Game Progress Topic Negative 1
CLOUDBOND007
Lunitari Mage
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(6/1/05 7:29 pm)
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Game Progress Topic Negative 1 (Minus World Edition)

I'm on Kessen III, Chapter 4's minor battles.




Bomberguy221
Hit and away is my style!
(6/1/05 7:44 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I just beat the Gerudo Training Grounds on Legend of Zelda: OoT Master Quest. Now I just need the last bottle to have all the items. However, I might not bother with it. The only thing I wanted to do was get through all the dungeons, and my controller keeps glitching up to the point where 100% doesn't look possible.

I might go back to one of my GBA games after this...




Flying Omelette
SNUGGA!!!
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(6/1/05 8:48 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

*bump*

Let's use the new Game Progress and Picture Topics from this point on.




Magical Yard Gnome
Heavy Metal Chainsaw
(6/1/05 9:03 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm at chapter 6 in Fire Emblem: Sacred Stones. It's a fog-covered map, which means I've had to restart the level a couple of times. I sucked at foggy levels in the previous game and it looks like I still suck at them in this one.




Crawl and 1OOO
The Fuzzy Physicist
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(6/1/05 9:15 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I plan to play exactly one hour of Might and Magic tonight, no more, no less.

I now don't think I'll be able to beat the North Barrier in one try at ths point even if I avoid poison. One of the later monster parties is composed of enemies with over 50 hp each.

I have no idea how being poisoned really works. (I also somehow misplaced the manual..) Most of the time it seems to prevent healing, but I've healed characters who were poisoned before. Then with no further status changes to that character, I sometimes am no longer able to heal them. And there were times when it seemed they lost health just by moving around, but lately I can almost definitely say it hasn't been happening.


I came up with the hypothesis that they might lose health for certain actions, and maybe healing a poison character causes them to lose an amount of health, and if those two are equal there's no net change. That's probably not right, since it's a rather off the wall explaination.




Magical Yard Gnome
Heavy Metal Chainsaw
(6/1/05 9:20 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

The manual for Might and Magic is rather poor if memory serves me correctly, and doesn't explain a lot of things.




Crawl and 1OOO
The Fuzzy Physicist
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(6/1/05 10:49 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Hmm.

Well, anyway, I more or less stuck with my goal of playing the game for about an hour. I didn't get too much accomplished in that time. I went through all my equipment, and tried to give characters the best that I had, and sell stuff that would be useless.

After that, I just mapped a little more of C-2. I just need to map a few scattered squares in the middle, and an area on the west.

The middle of C2 has several pits/ambushes, which first take your characters down to single digits in hit points, and then you're attacked by enemies. I had killed the enemies in two of those tonight, and was planning on just one more before I'd return to Sorpigal to save for the night.

Of course, that last party almost killed me. (If it had, I wouldn't have gained a single experience point all night.) They had the first turn, and killed off my knights right away. Then they just kept getting turn after turn after turn (one concern - not yet really a complaint, but something I'll be thinking about as I play through the game - I have is that often I get game overs when I didn't even get a turn, and hence a chance to do anything.) When they killed off my wizard, I knew I had no chance to possibly kill the party. My only hope was running if I ever got a turn. I finally did get a turn with my one remaining character, that's exactly what I did, and I made it back to Sorpigal. When I checked that character's health, I found she had exactly 1 hp left. Whew.




Facilitypro
Slow Daddy
(6/2/05 12:34 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I have exactly half (32/64) grades in I-Ninja. I have a red belt.

This game is actually starting to feel a little long in the tooth now. I think it's because you have to do each stage so many times. The alternate goals don't really add a whole lot to the game. Two alternate goals--getting all the red coins and killing all the enemies--basically make you explore the whole stage. When the stages were shorter, that was no big deal. But the stages seem pretty long now. This last one took me about a half hour to do.

Anyway, I beat the score goal in the boat stage, and did some of the bonus ball rolling stages. One of them was pretty hard, and took me about 10 tries to beat. As for the challenge, I don't think it deserves Gamespot's "Hard" rating so far. Sure it's harder than Jak, but it's nothing even close to Shinobi.

For one thing, you rarely lose a life. If you fall off the stage or fail a goal, you don't die, you just get sent back a short way. You only lose a life if your lifebar depletes. Moreover, you get an extra life for (I think) every 10,000 points. As of now, I have about 30 lives!

I've also beaten each boss on my first try. So far, all bosses have been minigame-like. There was a punchout one and a couple of rail shooter-type ones.

If I had to score it to this point, I'd give it a 6/10.




CLOUDBOND007
Lunitari Mage
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(6/2/05 4:10 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I've finished Chapter 4 of Kessen III (there's 13 in total, I believe)

IIRC, there were three minor battles, two normal story battles, and two major battles.

There were some memorable ones. Let's see... during on battle, you have to protect your base while destroying all the enemy camps. That's tough because you might be distracted on one part of the battlefield and then have to take control of some other units to defend your area once it's attacked. Too risky to let the computer try and do it.

In another battle, there are four enemy commanders to defeat. That one got kind of tough, especially the last part. Took me a couple of tries.

In the last battle, your main goal is simply to escape the battle without getting killed, which is harder than I would have thought. You can save at any time, which is helpful.

I still don't feel totally comfortable with this game, like I'm only scratching the surface of what I could be doing. I think it could have benefited from a better (optional) tutorial, gradually teaching you the basic controls, then moving onto some strategy and practice battles. Instead, you get a bunch of basic info really quickly at the very beginning, and, in my case, forget all of it a few minutes later, and then have no way to look at it again.




CLOUDBOND007
Lunitari Mage
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(6/2/05 8:32 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Chapter 5 in Kessen III. Didn't take as long as expected, so perhaps I'll be able to finish another chapter later.

Anyway, there wasn't much to this one aside from some minor battles which weren't too challenging, then the final conflict. That wasn't very hard, either. It was almost all straightforward combat throughout the chapter, and it didn't throw much in the way of surprises at you... I like it that way!

I've been playing for... not quite 6 hours total, so far.




Magical Yard Gnome
Heavy Metal Chainsaw
(6/2/05 9:06 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I beat chapter 6 of Fire Emblem. I figured I'd do better if I sent my troops further south (there's a fortress in the middle of the map, I didn't let them go north of it), which turned out to be correct. I also switched Garcia (an axeman) with Joshua (a swordsman with high dodging ability), which gave good results but possibly TOO good, as he ended up sucking up experience points which I would rather have spread around more.




Crawl and 1OOO
The Fuzzy Physicist
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(6/2/05 9:08 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I played Might and Magic for about an hour tonight; I'm considering playing for another hour.

My Wizard gained a level. Now only my Archer needs to catch up to everyone else (I think everyone else is at level 5). She only needs about 250 experience. It'll be a while before anyone else gains a level; the closest character now (probably the cleric) needs about 16,000.


I've mostly been mapping C2. I've mapped all of the western portion, and found a secret treasure chest that mostly seemed to contain not particularly useful or joke items (a garbage bag?). On that path, all I have left to map is about 4 squares in the middle northern most part.

I also have a few scattered squares (about 12) left in the middle to map.




Crawl and 1OOO
The Fuzzy Physicist
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(6/2/05 11:07 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I got a little bored with just wandering around the same areas over and over, trying to map just a little more each time, so I pulled anchor and tried to go a little farther with my exploring (the game seems almost completely nonlinear).

I eventually ended up in the town of Algary, which I found near the sea. That's where I saved and quit for the night. I fought an enemy party in that town that gave me nearly 1,000 experience! So maybe there's a chance I'll be able to level up in a reasonable amount of time the next time I play.




da dick
Pirate
(6/3/05 12:59 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

completed "tata and the frog" in chrono trigger. going on to explore prehistoric time. ah. still can't get the bug man to join. somehow, getting a robot on the team, with a damn useful multiple attack, made me like the battle system a hell lot more. the bot is still pretty useless against mystic/magic users/whateverthef5cktheyrecalled. had to re-map the controls in the emulator to have 1 key mapped to 2 buttons, cause the stupid thing can't read input from 2 keys at 1 time. 2 stupid puzzles in "beyond the ruins" required that.

i'm starting to miss shadowrun already. maybe i will play arcanum. but hell... it sounds more tedious than ultima vii.

"the game": i think i've downloaded everything i need to run phpBB on a localhost. i think i'll just install everything, maybe bother to config em and take a nap. grrr... hungry. found a couple of decent locally based webhosting companies. recommend to "friend". adopting wait & see, cause im too lazy. *sniff* need to shower and wash my pants too.




CLOUDBOND007
Lunitari Mage
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(6/3/05 1:57 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Chapter 6 in Kessen III.

That was probably the longest chapter so far, but I didn't have any major difficulties. No defeats, anyway.

Not really much else to comment on, I guess. It's a pretty good game.

I'll start Chapter 7 tomorrow, most likely.




Bomberguy221
Hit and away is my style!
(6/3/05 3:55 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I played some Breath of Fire last night and beat the dragon you have to fight with Ryu alone. This is the farthest I've been in the game (since I actually own it now), and it's improved a lot since the somewhat boring beginning.

The zombie town was cool, but it didn't hold my interest. Since I picked it up again, now it seems to be doing a better job.




ShadOtterdan
Cameo senses tingling!
(6/3/05 5:26 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I beat Megaman X7 with Zero, apparently Zero is dreaming about the Megaman Zero series.

Not much other game playing though because I went back to the University of Washington for more tests on Aspergers. I did some more EEG stuff, they even included a picture of my mom in the pictures I was looking at to see if my brain processed her face differently from other faces. I even got to look at the EEG readings afterwards, there was so many jagged lines, it looked so chaotic it's a wonder anyone can derive any usefull data from that stuff.




KazuoSH
The Burninator
(6/3/05 3:59 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Tried out Crimson Sea 2. Would've done Kessen 3, except I don't like playing a game at the same time as somebody else here.

Not much of an impression so far, except that it's better than LoI. I tried button mashing, and got my ass kicked.

The animations are really irritating (especially when talking to people. They're really exaggerated and repetetive, like that girl who talks to you about the past Crimson Sea and moves like she's having a seizure) and the music is really noisy (all I can hear in the battle music is a bunch of random drum noises).

The plot also seems to be ripped off Aliens. These alien life forms insert a "plug" into another living being, though I can't figure out if one of the alien bursts out of the other lifeform, or if it turns the other lifeform into one of them. At the beginning you see a guy yelling bloody murder while having back spies tear out of him, but he was in a full body uniform/armor thing, so I couldn't figure it out then.




James FP
Schmendrick's Nose
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(6/3/05 4:36 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I played Legend of the Mystical Ninja up to King Ryukyu's Kingdom, but it's gotten significantly harder here. I haven't gotten past the secret passageway yet.

BTW, this game had a boss of Ninjas on a giant kite.

NINJAS ON A GIANT KITE!!!!!!




CLOUDBOND007
Lunitari Mage
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(6/3/05 7:53 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Chapter 7 in Kessen III.

My progress posts sure do follow a forumula. :)

This chapter was a little harder than the rest. I didn't have any total disasters, but I did sometimes have to reload from an in-battle save to change a strategy.

I saw the cutscene Tweeter told me to get, and it was pretty impressive.




Crawl and 1OOO
The Fuzzy Physicist
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(6/3/05 11:07 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I've mapped about half of Algary. (Mostly the East half)

It has a lot of warps to other locations in the game, including one to Perilous Peak! (FO had to tell me the official name; the game calls it P-PEEK) I briefly explored the island that has the peak, and found a dragon town meeting. Yeah, they killed me instantly.

I haven't defeated any other parties that gave me 1000 exp. I think the other one must have had a minotaur. I had fought another minotaur battle in Algary tonight, but it had 4 in the party; they gave me a game over.

Oh, yeah, one other thing I wanted to mention:

I mused before about the possibility of *not* killing enemies in the front row, to prevent back row enemies from attacking. There have been several situations where I used that strategy to my advantage. I can work even better than I had thought, because I came up with that idea before my wizard was at spell level 3. With fire magic (a level 3 spell), he can attack every enemy in the back row, dealing up to 20 damage. I've also fought a few enemy parties that seemed custom tailored for that strategy: Three very weak enemies in front, and very powerful enemies in back.

One thing that would be the kibosh on that plan would be if a front row enemy would run away.




Facilitypro
Slow Daddy
(6/3/05 11:46 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

It seems every new area in I-Ninja has a stealth mission. What's worse is when you have a "beat the clock" goal on a stealth mission :/

God.




Crawl and 1OOO
The Fuzzy Physicist
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(6/3/05 11:52 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Any chance of that game ending up *worse* than Jak and Daxster?




Facilitypro
Slow Daddy
(6/4/05 1:53 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

No. I'd still give it a 6/10 at this point. It's nowhere near as mundane as Jak, but it starting to feel repetitive (I need to make a topic about repetition). I could actually finish the game right now if I wanted to, but I'm trying to do all of the goals.

I did fight a better boss tonight. It was the first boss that you actually fight hand to hand (as opposed to, say, using a submarine or a robot), and it was also the first boss that I didn't beat on the first try.

Whether this game gets a 6 or a 5 could depend on the last boss. (That is, if the very last area doesn't strike me as noticeably better or worse than the first four areas.)




CLOUDBOND007
Lunitari Mage
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(6/4/05 3:02 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Chapter 8 in Kessen III. I'm glad I asked Tweeter for a recommendation. This isn't a game I would've picked out myself, and it's turned out to be good... and more importantly, something different.

There were some lengthy, complicated battles in this last chapter. Including one where you have to find 5 keys to be able to get to the last area. It wasn't hard to find them, but since all battles are timed, it was a little tense.

It's just getting tougher in general. More complicated objectives, stronger enemies (and more of them). Even I wouldn't call it a hard game at this point, though. If I can make it through with my not so brilliant strategies, I think anyone can.

Chapter 9: Eve of Unification is next. I'm happy that I've been progressing at a decent speed. Don't like to take too long with a game, of course. I think in terms of hours, I'm up to.... around 11.




Bomberguy221
Hit and away is my style!
(6/4/05 3:08 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I picked up Mario & Luigi Superstar Saga and continued playing my old game. Notice how I have a lot of half-finished games?

I beat Hoohooro's challenge and am continuing up the mountain at the first part of the game. It's been so long I can't truly recall what it's named.




Flying Omelette
SNUGGA!!!
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(6/4/05 7:17 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: I briefly explored the island that has the peak, and found a dragon town meeting. Yeah, they killed me instantly.


I made a few posts about that area on the Nonsense Forum awhile ago (I think in the Dragon Warrior Power Struggle topic).




KazuoSH
The Burninator
(6/4/05 10:48 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I unlocked the most awesome minigame in Wario Ware Twisted. It's called "Mewtroid" and you play as this adorable little kitten with a gun. When you tilt the Game Boy, the kitten rolls over and pulls out its gun, and you shoot these really poorly drawn bugs (low point of the game). And the background music is the Zebes theme from Metroid!

Yes, I know it's not much of a game, but it's a kitten with a gun!

What's odd is "Mewtroid" was some halfassed idea for a Pokemon I created as a kid. It was a green Mew that could suck the life out of things.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/4/05 12:00 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: Finished Chapter 8 in Kessen III. I'm glad I asked Tweeter for a recommendation. This isn't a game I would've picked out myself, and it's turned out to be good... and more importantly, something different.

Glad to be of service...
: )




KazuoSH
The Burninator
(6/4/05 12:35 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I packed it along with, but decided to hold off on it until CB's done with it. I'm also having trouble playing more than my GBA, because my mother sits out in the front room all day.




Chancey Tomasaro
Samurai Librarian
(6/4/05 1:16 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I played a little more Harvest Moon 64 and got another recipe from Greg the Fisherman. The funny thing is, I've given him the big blue fish before but he never gave me any recipe for it. This time he finally did. I guess you have to make friends with certain people before they cough up their recipes.

BTW, Perilous Peak is the only area of Might & Magic I never finished exploring and mapping. The upper floors are really difficult to navigate because of all the invisible barriers and also because there are no in-game automaps for those areas.

It's something I plan to do someday, though.




da dick
Pirate
(6/4/05 1:27 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition) starflight:
arrr... wasted more fuel shooting @ veloxi & mechan 9 who turn hostile for no good reason. ok. i lied. only the mechan 9 were moody. i shot @ the veloxi cause i got sick of em demanding fuel each time i enter their space, even after i returned their f5ckin focusing stone. with my lv5 shields, i aint afraid of no insect scum. finally read a walkthrough cause i got sick of wasting so much expensive fuel(oh great , endurium costs 1500 per unit!) just wandering around in the wrong places. hmmm... still need to earn more $$$$$$ to buy expensive fuel to get to the places where the plot items are. this could still take a while. oh looky... the veloxi claim that they own the crystal orb(which i need to complete this game, so i can't give it to 'em, w/o getting stuck in limbo, waiting fopr the CP to destroy the sector). im so gonna waste fuel shooting them each time i see em.

shadowrun:
oh. they's an ork shaman merc inda the game. contemplate replacing ratman with her once i earn enuff to hire winston permanently. i now have fairly decent hacking skillz. word. still can't manage mid-level runs though. tried out the pistol with the most ammo but weak firepower. bleh. too weak. not worth conserving ammo for that gun. consider replacing winton's shotgun with a more economical "roomsweeper" shotgun. i gues i'll try completing this game w/o using much magic. they're too expensive to upgrade to the max and mostly weak. invisibility sounds useful, but it usually last only a few seconds. lame lame lame. do more boring low-level runs, mostly just to earn karma.

"the game": ha. a CD player is found @ one of the store. i had the blues playing over the sound system(instead of the f5ckin radio), n i feel alrite.




CLOUDBOND007
Lunitari Mage
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(6/4/05 6:08 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: I packed it along with, but decided to hold off on it until CB's done with it.


If you're concerned about me spoiling anything about the story or gameplay, I can limit future posts to "Finished chapter so and so" and nothing else. Not that I'm providing a ton of in-depth information already. 8)

Anyway, unless it gets REALLY hard near the end, I should be done in 2 to 4 days, I would think.




KazuoSH
The Burninator
(6/4/05 7:57 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

It's not spoilers, it's just the something about playing the same game at the same time as somebody else here.

I outta have Wario Ware Twisted totally done within the week. The game's "final boss" is pretty brutal (it's the only difficult moment in the game), so I'm gonna have to practice a lot in order to be able to beat it five times in four lives (doesn't help that the game is really ugly).




Crawl and 1OOO
The Fuzzy Physicist
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(6/4/05 11:40 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Granted that your posts aren't very detailed, but for some reason they're giving me the impression that I could like the game less (or no more) than Jak and Daxster. J&D, while mundane, didn't have anything I was actively annoyed by. Its sins were mostly sins of omission: not having good enough stuff. On the other hand, I tend to kind of hate stealth missions.


And for games that aren't very good, I think I'd slightly prefer one that gets a little better as it goes than one that starts a little better but gets worse. For the former case, it might seem like the designers' hearts might be close to the right place, but they've miscalculated somehow (similar to what I was saying regarding Super Mario Bros. 2 when contrasting easy old games with easy new games).




Crawl and 1OOO
The Fuzzy Physicist
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(6/4/05 11:45 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

For Might and Magic, I've finished mapping Algary, except of course squares you need the warp spell to reach (but there aren't many of those; this town fills most of the grid).

There wasn't too much of interest, but I found what I expect will later on be a step in the trading game. There also are a lot of warps here.

I hoped that exploring this town would give me some experience, and it has, but not too much. I still need ~3000 experience for any character to level up. I guess I'll have to do a little bit of dedicated level building. I'm thinking of either going back to Sorpigal or N-Barrier for that. After I gain another level, I'll give clearing out the N-Barrier another go.

I don't know if I could directly compare the two, but so far this game at least doesn't seem to have much more dedicated level building than Final Fantasy 1.




CLOUDBOND007
Lunitari Mage
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(6/5/05 1:55 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I finished chapters 9 and 10 of Kessen III tonight. Again, there are 13 total, so I'm approaching the end.

Chapter 9 continued the familiar setup of minor battles, story battles, followed by a major battle. The trend of increasing difficulty continued, but there were no drastic challenges for me to overcome. Nobunaga's level is very high and the only way I can really lose with him is if I'm attacked by more than 2 groups of enemies at a time, or if there's just so many battles during a level that it's hard to keep his troop number up.

Chapter 10 was a little different. It consisted of only 2 major battles, nothing else. You couldn't even access the menu to buy new equipment and such. In one battle, you were supposed to stop these two messengers, avoid scouts, and attack the enemy. But I messed it up, and by the time I got to the end, I was being attacked on all sides. The battle was technically unwinnable, but since the only objective was to defeat one group, I attacked them with everything I had left and ignored the others. I won, but it was extremely close.

Chapter 11 seems to be returning to the usual pattern again.

If I can reach Chapter 13 tomorrow, and who knows what'll happen, I might force myself to put the extra time in to beat the game.




Grievous the General
Sexxxy Droid General
(6/5/05 2:04 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

That scout battle is just a pain in ass, imo *cough cough*. Its not like trying to "win" Anegawa (the big retreat battle) though *haaack*.
Your Nobunaga's level is high because you probly use him in minor battles too, where he isn't required. ;) *cough cough cough....HACK-wheeeeze*




CLOUDBOND007
Lunitari Mage
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(6/5/05 2:07 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I can't NOT use Nobunaga, though. It feels wrong leaving him out of a battle :)

I think I was wrong about there being 13 chapters, huh? From what I just read, there's 12, and a bonus chapter on a higher difficulty.




Grievous the General
Sexxxy Droid General
(6/5/05 3:58 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Yeah, you only get an extra chapter on hard and above. *coooouuugh*




CLOUDBOND007
Lunitari Mage
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(6/5/05 4:07 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I just went ahead and cleared Chapter 11's minor battles because I didn't feel like sleeping. One of them was... hard. You can't lose even one unit, and there's a billion enemies. Made it, somehow.

The other two battles were ridiculously easy. In the last one, I just beat the initial enemy groups, then walked right up to the enemy base and destroyed it without even getting attacked again. It was funny.




Grievous the General
Sexxxy Droid General
(6/5/05 4:09 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Yeah, that battle is kind of...well....wierd.




Christopher Paladin
Pirate
(6/5/05 8:31 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I played more Harvest Moon 64 for a few hours, but nothing of significance happened, except that something seems to be bothering Rick.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/5/05 9:15 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Menopause?




Flying Omelette
SNUGGA!!!
Administrator
(6/5/05 9:26 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Do men go through that?




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/5/05 10:36 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I leveled up 4 of my 6 characters to level 7. Indeed, that did grant my cleric 4th level magic, which includes the ability to heal poison (and some other status ailments; one spell I haven't used yet is "Rise").

It didn't take too long; it took about an hour for my first character to level up, and an additional half hour for the last one. I did all the level building in Sorpigal. Most of the "set" battle locations now have reasonably powerful monsters (the exception, oddly, is the first few battles in the Jail). I had to fight virtually all set encounters to get the necessary experience. It seems as though so long as you don't die, leave the area, or reset the NES, set monsters will not recover (it seemed that way to me before, but I never had gone so long without getting a game over before).

After I had all the experience I needed, though, I got in several random encounters in a row. I ran from some of them.

My other two characters need ~15,000 experience to level up, so I won't even worry about them for now.

Now that I'm a little stronger, I have three things I could try wrapping up: The North Barrier (which I'll probably attempt first), finish mapping C2, and fighting the statues at the west edge of C2.

After I'm done with that stuff, I'll probably be free to explore.




KazuoSH
The Burninator
(6/5/05 1:54 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm getting a lot of garbage from the "prize" thing in Twisted. Just a figurine, light wand, and musical fan for each of the characters, and a bunch of numbers to call on the telephone for some stupid message.

I'm not sure who Crawl was talking to on the "it sounds like I'd like it less than Jak & Daxter" post, but in any case would I recommend this game? It really depends on who I'm talking to. No way in hell would I recommend it to somebody like Crawl. CB would be a "you probably want to rent it".

On the subject of men and menopause, I think they did prove that men go through a form of it, where they become significantly less "productive" if you know what I mean.




CLOUDBOND007
Lunitari Mage
Moderator
(6/5/05 4:11 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

I was just reading a little about the real Oda Nobunaga, and it's pretty interesting. A videogame made learning fun! ;)




Grievous the General
Sexxxy Droid General
(6/5/05 4:49 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I have succdeed! *cough cough*




KazuoSH
The Burninator
(6/5/05 5:55 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I got all the Souviniers (probably spelled that wrong) except for the one you get for clearing all the games in the Spindex. I've already done about 1/4 of them...




CLOUDBOND007
Lunitari Mage
Moderator
(6/5/05 7:51 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Chapter 11 in Kessen III. The toughest one yet, for sure. You had to do three story battles instead of only two. The major battle was pretty simple, though. Whenever I don't have to worry about anything but simple attacking, I do fine.

It's when you have to divide your forces, get put under a strict time limit, have to protect something, etc. that I get tense and make mistakes.

Will try to finish the game today.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/5/05 8:01 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Just curious, but what Rank do you generaly score?
....
> : )




CLOUDBOND007
Lunitari Mage
Moderator
(6/5/05 8:10 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

S or A rank, mostly. In the later chapters, I've had a few more B rankings creeping in, but not that many.

I only got a C ranking once, but I can't remember which battle.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/5/05 8:13 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Pretty spiffy.
I'll bet the C was on Anegawa (the big escape battle)...
@_@




CLOUDBOND007
Lunitari Mage
Moderator
(6/5/05 8:35 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

Maybe. That battle really pissed me off. I'm glad there haven't been any more like that, and I'm especially glad that you can save in-battle, since I beat it through luck alone.

I just cleared the first minor battle in chapter 12. With no base to protect, it was super easy. Getting close, now!




Emi SweetHome
Feminine Key Master
in Disguise
(6/5/05 8:46 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Complete the Wario Mambo in the Spindex. In fact, I beat is six times. Not one of them was a Lv. 3. It's that hard.

All the other games will just fall to me like dominoes.




CLOUDBOND007
Lunitari Mage
Moderator
(6/5/05 9:10 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

Just cleared the other two minor battles. The second one looked really complex. But I took a chance and used the unstoppable Nobunaga to win with force alone. Just left whoever was by the encampment to defend it, and fought hard all the way to the bandit leader.

The next battle was easier, but longer, with just a ton of enemies to fight and cannons to destroy.

Now the real fun begins. My attempt to beat the game. Wish me luck.

"Victory, victory, and even more Victory!" ;)




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/5/05 9:39 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

"Victory, victory, and even more Victory!"

Ues, the dialouge does indeed kick ass.
;)




Flying Omelette
SNUGGA!!!
Administrator
(6/5/05 10:35 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

In HM64, I got the Strawberry recipe from Stu and from Popurri. I've now gotten all the recipes I can possibly get in my game since Karen, Kai, and Cliff all left.

I'm currently trying to get the Power Berry from the Ore Mine, but I haven't had any luck yet. I am going to have to set a limit on when I'm going to stop playing this game and move onto something else, since there is no second ending. I'm thinking I'll play through one more game year. And then I'll only play through another game year after that if I'm elected the Harvest King for the following year. If I'm not elected the Harvest King, then I'm just going to end my game at the end of the 5th Year (I'm currently in the 4th Year).




CLOUDBOND007
Lunitari Mage
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(6/5/05 10:56 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

I won! The last boss, who's name I won't spoil since Codie might play in the near future, was a huge pain in the ass. Just kept returning to full health for no reason. I was ready to scream, "Why... won't... you... DIE?!"

I ended up casting heal and running away from him half the time, so I'd have enough troops to make another attack. Pretty much all the other units were wiped out. I made it though, after about 6 reloads.

It's over, though. And because Gamefly's shipping has been especially incompetent lately, I won't have anything else to play for a little while.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/5/05 11:02 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

"I won! The last boss, who's name I won't spoil since Codie might play in the near future, was a huge pain in the ass. Just kept returning to full health for no reason. I was ready to scream, "Why... won't... you... DIE?!"

I ended up casting heal and running away from him half the time, so I'd have enough troops to make another attack. Pretty much all the other units were wiped out. I made it though, after about 6 reloads."


YOU GOT SERVED!
*points and laughs*
;)

He returns to full cuz he really has more troops than it shows...
And I never ran or reloaded... ;(




CLOUDBOND007
Lunitari Mage
Moderator
(6/5/05 11:09 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

Heh. I can't believe I made it to the end at all. Basically every decision about troop type or placement ended up with me saying...

"Eh, I guess that looks okay... whatever. It'll probably work. I'll just have Nobunaga kill everything himself if all else fails." ;)




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/5/05 11:13 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Now try a hard mode game (start on same file) on never use him in a minor battle.
;)




CLOUDBOND007
Lunitari Mage
Moderator
(6/5/05 11:17 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

I'd mess around with that, but I've gotta send the game back soon. I'll keep my game-clear save file in case I ever buy it, though.

I don't know what to play next. I have Paper Mario: Thousand Year Door set to ship right now, but I might change it.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/5/05 11:35 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Oh poo.
:p




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/6/05 12:00 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I still can't clear out the N. Barrier. There's a party of Cavemen in it that wastes me. I got a pretty stupid and painful game over there tonight: I had defeated about 9 previous set monster encounters, and was really pushing my luck by continuing. That area might be good to level build up until that party, but I didn't feel like it tonight after that.

Instead, I defeated that party of statues (which was pretty easy at my current level) (though they regenerate) at the west of C2, which took me to B2. I completely mapped the far east side of that grid, during which I earned a couple of thousand experience points. Most of that area is accessible through hidden paths.


While I'd say this game is better than, say, Phantasy Star so far (at the least, the battle system is better and more challenging), I haven't encountered a real puzzle/mystery yet. A few of the clues I've gotten so far have just been for things I would have found on my own anyway, just by thoroughly exploring and mapping areas. For instance, the tavern hint in Sorpigal just tells me where the guy that asks for a courier is. But I found that guy without even thinking of the clue, just by mapping the basement (I forgot about that clue until I looked through my notes today). And there's a similar thing in Algary, where a couple of clues point to an astral brother's location. Again, I found the guy without really thinking about the clues, because I would have explored that area anyway.




Bomberguy221
Hit and away is my style!
(6/6/05 1:25 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Visited my town in Animal Crossing. Fireflies are around the water, and tomorrow will probably be when another animal leaves my town.




James FP
Schmendrick's Nose
Moderator
(6/6/05 12:39 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

After much building money in Ryukyu's World to buy extra sandals, armor, burgers, and other much-needed crap, I made it to the final level of Legend of the Mystical Ninja and beat it.

This game had a Flying Castle that Flies, too!!!




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/6/05 9:39 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I mapped the southeast corner of B2 and also found the White Wolf cave.

I just had some very exciting battles! I had been mapping for a while, so despite that the enemy parties weren't too strong, I was still sort of pushing my luck, in case I ever did come across a much stronger party.

As luck would have it, one of the paths in B2 dead ends to a set encounter with very powerful enemies - A Lich and several Mummies. The Lich had over 80 hit points, the mummies over 50 each. Also, this was a party that was impossible to run from.

I was sure I wouldn't get out alive, but a judicious strategy saved a couple of members.

Then, as is my wont, I turned and pressed against one adjacent wall to verify it was truly a dead end, then turned back to press against the other wall...

That party attacks you each time you face the dead end wall.

Fortunately, I had camped after the first battle (so I'd be safe to open the left over chest if it was trapped), so I at least fought at nearly full health. I also tried to learn something from the first fight.

It seemed like the Lich never actually attacked, but only cast magic spells. Not only that, but they were of the type "Lich cast a spell, Crawl was (un)affected". The effect is not specified, and I'm lead to believe it's nothing. So I just kept the Lich alive until the end. That meant only two mummies could attack per round (the back row enemies had no projectile attacks). On my first turn, I also cast Hero2 on Sonja, which gave her three (rather than 2) attacks, and thus the ability to deal over 40 points of damage.

I managed to beat that party a second time, and even only lost one character that time. After that, I figured I had enough and flew back to Sorpigal to heal. Each fight gave 5,333 experience to each survivor (which was enough to level up Rigel and Lilac -- my wizard and archer -- to everyone else's level [7], but level 8 remains a long way off. About 30,000 experience points off) Maybe I could even use that square for level building in the future.


I guess we've talked before about bosses that you just barely beat on your first try!!, and how that's a lame standard for challenge, but I guess this is a little different since a) That wasn't a boss fight, just an exciting normal fight b) the stakes might have been higher than in some boss fights, where death might just mean you have to fight the boss again c) it might be a little different for RPGs generally d) I have gotten plenty of game overs in this game, including several in the same area (for instance, while working on the North Barrier). So, if you are looking for actual game overs rather than close calls, this game has that, too.




Flying Omelette
SNUGGA!!!
Administrator
(6/6/05 10:05 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm trying to get myself back into the habit of drawing again. But, damn, I've been away from it for so long that I was having a lot of trouble. I started with some sketches of Stefan, but didn't fare too well, so I decided to do some sprites instead. I did one large sketch and three sprites and I'm tired out already.

Unless practicing every other night or so helps me to build stamina and regain some of my lost skills, then I'm fearing that I simply will not have the time or energy to write and draw actual comics anymore.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/6/05 11:00 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm tired now, so I'm calling it quits for the night.

I briefly went back to North Barrier, and managed to beat the caveman party there. I think it was easier than usual because the last few enemies in the party were (weak) orcs, rather than just more cavemen. Normally, I think that party could be tougher than the Lich/Mummy party, because cavemen can attack from the back row, while mummies can not.

I didn't feel like going after all the enemy parties there tonight, so when I found a warp, I took it. It went to the caves of Portsmith. I also didn't feel like exploring there, so I escaped with "Rise" magic and went back to Sorpigal to save.

The next time I play I'll again have to sort out my equipment. Tonight I already quickly sold what I had that was really weak. I also got maybe my 4th garbage bag. Every one has been cursed, so there's been nothing to do but drop them.




Facilitypro
Slow Daddy
(6/6/05 11:02 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition) More I Ninja progress.

I beat this one stage, then beat it again while getting all the red coins, then beat it again by killing all the enemies.

Then I beat the next stage, then beat it again while getting all the red coins, then beat it again by beating the clock.

Then I beat the next stage, then beat it again while killing all the enemies, then beat it again by beating the clock.

Then I beat the next stage, then beat it again while killing all the enemies, then beat it again by beating the clock.

Then I beat the next stage, then beat it again while getting all the red coins, then beat it again by beating the clock.

Then I beat the next stage, then beat it again while killing all the enemies, then beat it again by beating the clock.

Then I beat the next stage, then beat it again while killing all the enemies, then beat it again by beating the clock.

I have 2 more grades to get. For one of them, I have to beat a stage by beating the clock.

Then I get to kill the final boss.

Then I get to kill myself.




Bomberguy221
Hit and away is my style!
(6/7/05 2:43 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I picked up Superstar Saga again and played through Hoohooro Mountain. Got the hammers, but now the battle system's more complicated.

It also doesn't help that my GCN controller's direction stick acting up. I'm using Game Boy Player and trying to remember to use the control pad, but it's just a matter of time before something happens that will cost me dearly in a game.




Emi SweetHome
Feminine Key Master
in Disguise
(6/7/05 10:11 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I've got about 2/3 of the Spindex cleared.

I hate this.




Facilitypro
Slow Daddy
(6/7/05 11:54 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I completed I-Ninja. I beat the final boss on my first try. It's a shame how this game turned out. It started out on such a positive note. Sometimes I wonder if games are designed chronologically (i.e., level 1, then level 2, etc.) or all at once. I often get the impression that game designers start out putting a lot of effort into creating levels with good ideas and interesting concepts, but then get burnt out and slap together the rest of the game.

Crawl said I hadn't really elaborated on the game much, but I don't really feel like doing that. There isn't really much to say, anyway. After the first couple areas, it just boils down to doing each stage 3 times. There's nothing really distinctive about the later stages, either. Simple platforming, simple combat, blah. One of the very last stages was sort of a change, but by then I didn't even care anymore.

Another disappointment was that the game got much easier as it went on. After the first area, you're like "Wow, I can't wait to see what's next." Some of those early took several tries. Even the beat the clock and kill the enemy goals required some skill and were fun. Near the end, I was beating the timed stages with like 1 or 2 minutes left on the clock on my first try. What happened??

I'd give this game a 4/10. Its best parts are better than Jak's best (which isn't saying much), but its worst parts annoyed me more than Jak did.

I'll probably take some time off from gaming this week, and devote "game hour" to work.




sethrashnoo
I Look Like an Egg
Moderator
(6/7/05 12:10 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Infinity Dungeon in Breath of Fire 2 is driving me nuts!!!




ShadOtterdan
Cameo senses tingling!
(6/7/05 12:12 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Well, I went to a UFO convention on saturday, and saw some neat stuff, I also rented Metal Gear Solid 2 substance, and Klonoa 2, I haven't played much of MGS2S, but Klonoa 2 is pretty good. My brother and I have beaten the game now and are going around getting 150 dream stones in each level and all of the stars, also as an early birthday present, I got Resident Evil Outbreak, Eternal Darkness, Resident Evil 0, Full Metal Alchemist:Broken Angel, and Sly Cooper.




CLOUDBOND007
Lunitari Mage
Moderator
(6/7/05 3:27 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

I watched the first Back to the Future last night and maybe I'll watch the second one tonight.

Gamefly shipped MGS: Twin Snakes, so I should get that fairly soon.




CRAWLand1000
The Fuzzy Physicist
Administrator
(6/7/05 4:13 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I had a dream about Might and Magic last night.

I don't remember it very well, but it wasn't the kind of dream where you're in the game, or the game is real, or something. It was either about me playing the game or thinking about it.




DEATHAMSTER
O Solo Mio
(6/7/05 4:34 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I tried playing Deadly Towers for a little while yesterday. I found an invisible warp that took me straight into a grid-based dungeon. I think I'll have to map this game extensively if I want to get anywhere in it, but I'm betting it's beatable, just like Legacy of the Wizard was.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/7/05 10:22 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I cleared out the North Barrier. Phew, it was a pretty good dungeon. (Unfortunately, FO kind of let slip a trick for the dungeon) Aside from the trick, you have to defeat 13 set encounters in a single attempt. It took me over an hour (maybe more like 2?) to finish it all.

It earned me about 10,000 experience, but I still need considerably more to level up.

I'm not sure what to attribute my better success against the cavemen to. I don't think it's just experience level (I'm pretty sure they beat me at my current level before). Equipment may have played a small role. Perhaps better choices with magic? I've been using status magic a little more now, as opposed to purely offensive and healing magic.




Bomberguy221
Hit and away is my style!
(6/7/05 10:43 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I got a new neighbor in Animal Crossing.

Purrl the ugly cat moved out and Mathilda the kangaroo moved in. Ever since I got this game, I've wanted one of the kangaroos to move into my town. She's neat. Her kid does the same facial expressions that she does, and there are much uglier characters in this game.

The downside is that she is beyond rude to me. She could be considered on par with Queenie in terms of rudeness. However, I do want to keep her since she's at least enjoyable to watch. I can afford to be superficial in this game.




ShadOtterdan
Cameo senses tingling!
(6/7/05 10:45 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

In Klonoa 2, I got all 150 dream stones in all of the story levels, got all of the stars, and got the all of the stones in the chamber of fun, I was going to get all of the stones in the chamber of horror, but not only was I having a hard time powering up the crystal enemies, but the level is hard enough as is and I wanted to try it when my arm was feeling less like taffy, so I just beat it instead.




Emi SweetHome
Feminine Key Master
in Disguise
(6/7/05 11:07 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Cleared out the Spindex. The prize for doing so is re-fucking-tarded. I was expecting another Pyoro game, but you get something called "WarioWare: Twisted". It basically resets the game.

I wasn't sure if it was deserving of a 6 or a 7, and that set the 6 in stone. There was the whole mucking through the Spindex (I wasn't at all wild about playing through all the microgames twenty times each in the first game either), and the reward for it is some piece of shit that does what the game did by itself about five times during my play.

Now I can put this away and get on with a real game.




CLOUDBOND007
Lunitari Mage
Moderator
(6/8/05 4:40 am)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

Watched Back to the Future II tonight. It was good, but I didn't enjoy it as much as seeing the original again yesterday. I think the beginning, while okay, is probably the worst part. The movie really starts to improve once they reach the alternate 1985 and is at it's best during the 1955 sequences.

I guess I'll go ahead and finish the trilogy tomorrow. Unless MGS arrives, then I'll have to see how much time I want to devote to each.

The Metal Gear Solid games are supposed to have some complex and bizarre storylines, right? I'm kind of looking forward to seeing what this game is like.

That reminds me, I'd better tell Gamefly what game to ship once they receive Kessen III. Just in case they aren't slow for once.

I'm thinking God of War if they have it in. I also need to play the new Prince of Persia sometime.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/8/05 8:32 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: The Metal Gear Solid games are supposed to have some complex and bizarre storylines, right?


No, just stupid. Metal Gear Solid has a big plot twist that makes the everything that came before not make sense.




ErniePants
Omni-Wonder
of the Universe
(6/8/05 12:24 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I got about halfway through some NES game called "Time Lord", which isn't quite as bad as Total Recall, but seems like it tried really hard to be.




SolidChocobo
Sister Midnight
(6/8/05 4:00 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I managed to fix my PS2 this afternoon. It can now play DVD's I was never even able to get it to play in the first place.

I'm gonna play some Third Strike to celebrate.




Gengarian Junus
Pirate
(6/8/05 4:36 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I've been playing Jim Power for SNES. Not all that bad for a no-name sidescroller. It's pretty tough sometimes.




ShadOtterdan
Cameo senses tingling!
(6/8/05 7:58 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I got all of the dream stones in the chamber of Horrors in Klonoa 2, I have now officially beaten the hell out of that game. I have also been working on Raiden's missions in Metal Gear Solid 2 substance. I can already play as ninja raiden but I want to finish one section before going on to the next.

In other news it's my birthday today, which means I'm going to gameworks on Saturday.




CLOUDBOND007
Lunitari Mage
Moderator
(6/8/05 8:49 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

I tried playing Mario 3... I was going to go all the way through, then post what my favorite stages were. But a few stages into World 3, I was so completely bored that I just had to give it up. Guess it may be possible to play a game so many times that you just can't stand it anymore.

It'd probably be better if I started at World 5 or 6, but I don't much like using warps.




Facilitypro
Slow Daddy
(6/8/05 9:03 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I thought you were going to play Metal Gear, SeaBoo.




CLOUDBOND007
Lunitari Mage
Moderator
(6/8/05 9:19 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

Heh. It didn't come today.




Flying Omelette
SNUGGA!!!
Administrator
(6/8/05 10:35 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Played more HM64. My dog came in second in the dog races. I'm thinking he'll take first in the next one. But I did earn enough medals to buy him the better doghouse. Eh...it doesn't look much different from the old one...




Bomberguy221
Hit and away is my style!
(6/8/05 10:42 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

FO, uh... sure it's there? I recall the house looking far more elaborate than the original. The horse stable, however, I can believe is not much of an upgrade.

I beat a chapter of Fire Emblem and am now on Chapter 7. The one time when I thought about naming my character in the game something other than my real name, and there's a character who was programmed with my name.

However, I really like the character. He even looks like me a little.




Flying Omelette
SNUGGA!!!
Administrator
(6/8/05 10:55 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm positive it changed, but it just doesn't look like much. Is it because it's covered in snow?




CLOUDBOND007
Lunitari Mage
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(6/9/05 12:06 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I watched Back to the Future III tonight.

The whole experience of watching these films again went completely against my expectations. I was expecting to enjoy the first one to some extent, then have a great time watching part II, and then to need to force myself to sit through part III. Instead, I ended up enjoying parts I and III the most.

Anyway, a great movie trilogy. That I can have so much fun watching them still is really something else. I mean, you wouldn't believe how many times I've seen these movies years ago.




Bomberguy221
Hit and away is my style!
(6/9/05 2:30 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Maybe. The one I have in my game has a faux chimney and grey brick walls (as opposed to wooden ones like in the original).

The snow might change how it looks, but I think even then it'd be a noticeably different dog house. Do different game slots have different dog house improvements? Hmm...




sethrashnoo
I Look Like an Egg
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(6/9/05 4:35 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Made it past the test in the Infinity Dungeon in Breath of Fire 2, but lost to Barubary. Must try again...




CLOUDBOND007
Lunitari Mage
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(6/9/05 4:42 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm going to attempt Mario 3 again tonight, I think. Especially since MGS didn't come AGAIN.

If they had a distribution center in PA, like Netflix does, it would be so amazing.




da dick
hobo blues baby
yeah...
(6/9/05 6:31 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

shadowrun:
earning pretty good income on low-level matrix runs. well, better than(n less dangerous/require less muscle AND expensive tools) corporate runs. i can get extra creds by milking the databases while im on a run. but damn, the overheads are killing me. got my attack prog eaten by a tarpit IC again. that's bout 745 nuyen down the drain. good thing i didn't upgrade to lv3. or i'll be 2 grand down. maybe i should stick to easier courier runs , since i already have an ork armband which gives me free taxi rides. i think i'll ditch ratman once i can afford winston for the long-term, then i'll get that ork-shaman , waking bear. for now, i'll hang on to ratman while continously temping waking bear to drive her price down. consider getting ratman a cheap pistol since the AI loves to switch melee when surrounded, even when ratman's firebolt can kill faster at close. even when i have trained up his strength. bah dun wanna waste money cybering him now. i think i'll control ratman in battles, so he won't automatically try to sissy punch anyone.

starflight(pc version): ahh.. makes me wanna sleep. save game bug pisses me off. if i don't savegame before i exit(like when i die), my save game gets corrupt, and i have to run a batchfile to retrieve another manually created bakup save. and the copyright protection works. haha... intersel police. oh crap, i rather do more planet-crawling on SF2. it loads faster, n doesn't look like CGA.

chrono trigger: defeated magus... wow ... an actually (mildly)challenging dungeon! oop. got sucked into another time warp, n back to the stone age. yippee!

nocturnal illusion: ooo! yura is hot! i'd skip the demon sex though. damn nostalgia.




CLOUDBOND007
Lunitari Mage
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(6/9/05 6:48 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm up to World 4 in Mario 3 now. Haven't skipped any levels and don't plan to.

It's so easy to get extra lives in this game, without even manipulating things.

And I wonder if it would be more fun if if one hit turned you back to small mario regardless of what powerup you currently have, the item menu concept was removed completely, and there weren't so many chances for 3-ups and 5-ups.

It'd be interesting.


EDIT- Reached World 5. I'm just so awesome... at this game that I've had years and years of practice with... which isn't that hard to start with. 8)

EDIT- Reached World 6. W5 was much more exciting than W4. I am having fun with this, afterall.




da dick
hobo blues baby
yeah...
(6/9/05 7:24 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

starflight(sega 16-bit): forgot to mention that is still hate how fast my fuel gets eaten up when i fire my weapon, or even just flying around in encounters. the phaser weapon is so overhyped and underpowered. eats up 2 units of fuel each time i fire it and seems to be only slightly more powerful than the chargeable fusion blaster, which still uses slightly less fuel when i fully charge it before firing. star-control-like controls w/o star control dog fighting fun. can't find anymore motivation to play this increasingly irritating game(even though i actually managed to complete the main mission w/o meeting any dangerous uhlek). the own personal mission for most parts pf this game seem to be "must earn more money to buy over-priced endurium, which seems to be as effiecient as a fuel as charcoal". the pc version doesn't eat up this much fuel. the partially-animated cut-scene for completing the main mission ain't that great either. yeah well, nice music.




Emi SweetHome
Feminine Key Master
in Disguise
(6/9/05 7:40 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Some final thoughts on Twisted.

The programmers obviously had no idea what to do with the concept of moving the Game Boy. A lot of the games use it for something that might as well have been done with the Control Pad, such as moving Wario around to avoid some pooping birds, or selecting a card to flip over (this one was especially lame, because there were times where I had selected the right card, but I tilted the Game Boy some time before pressing A, and wound up selecting the wrong card). Some involved just whipping the GBA left and right as fast as possible. Some involve just turning the GBA in a full circle. Crygor's games used it the best, but it was too little too late (and it was nulled by something I'm about to mention).

And despite the moving the Game Boy thing, there managed to be some button mashers in Kat & Ana's mode. Kat & Ana's games only used the A button. Kat & Ana's games suck ass.

The game also reset itself about five times during my play. Once, it turned itself off altogether, even though the switch was to On and the GBA's light was green just beforehand.

The "clear all the microgames" was bullshit in the first game, and it is in this one.

A lot of the unlockable minigames are just Eternals of one of the microgames. The only truly unique ones I can think of are Mewtroid and Pyoro R.

I would've given it a 5/10 if not for the Mewtroid game.




CLOUDBOND007
Lunitari Mage
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(6/9/05 8:04 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Just cleared World 6 in Mario 3. I'd forgotten how excellent some of these stages were. I'm only posting these occasional updates for the sake of taking a short break inbetween worlds.

Starting World 7 in a sec. Not one of my favorites, but should be better than the boring early levels.

World 8 is where the real excitement is, though.




CB007r
Pirate
(6/9/05 8:39 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I just finished World 7. I know most people wouldn't consider this a particularly hard game, but I'm extremely proud of how well I did on some of those levels. I even beat the World 7 airship with hammer Mario and didn't take a hit. Never managed that before, so I got to see the King's altered dialogue for the first time.

So it's on to World 8 at last. I can't remember the last time I did so much of this game in basically one sitting.




CLOUDBOND007
Lunitari Mage
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(6/9/05 9:13 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Super Mario Bros. 3! :yay

Complete game, every level cleared.
It was really close... only 49 extra lives to spare! 8)

Fun stuff.




James FP
Schmendrick's Nose
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(6/10/05 12:14 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Crawl's posts about Might & Magic got me interested in playing it again. Unfortunately, I don't own the game, so I've been playing the ROM. But it was originally a PC game anyway and it seems to run fine. I have some of the map of Sorpigal and C-Sorpigal filled already from my attempt at playing it years ago, but I'm going over everything and making a hand-drawn map, too. I think I'll just keep the party I have since I recreated them at the guild once before already. I have one each Knight, Paladin, Archer, Robber, Cleric, Wizard.




Crawl and 1OOO
The Fuzzy Physicist
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(6/10/05 9:40 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Believe it or not, I started to replay Jak and Daxter. It's not like I'm in the mood to play it again, but I had started a review and I realized that some things I wrote were in vague general terms. So, I wanted to see if the playing the game would jog my memory. (Warning: This post might just be a lot of aimless rambling, since one of my goals is just to get as many ideas about this game down as possible)

Unfortunately, it has just pointed out why I had to be kind of vague. I said before that the beginning of the game is just "run around and collect crap that's all over the place", and that really is accurate. There just isn't more to say. Oh, there are a couple of "activities", like getting a power cell from a bird, or pushing cattle into a fence, or catching fish. But they're either over extremely quickly (the fish), boring or pointless (the cattle), or are so insignificant (the cell from the pelican; I think there's a blue vent near by to help you speed up and reach it faster, but I beat the pelican before I activated the blue vents) that they're no improvement over just running around.

One thing I'm trying to do now is pay more attention to the voice overs. Believe it or not, I actually had no idea when I first played the game what was opening the eco vents. I also missed Daxter's clue to punch the pillars up from below. That also means that in the entire game, I never ever had a use for that rising uppercut move.

Anyway, back to the collecting. Like Donkey Kong 64, there's SO MUCH crap everywhere that every few minutes you play you'll get a few things. I wouldn't be surprised if I'm already over 20%. I wonder if some people would find the game "fast paced" as a result of this.

But it's just so unfocused, and there's no significance to finding things. Finding something in an old school adventure game, whether a new dungeon, or a life bar extension, or a new weapon, was much more significant than just finding one out of 2,000 orbs. And often, there was something to finding an item. A maze you'd have to go through. A puzzle you'd have to solve. A mystery you'd have to piece together. Now it's just "run around and you'll find stuff".

I think even for things in older games that you'd just "find" felt more significant than in a modern treasure hunt. I might have to think about the reason for that. Maybe it was just the rarity of the items. When I stumbled upon the necklace in the water way in Crystalis, I thought that was a cool surprise. But even if there's one well-hidden orb in a world in Jak, who cares? There's no surprise in finding one. And you couldn't remember it later even if there was. It all starts to blur together.

I wonder if the motivation has changed as well. It seems like in a treasure hunt, getting the items is the point, while in an older adventure, what you had to get through to get the items was more the point, while the item was either a Macguffin (like the triforce).

Alternatively, since the point of Jak is just to get a bunch of crap really quickly (so that you can finish 10% an hour), it seems like the appeal is just to keep getting to the next part, seeing what comes next... rather than enjoying what you're playing at the time.




Flying Omelette
SNUGGA!!!
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(6/10/05 10:34 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: Unfortunately, I don't own the game, so I've been playing the R0M. But it was originally a PC game anyway and it seems to run fine.



And playing the NES R0M on a good emulator still beats playing the actual DOS PC version anyday that only has 4 colors and no sound. The next time I play Might & Magic, I'm also going to use a R0M for two reasons:

1. So I don't have to erase my save file on my actual cart.

2. So I can take screenshots in preparation for a possible Might & Magic Shrine for my site.

Quote: I have one each Knight, Paladin, Archer, Robber, Cleric, Wizard.


That's also what I used, but the next time I play, I might ditch the Paladin in favor of a second knight. That's what Crawl's party has. 2 knights, no Paladin, then one each of the others. Paladins just take too long to level up. Also, I'm not sure if it was just coincidence or not, but my Paladin seemed really prone to the attacks and spells that age your characters.

In Harvest Moon 64 news, I FINALLY dug up the Power Nut in the Ore Mine! Now I never have to go into that place again. And I just started Year 5. Unless I get chosen to be next year's Harvest King, this will be the last game year I play through. Now, I'm going to fish on the dock every day until I drag up the Power Nut. That's the only Power Nut I don't have.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/10/05 11:47 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Cleared Stage 8 (final stage) of RBO with SwordyM and ArcherM. Final boss is a POSSESED Kafra Maid. I thought it was just a really evil Kafra, but after you beat her, a little black shadow fless from her body.




Crawl and 1OOO
The Fuzzy Physicist
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(6/11/05 1:05 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm already something like 46% through Jak. For a game of its nature, it's pretty short.

I forgot how nonlinear it could be. I think the last time I played this game, I mostly cleared out the areas in order. But you could, for example, completely skip Misty Island and even do the swamp before the Precursor Basin.

I got every orb in Rock Village, which I didn't do before. So, I went back to my old file and got a few more orbs. Did I guess I could have been missing as many as 40 orbs? That was a huge overestimate. Now I'm only missing 6 in that file (the 1 in the Snowy Mountains, and 5 in the Jungle)

After getting the rock village orbs, I also got 4 from the final Zoomer tunnel (that was easy; they were near the beginning, on a slope I just never used for some reason) and six from Spider Cave (they were all clumped together in two steel chests; I only had to reach them with the yellow power up, which also wasn't too difficult).

I have looked through the Jungle several times, and still have no idea where any other orbs could be. I also am missing 5 in my newer file I started tonight, so they're probably the same.

Of course, if I don't find them, I won't worry about it. I've already seen the crappy secret ending.




CLOUDBOND007
Lunitari Mage
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(6/11/05 1:22 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Yesterday, I watched some stuff on the BttF DVD's. In addition to the feature length commentaries (which are actually a little boring as I recall), there's a second Q&A track for each film. It doesn't run the full length of each movie (and the third one is especially short), but they're all much more interesting to listen to.

I've seen most of the other extras already, but I may re-watch them sometime.

Also, I found an entertaining BttF message board where they frequently go into a lot of detail about crazy time travel technicalities and what-if scenarios. Pretty neat place.




ShadOtterdan
Cameo senses tingling!
(6/11/05 2:36 am)
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.

I've been playing Sly Cooper. I really like this game, first of all you can move and swing your staff at the same time, I know it doesn't sound like much, but next time you're playing any game that uses melee weapons notice how you stop whenever you attack. Secondly, this game plays more like an old school platformer, while it does involve running around various stages and collecting things, the main thing you have to collect is really just an end stage marker, and the code hints that you collect to get the moves aren't that hard to find and are more just to make sure you're experiencing the entire level (okay, I know that sounded kinda stupid, but they just don't feel like collecting precursor orbs or something else like that). I don't have much else to say except that I really like the voice acting when I can hear it, my game unfortunately came with a scratch on the label side that is messing with the voice overs.

I also got a NES zapper gun in the mail, I only have Duck Hunt, but I can buy some other zapper gun gams that I've had an eye on. One interesting thing though was when I was playing Duck Hunt with my brother. He noticed that he was hitting better when he wasn't using the sights, so I jokingly told him to shoot with his eyes closed, he got a duck on the first try. I tried it and also hit a duck on my first try. Unfortunately we haven't been able to repeat that stunt.




CLOUDBOND007
Lunitari Mage
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(6/11/05 6:08 pm)
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Re: .

MGS didn't come again today. I'm starting to be a little concerned that it could have been lost in transit. I usually get stuff in 2-3 days, and this shipped on... Tuesday, I think.

Fortunately though, I got my two DVD's in the mail today... Donnie Darko and ST: Insurrection.

EDIT: Even worse, they shipped MGS on Monday.




TaroSH
I Ain't Afraid of No Ghost
(6/11/05 9:31 pm)
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Re: .

Beat the Minotaur in Kid Icarus: Of Myths and Monsters, and I beat about nine stages in Yoshi's Island.

da dick
hobo blues baby
yeah...
(6/11/05 10:09 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

shadowrun:
oh great, i found a bug in the game. and i thought all sega games(at least the ones ive played) were bug-free. i hired winston permanently, but after i fired ratman, and hired waking bear on temp, the game somehow thought that winston was also temp hired. that's 1650 nuyen down the wash. bugger. maybe i should go back to doing low-level matrix runs. but damn, they take too long, even with frameskip. the cyber battle take too long. and occasionally a cyber battle ends up with a tarpit eating my attack prog. oh damn, have i mentioned that already. damn tarpits. grrr... stick with courier/bodyguard runs for easier/faster money. faster runs, faster karma earned. those hellhounds in ghoul shacks still kick my ass. i feel like staying in the starter town till i max out all my attributes THEN work on my skills.

"the game":
feel like re-playing starflight 2, just to chat with the dweenles ,while listening to sad bloke songs by arab strap , just to see if the depressing result would make me write more post-modernist crap or finish my short story. urm... gotta visit my grandma. gotta get some sleep. gotta shower. gotta do the laundry. maybe i'll just sleep less , and screw up the cash register at work.




CLOUDBOND007
Lunitari Mage
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(6/12/05 2:14 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I played a little bit of Super Mario World today, up to the Green Switch Palace. After Mario 3, it's really hard to get into this one, but I think I'll try to make some more progress tomorrow.

Flying in this game is problematic compared to Mario 3. With no time limit, and the ease of actually getting the cape powerup, it's possible far too often to be able to skip an entire stage by going right over it. I had to make a real effort today to not do that. I know it was technically possible in Mario 3 at times, but the unlimited flying powerup was pretty uncommon.

This game has a lot more extra stuff to do than earlier SMB games... revisiting levels later on, and looking for secret exits is a pretty common thing. I don't know, I think I might prefer a more linear experience. Maybe it's just because I remember how everything is done and it's not exciting now.

Fighting the Koopa kids in the castles isn't nearly as fun as going through the auto-scrolling airships, IMO.




TaroSH
I Ain't Afraid of No Ghost
(6/12/05 4:47 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Cleared another nine stages in Yoshi's Island, and I restarted Harmony of Dissonance. Mainly because I've forgotten most of the game, but also because I wanted a fresh reminder as to how stupid the dialogue was. Why do all the IGA Belmonts have brain damage?

I remember back when I first played this, I was getting Game Overs left and right. So far, I've only gotten two because I didn't realize how little HP Juste had. Still, this game is really tame compared to Circle of the Moon - I've pretty much button mashed all three bosses so far and beaten them on my first try. In CotM, the Cerberus, which was the first or second boss (I had actually put CotM away for a long time after getting out of the catacombs, then when I picked it back up I finished it without a long break. That's not uncommon for me to do), slaughtered me when I tried that.

I've only been playing for just over an hour (though it felt like three), and I've already opened up 40% of the map.

This game's skeleton-to-everything-else ratio is even worse than LoI.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/12/05 5:36 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

LoI>>>>>>>>>>>HoD
Trust me.
HoD is abombinbamleml,mel,gmle.

Yeah, its so bad it makes my spelling even worse than normal.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/12/05 5:55 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I've never been able to find Harmony of Dissonance. I guess I'm not too broken hearted about it, but I think it might be the only Castlevania game we don't own in some shape or form.

It went off the shelves extremely quickly. I was able to find my brother a new copy of Circle of the Moon more than a year after HoD disappeared.




Facilitypro
Slow Daddy
(6/12/05 6:48 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I haven't had much to do with gaming at all this past week. As long I have work stuff to write about, I feel like I'm slacking if I try to finish my LoI review.

I did have some time last night, so I tried some demo disc games. Although I've already played it, I tried the Neo Contra demo again. What a stupid fucking game. Well, to be fair, every part of the demo had some weird, non run and gun gameplay, like climing walls, or riding this lizard thing.

I also tried the Y's demo. I accidentally reset about 3 minutes into the regular game, so I just did the boss battle demos instead. I might want to play this game soon. The combat is real time, closer to an action game than a typical RPG. The game seems to have a pretty old school feel to it.

It took me a few tries to beat the first boss demo, a moth. I had to get the jumping strikes down right. It seems that your timing affects the type of jumping attack you do. I kept doing this downward thrust that took of all of 6 HP of the 800 HP boss. Eventually, I figured out how to do a horizontal jumping slash, which hit multiple times for about 15 HP. The other boss was this huge thing with long arms that I had no idea how to approach.




TaroSH
I Ain't Afraid of No Ghost
(6/12/05 6:59 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

You're not missing a lot, Crawl. It feels like somebody attempted to put SotN on the GBA, but had to remove most of its meat to get it there.

This game is also one of many reasons why I no longer pay attention the reviews at VGF. They not only gave HoD a high score (though the reviewer said he never played SotN. Go figure), they gave it a higher one than CotM.

I bought HoD shortly after it came out. When we came out of the Wal-Mart I got it from, we found out my mom locked her keys in the car. I was reading the manual while we waited for my brother to bring our spare keys.

And unless this game has an upside down castle (which I seriously hope it doesn't. I will weep if it does), my original file actually had 85% of the castle, so I was near the end of it. The clock is at five hours. THAT'S how bad I was at it.

I found a brand new CotM well after is discontinuation at Hasting's. They often have some out-of-print stuff. I found the GBA Earthworm Jim (which kind of sucks, but is nowhere near as bad as the Game Boy version) there about a year ago, so it was well after it was discontinued. They also had ChuChu Rocket, but wanted $40 for it. I found that at RePlay Games (their going out of business still makes me sad) for $14.




Facilitypro
Slow Daddy
(6/12/05 9:27 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I finished the Y's regular game demo. The boss was pretty easy to beat. On top of that, I got auto-leveled to level 5 and had about 7 potions. I tried beating the Boss B demo and got wasted. I figured out how to damage it, though.

I also tried the Suikoden IV demo. What a bore-fest that was. Starts out with a boss battle that's pretty much just selecting "fight" over and over. I tried one magic spell just for the sake of trying it. Then I went through a long, narrow cave, battled some weak crabs and bats, and found a healing fountain. Wow, glad I found that one. I don't know if my 99 potions would have lasted through another tiny crab battle.

So I had to go all the way out of the cave. My party woke up, and they joined me in a walk through a long and narrow forest. I fought more crabs, then got to the end and found a chest with mega potions in it. Then I turned it off because I was sick of it.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/12/05 10:24 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

All of HoD's bosses are either really big normal enemies or really big monsters only stlightly stronger than normal enemies.

And the game is ugly as hell.
......
I should do a serious review of the game....
:]




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/12/05 10:25 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I haven't played any Might and Magic in about half a week. I'll try to get back into it tomorrow.


Today we went to a state park and had a wonderful time. The most interesting animal we saw today was a baby deer, which was only about the size of an average dog. It moved more like a rabbit than a normal adult deer.




CLOUDBOND007
Lunitari Mage
Moderator
(6/12/05 11:25 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I worked on Mario World again today, but not too much.

Cleared the Donut Plains, and I'm pretty sure I found every secret exit and optional thing there. It wasn't especially interesting stuff, really. I'm only playing this for the sake of playing [i]something[/i]... I have no expectation that I'll get more into it later as with Mario 3.

I also worked on the "secret" side of Vanilla Dome after finishing the switch palace. Did all the secret levels, including the fortress. Makes it sound like a lot was accomplished, but it seems to have gone by super fast.


On a different note, I've watched the Donnie Darko commentary recently. Didn't learn much new about the plot, just some minor details. What I did find out was that the pages from Philosophy of Time Travel that you see from time to time weren't in the original version.

He stresses a lot that he doesn't intend for the Director's Cut to make the theatrical version obsolete saying that both can exist alongside one another as acceptable versions of the story.

I'd like to actually watch the movie again, but I'm not sure when that'll be.




sethrashnoo
I Look Like an Egg
Moderator
(6/13/05 4:38 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I finished Breath of Fire 2. I picked up again where I left off on Final Fantasy 8 and just beat the Elvoret boss and drew Siren from it.




CLOUDBOND007
Lunitari Mage
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(6/13/05 6:36 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Still no MGS, so I contacted Gamefly. Sounds like they'll send a replacement soon, and I can return the original if I happen to receive it later. Maybe Doom 3 will come tomorrow...

For today, either more Super Mario World or Donnie Darko again.

Watched ST: Insurrection again last night (for the first time since I've bought the DVD). The movie is... fun, hardly taking itself seriously at all. There's a lot of jokes, and a lot of them are pretty stupid... but I definitely like it, probably more than most people would.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/13/05 7:12 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: Donnie Darko again.



I could almost spin this into its own topic, but...

There are some movies that I just get no sense of from reviews, and Donnie Darko is one of them. I've read several reviews of the movie (from probably at least 5 different critics, including both of Ebert's), and I just don't get what it's supposed to be about. I mean, I know about the plot, that a jet engine crashes into his bedroom, and there's a weird rabbit creature from the future, but I don't get a sense of what the point is supposed to be. (On the other hand, one of those at least 5 reviews said there was no point)

Another movie I didn't get anything from reviews about was A Knight's Tale. Again, I know that it's a movie about jousting and crap, but it uses a modern soundtrack. But, again, so what? It probaby didn't help that Rolling Stone's review was so short, it said almost nothing but that it was a movie with smarts. I wish it said what the "smarts" were.

I doubt I'll ever watch A Knight's Tale (I have a feeling I'll find it pointless), but I might watch Donnie Darko some time to see how the reviews and the actual movie compare.




CLOUDBOND007
Lunitari Mage
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(6/13/05 7:31 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Well, I think it certainly has a point... and that it can be enjoyed without knowing what everything means, or how the ending is relevant. The characters are interesting, the acting is good, and it's not like the entire thing is completely incomprehensible.

What it comes down to is that it's very hard to understand why things happened the way they did, and what Donnie's purpose was, without doing further research afterwards.

Almost as if the writer had the ideas for this complex story that DOES make a lot of sense on paper, as much as a weird sci-fi movie can. There just aren't the kinds of clues a casual viewer would need to make much out of it, especially during the 1st viewing.

The Director's Cut has extra hints in the form of pages from a fictional book called "The Philosophy of Time Travel". This book is mentioned within the movie, and is read by Donnie. But as I understand, only this cut of the film actually shows you relevant parts of it onscreen as the story develops. It really helped me out, but I still found out I was pretty far off about a lot of things once I found the forums and web sites about the film.




Crawl and 1OOO
The Fuzzy Physicist
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(6/13/05 7:40 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

So the movie is about it's plot?

That's what I'm getting at. I know that reviews aren't supposed to give away the ending of a movie, so I'm not surprised there are things I wouldn't know unless I would see the movie.

I meant "point" in a broad sense. Like how the point of some movies is to be funny, or scary, or dramatic. So, is the point of that movie just to be weird and have a mysterious plot?




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/13/05 7:44 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Sounds like shit to me.
:(




CLOUDBOND007
Lunitari Mage
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(6/13/05 8:05 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Heh. You know how bad I am at describing movies, so I'm not even sure how to reply to that. I tried a bunch of times just now to think of something to say, but I can't come up with anything good.

I mean, it's not a comedy, though there are funny parts. And it's definitely not intended as a horror movie (the scary looking rabbit confused people into thinking it was before they saw it).

The world Donnie lives in seems more or less like the real world.

Except that strange things are happening to him. Or else he thinks they're happening to him. Is he just crazy? Is his hallucination of Frank the rabbit real? Is the world actually going to end? Is time traveling involved, somehow? And what's up with that mysterious jet engine that almost ends his life at the beginning but seems to have no origin?

We care about Donnie, so we keep watching as events unfold. And at the end... well, the very end seems open to interperetation, but an acceptable answer can be found. Either through repeated viewings, or more likey from online discussion.

But either way, it's a movie you'll probably be thinking about for a while afterwards.

Quote: Sounds like shit to me.

It's not! :p




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(6/13/05 8:07 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

"But either way, it's a movie you'll probably be thinking about for a while afterwards."

Probly thinking about how much it stinks.
:P




da dick
hobo blues baby
yeah...
(6/13/05 9:04 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

commander's log 40... shite i forgot:
i'm gonna drop a black egg bomb on those slippery thrynn's homeworld. those bastards love to shoot at me when i refuse sell them my useful artifacts, and refuse to buy their useful black box. bastards. should have made contact with the elowan first. i hate i hate i hate. the lyrics of linkin park sound so relevant to me now. bleh. i prefer weezer. i'm assigning the android as the captain permanently. just because. lifeform hunting just ain't quite as fun(profitable) as in SF2. almost feel like re-installing diablo ii and ... oops i'm acting out of character. fudge it. i can just call myself a space-pirate cum drunken-horse-whisperer if i wanted to. who cares?


"the game":
i'm getting a weezer compilation album as soon as i can afford to. they're proto-emo, and not as depressing as early-radiohead, so i guess i can still act hip while listening to "buddy holly". whatever.

chrono trigger:
lavos falls on prehistoric times. wandering around in the magic kingdom, figuring out what the heck to do next. i seem to have an easier time defeating bosses/mini-bosses when i use the tougher(but weaker in magic) characters like the frog knight/ayla/robotool, instead of lucca & whatshername. whatshername's haste spell is pretty useful, but damn she dies easily, even when i equip the silver earring on her. i feel like ignoring those 2 characters for the rest of the game. thought of training up the characters in that sand cave in 600 AD, but i already died twice in there. the treasure i found in there didn't seem to be worth the trouble. i bet i could go through that magic kingdom plotline w/o much training anyways.

shadowrun:
ho hum. more courier runs. more karma earning & a wee bit of money. what a chore. so many sweet items to buy, so little money. maybe i could try temp hiring rianna for mid-level matrix runs. doubt my starter deck is good enough for mid-level. n hiring her for low-level runs would be a waste of money. oh well, earn more karma...




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/13/05 9:54 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I was kind of in the mood to play a little Final Fantasy 1 after reading that site CB007 linked to today/last night, but I couldn't find my copy of Final Fantasy Origins (and my NES is tied up with Might and Magic). Oh, well.


So, I did get back into Might and Magic a bit tonight. I've been mapping the White Wolf cave. It has quite a few set enemy encounters -- some squares even have more than one, if you face different ways. And in areas near set encounters, you can't camp.

On the other hand, I haven't gotten a game over there, yet. The closest was when I fought a party of basilisks (only one party so far has had them) and two of my characters were turned to stone. I can't fix that in the wild, so I had to return to Sorpigal.

The downside of the battles here is that they can be a little drawn out. These are more of those battles where the front row is filled with weak enemies, so it can help to have everyone but my wizard block, and have my wizard attack the back row with FIRE or BOLT. But that got sort of boring, so in the past couple of fights I've been using more physical attacks to speed things up.




CLOUDBOND007
Lunitari Mage
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(6/14/05 12:48 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Made me want to play FF1, too, but that's still a bit in the future for me.

I worked on Mario World for a few minutes, finishing out the top bridge levels, and the rest of Vanilla Dome.

There's 96 exits in the game, right? I think I've got 35 now. Pretty boring. Same feeling I had in the early parts of Mario 3, but I think this is going to last the entire game.

I also watched the deleted scenes in ST: Insurrection. Alternate ending was weird. Maybe if it was finished, and the effects were in, it would've been a little better.




CLOUDBOND007
Lunitari Mage
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(6/14/05 3:34 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Castle #4 in Mario World. 40 exits, now. There wasn't really much more to do to reach that point and so nothing especially interesting happened.

Only thing I can think of to mention is that the underwater stage you have to clear to reach Star Road from the bridge was one of the most challenging things to get through so far. Still made it in one try.

Forest of Illusion may take a little longer than average in terms of getting all the exits and stuff. I don't have quite as much experience with those levels, since a lot of them are optional, and I didn't visit them much when I first got the game.




TaroSH
I Ain't Afraid of No Ghost
(6/14/05 11:49 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm right back where I was on my original file on HoD; 86.6% of the map, and no clue what to do next. I keep running around the castle, but always end up at either a wall blocking a door, or a locked door.

And dammit, I think there is an upside down castle.

If Tweeter can't tell me where the thing that lets me fly or super-jump or something is, I'm gonna have to go to a walkthrough.




TaroSH
I Ain't Afraid of No Ghost
(6/14/05 3:14 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Well, okay, as it turns out, I was supposed to go through the gate Death went through. I dunno why, but this didn't work when I tried it on my first game.

I'm not sure what to say about the graphics, but the soundtrack is absolute shit.




CLOUDBOND007
Lunitari Mage
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(6/14/05 3:31 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Cleared the Forest of Illusion and went back to unlock the Star Road entrance in Vanilla Dome after reaching the Blue Switch Palace. 55 exits now. The Forest Fortress was a little tricky in a couple parts... the most difficult level in that part of the game.

Onward to the dangerous (but tasty) Chocolate Island! :rolleyes

Oh yeah, Doom 3 arrived from Gamefly today. Still no MGS, so I guess it's good that I contacted them yesterday.




Kairobi King
Eldean Rebel
(6/14/05 4:38 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm trying to get all the characters on my third replay of Chrono Cross.




TaroSH
I Ain't Afraid of No Ghost
(6/14/05 5:22 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I am already so damn sick of HoD. The whole game is just running back and forth across the castle trying to find something that'll help your progress a couple rooms. And the map is a pain to use because you'll have a lot of unexplored areas that always lead to locked doors or something with a wall in the way. CotM didn't have any of that crap.

The Legion boss killed me once, but that was more of a cheapshot. One of those little balls it shoots hit me somehow, and Juste recoiled into the boss (who doesn't move) and got smacked around a bunch. In the rematch, it hit me once somehow, but I wasted it.

I'm sure that if it keeps like this, I will agree with Tweeter that it's even worse than LoI.




CLOUDBOND007
Lunitari Mage
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(6/14/05 9:38 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Chocolate Island. 66 exits. Wendy's castle was a little challenging, but I think I only lost 2 lives there. Boring game... I hope the secret levels that you get for completing Star Road come close to being as entertaining as I remember them.




TaroSH
I Ain't Afraid of No Ghost
(6/14/05 9:44 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm up to World 6 (last one) on Yoshi's Island. The seventh stage of World 5 killed me about ten times before I finally beat it. And Raphael gave me a headache.

I could be totally mistaken, but didn't Crawl say this game was so long he never beat it? It doesn't seem that long. You can beat a world in about an hour.




CLOUDBOND007
Lunitari Mage
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(6/14/05 11:32 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished Star Road, bringing me to 76 exits.
Guess I'll work on the sunken ship, and Bowser's area, then go on to the bonus levels.




Crawl and 1OOO
The Fuzzy Physicist
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(6/15/05 12:05 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: I could be totally mistaken, but didn't Crawl say this game was so long he never beat it? It doesn't seem that long. You can beat a world in about an hour.


Eh? No, I've beaten it several times. I do think it's kind of long, though. I usually spread a replay over three days. And I think it took me about two weeks to get 100% in every world the first time I did it.

The only thing I can think of related to this is that I expressed some incredulity when RoyalRanger said it was possible to beat the game in about 3 hours the first time through. I briefly did something like a time trial after that, but lost interest around world 5. I was close to being on pace to beating it in 3 or 4 hours (I don't remember exactly; it's been a while), but

a) I was rushing. I can't imagine anyone rushing this much their first time through. They'd miss every secret. It also just doesn't feel like a natural way to play the game.

b) I had experience with the game. So, nothing could stump me. Plus, this kept me from dying.


Maybe one other related thing is that I never beat the Game Boy Advance version (nor do I even own it), which has six extra stages, I believe.




Crawl and 1OOO
The Fuzzy Physicist
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(6/15/05 12:11 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

For myself, I'm just continuing with Might and Magic.

I'll have to post some subjective thoughts sooner or later (maybe some thoughts on this game's battle system versus Final Fantasy 1's) but for now I'll just name progress.


I mostly just continued mapping the White Wolf cave tonight. It's gone quickly; I've mapped over three quarters of it so far (the only part I'm missing is in the south east, after the door with the basilisks).

Some enemy parties had some plant creatures that could take off around 150 hit points (about three times the maximum of any of my heroes), but they started in the back row, and thus weren't as big a problem as they could have been.

I also leveled up 4 of my characters. A lot of the experience I got simply while exploring White Wolf. However, I eventually went back to the square on B2 to fight the Lich and Mummies. All of my characters survived the fight, and won 5,000 experience each. That is still far and away the richest experience award I've yet encountered. My characters now need about 75,000 experience for the next level (except the two that are left behind; they need over 30,000 to catch up).

The new level has increased the number of my knights' attacks to 3, which of course is a big boost (50%) in power.




CLOUDBOND007
Lunitari Mage
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(6/15/05 12:58 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I seem to have done everything in Valley of Bowser. The secret exit that takes you to Valley Fortress took me a little while to find.

Speaking of that fortress... more levels in the game should be like that. It seems almost everything that's fun and exciting is optional.

87 exits.




CLOUDBOND007
Lunitari Mage
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(6/15/05 3:56 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I was going to work on those last levels in Super Mario World, but decided to play Doom 3 for an hour instead.

It's been pretty exciting. There is a part at the beginning where you have to sit through some dialogue and basic information. But within 20 minutes, faster if you hurry, you're playing for real.

The game areas are very dark, and can get kind of creepy at times. You never know when some horrible looking thing is going to attack you, because of the limited visibility. If you use the flashlight to look around in more detail, it'll take a while to switch back to a weapon if you're attacked. It seems kind of silly that you couldn't do both at the same time, but it's not bad from a gameplay perspective.

Ammo seems to be a little limited so far, but I'm not sure if that'll be an ongoing issue or not.

Graphics are pretty amazing. Everything you look at seems so highly detailed... and human/monster faces are some of the most realistic I've seen in a game. Surprisingly, no slowdown so far and fast load times. I know a big deal was made about how you need a very powerful PC to run that version smoothly. So I'm surprised there aren't more issues.

You can quicksave at any time... and it really is quick. I'm playing on Normal difficulty, BTW.

So... I think one of the main complaints I've heard is that the gameplay doesn't get much more complex than this, and that because it's not a short game, things are a little tedious. Good first impression, though.




Flying Omelette
SNUGGA!!!
Administrator
(6/15/05 6:35 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

In Harvest Moon 64, I didn't get to be the Harvest King, but Harris the mailman allowed me to ride in the balloon with him. I'm supposing it won't be much different if you ride in it as Harvest King (I'm guessing you'll ride with your wife and she'll say some goofy things like how beautiful the view is.)

Therefore, I'm thinking of just calling it quits now instead of playing til the end of the year. I tried playing more last night, but I couldn't keep my eyes open. I've been fishing on the dock every day to try to get that last Power Nut, but it's just too boring to sit there holding down the B button all day.

I'm going to start on a review of this game and pick something else to play.




TaroSH
I Ain't Afraid of No Ghost
(6/15/05 8:06 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Doom 3 can't be any worse than that comic.




Crawl and 1OOO
The Fuzzy Physicist
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(6/15/05 8:13 am)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: Speaking of that fortress... more levels in the game should be like that. It seems almost everything that's fun and exciting is optional.


Yeah, I also thought that that secret fortress was one of the best stages in the game... and that few other stages came close to being as good.

For other stages, I kind of liked the Vanilla Secret one where you jump across the dolphins. That was kind of fun, but not very challenging.

Some of the Special World stages were good. The second to last one had some potential to be challenging. On the other hand, that's yet another stage that you can fly completely over.

But that's almost it. I don't think Super Mario World is anywhere near the same league as Super Mario Bros. 3.




Kairobi King
Eldean Rebel
(6/15/05 12:22 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I beat Slash, Flea, and Ozzie in Chrono Cross last night.




CLOUDBOND007
Lunitari Mage
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(6/15/05 12:42 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I just checked the mail, and what did I find... MGS. With it's envelope looking a little beat up. It's probably been traveling the world on all sorts of exciting adventures.




CLOUDBOND007
Lunitari Mage
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(6/15/05 2:41 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: I don't think Super Mario World is anywhere near the same league as Super Mario Bros. 3.


As a kid, I would have disagreed with you, I think, and said they were both challenging games and both a lot of fun. But I have gotten a little better at games over the years... despite playing mostly easy RPG's.

I'm probably not half as skilled as Crawl, but this experience was too simple for me to ever want to repeat it again. This is surely the last time I ever play Mario World.

But is easiness the only factor? Why I would still enjoy SMB2 when I don't like the early parts of SMB3 or any of Mario World anymore?

All I can come up with is that there's just more to do at any one time in SMB2... so you don't feel like you're running from the beginning of an easy stage to the end. Not only do the characters control differently, but you're encouraged to explore a bit to find health increases and coins for the end of level game. Stages are often a bit nonlinear compared to the traditional SMB games, too. It's not always start at the left part of the stage, exit on the right.

And also the fact that it doesn't FEEL like a Mario game, so you're less likely to be comparing the experience to SMB1 or SMB3, they way I do when I play Mario World.

I wonder if I should consider playing around with Mario World 2 sometime soon.

Ah, that reminds me. If Super Mario World was called Super Mario Bros. 4 in Japan, what was Mario World 2 called there?




CRAWLand1000
The Fuzzy Physicist
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(6/15/05 2:44 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Well, the "Mario World 2" subtitle was completely unnecessary. I think most people just think of the game as plain old "Yoshi's Island".




CRAWLand1000
The Fuzzy Physicist
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(6/15/05 2:52 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Anyway, I'm not sure exactly how I'd compare Super Mario Bros. 2 to Super Mario World.

In my lifetime, I've beaten SMW straight through plenty of times, but it's been at least a couple of years since I've played it. I may have fine tuned the way I judge games in that time.

I might end up rating the two games about the same.




sethrashnoo
I Look Like an Egg
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(6/15/05 4:47 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Bleh. I need a break from FF8. I played through the first two floors of Dungeon Master for SNES last night. I think this game is seriously too slow-moving. The quick pace of the NES first-person RPGs has spoiled me.




CLOUDBOND007
Lunitari Mage
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(6/15/05 5:34 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Finished the bonus levels, and then beat Bowser to complete Super Mario World! Some of the bonus ones were fairly hard. I remember when I first got the game that I just couldn't do Tubular (the balloon one). That took me about 5 attempts today.

I have 95 exits, and I'd have no idea where to begin looking for #96.




Flying Omelette
SNUGGA!!!
Administrator
(6/15/05 5:36 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

This seems to be the one most people miss. Highlight if you want it spoiled:

Did you find the secret exit in the Valley of Bowser Ghost House?




CLOUDBOND007
Lunitari Mage
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(6/15/05 5:38 pm)
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ezSupporter

Re: Game Progress Topic Negative 1 (Minus World Edition)

Yeah, looks like I already got it. But thanks!




Flying Omelette
SNUGGA!!!
Administrator
(6/15/05 6:55 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Quote: Therefore, I'm thinking of just calling it quits now instead of playing til the end of the year. I tried playing more last night, but I couldn't keep my eyes open.


As unbelievable as this may seem, I'm beginning to think the possibility that I'm going to have to give up playing videogames altogether is going to become reality before long...




KazuoSH
The Burninator
(6/15/05 9:09 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Beat Yoshi's Island.

When I emulated this game so long ago, I remember Baby Bowser being a real pain. I beat him on my first try and really didn't have much trouble. Guess I've matured as a gamer since then.




Facilitypro
Slow Daddy
(6/15/05 9:18 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I'm going to play MGS with CB007.




CLOUDBOND007
Lunitari Mage
Moderator
(6/15/05 10:05 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

So, you're playing the original, too? PSX version, right?




Facilitypro
Slow Daddy
(6/15/05 10:45 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

Yeah. First time I've played a PS1 game on the PS2. Tonight, I just played through the 10 basic VR missions to reorient myself to the game. I have a New Game + saved, but I think I'll just start a New Game since all I got with the previous one was a bandana.

I might submit to the torture game off the bat just to see the other ending.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/15/05 11:04 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I got a late start tonight, but I played Might and Magic for an hour and finished the White Wolf cave.

As you walk through the cave, you'll come across squares that say, "Shattered stone statues are surprisingly lifelike". I thought it might have been a mystery (maybe you have to bring them back to life somehow), but I think it was just an indication that Basilisks and Medusas were in the cave.

Anyway, the only thing I got there was a Medusa Head. I don't know what it could be for. I also don't think any of the clues I've gotten so far reference it.

Either as a result of luck or killing the enemies quickly, none of my characters were turned to stone on my final visit to the cave.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(6/15/05 11:25 pm)
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Re: Game Progress Topic Negative 1 (Minus World Edition)

I archived my Might and Magic posts from this thread, so I'll be able to post in the other thread the next time I play.