playstation emulator installed at one point when I was rather young. However, I didn't know about ROMs at the time, so I just put the PS games we owned into the computer, and it would play those. The novelty of playing Playstation games (that I already owned and could play on the actual console) on the computer wore off rather quickly.



 

CLOUDBOND007
Posts: 11597
(02/22/09 9:47 PM)
     
Those will become more useful as the actual PS1 and PS2 hardware starts to fail down the road. I wonder how many working condition PS1/2 systems there will be in 20 years.



 

greybob      
Posts: 571
(02/22/09 9:55 PM)
     
I think most PS2s will stop working before most Playstations, ironically.

Unfortunately, I'm not sure if we even still have it or not.



 

Crawl and 1OOO
Posts: 14075
(02/22/09 10:14 PM)
     
I'd be surprised. I had my original Playstation 1 fall to bits over the years. First, it stopped working, but if I put it on its side, it was okay. Then eventually the spindle thing fell apart.

On the other hand, we haven't had any trouble with our PS2. Well, the new thin one died when it was flooded, but that wasn't completely its fault.



 

Crawl and 1OOO
Posts: 14075
(02/22/09 10:18 PM)
     
I tried playing Simcity again, I don't know why. Dear lord, it really is one of the most boring games of all time. It actually makes me feel unwell physically to play it.

I got a population of 100,000 without cheating (and the city isn't saturated or anything; I just was low on funds to build more), but, blegh.



 

greybob      
Posts: 571
(02/22/09 10:25 PM)
     
I downloaded a GBA emulator so I could play Mother 3. I'm having a bit of a hard time getting it to do what I want it to do. I'm not very good with computers. All this installation and file conversion and blah blah blah blah.



 

CLOUDBOND007      
Posts: 11597
(02/22/09 10:34 PM)
     
I want to play that, but I'm almost afraid to, because what are the chances of it being better than Earthbound? It's just as likely that EB Zero and Mother 3 are shit and they got lucky with EB.



 

greybob
Posts: 571
(02/22/09 10:40 PM)

Mother 3 looks pretty good from what I've seen. As long as it doesn't have a retarded encounter rate, how bad could it be? They fixed that in EB by having your enemies on-screen before battles, so if they did that in Mother 3 as well it's all good, right?



 

greybob      
Posts: 571
(02/22/09 11:09 PM)
     
Wuhhh!??? Ok, so I try to run the ROM, the emulator shows a mess of binary and then... it crashes. The emulator just closes out. WHY!!!!?????? What do I do? I don't get emulators. I'm emulator illiterate.



 

Captain Ladd Spencer
Posts: 1903
(02/22/09 11:14 PM)
     
Go here and download VisualBoyAdvance at the very top. If you need a patched Mother 3 ROM I can upload it to my site for you.



 

Crawl and 1OOO
Posts: 14075
(02/22/09 11:17 PM)
     
Most emulators, to me, seemed pretty easy to use. The main exception was MAME. FO eventually figured that one out, though.

Anyway,

It actually makes me feel unwell physically to play it.

Fo asked me how that was even possible. Well, part of it is that you have to read a lot of small text and look at a lot of little symbols. So, it gives me eye strain and a headache. The other part is that it's so boring, and a lot of the time "playing" the game is literally spent doing nothing that it makes me feel lethargic.



 

CLOUDBOND007
Posts: 11597
(02/22/09 11:23 PM)
     
Sounds like you made a mistake when applying the translation patch and the file got screwed up, or else you tried to actually run the patch instead of the game, and that crashed the emulator. It might be easier to make sure you can get the game running in Japanese before you do anything else.



 

greybob      
Posts: 571
(02/22/09 11:34 PM)
     
No, I was actually doing everything right (surprisingly.) I downloaded a bad emulator that wasn't compatable with all commercial games. That one Codie recommended works fine, though, so thanks Codie. Right now I only have the Japanese ROM, but I know where to find the patch. Can't mess around with it right now, though, because it's bed time.

One last note, I don't know how much mileage I'm going to get with a GBA emulator, seeing as Mother 3 was the only GBA game I really wanted to play. It'll be good to have if I ever drop my DS into the Grand Canyon or something, I guess.



 

Crawl and 1OOO
Posts: 14075
(02/22/09 11:42 PM)

No, I was actually doing everything right

That does remind me of something else. When I was trying to emulate Bionic Commando: Elite Forces to get screenshots, I had trouble with some of the emulators. And I don't know if any of them let me get past stage 5 or so (supposedly a problem also on some physical copies of the game, for some reason).

So, yeah, I guess some emulators don't work with all games.

I tend to forget about that because I mostly emulate NES games. By now, most of their emulation is 100%. Awhile ago, an NES emulator challenge was running Castlevania III (I think NESticle was glitchy with it when I first tried it; also, NESsterDC 3.0 had a lot of compatibility problems) and by now I think all the big ones can do it. (I don't think any NES "pirate" knockoff console can run it, though)

I wonder how people can write emulators for games like Castlevania 3. I used to wonder how emulators were written in general, but most CPUs for game consoles (eg., the 6502, the 68000) are off the shelf chips, and are publicly documented.



 

CLOUDBOND007
Posts: 11597
(02/23/09 12:18 AM)
     
As I was ready to head through the passage to Moonbroke, a person there told me to visit the place south of Midenhall. When I went there, I was told that I could get the silver key from a cave to the west of Cannock. And that I needed another person with me to be safe... check. So I guess that's my next objective. I think we're at levels 8 and 5 now. Got the Antidote spell, and I bought the Chain Sickle. Most of the monsters are running from me.



 

Crawl and 1OOO
Posts: 14075
(02/23/09 12:35 AM)
     
I need to get back into that game before you pass me. On the other hand, I'm not sure what to do about that map problem I was having.



 

CLOUDBOND007      
Posts: 11597
(02/23/09 1:52 AM)

If I do pass you, it'll probably because I eventually give in to temptation and look up where to go next. I'm hoping I might keep that to a minimum if I actually write the clues down, though. I kind of remember this being a the kind of game where people in almost every town would give you some random hint that wouldn't be relevant until hours later.

This is looking ahead a bit, but I occasionally check ebay for Dragon Warrior III deals. The average is about $40. It's funny, because spending that much makes me feel kind of uncomfortable, yet I'd pay $60 for new games all the time, and hardly gave it a second thought. On top of that, I usually hated whatever it was that I got.



 

TWEETER911      
Posts: 5046
(02/23/09 5:47 AM)
     
All will be destroyed, just as Dark Lord commands. You have no chance to survive make your time.



 

Ragey0      
Posts: 74
(02/23/09 6:27 PM)
     
I'm leaving Star Fox Adventures on the backburner until I can get a copy of my save made, but considering I know how ridiculous the climax is (http://randomhoohaas.flyingomelette.com/StarFoxADVend.gif), I can't say I'm in a rush.
I played Mega Man 6 up to the second fortress stage yesterday. It's kind of awkward going back to instalments that aren't the 9th one, having to realise that for every semi-decent weapon there's going to be three that are just regular Buster shots, but faster! or something. The Knight Chain (or whatever it's called) seemed to be the only interesting weapon, and it almost seems like the Rush suits were an attempt to make up for how dull the weaponry is, but aside from busting open a few blocks I've found the power suit more hassle than anything.
I'd clearly forgotten what a bitch and a half the second fortress boss was. This wall-mounted pile driver spider thing, constantly hammering the wall, shaking the screen and thus raining blocks from the sky nonstop, which explode upon hitting the ground, while it also sprays three bullets diagonally in preset intervals. It only rarely crawls down low enough to be within range of your Buster shots, and of the three items that aim upwards, only the Knight Chain is accurate enough to work well, but I ran out of juice for it and subsequently died. It'd really be nice if the whole fight wasn't disorientating you violently with the non-stop rock explosions and screen shaking, for the love of God. I'd be more comfortable challenging it again if it wasn't blatantly going HELLO I'M ARTIFICIALLY MAKING THIS FIGHT MORE FRUSTRATING.

I also played a bit of Pac-Man World 3. I never thought I'd see the words "punch combo" show up in any Pac-Man game, but there they are. And hearing Pac-Man nonchalantly make a double-entendre about his sex life is a little uncomfortable.
Yeah, Pac-Man talks.



 

greybob      
Posts: 571
(02/23/09 7:47 PM)
     
Yes! I've got Mother 3 working now, patch and everything! Time to kick some ass! ...Or whatever it is you do in this game.



 

da dick      
Posts: 2181
(02/23/09 8:06 PM)

I guess they were probably the most fun when we did whatever random nonsense that came to mind.

try bad sequels, preferably with plumes innit.



 

greybob      
Posts: 571
(02/23/09 8:11 PM)
     
Speaking of Mother/Earhbound, and going back to the last GPT... On that used Earthbound cartridge Codie was talking about, with the vulgar names, I'd hate to see what they put for "favorite food" and "awesomest thing."

Starting up Mother 3, I entered my names and favorite crap and all that jazz. I wasn't feeling in a very creative mood, so I put my name for Lloyd, kept Claus with his real name, called the mother and father "Dad" and "Mama" and named the dog after my IRL dog. Yeah.

Haven't really started playing yet, just watched a short intro, hopped out of bed and went downstairs. Thrilling! The music's okay, not as good as Earthbound, though. Actually, the music where I am right now is kind of annoying...



 

greybob      
Posts: 571
(02/23/09 8:17 PM)
     
Ha ha, when your mom tells you to change out of your pajama's before you go outside, you can totally tell her to piss off! I didn't do it though. I'm a good little boy.

Oooh... the music's nice outside! Sure, it's a remix of the main Earthbound theme, but still nice. There's cows here. The cows say "moo."

You may be wondering if I'm going to report after every two steps I take. Well, the answer is... I dunno. Playing it right here on the computer is rather convenient. :P



 

greybob      
Posts: 571
(02/23/09 8:20 PM)
     
Uh oh... I can't save! Help!



 

Captain Ladd Spencer
Posts: 1903
(02/23/09 8:32 PM)
     
Um, it saved for me. Did you save with a savestate, or by talking to a frog?



 

CLOUDBOND007      
Posts: 11597
(02/23/09 8:35 PM)
     
Make sure that if you do use savestates, that you occasionally make a regular save, too.



 

greybob
Posts: 571
(02/23/09 9:23 PM)
     
I tried both ways, and it just gives me an error message.

Ha, I like how they stop you from going in certain directions: "There are ants at your feet. You might step on them, so please don't continue in this direction."



 

CLOUDBOND007
Posts: 11597
(02/23/09 10:02 PM)
     
And the message is...?



 

greybob      
Posts: 571
(02/23/09 10:06 PM)
     
I figured out that the problem is that I'm using a MAC. DAMN YOU MACINTOSH!!!!

I read some troubleshooting and I hope I've fixed it now.



 

Captain Ladd Spencer
Posts: 1903
(02/23/09 10:07 PM)
     
I didn't configure mine for this and it still worked, but maybe try this:

Click Options at the top, then "Emulator" and "Directories" It'll bring up five items, "ROM" "GB ROM" "Battery" "Save Game" and "Capture", and two buttons next to each, "Browse" and "Reset". Try setting a folder for Save Game. Mine is blank, though.

If that doesn't work, do you want me to upload my patched ROM and you can see if that works?

EDIT: Oh, erm, well then...



 

greybob
Posts: 571
(02/23/09 10:14 PM)
     
That didn't work. Alright, there's one last thing I can try. The troubleshooting I read said that you can sometimes fix the problem by copying someone else's save file and moving it to your saved game file, so if you could make a saved game at the first frog and send it to me, let's see if that works.

THIS IS WHAT I WANT FOR NAMES AND STUFF!

Lloyd: Greybob
Claus: Claus
Father: Dad
Mother: Mama
Dog: Odie
Favorite food: Apple pie
Favorite thing: Surprise

If this doesn't work, I'll just have to use our lone Windows PC for emulation (which I probably should have just done from the beginning.)



 

Captain Ladd Spencer
Posts: 1903
(02/23/09 10:27 PM)
     
You'll have to rename the "Mother3" part to whatever you named your Mother 3 ROM.



 

greybob      
Posts: 571
(02/23/09 10:35 PM)

     
It.... didn't work...

A..ha

A ha ha ha

HAHAHAHAHHAHAHAHAHAHAH!

It didn't work!

IT DIDN'T WORK!!!!!!

Sorry for turning this from Game Progress to "Help Greybob Run an Emulator" but I do appreciate everyone's help! I'm THIS CLOSE! I can feel it!


Thanks for tying to help anyways. I'm going to try emailing this stuff to myself and doing this on our windows PC.



 

TWEETER911      
Posts: 5046
(02/24/09 12:30 AM)
     
Stop using a mac, you idiot!
: )



 

Captain Ladd Spencer      
Posts: 1903
(02/24/09 1:31 AM)

In Earthbound I started playing as Jeff, and saved just after jumping the fence. Next time I'll head through Winters, then do my usual routine of hanging around Dr. Andonut's lab to use the healing machine and GRIND MYSELF STUPID.

Man, I ran around for ten minutes trying to find the woman who leads you into the hotel to get clobbered, I forgot there was another step in between and paid the hint man for it.



 

egreybob      
Posts: 571
(02/24/09 1:48 AM)
     
Finally have it working! Macs suck. I'll definitely be using windows for any emulation purposes.



 

Flying Omelette
Posts: 19430
(02/24/09 9:27 AM)

In Earthbound I started playing as Jeff, and saved just after jumping the fence. Next time I'll head through Winters, then do my usual routine of hanging around Dr. Andonut's lab to use the healing machine and GRIND MYSELF STUPID.

I don't mean to tell you how to play the game or anything, but I find that's really not necessary. Jeff doesn't have to fight the boss in the caves so all you really have to do is get through them. It's easier to let Jeff level up just by getting him to Ness and Paula and allowing their accumulated strength do the bulk of the fighting.



 

CLOUDBOND007      
Posts: 11597
(02/24/09 9:36 AM)

I made it to the Silver Key cave last night. It had more rooms than the previous dungeon, but it was pretty linear. Encountered a few new enemies, but nothing too strong. I'm really not as big a fan of the enemy designs of this game. Aside from not being as well drawn in general in many cases, they just don't seem to have as much personality or a reason for existing.

I got the sense that most of the encounters in Dragon Warrior happened because the Dragonlord put those monsters there.

But now I'm fighting ants, slugs and mice just for no reason. I guess the real reason is that they needed a heck of a lot more monsters, so the quality suffered a bit. I guess I'll pretend that one of the villains made the wildlife vicious.



 

ACC KAIN      
Posts: 844
(02/24/09 11:02 AM)
     
I've been playing Journey to Silius and I've made it to Level 3. This game is like the mother of all sidescrolling endurance tests. The stages are extremely long and have no checkpoints except at the boss, so if you die, you go all the way back to the beginning of the stage. I got through Level 1 in about 2 tries, but hit Level 2 and felt like it was a roadblock.

The music is some of the most outstanding I've ever heard in any game, not just on the NES but that makes it all the more impressive. I can kind of see what FO was talking about in her review though when she said the graphics aren't very colorul. They look good in some parts but there is a lot of gray. I know it's fitting to the theme and not the most important thing, though. What is more important is that I feel the play control is a little more floaty than it really has to be. Maybe it was meant to make it feel like there is less gravity or something but I keep wishing for Mega Man or Contra controls whenver I fall in a pit.

Jay's animation is really good although his head looks a little funny. image

The bosses aren't too difficult if you play somewhat-conservatively and get up to them with special weapons but the stage lengths can make that difficult. Powerup drops aren't very frequent.

Anyway, this game is harder than what I'm used to playing. I mostly used to play RPGs and easy games but I want to get out of that habit.



 

Captain Ladd Spencer
Posts: 1903
(02/24/09 12:09 PM)

Flying Omelette wrote: I don't mean to tell you how to play the game or anything, but I find that's really not necessary. Jeff doesn't have to fight the boss in the caves so all you really have to do is get through them. It's easier to let Jeff level up just by getting him to Ness and Paula and allowing their accumulated strength do the bulk of the fighting.

Provided he doesn't get keep getting killed by the Threed enemies. Plus, I just personally like using the opportunity to get Jeff leveled up by himself so he's not trailing behind the other two, although I realize in the normal course of the game he's likely to pass Paula when she gets kidnapped by the mook.

I was reminded of another thing that always annoyed me about this game. When that magic photographer comes down to take a picture of your party, Ness is the only one who does anything and the other three will just stand there like deer caught in a headlight.

And that song that plays in some houses that sounds like farting.



 

greybob      
Posts: 571
(02/24/09 2:03 PM)
     
Gah, when I said "Lloyd" I meant Lucas! I swear! I don't know where I got "Lloyd" from in the first place. :/ "Lucas" makes more sense, though; it's an anagram of "Claus", the name of his twin brother.

The battles in this game have a feature where attacks can be strung together into combos by tapping "A" in time to the background music. Too bad that, not only is it supposedly harder on an emulator, but I suck at rythm games, anyways. :/



 

greybob      
Posts: 571
(02/24/09 4:58 PM)
     
I'm a good chunck of the way through Chapter 1 now. The battles aren't too difficult. It's kind of interesting to note that, although EB0 and EB are so similar, Mother 3 is completely different. Different characters, different setting, and even the themes are very different. Where EB0 and EB parody American culture and pop culture, this one takes place in a more rural setting. This one focuses more on a theme of family. The RPG meta-humor is still there, though. Alright, now we're getting into the story, so here come the spoilers.

Spoiler

 

The bad guys appear to be soldiers wearing pig masks. They've got space-ships and started a forest fire. One of the bosses was a chimera called a "reconstructed caribu." Imagine Rudolf as a cyborg, and that was basically what it was. I found a book that explained some stuff. The first lines were, "All the animals here suck. We need to make them cooler!"

Lucas and Claus' mother dies. It's actually pretty shocking. This is the main reason I wanted to use the spoiler tags. The father gets pissed and goes into a rage, swinging a stick everywhere and attacking people. I can understand him being upset, but sheesh! He end up having to be knocked out and thrown in the town jail. The sherrif remarks that it's the first time anyone's ever had to be locked up there. That's were I am now. Did I mention that in the first chapter, you control the father? Yeah.



 

TaroSH      
Posts: 2604
(02/24/09 8:25 PM)

greybob wrote: Gah, when I said "Lloyd" I meant Lucas! I swear! I don't know where I got "Lloyd" from in the first place. :/

Probably from reading about my time with Earthbound Zero. Lloyd is the poor man's Jeff in that one.



 

TaroSH      
Posts: 2604
(02/24/09 10:58 PM)
     
So I got to Dr. Andonut's lab, and holy crap, I'd forgotten just how much EXP those Cave Boys around his place give. 618! The first time I beat one I went up two levels! They're also somewhat easy to kill. Okay, the first one I tried to fight I got beaten by, and the first I beat I used a Bottle Rocket on, but they miss a lot, and if you do low run on health while fighting one just manage your recovery items right, and they seem to always drop a Picnic Lunch for you to restock with. Ground for ten to twenty minutes, gaining quite a few levels. Wonder if I passed Paula already.



 

greybob      
Posts: 571
(02/24/09 11:43 PM)
     
Spoiler


Claus ran off to avenge his mother, so I had to go save his scrawny ass. I fought a dinosaur thing, but now Claus is missing. Now I'm on chapter 2.


The computer started to act a little strange when I went to log out. I hope it didn't wipe out my save...



 

CLOUDBOND007
Posts: 11597
(02/24/09 11:46 PM)
     
Never hurts to save state every now and then for extra insurance. It prevents tragedies, like from a power outage while you're in the middle of a long dungeon.



 

greybob      
Posts: 571
(02/24/09 11:57 PM)
     
There's some peculiar things about the game itself. First of all, there's no money; if you visit the store, you can just take whatever you want for free as long as you have inventory space. I think there's only a limited number of items available, but it's still weird. This could very well change latter in the game, seeing as I'm only barely at chapter 2. Recovery items are plentiful. I've beaten every boss on my first try. The only two times I've died was actually from normal fights, once in a fixed fight against 3 fireflies, the other time against a rock that I didn't even know was an enemy until it had me in a fight!

Also, one of the characters has a move that seems a little over powered, where he shoots giant staples at the enemy to pin them down, preventing them from moving for 3 turns. It worked against a boss, and I haven't seen it miss or backfire or anything like that, and I don't know if there's anything at all that limits how many times you can use it.

None of my characters have been able to use PSI powers yet, but they're definitely in the game. They were mentioned by some NPCs and some enemies have been using them. I think I get a character with PSI powers in this chapter, but I'm not 100% sure.



 

TaroSH      
Posts: 2604
(02/25/09 12:06 AM)
     
Well, Lucas uses PSI in Smash Brothers Brawl, so maybe his will manifest eventually.



 

greybob      
Posts: 571
(02/25/09 11:08 PM)
     
Finished chapter 2 of Mother 3. I got a PSI user, but it isn't Lucas. It's an extremely tom-boyish princess named Kumatora. And just like I thought, there's money now. The EVIL bad guys have introduced money to the idyllic, peaceful, and appearently communist world of Mother 3. And as we all, know money is the root of a EVILLLL!!! Oh, there was a big jump in difficulty between chapters 1 and 2. I thought so, anyways.

Spoiler-


Plotty-stuff. Lots of things happened in this chapter. You start out controlling just Duster, a trained "thief" who helped Claus and Lucas' dad in the first chapter. Wess, Duster's father tells him to go find a treasure that he hid in the local castle years ago, that can appearently change the entire world, so they can use it against the pigmasks. You have to go through a secret passage in the cemetery to get into the castle, which means ZOMBIES! Anyways, once your in the castle you have to fight a bunch of ghosts to get to the top of the castle, where Duster finds a shiny vase and assumes that's the treasure he was sent to get.

Nope! Wess gets pissed and breaks the vase, and this time he personally comes with Duster to make sure he doesn't mess up. But the pigmasks beat you there! After a rather simple boss fight, you go back through the castle to where you found the vase. Wess does a funny dance to open a magically sealed door. Yeah...

Beyond the door you meet Kumatora, who joins your party since she's also looking for the treasure. When you find it, it's a hummingbird egg, of all things. As the pigmasks are at the door to the treasure chamber, Kumatora takes the egg, but that activates a trap that drops the party into a moat. There you have to fight another boss (the Oh-So Snake) and then you wash up on the bank of a river back in the village. But, OH NOES! Duster's gone missing now! Dun dun dun!

Now I'm in Chapter 3, and I'm playing as a MONKEY! HOORAY!

And if you're wondering where Lucas is during all of this, well, other than the introduction he doesn't join the party until the fourth chapter. Go figure. :P



CLOUDBOND007      
Posts: 11597
(02/26/09 12:21 AM)
     
I made it to Hamlin in DW2. I needed to get some gold to buy new equipment. I've been wanting to do more, but I've been completely exhausted the last few days and can't keep my eyes open when I try playing.



 

da dick           
Posts: 2196
(02/26/09 7:10 PM)
     
ok. i don't feel like playing any new games or "new" old games, since the last few ones were either damn difficult, tedious/lots of grinding of the boring kind, or just disappointing.

the star wars games for the SNES were insane, so was the mechwarrior game. haven't got about figuring out how to get pass the 1st stage in flashback.

the fallout rats weren't so bad, rest of the game ain't exactly ultima-like engaging, and i seemed to hav downloaded a hack version with all the talking heads and AMVs removed. i tried looking for the real shareware version , which was what i was originally looking for, and found it even more bland(and restrictive). party AI is retarded. ian seems to love murdering children and wounded people lying on the floor. game isn't as open-ended as some people say it is. can't behave like a bad guy without being hunted down by heavily armed thugs/mercs, or prevent your self from completing main quests. heard fallout2 is better for roleplaying badness.

think i'll con't my replay of der langrisser, and fight more MW4 bots. don't feel like grinding more in RS3. sara is still a pain to train up. feel likem replaying shadowrun(genisis) just one more time with the elf main character hack, but i fear the game has become much too easy for me. i've completed 3 or 4 times. oughta try out the fan made missions for deus ex. a few of them were praised by the game developers themselves.



 

Ragey0      
Posts: 80
(02/26/09 7:30 PM)
     
I finished Mega Man 6. To make another Mega Man 9 comparison, I can see just how easier the game is when you're simply given E-Tanks rather than having to buy them.

I haven't touched Wario World since 2006, and thought it'd be a good game to go back to and finish off once and for all. I'd truly forgotten what a bore the game was. Back when I 'reviewed' it for my game list page I think I was struggling to deny that I felt bored and unmotivated when playing it; I mean, it was Wario - I'd liked all the other games, so I must like this one! Plus it was made by Treasure! But, no. The other games were puzzle-based platformers and World is just a really monotonous beat-em-up with portals to go down that lead you to mild platforming challenges to collect a gem, and at the end you find a comically simple boss. There's very little charm or wit about the game, and there's not much to actually drive you on. It could very well have replaced Wario with someone else or been developed by another company and I can't imagine anyone would tell the difference. I don't even know how I made it to the penultimate world years ago.
It'd probably make sense if I just went back to Link's Awakening.

I also tried porridge for the first time in my life. I was expecting it to either be great or hideous, but it was just meh. That disappointed me!



 

TaroSH      
Posts: 2612
(02/26/09 10:17 PM)
     
I beat Master Belch in Earthbound.

Who is talking to Ness in those dreams like the one the Mr. Saturn coffee gives him? The planet?

It's kind of interesting to go back through and find some of the songs that were reused from EBZero. For example, the song for fighting Frankie and the New Age Retro Hippies is from EB Zero, although it sounds uncomfortably familiar to something else entirely, but I can't put my finger on it. The song that played in Master Belch's factory was also used in the EB Zero factories.



 

greybob      
Posts: 599
(02/26/09 10:45 PM)
     
Finished Chapter 3 of Mother 3! Earlier I said this game was way different from Earthbound, with a rural setting instead of an urban one. Well, that all changed between chapters! Now the bad guys have turned the idyllic village into an EVIL suburb!

Now I'm playing as Lucas, and money has been introduced into the gameplay.

No more monkey.



 

Flying Omelette
Posts: 19478
(02/26/09 11:35 PM)
     
For example, the song for fighting Frankie and the New Age Retro Hippies is from EB Zero, although it sounds uncomfortably familiar to something else entirely, but I can't put my finger on it.

It's a concactenation of several Chuck Berry songs, including Johnny B Good, Back in the USA, and a third one I can't remember.



 

TaroSH           
Posts: 2612
(02/27/09 1:26 AM)
     
Holy crap, I want to apologize to Galvatron for something. I never check my IMs (probably doesn't help I haven't used Taro in a while), and went in just now and saw one from the beginning of the year about the Doom online match achievement. Does he still need that?



 

CLOUDBOND007      
Posts: 11623
(02/27/09 9:37 AM)
     
I bought the Full Plate Armor, Artho gained a level, then I fell asleep.



 

ACC KAIN      
Posts: 844
(02/27/09 11:20 AM)

I was reminded of another thing that always annoyed me about this game. When that magic photographer comes down to take a picture of your party, Ness is the only one who does anything and the other three will just stand there like deer caught in a headlight.

Maybe the others just don't like having their pictures taken.

The bad guys appear to be soldiers wearing pig masks.

Sounds like that idea got carried over from the scrapped Earthbound 64.

Who is talking to Ness in those dreams like the one the Mr. Saturn coffee gives him? The planet?

Why, the Narrator, of course! Why else would he have that loud booming voice? :)

In my own game progress news, I got to the Giant Spaceship boss in Journey to Silius, but couldn't beat it yet. I think I heard that it's only that and then one more boss after it left to go. I expect I might finish this game today, although it's a little exhaustive to start all over again from the beginning.



 

CLOUDBOND007      
Posts: 11623
(02/27/09 10:49 PM)
     
In Dragon Warrior II, I bought Artho the Chain Mail Armor and Iron Spear. I bought the hero the Broad Sword. He has the Full Plate Armor from earlier. The only thing left would be the Steel Shield, which I'm assuming Artho can't use. It's 2,000 Gold though, so it might be best to move on for now. Levels 11 and 9.



 

TaroSH      
Posts: 2612
(02/27/09 10:57 PM)

Sounds like that idea got carried over from the scrapped Earthbound 64.

I would've said they were pulling inspiration from Condemned 2, but then I realized Mother 3 is probably older.

In Earthbound I got to Fourside, freed the Runaway Five, beat the Mani Mani statue (the first time I fought it it killed Ness with OHKO attack and paralyzed Jeff. The second time around it didn't pull that stunt with the OHKO), got Paula back, and took the Sky Runner back to Dr. Andonuts' lab. I have to go beat the boss of the fourth sanctuary while Dr. Andonuts adjusts the Sky Runner (why does he feel it necessary to tell us not once, but twice Jeff wets the bed? And how does he even know? He sent Jeff away to a boarding school ten years before)



 

greybob      
Posts: 599
(02/27/09 11:36 PM)
     
Beat Chapter 4. That one was kind of disappointing... not a whole lot happened story-wise (except for the whole jumping ahead 3 years thing) There was only really one boss fight, while the other chapters each had 2 or 3 each. Also, there was this completely unnecesary filler part where I had to push robots around in a factory. There was no real puzzle to it, just push the robots from point a to point b. Oh well, at least I got money for it. It doesn't take too long, either, but still...

Spoiler-
If you want to know what happened anyways, the chapter starts with a jump 3 years later than the previous chapters. Controlling Lucas, you can add your dog to your party, then you can go into town and see that everything has changed drastically. Everything is modernized, there's a train running through town, and everyone keeps talking about their "happy boxes" which are parodies of TVs that just show hypnotic flashing lights. Anyone who doesn't have a Happy Box, appearently, gets their house mysteriously struck by lightning, which includes Lucas's house. Hmmm....

You overhear some villagers talking about one of the members of a hot new band looking alot like Duster, who, if you recall, disappeared 3 years ago. You can't take the train to the club where the band plays, so you have to walk along the tracks. At the end of the tracks is the factory where you have to push the robots around. As a reward, you get money and tickets to the club. You ride the ropeway up to the club, and after some humorous attempts trying to get into the club, a girl comes out and convinces the guards to let you in. Once inside, the girl reveals that she's really Kumatora. So you go into the club to watch the band play, then after that Kumatora shows you a secret passage for you to sneak backstage. There's a boss in there (Duster's old bass, which is jealous of his new one. Yeah...)

Once you get backstage, Duster can't remember you or Kumatora, so you have to play rock, paper, scissors with the band to convince them to let Duster go. This part was kind of stupid, too. It was better than the factory part, though, I guess. If you lost a round, you could just do a do-over, and the band members would just use the same move every time!

After that, the band plays another song to say farewell to Duster. Then, end chapter. See, told you not much happens...

Now I'm looking for the Egg from chapter 2, which Duster remembers having hidden in the Unknown Valley in the East. But now I'm getting closer to a giant tower shooting bolts of lightning everywhere! Hopefully, this chapter will be a little more exciting.



 

Flying Omelette      
Posts: 19478
(02/27/09 11:48 PM)

(why does he feel it necessary to tell us not once, but twice Jeff wets the bed? And how does he even know? He sent Jeff away to a boarding school ten years before)

A lot of times, I think that's how parents are.



 

greybob      
Posts: 599
(02/28/09 12:20 AM)
     
It should be noted, however, that that one boss in Chapter 4 was a pretty good fight gameplay-wise.

I have a full party now: Lucas, Kumatora, Duster, and Boney (the dog.) Kumatora is way behind the others in levels, since I kept letting her die in chapters 2 and 3. I don't know how I'm going to correct that, if it's possible at all.

Funny thing to note: in Smash Bros. Brawl, you know how Ness and Lucas share PK Starstorm as a final smash. But Ness doesn't learn PK Starstorm, Poo does! Not only that though. LUCAS DOESN'T LEARN IT, EITHER! In fact, Lucas doesn't even learn PK Fire, Freeze, Thunder, OR Magnet. Kumatora is the one who learns all those! So his entire Brawl moveset is comprised of moves HE NEVER USES IN THE GAME HE COMES FROM! Unbelieveable...

If you want to know what PSI moves Lucas CAN use, he mostly learns Recovery and Support abilities. But he also has decent physical strength, and learns PK "coolest thing" very early on.



 

TaroSH           
Posts: 2612
(02/28/09 1:07 AM)

In fact, Lucas doesn't even learn PK Fire, Freeze, Thunder, OR Magnet.

Neither does Ness.



 

TWEETER911      
Posts: 5057
(02/28/09 1:08 AM)
     
I think I once mentioned that Ness doesn't use half the shit he gets in Smash either.



 

TaroSH           
Posts: 2612
(02/28/09 1:11 AM)
     
You did. Actually, I don't think he uses any of his PSI SSB moves in Earthbound (Does he use Flash in Melee and Brawl? I don't remember)

By the way, I feel Ness is another character like Yoshi who needs to stop being rendered in 3D.



 

CLOUDBOND007
Posts: 11623
(03/01/09 12:18 AM)
     
I explored the ruins of Moonbroke, then retrieved the Mirror of Ra to turn the princess back into a human. I saved after she joined up. She's only at level 1, so I need to work on that. Fortunately (in one way, at least) there isn't anything to buy for her at Hamlin.



 

TaroSH      
Posts: 2612
(03/01/09 1:45 AM)
     
GAAAAHHH, the Dungeon Man song is just as annoying as I remembered it being! It's like having somebody with a bad case of flatulence floss my earholes with violin wire!



 

greybob      
Posts: 599
(03/01/09 2:51 AM)
     
I beat chapters 5 and 6 of Mother 3. 6 really wasn't much of a chapter at all. It's just Lucas having a short vision. All you have to do is walk left until it's over.

Now I'm in Chapter 7. Something tells me this chapter is going to be alot longer than the other ones. I have to pull 7 magical needles out of the ground. Right now, I need to rescue the monkey from chapter 3 to help me reach one of them. I'm in the chimera lab, where the monkey is, but he's hiding from me. I have to chase him around while avoiding the ULTIMATE CHIMERA!!!! It kind of sounds like more filler, but it's actual pretty freaky. You don't know if when you come out of a room, that the chimera could be right there by the door. The music's really atmospheric (if a little silly, but it still fits the setting) and there's doors slamming behind you. It's really late, and I'm pretty tired, so I guess that could be adding some to it. If the chimera so much as touches you, it's instant game over. It's better than pushing robots.

Spoiler-
The reason you need to pull the needles is because, appearently, there's a giant dragon sleeping beneath the islands where the game takes place. The needles are literally pinning it down. Some prophesy says that if someone who pulls the needles has an evil heart, the dragon will become evil, but if the person who pulls the needles has a good heart, the dragon will be good, too. So now I have to pull the needles before the bad guys can. But of course, in classic RPG fashion, I can just dink around doing whatever in the game for 10 hours and they still wouldn't be ahead of me (unless the plot specifically calls for that.)

Dr. Andonuts is also somehow in the chimera labs. You even find him hiding in a garbage can. What's he doing here? This game is supposed to take place in a different time period and dimension than Earthbound! Maybe he's a distant relative?


Guh. I'm not sure if any of that even made any sense. I'm really tired. It's a good game. Yeah.



 

TWEETER911      
Posts: 5057
(03/01/09 4:01 AM)
     
I did? Ok, that's good, I'm repeating myself.


Ultimate Chimera is one of the 2 good things about that game, really.



 

da dick      
Posts: 2196
(03/01/09 1:55 PM)
     
i think i have a hunch about why my mission-critical items keep disappearing in Ultima VII. which stopped me from ever completing the game w/o cheating.

pick-pocketing NPCS. and some the pickpocketers can be respectable characters in the game. bastards. at least the whores in the game only stole money!



 

da dick      
Posts: 2196
(03/01/09 6:10 PM)
     
played around with maplestory again mostly out of boredom and it's my day off. probably shouldn't have. made me forget the housing office only opens during office hours.. and they still wouldn't let me pay the rent unless i came in person.... but that's another story.

went to grind with chickens and ducks in china 'cause they give decent experience points for my level. fell half asleep and got killed by sheep and a 1 billygoat. good thing i wasted reallife money (a dollar) to buy an amulet which is pretty much insurance against exp. loss when i get killed.



 

CLOUDBOND007      
Posts: 11623
(03/01/09 8:01 PM)
     
Dragon Warrior II... I need to state right now that I've already started cheating to figure out my next destinations. I found the Cloak of Wind in a tower east of Hamlin. It was a little bit of a maze, but only took a few minutes to solve. Then I worked my way westward until reaching another tower. This one was basically just one identical floor repeated several times. On reaching the top, you're able to leap off over the edge and if you have the cloak equipped, fly over some water to reach a previously inaccessible part of the world.

I healed at the inn on reaching Lianport, but noticed there was no place to save. Oh well. Someone was under attack by monsters, so I had what I guess would be the first boss battle of the game. It was pretty easy, I think my levels are above average and I bought the Steel Shield earlier, too. Infernos worked against these Gremlins, but Fireball didn't. This victory gave me access to the ship and no real clue exactly where to take it, except for a lot of rumors about Alefgard.

Before that, I want to earn enough gold to buy the Wizard Wand and the Clothes Hiding from Lianport.



 

greybob
Posts: 599
(03/01/09 8:11 PM)
     
Finished the Chimera Lab in Mother 3 and pulled the needle. Then I had to go through a stupid maze to get to a short snowy mountain area where the next needle was

Spoiler-
the bad guys get that one
and fought a decent boss. Now I'm going to see the Mr. Saturns! Yay!


Spoiler-
You ride a coffee table like a horse to get there...

 



 

CLOUDBOND007
Posts: 11623
(03/01/09 11:28 PM)
     
Come on Dragon Warrior II, I can accept many, many things. Maybe even Ghost Mice.

But MAGIC baboons are not one of those things! These aren't baboons that were conjured up by magic. These are baboons that are also WIZARDS.

This game needs more Metal Dragonlords. They would give you 99 Balls of Light and so much experience and gold that your save files would be corrupted and the game could never be played again.



 

greybob
Posts: 599
(03/01/09 11:44 PM)
     
BOING. I save Mr. Saturn. Now is kay-o. I go at valcano for pulling needle. I fight annoy boss. Zoom zoom. But now is kay-o, me strong.



 

CLOUDBOND007
Posts: 11623
(03/02/09 12:30 AM)
     
The Dragon Warrior III remake for SNES has been translated. Just FYI. It's probably been made easier, but it is awfully pretty.



 

sethrashnoo           
Posts: 2661
(03/02/09 11:12 AM)
     
I finished Final Fantasy.

Then I replayed Gradius 3 on Easy and Normal and beat it quite easily. On the hard mode I got to the part with the flying ceiling/floor tiles and was wiped out. Tried the Konami code on my next try to get powered-up again, but still got destroyed. I had about 10 lives in reserve since I hadn't lost any up to that point and thought, the hell with it, I'll keep trying without the damn powerups. And I did it!!! On about my sixth try. Everything past that was pretty easy and I beat the game again.

Note: Has anyone ever gotten the Arcade mode to work on this thing? It gives you the code once you beat Hard mode, but it's in poorly-translated Janglish and the explanation in Nintendo Power made little sense, too. I've heard you need a turbo controller to activate it. If that's true, I'll have to dig mine out.



 

Flying Omelette
Posts: 19478
(03/02/09 1:23 PM)
     
I've never gotten it to work either. I think if you really want to play the arcade version, you should get Gradius III & IV for the PS2.



 

Crawl and 1OOO
Posts: 14227
(03/02/09 1:29 PM)
     
Not to mention that even if you got the code to work, it still wouldn't really be the arcade version. I mean, the SNES version slows down even on default.



 

da dick           
Posts: 2205
(03/02/09 2:05 PM)
     
i can't make mechwarrior 1 work in dosbox. i reach the main menu and it hangs. screw it. mechwarrior 1 for the SNES looks like a butchered port of the PC game with prettier graphix.... well like fighting in real-time in mode 7. lot of symbols with no descriptions, little plot/story. annoying. i guess mechwarrior 3050 might be a superior game compared to the original one.

thought of checking out the shareware of MW 2 and 3 but i read they don't work in XP either.



 

CLOUDBOND007
Posts: 11631
(03/02/09 3:30 PM)
     
In Dragon Warrior II, I'm leveling up north of Tantegel Castle, where you find the tablet in the first game. Also trying to save up for the hammer and the new helm. There are some really tough random encounters around here, though.

I'm really not sure how to interpret Alefgard in this game. Are the towns from the first game still there, but not important enough to show, or did they really all get abandoned? Kind of makes the first game seem like a waste of time if it's the latter. Also looks like there was some serious global warming and sea level rise recently.

Why does the Prince of Cannock suck so badly? I think somebody had an affair along the way and he's not really a descendant of Erdrick. The only thing he can barely do is finish off enemies that the main character can't quite kill in one hit. His stupid fireball spell is useless now, and heal is rapidly becoming so. Okay, I can use his magic to warp back to town... if he lives.

---

I also reached level 3 in the DW1 SNES remake. I thought I'd make some comparisons to the original version while it's fresh in my mind. The first thing is that it's possible to start fighting Drakees and Ghosts at levels 1 and 2 without much concern.



 

Flying Omelette      
Posts: 19517
(03/02/09 5:20 PM)

Not to mention that even if you got the code to work, it still wouldn't really be the arcade version. I mean, the SNES version slows down even on default.

That's the reason I said that. It's not like I was saying, "No, the code doesn't work. Oops, too bad, you'll have to buy a whole 'nother game." It's just that if you want the TRUE arcade version, that's what you need to go with (unless you can get it for MAME).



 

greybob      
Posts: 614
(03/02/09 6:32 PM)
     
You can find the "Overcoming Shyness" book from Earthbound in Mother 3, if you check the back shelves in the storage room of the Chimera Lab. You can't actual take it as an item; the description when you check the shelf just notes that it's there.



 

Crawl and 1OOO
Posts: 14227
(03/02/09 7:08 PM)
     
I updated my site by scanning in the remaining Might and Magic maps (which I put in the "unfinished" section).

There are 55 areas in that game!

My mapping issue with the DW2 sea shrine is partially what inspired me to finish that off.



 

greybob      
Posts: 614
(03/03/09 12:00 AM)
     
http://starmen.net/mother3/gameinfo/comparisons/

WARNING! That site may contain spoilers for Mother 3!

Looks like the GBA Mother 3 has more recycled from the cancelled Earthbound 64 than just the Pigmasks. Quite frankly, I'm GLAD they cancelled the 64 version. I mean, just look at those screencaps, they're just UGLY. Doesn't even look like Earthbound... How would they make the psychedelic battle backgrounds in 3D, anyways?



 

CLOUDBOND007      
Posts: 11631
(03/03/09 12:12 AM)
     
Well, 2D almost always looks better. Some of those N64 screens are probably from very early versions of the game, though.



 

TaroSH      
Posts: 2622
(03/03/09 1:29 AM)
     
I went through the Deep Darkness, beat Master Barf, then went back to Fourside and took care of the Plague Rat of Doom. Ness, Paula, and Jeff were all over left 50, so it was quite easy.

Every time I look at Poo and his giant, deformed head, I'm expecting him to go floating away.

I intend to do something I've never done before in this game, and that's get the Sword of Kings. I'll make a backup of my save file if it starts taking too long and I start wanting to just finish the game, but since I've played through this game twice (once beating it) I'd really like to get that sword for once.



 

TWEETER911
Posts: 5059
(03/03/09 3:33 AM)
     
I usually get stuck trying to get that damn sword and never finish the game. : (



 

sethrashnoo      
Posts: 2661
(03/03/09 3:35 PM

Well, you don't HAVE to have the Sword of Kings to finish the game, I've never gotten it.

That's the reason I said that. It's not like I was saying, "No, the code doesn't work. Oops, too bad, you'll have to buy a whole 'nother game." It's just that if you want the TRUE arcade version, that's what you need to go with (unless you can get it for MAME).

Ha ha! I actually have Gradius III & IV and forgot I did. But even so, it still bugs me that Gradius 3 for SNES has this one extra mode that I've never actually been able to play and finish, considering now that I finally got past the floor/ceiling tiles section without being fully-powered-up, it's the only goal I haven't completed in that game.

Speaking of which, I found this message board posting about the Arcade Mode:

Tap the A button 16 times within 1 second. Just don't tense up too much, you don't want carpal tunnel wink

Failing that, use a turbo controller.

If you don't have one, you can also access it by simply beating the Hard mode, then playing the next Lap after the credits roll... it is equivalent to Arcade difficulty.

If you keep on playing each time, it gets successively harder and harder. I think it maxes out after 4 or 5 laps.

Well, I actually did one time play the next loop after beating the Hard Mode and I don't remember it being any different... maybe I actually HAVE beaten the Arcade mode then? But this person could be wrong, too...I found my Turbo controller so I'll give it one more try...



 

Flying Omelette
Posts: 19517
(03/03/09 6:10 PM)
     
I got Arcade mode to work on an emulator by assigning one of the buttons on my controller to "A Turbo" and holding it down at the point the code specifies. I only played up to the first boss, and I haven't played Hard mode in a long time, so I can't really tell you what's different about it.

It's almost assured that you'd need a Turbo controller to get that code to work.



 

TWEETER911
Posts: 5059
(03/03/09 6:47 PM)

I know you don't have to get it but....but....Poo not having a weapon always bugs the hell out of me!



greybob      
Posts: 614
(03/03/09 6:59 PM)
     
I wonder if they had a finished script for Earthbound 64 before it got cancelled?



 

TaroSH           
Posts: 2622
(03/03/09 8:33 PM)

TWEETER911 wrote: I know you don't have to get it but....but....Poo not having a weapon always bugs the hell out of me!

My desire to get it is not so much him not having a weapon, just that I've never done it before and I'd like to for once.



 

TaroSH      
Posts: 2622
(03/04/09 1:17 AM)
     
So, I started cutting down Starman Supers, but didn't make that backup file. I kept wondering if I should reset and made that backup, but man, I've gained 8 levels and I don't want to go back through all those paths to get back to where the Starman Supers were. But then Ness solved my problems for me by getting homesick. I just reset the game and made the backup.

Next time I guess I'll just go through the first file and not worry about the Sword of Kings, then when I beat the game, I guess, I can go back to the other file and grind for it.

I might already be overleveled. Thunder&Storm didn't even get a hit on me. Paula froze them the first round, then they died the second.



 

INFPGamer
Posts: 152
(03/04/09 3:04 AM)
     
Thanks for the heads up on the Dragon Quest 3 SNES translation. I've been waiting for it for a long time.



 

Flying Omelette
Posts: 19517
(03/04/09 11:07 AM)
     
Damn, I've got to figure out how to get back into videogaming. I really need to concentrate on getting Boulder Dash finished. I watched a Youtube video of someone beating the last four stages. I wanted to be sure there really was a way to beat that one stage that neither I nor Doveblob could figure out. He does indeed get past that one by surrounding the blob with skulls and then using himself to plug the remaining hole.

But what he does to beat the other three stages is almost mind-blowing. Apparently, it's possible, but the game's play control makes me feel ill about attempting it.



 

Crawl and 1OOO
Posts: 14227
(03/04/09 7:34 PM)
     
I fit the sea shrine into my map correctly. If I had done it the right way to begin with, it wouldn't have been that hard.



 

Flying Omelette      
Posts: 19517
(03/04/09 9:17 PM)
     
Well, I played some Boulder Dash tonight and beat the "impossible" level, but I haven't come very close to beating the other three yet.

I can't honestly say Boulder Dash is a bad game, but I can't say I'm very much in love with it, either. I feel like almost every test in this game has the words, "Here! Let's see you do this with the crappy play control we gave you!" written all over it. It's not even that the play control is that bad, but it's definitely not been fine-tuned. It's too easy to overshoot or undershoot a square when moving, and sometimes when I push the rocks, they don't go, even though everything depends on timing - miss your chance by a fraction of a second and you're fucked.

One method I use for judging games is the "only game" method. In other words, if this was the only game I owned, how long would it keep me entertained? I don't think that most people would beat Boulder Dash after just a day or two of playing it. So, that's definitely a plus. It's probably going to take many people a lot of tries to beat many of the levels, especially the harder ones in the last few worlds.

So, this is sort of a weird thing for me. On one side of the scales, I have my issues with the play control and on the other side, I have my respect for it being challenging. Maybe one problem I have is that (like some other games I've played - Xexyz and Ikari Warriors for example) - I feel the game would be a lot easier if those play control glitches were ironed out.

But there's something else to consider ~ I "accidentally" found out (when reading about this game at FAQ sites) that you have to beat it four times before you can see the true ending, and it gets harder on each consecutive loop. I think that right there nullifies the doubts I have about criticizing the play control. It'd be one thing if you only had to beat it once, or even a second time as many games do have second quests, but four times is a rather arrogant assumption on the developers' part. If they're going to make you do the game that many times, and if they found ways of making the consecutive loops even harder, then yes, they should have fixed the problems with the control.



 

Crawl and 1OOO
Posts: 14227
(03/04/09 10:10 PM)

Here's where my map stands in Dragon Warrior 2. I'm not at any impasse, and could easily keep mapping, but I figure some progress after this time is worth an update.

http://www.flyingomelette.com/ezboard/pap/overworld-5-topost-small.png

FULL: http://www.flyingomelette.com/ezboard/pap/overworld-5-topost.png

I'm not 100% sure, but I'll bet there's only two screens between the sea shrine and the land just north. Then the easiest way to map it would be to move half way between them either way, and line up the map on the ship. Anyway, I lined it up both to the north and west to be sure.



 

Flying Omelette
Posts: 19517
(03/04/09 11:55 PM)
     
I've beaten all of the final worlds except 6-1. I don't know if what that guy does in that video (http://www.youtube.com/watch?v=43ODH0dMkAk) in 6-1 is possible without tool assistance. I can never get past those two things at the bottom circling the blocks without taking a hit, but he runs right past them in a way that doesn't seem possible. It's like he's faster than they are, but in the real game, you're the same speed as the enemies.

My relationship with this game is reminding me of Red Clawbot's posts about Castlequest years ago. Boulder Dash is still probably a better game.

Still, I'd reckon about 60% (if not more) of my deaths in this game are due to the play control sticking.

You know what I just realized? The problem with the play control is almost the exact same as StarTropics - it's the way you have to push once to turn the character and again to actually make him move.



 

Crawl and 1OOO
Posts: 14227
(03/05/09 12:43 AM)
     
When I watched the video, it didn't seem like he was blatantly cheating there, so FO tried it again and got past that part (at least)



 

TaroSH      
Posts: 2622
(03/05/09 1:47 AM)

I made a copy of my file before going into Stonehenge, went through forgetting the Sword of Kings, beat the boss with a single MultiBottle Rocket, got the last two Sanctuaries, went through Magicant, and got the Meteorite piece, saved at Saturn Valley, and copied my file to slot 3. Just have the final tunnel and boss to go through, but that will have to wait until tomorrow.



 

Crawl and 1OOO
Posts: 14227
(03/05/09 2:31 AM)
     
I think I mapped the coasts of all the islands and continents. So, I'm close to being able to do something again!



 

TWEETER911      
Posts: 5059
(03/05/09 4:31 AM)
     
Killed some woman attached to a lobster that is the badguy from FF2J, and another one of the judges in Star Wars Fantasy 12.



 

Crawl and 1OOO      
Posts: 14227
(03/05/09 9:36 AM)
     
http://www.flyingomelette.com/ezboard/pap/overworld-6-topost-small.png

FULL: http://www.flyingomelette.com/ezboard/pap/overworld-6-topost.png



 

Gray leader rules
Posts: 90
(03/05/09 6:48 PM)
     
I started Tomb Raider Underworld and beat the first 3 main levels. Nothing too amazing to report about but I'm enjoying it so far. The level I reached introduced some evil clone version of Lara that blew up her mansion. I've also played some Left 4 Dead, mainly just playing on the Expert difficulty and helping other people out online.



 

Flying Omelette
Posts: 19517
(03/05/09 6:49 PM)
     
I finally beat Boulder Dash, but when I passed 6-1, I felt like it was just out of luck. It seems like luck does play a role in that level.



 

Ragey0      
Posts: 84
(03/05/09 8:42 PM)
     
I've been playing Super Mario Galaxy lately. Back when I last left off I must've had around 86/96 stars, but now I'm up to 107; mostly from Purple Coin challenges, speedrun comets and all those ones.
I'm really not fond of how you've got to faff around in a level or two before the comets show up. I've got thirteen stars left, and I think I've only two I can get without waiting for a comet to show up. Why not just have the comets there all the time? Besides artificially extending the game, of course.



 

CLOUDBOND007
Posts: 11631
(03/05/09 11:40 PM)
     
Too tired.... to play.... games. Hulu... my friend. Now sleep.



 

Crawl and 1OOO
Posts: 14227
(03/06/09 12:07 AM)

Any particular shows?



 

TaroSH           
Posts: 2622
(03/06/09 12:27 AM)
     
I beat Earthbound.

While I made a copy of my file just in case, I didn't bother saving in the final area.

I'd forgotten just how fucked up the fight with Giygas was.

All in all, while I still don't think it's a great game, my hate for it has certainly waned in recent years. Part of my initial hated of it was what a bunch of fucktards the fanbase was (this, incidentally, is also what pushed my opinion of Shadow of the Colossus from strong dislike to frothing hatred. While there's always going to be idiot fanboys for everything, if the lowest common denominator is the only thing that ever comes to a game's aid, that's a sign of who the game was made for in the first place), and part of my inability to dislike it now is... well, Earthbound Zero, but also having gone through other games I'd equate to taking a piss with a bladder infection.

But I still think Ness needs to stop being rendered in 3D, but of course that isn't going to happen. And though I don't think "needs to stop" is appropriate because he's only in two SSB games, not playable in either and not even animated in one, I'd probably say the same of Jeff, but I only saw him pop out of an Assist Trophy in Brawl once and didn't get a good look at him*. But his concept-art clay model, while presenting another issue (I DO NOT ACCEPT HIM HAVING FRECKLES), creeps me out.

* After seeing him in the credits I wanted to see him in the game, so I went into Training Mode which can't be paused and kept spawning and throwing Assist Trophies. I swear it took half an hour to a full hour for him to finally appear, and by the time he finally appeared I was in such a haze I didn't realize it was him until he was halfway through his attack, so all I saw was pretty much his ass. Most of the time I was getting that girl with the drill hands or Stafy or Mr. Wright or something other POS.



 

TaroSH           
Posts: 2622
(03/06/09 12:52 AM)

And though I don't think "needs to stop" is appropriate because he's only in two SSB games, not playable in either and not even animated in one, I'd probably say the same of Jeff...

It goes for him too. That is HORRIFYING.

http://www.youtube.com/watch?v=Ylnilmjc71Q

Maybe before I get around to Mother 3 and that review of all three games, I should write a "No More 3D Earthbound" article.



 

Flying Omelette
Posts: 19517
(03/06/09 12:39 PM)
     
I beat the second loop of Boulder Dash and I've started the third.

How much farther I go depends on how much it annoys me, but so far I've been okay. I get angry at the play control a lot, but at this point, I've just come to accept that I'll lose a lot of lives because of it.

I have some tricks for beating worlds. If I discover a level within a world that I get a 1UP on every time, I'll save that one for last, because it essentially gives me unlimited chances to complete it.



 

greybob      
Posts: 614
(03/06/09 6:27 PM)
     
The Earthbound clay models are indeed frightening, but the Mother 3 ones are even worse. I think you should maybe mention Earthbound 64 and those screenshots I linked to, if you make that "No More 3D EB" article.

So you'll be starting Mother 3 soon? Yeah, I don't know if you'll like it very much. It has its moments, and some of the battles are decent, but it has problems. Really F'ed up problems
Spoiler [+]
There's a group of NPC's that appear briefly in Chapters 1 and 4, and play a big role in Chapter 7, called the Magypsies. They are frightening. They're crossdressing fairy creatures that end all their dialog in little hearts, and there's one particularly questionable scene when Lucas get taught PSI powers by one of them... while in a hot-spring. Then there's the merman shaped "oxygen machines" in the ocean when you're going to Tane Tane Island...


I'm still not done with it yet, though. I haven't had time to play it recently. Stupid school.



 

Flying Omelette
Posts: 19517
(03/06/09 8:33 PM)

Crawl and 1OOO wrote: When I watched the video, it didn't seem like he was blatantly cheating there, so FO tried it again and got past that part (at least)

Well, that part can be gotten through like that without cheating.

However, some of those speed runs on YouTube are definitely cheating in some way. Someone in one of the comments said something like, "Well, if the Commodore 64 version (of Boulder Dash) allowed diamonds to fall on your head, we could all make pointless speed runs."

Well, guess what? The NES version doesn't "allow" diamonds to fall on your head, either. If you get underneath a falling diamond, you will be killed by it, but in the speed run video, he collects diamonds by allowing them to fall on his head. The only thing I can figure is that he used some Game Genie code to make him invincible to that.

I also noticed another speed run where the player was running right past the enemies. In the normal game, you cannot stand in an adjacent square to an enemy without getting killed. So, once again, a Game Genie code is the only way I know of to pull that off.



 

CLOUDBOND007      
Posts: 11631
(03/06/09 9:49 PM)

Any particular shows?

Caught up on Simpsons and Hell's Kitchen, and watched the first two episodes of that Dollhouse show that I first heard about from Penny Arcade. I started the first episode of Late Night with Jimmy Fallon, but it seemed pretty rough and I didn't get much past the monologue. I would probably watch the Terminator series on there, but they don't have anything from season 1 and I hate starting anything partway through.

It looks like all of Arrested Development is on there. I haven't looked into it yet.



 

CLOUDBOND007
Posts: 11631
(03/08/09 10:12 PM)
     
I tried playing some DWII today, but it wasn't doing much for me.

I don't know why it came to me, but I had purchased Trackmania United Forever a long time ago on Steam and never played it very much. I reinstalled and spent a lot of the day on it.

It's a very arcade racing game that's geared more around getting the best lap time than finishing an actual race. Even in the online competitions, it's basically everyone running through the selected track again and again for 5 or 10 minutes to set the fastest time instead of one structured race. You can see everyone else racing, but they're like ghosts.

There's also a mode where the idea is to get to the end of an obstacle filled track while respawning as few times as possible, as well as a couple of other modes I haven't tried yet.

Nice looking game, too. Here's a video:

http://www.youtube.com/watch?v=DvbWdiKA2Os



 

Crawl and 1OOO
Posts: 14227
(03/08/09 10:41 PM)
     
In Dragon Warrior 2, I think I've mapped everything but the Rhone area.

What I really need to figure out next, I think, is where to get the gold key. I might need to revisit towns because I might have forgotten clues.


Just north Rhone, I found a town where I got the falcon sword. It's weaker than my other weapons, but I looked it up and it can attack twice per turn, so it might be useful.

I got the Leaf of the World Tree earlier, but I don't remember what I need that for.



 

TWEETER911      
Posts: 5059
(03/09/09 8:40 AM)
     
Reddas/Lando Calrissian, the only black man in Ivalice/the galaxy, joined my party as a guest in Star Wars Fantasy 12. I'm almost at the end of the game, so I bet he betrays me after this area? I've got the best weapon in the entire game, the Zodiac Spear, the best gun, and one of the best greatswords. The already easy bosses go go very fast. The optional bosses like the Espers are a bit tougher due to the asinine gimmicks they have like Crabman/Zeromus's "no magic you have to use weak potions to heal while I keep casting demi while my skeleton army pokes you with spears" nonsense.


FF12 is so silly.



 

Crawl and 1OOO
Posts: 14227
(03/09/09 11:05 AM)
     
http://www.flyingomelette.com/ezboard/pap/overworld-7-topost-small.png

FULL: http://www.flyingomelette.com/ezboard/pap/overworld-7-topost.png



 

CLOUDBOND007
Posts: 11631
(03/09/09 11:49 AM)
     
Pretty. I tried doing this place last night:

http://images.yuku.com/image/jpeg/2be15113b68d3def51f3f64c391d67a1882166f.jpg

And it was very obnoxious. I might need to take a little break from this game.



 

CLOUDBOND007
Posts: 11631
(03/10/09 12:42 PM)
     
DQV- Hero and Bianca are at level 7. I purchased a Copper Sword and Thorn Whip after spending a lot of time fighting for gold. I still don't have much in the way of armor, but I might make an attempt at the Uptaten Towers, now.



 

INFPGamer      
Posts: 152
(03/10/09 3:56 PM)
     
I started playing Dragon Quest 3 SNES version now that it's mostly translated. I played and beat DW3 on NES many years ago.

Well I decided to try a solo hero run. I was thinking hiring a companion and doing a solo with them and turning into a sage. But I'll try this first.

I'm at the second town north of the initial one, and level 9. I'm also using frame skip to blaze through easy battles to save real-time. I don't know if it's frowned upon on this board or not to use such a thing. lol. So I probably won't be able to tell exactly how long it took to beat but that doesn't bother me.

My frame skip button is also my turbo confirm button so I can just hold down one button for mindless easy attacks on simple battles like slimes.

I also use save states when I want to quit rather than save, since I get called away from the computer by family frequently. I currently have Chain Sickle, Leather Armor, Leather Shield, and Leather Hat. My personality is Valiant which is what I wanted since it increases strength the most, and I always play as warrior type characters in games.



 

CLOUDBOND007
Posts: 11631
(03/10/09 11:17 PM)
     
I beat that dungeon. There was more atmosphere and exploration than combat, which is less common for the DQ games. Even though I never finished it, I had a great deal of fondness for it when I played it on the computer. I liked the idea of playing through the different stages of life from child to young adult to parent.

This series and it's subtitles. This game's subtitle is Hand of the Heavenly Bride.



 

Flying Omelette
Posts: 19517
(03/11/09 8:49 AM)
     
Last I played Boulder Dash I got up to Loop 3, World 3, and I'm at a total impasse.

I think my main problem with World 3-1 is just that I'm not being careful enough or not planning it out well enough. I should be able to beat that one with some more practice. World 3-2 also isn't that difficult, but it's easy to make a mistake and mess up. World 3-4 is the easiest and I've actually already cleared that one.

World 3-3, however, is almost impossible. I watched a Speed Run video (though he cheats in World 3-1, he doesn't appear to cheat in World 3-3), and I see that what he does to get rid of the bats for awhile is carve out an L-shape in the sand to the right. But geez, I have no idea how they're going to make that stage even harder on the fourth loop considering it's nearly impossible now.



 

Crawl and 1OOO
Posts: 14227
(03/11/09 9:12 AM)
     
Do you ever notice, though, that sometimes everything in a loop doesn't get harder?

Like, for Castlevania 1, the first 4 or so stages are harder on the second loop, but the last two are about the same as they were the first time.



 

da dick           
Posts: 2205
(03/11/09 9:21 AM)
     
der big cutter:
so i finally bothered to beat scenario X2 for the light path. what an almost useless optional scenario. i had to reload my saves a few times to get all the trivia questions right, then beat the boss aki. my award? a banana. a hypothetical(sp?) banana which disappears if i keep it. and if i choose to give the banana to aki, it increases his attack by 1, just before he explodes.. what?!? heck. the secret scenarios are good for the experience points and money. didn't try to beat the cho aniki scenario this time around. that might take me a few tries to get the timing right, and i don't really have any use for that aniki summon since i plan to promote hein to a high priest, who can summon dragons.



 

Flying Omelette
Posts: 19517
(03/11/09 9:38 AM)

Do you ever notice, though, that sometimes everything in a loop doesn't get harder?

Like, for Castlevania 1, the first 4 or so stages are harder on the second loop, but the last two are about the same as they were the first time.

Yeah. But this game is just evil enough to do something like toss more bats into the stage.



 

CLOUDBOND007      
Posts: 11631
(03/11/09 11:44 PM)
     
The Watchmen motion comic dvd is pretty good, except they have one guy voicing all the characters, and it's a little awkward with the women. IIRC, I've just finished part 5 of 12.



 

Flying Omelette
Posts: 19517
(03/12/09 11:37 AM)
     
Sounds like Conker's Bad Fur Day.

I should probably try to play Boulder Dash or draw today, but damn, I feel like I need to get out of the house.



 

Crawl and 1OOO
Posts: 14227
(03/12/09 11:46 AM)

If you wanted to, we could go out tonight.



 

TaroSH           
Posts: 2622
(03/12/09 11:51 AM)
     
Two games I'd started but have been too embarassed to say I've played until now:

LEGO Indiana Jones - Well, it's still better than LEGO Star Wars, if only for two or three reasons. First, I have a much higher opinion of the Indiana Jones trilogy than the Star Wars prequel trilogy (and really, who doesn't), the game is actually kind of funny, and the puzzles are slightly better. But the camera and controls are still a bitch.

LocoRoco - About the nicest thing I can say about this is it still has more depth than Katamari Damacy.



 

Flying Omelette
Posts: 19517
(03/12/09 11:56 AM)

Crawl and 1OOO wrote: If you wanted to, we could go out tonight.

Well, I'm trying to conserve money. I think you have seeing a movie in mind, but that's expensive.



 

INFPGamer      
Posts: 152
(03/12/09 3:21 PM)
     
Finished the Najimi Tower in Dragon Warrior 3 and got the Thief's Key and got the Magic Ball for the portal to the east. I'm level 12.



 

TaroSH      
Posts: 2622
(03/13/09 12:04 AM)
     
I watched Futurama Beast With a Billion Backs. The beginning was hilarious, but the last half hour or so was crap.



 

CLOUDBOND007
Posts: 11631
(03/13/09 12:08 AM)
     
That's how I remember it, too.

The next one, Bender's Game, was more like 50 to 75% crap.

Into the Wild Green Yonder is out, but I haven't been in the right mood to watch it yet.



 

TaroSH           
Posts: 2622
(03/13/09 12:19 AM)
     
Everything after the people of earth dating Yivo just felt like padding to get the movie up to an hour and a half. I realize even cutting it off then would have left a bunch of loose ends, but surely they could have tied them up in better ways than that.



 

INFPGamer      
Posts: 152
(03/13/09 6:23 PM)
     
In Dragon Quest 3 remake I'm in the cave west of the sleeping town. The elves put a curse on the town because the Queen's daughter eloped with a human and took the elves' Dream Ruby. There's a magic spring that refills my health and mp so I'm leveling up around there. I'm level 19.

Edit: My personality went from Valiant to Happy (emphasis on Luck). I don't remember reading any books?! What the?

Edit 2: I see some items also change personality. I get it now.



 

Crawl and 1OOO
Posts: 14227
(03/13/09 10:19 PM)
     
One time I thought I was becoming happy, then I remembered I don't read books, either.



 

TaroSH           
Posts: 2622
(03/14/09 12:13 AM)

INFPGamer wrote: In Dragon Quest 3 remake I'm in the cave west of the sleeping town. The elves put a curse on the town because the Queen's daughter eloped with a human and took the elves' Dream Ruby. There's a magic spring that refills my health and mp so I'm leveling up around there. I'm level 19.

Edit: My personality went from Valiant to Happy (emphasis on Luck). I don't remember reading any books?! What the?

Edit 2: I see some items also change personality. I get it now.

I was going to say, in Dragon Warrior Monsters certain monster attacks will alter their mood as well.

I'm up to World 5 in LocoRoco. Fuck, I wish this game would end already. All the levels are the same, and it's another one of those "stupidly easy to beat, nigh impossible to get all the trinkets in each stage without a player's guide" games.



 

greybob      
Posts: 614
(03/14/09 12:29 AM)
     
Pulled another needle in Mother 3. Just 2 more! Stuck on an annoying boss that I didn't really put all that much effort into trying to beat. I'm going to try leveling up a bit before trying again.



 

CLOUDBOND007
Posts: 11631
(03/14/09 12:56 AM)

I'm hooked on Trackmania United Forever.

It's quite enjoyable offline, but when you start getting into the fan made tracks and competitions, it really gets to be amazing. Probably the most fun I've ever had with a racing game. The sense of speed is fantastic, works to perfection with my analog gamepad, perfect play control, beautiful graphics, great built in tracks with limitless potential for fan made ones. It's pretty much all I've been doing during my vacation when I'm in the house.

Even in the offline game, your progress is checked and ranked against all the other players in the world, in your country, and in your state. You feel like you're always accomplishing something new. It's weird, though, because this is MUCH more popular in Europe, the number of players in NJ is only in the low hundreds. In one of the game modes, I'm in 70th place for the state.