Game Progress Topic Negative 4
CLOUDBOND007
Lunitari Mage
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(7/4/05 5:06 pm)
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ezSupporter

Game Progress Topic -4: Because Ants Hate Cinnamon

Happy 4th of July, all!

I've been messing around with SMB1 a lot. The NES version, though. I guess it's just nostalgia... but I love the way it looks. Seeing everything as it was when I first played the game at age 6...

I want to play SMB2j, but that'll have to be on All-Stars. Out of curiosity a while back, I decided to see what the Famicom version of 2j looked like. I found only one or two screenshots, but it used a lot of different graphics than SMB1 did. Different graphics for the ground, for mushrooms, for clouds, etc. I guess for all the times it was remade in the US, they changed things to make it look more like SMB1. According to that article I saw, anyway.

I'm going to watch one of my newly rented movies later, assuming I'm not too tired after seeing the fireworks. I'm thinking Miracle right now.

I also enjoyed the best Stromboli that I've ever had today. Maybe that's not saying much, but anyways.... It was more or less home made (but store bought sauce, cheese, etc.). Not paying $14 for it at a pizza place was good.




SolidChocobo
Sister Midnight
(7/4/05 5:28 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I just beat the Castlevania Adventure without continuing. Other than those painful jumps, it's actually one of the easiest Castlevania games.




KazuoSH
The Burninator
(7/4/05 5:34 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: I want to play SMB2j, but that'll have to be on All-Stars. Out of curiosity a while back, I decided to see what the Famicom version of 2j looked like. I found only one or two screenshots, but it used a lot of different graphics than SMB1 did. Different graphics for the ground, for mushrooms, for clouds, etc. I guess for all the times it was remade in the US, they changed things to make it look more like SMB1. According to that article I saw, anyway.

http://www.classicgaming.com/tmk/images/ss/ss_smb2j.gif

There also seems to be some kind of a wind effect used that blows leaves.

http://www.classicgaming.com/tmk/images/bugs/smb2-j_wind.gif




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/4/05 7:48 pm)
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Vivace? Wut ees thees V-VICE?

Beat Mission 14 in DMC3! Found the Beowulf gear at the start of the level. Oddly enough, they're almost exactly like Ifrit from DMC1, only I like them a LOT more. Must be the quip of "GO TA HELL!!" when you use Volcano. And the fact they seem faster in general than the Ifrit gauntlets did.

No boss, but an awesome and outrageous cutscene at the end of the level. Dante reminds me of a comic book character..... I don't know why, but he just makes me thinks of comic books! :O




SolidChocobo
Sister Midnight
(7/4/05 8:31 pm)
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Re: Vivace? Wut ees thees V-VICE?

I've been meaning to pick up the Famicom Mini edition of SMB 2j for a while now. I've always wanted to play through the original version.




Crawl and 1OOO
The Fuzzy Physicist
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(7/4/05 9:29 pm)
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Re: Vivace? Wut ees thees V-VICE?

I more or less finished mapping the Dusk cave. The only other thing I have to do there, I believe, is see where all the portals will lead (I didn't want to use them until the rest of the cave was mapped; however, it turned out the last square to map was a warp, so I did use that one). I got one other bonus there: After a somewhat tough sequence of battles, I was rewarded with +4 accuracy. I don't think that will be as useful as +4 speed, but who knows. Even that wasn't enough to make me faster than Locus Plagues.

I do feel really into this game when I actually have time to devote to it.

Just about the only thing I didn't get around to this weekend that I would have liked to was work on a review, but maybe I should have known that was unlikely.




Crawl and 1OOO
The Fuzzy Physicist
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(7/4/05 10:01 pm)
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Re: Vivace? Wut ees thees V-VICE?

I'm thinking about scanning and archiving online my Might and Magic maps when I'm finished with the game.




Flying Omelette
SNUGGA!!!
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(7/4/05 11:06 pm)
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Re: Vivace? Wut ees thees V-VICE?

Some more thoughts on Radar Rat Race:

Makers of Pac-Man clones in the early 80's clearly did not understand one important thing about that game that made it work - the ability to dodge around corners a little faster than the ghosts could. Radar Rat Race is yet another Pac-Man clone in which you can't dodge around the corners more quickly than your enemies.

To make matters worse, your only defense against the rats is the ability to "poop" out some stars that temporarily stop them. The stars use up a bit of the timer, so you can't poop them indefinitely. The problem is that this doesn't stun the rats for very long and then they just keep coming at you. Unlike in Pac-Man where if you ate a ghost, it would return to the box in the middle of the screen and leave you alone for a few moments.

I remember liking Radar Rat Race when I was a kid, but I can see now that it's the kind of game that would've only entertained me as a kid before I had a good collection of better games. Most of the times, if it make it past round 2, it feels more like luck than skill on my part. But most of these Commodore VIC20 games are like "made in basement" quality anyway. (Moon Patrol is one of the better ones, and it also had a good version of Centipede.)

However, this might have been the very first videogame I played that had a cat in it. The only other early videogame with a cat I can think of that I would've played back then was Mappy, but I know that my local arcade didn't get Mappy until several years after it opened, at which time I would have already played Radar Rat Race.




CLOUDBOND007
Lunitari Mage
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(7/4/05 11:18 pm)
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Re: Vivace? Wut ees thees V-VICE?

Quote: There also seems to be some kind of a wind effect used that blows leaves.


Does the All-Stars version use leaves, or was there another effect to show wind? I really can't remember.

Those you posted are two of the screenshots I saw... there was also another one that showed one of the... what do you call em... underground levels? Like 1-2 in SMB1. The ground was different there as well. It really seemed like changing stuff just for the sake of changing it, regardless of whether it was an improvement or not.

But anyway, it would still be pretty neat to play that game in its original form.




KazuoSH
The Burninator
(7/4/05 11:21 pm)
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Re: Vivace? Wut ees thees V-VICE?

I honestly don't know. I never played much into the All-Stars version.




CLOUDBOND007
Lunitari Mage
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(7/4/05 11:48 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Started playing the original version. It's weird...

edit: wowsers, only 3 lives to start with.




Crawl and 1OOO
The Fuzzy Physicist
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(7/5/05 12:08 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

All Stars had leaves.

Super Mario Bros. Deluxe took the wind out of the levels entirely.



Anyway, I had a great weekend, but I still have to go to work tomorrow, so I'm calling it quits for tonight. The Dusk Cave led to two brand new (to me) dungeons, DRAGA (not the full name), and, uh, I forgot the other one's name. Anyway, I stuck with DRAGA for a little while and have already mapped about three-quarters of its first floor.


I wanted to mention something weird that we saw at our cookout. A daddy longlegs was on the side of the base of the grill. Another daddy longlegs was on the ground nearby. FO thought they were about to mate. The one on the ground ran up, around, to the other, then there was a weird spasm, and it fell to the ground, where it didn't move for a while. Apparently, they weren't trying to mate. It seems the one on the ground attacked the other one for no reason, but the other one had the advantage and pulled at least one of the ground spider's legs off. It remained near the spider on the grill, making it look like it had one extra long leg. After a little while, the injured spider managed to awkwardly wobble away. That was a horrifically bizarre episode.




Bomberguy221
Hit and away is my style!
(7/5/05 3:06 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Wow, today was productive!

Harvest Moon: AWL - I have now impregnated my cow January with my bull March, and she should be giving birth after the chapter cut-scene (I hope). Also, I managed to make my first 3rd-generation hybrid. Tartan played this funky hoedown theme and asked me to name it. Since it kinda looked like a pear, I just named it that.

I planted a lot of trees, all of which will be ready by next chapter.

Animal Crossing - I went to the Fireworks Festival at 7:00 and bought out Redd's entire stock of fans. I had been wanting to do this for a while, since he only has 1 of 3 goods available once a year. I have pinwheels and fans (keeping a leaf fan for myself and selling the rest) and now only need to get the balloons (which can, with some effort and luck, be obtained through Tom Nook at multiple times of the year).




CLOUDBOND007
Lunitari Mage
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(7/5/05 4:22 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Hmm... well, from what I can tell, the NES version of SMB2j starts you with 3 lives, and if you get a Game Over, you get the option to start at stage 1 of whatever world you were on or start the entire game over. Didn't get to test that completely, since I suck at the game still, and didn't beat 1-4 with my three lives.

The Mario or Luigi choice is still there at the beginning. When I played on All-Stars, I always used Luigi, but I don't know which one is actually better overall.

In whatever form you play it, it's an excellent game. It's an uncommon kind of sequel. They threw in a few minor changes to the graphics almost as an afterthought and just focused on taking everything that was done in SMB1 to a higher level.

I'm starting to remember a little bit more of it now, and some of those level designs get absolutely insane.

Rather than trying to decide which one is better, it seems more appropriate to think of 2j as an extension of the original rather than it's own title. You could go right from 8-4 in SMB to 1-1 in SMB2j and it would feel natural.


I guess the warp zones that take you backwards are one thing that could be worth complaining about...




CLOUDBOND007
Lunitari Mage
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(7/5/05 5:32 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Heard at multiple locations that you have to beat this version of the game 8 times before getting access to worlds A, B, C, and D. I'm assuming this doesn't mean in one sitting (though I guess using warps that would be doable)... so this has a save feature that keeps track of how many times you won? Interesting.

Oh, I've confirmed that you do start at the first stage of whatever world you were on if you get a Game Over. All-Stars version just let you do a stage as many times as necessary... which often made me play carelessly as I recall.




KazuoSH
The Burninator
(7/5/05 10:04 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I beat Death.

I think he killed me more times than all of HoD.

Game's starting to pick up.




sethrashnoo
I Look Like an Egg
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(7/5/05 12:09 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Made it to Nimbus Land in Super Mario RPG.




CLOUDBOND007
Lunitari Mage
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(7/5/05 1:48 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I uploaded GPT -3 to the archive.

Also, Dynasty Warriors 5 came from Gamefly today (pretty quick) and I guess I'll be trying it tonight.




KazuoSH
The Burninator
(7/5/05 2:19 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Reached Balore.

:ugh

I've tried him about five times, would've kept going except my dad called me and thinking we were having lunch I turned off the Game Boy. Turns out, he was just wondering where I was. So, I decided to write this.

I dunno why, but when I fight this guy, a deep, gruff, loud "BALORE JUST WANT FRIEND!" keeps running through my mind.




CLOUDBOND007
Lunitari Mage
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(7/5/05 3:20 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Cool, checked my e-mail and saw that I'm going to be getting Atelier Iris next. It's been a while since I was able to get a new release. Though I guess demand for this game probably isn't especially high, either.




Facilitypro
Slow Daddy
(7/5/05 4:57 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I gave up on my replay of MGS. The thought of climing up 20 flights of stairs in the communications towers was too much.




KazuoSH
The Burninator
(7/5/05 5:17 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: The thought of climing up 20 flights of stairs in the communications towers was too much.

http://slowbeef.com/MG2/chap42.html

They made you do this before in Metal Gear 2: Solid Snake, too, meaning Kojima thinks you like this.

I beat Balore. I gained three levels by fighting Beam Skeletons in the opposite room for about ten minutes, but even then I still lost once. And when I beat him, I did so barely because his firebeam thingies were getting so fast I couldn't figure out how to dodge them.

One thing I like is that castle exploration isn't as tedious as it was in HoD. In HoD, each warp took you to a specific other warp, and left you to muck through the other half of the castle to your destination. Here, there's lots of warps, and you can select which other warp it takes you to.




CLOUDBOND007
Lunitari Mage
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(7/5/05 5:21 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I just one the first battle of DW5 using... some guy I don't remember. That was so mindless yet so entertaining. And my new controller is able to rumble afterall. It just took DW5 to awaken it's latent powers.

So I guess there are more advanced attacks that I just have to figure out on my own? Or do you unlock them as you play?




Facilitypro
Slow Daddy
(7/5/05 5:22 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Good lord. Same exact deal, except in 3-D.




Flying Omelette
SNUGGA!!!
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(7/5/05 6:19 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I got to the 6th round in Radar Rat Race.

I think I can see why a game like this would've entertained me as a kid. It's sloppy, sloppy game design, but because of it's sloppiness, it's nearly impossible to be good at it. You can can improve somewhat through practice, but the random, uncontrolled elements can often make you lose all your lives in the very first round, or first few rounds, where if you truly were steadily improving, it should be no problem to make it to the sixth round consistently after making it there a few times. Here, it's mostly up to luck.

BUT, that, in a way, is what makes it more compelling than other games of its era, like 2600 Defender which was released in the same year, in which you can play forever without any danger of ever losing all your lives.

I'm wondering if I could get a screenshot of this game by hooking the VIC20 to the VCR, then the VCR to the capture card...




Facilitypro
Slow Daddy
(7/5/05 6:33 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Asteroids is another 2600 game you can easily play forever. I quickly racked up 9 lives, and always picked up another one after dying.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/5/05 6:41 pm)
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,,

"I just one the first battle of DW5 using... some guy I don't remember. That was so mindless yet so entertaining. And my new controller is able to rumble afterall. It just took DW5 to awaken it's latent powers.

So I guess there are more advanced attacks that I just have to figure out on my own? Or do you unlock them as you play?"
Mindless and entertaining..."



:) !
Muawhahahaha! NOW YOU'VE BEEN SUCKED IN!
>_>
<_<
Anyways.....

No insctruction booklet?

Ok, I'll explain how to get more attacks. You've seen crates around the level right? Bust them open. They either contain arrows, equippable items (lil brown baggie), or new equipable weapons (red square box). Generals can also drop items and weapons. You can equip them before the next level.
.....
Getting a weapon with attacks 5 means your basic SSS (squares mashing) combo increases by one, makes the third charge attack (SST..ttttt) last longer if you press it more, and enables the 5th charge attack (SSSST). A weapon that states 6 hits allows you to extend the C3 (third charge) even longer, and open ups the C6 (charge 6....SSSSST). A Blue Circle on a 6 hit weapon allows EVO ATTACK, an extra 3 hit combo when the musou bar (super attack) is full and you complete a full basic S combo. Most EVO ATTACKS are just a character's first few hits and charge 4 with 0 lag time though.
.....
Weapons come in 3 weights, btw. Medium, light, and heavy. Medium is normal. Light allows you to attack faster, but it has hidden penalties! It actually has a hidden negative attack multiplier to balance out the speed gain. Heavy is the opposite of light, obviously. Heavy weapon swings MUCH slower, but it has a large hidden attack multiplier. Some characters do better with light weapons though, due to the fact they attack slowly.
........
You can also find magic orbs that allow you to add a special effect like burning, freezing, and guard breaking to charge atatcks when the musou bar is full. They can only be found on Hard Mode when completing certain requirements.
Special 4TH Weapons, weapons with fixed stats and weight and a hugebase attack, can be found when completing certain tasks on hard. If you want orbs, 4th weapons, and certain special items, just go and read a FAQ.



Anythings else you wanna know?
*cough*
OH!
OOOHHH!
....
Do not pursue LLLUUUU BBUUUUU!
>_>
<_<




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/5/05 6:47 pm)
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Re: ,,

OH and....
Didn't I tell you it would get better and their would be no more lameass normal enemies for bosses, Codie?
:O




CLOUDBOND007
Lunitari Mage
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(7/5/05 6:59 pm)
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Re: ,,

Thanks Tweeter, that seems helpful!

Yeah, you don't get an instruction book. Just a crappy list of basic things. Here's everything I've got from Gamefly:

Dynasty Warriors 5

GAME CONTROLS
Directional Buttons-- Movement
X Button-- Jump. Mount/Dismount.
Triangle Button-- Charge Attack
Square Button-- Normal Attack
Circle Button-- Musou Attack
L2 Button-- Display Name and Life
L1 Button-- Guard. Parry. Shift Move.
R2 Button-- Toggle Maps
R1 Button-- Bow Attack
Start Button-- Pause. Display Info Screen. Skip Event.
Select Button-- Change Bpdyguard Orders
Left analog stick (L3 Button when pressed down)-- Movement

R3 Button-- Musou Rage
Combo #1-- R1 + Square/Triangle/Circle = Bow Attack

Combo #2-- While on Horseback, Press Square/Triangle/Circle = Mounted Horse Attack

Combo #3-- While on Elephant, Press Square/Triangle/Circle = Mounted Elephant Attack





Flying Omelette
SNUGGA!!!
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(7/5/05 7:15 pm)
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Re: ,,

Holy crap! I got Radar Rat Race to run on Pfau Zeh!! I got screen captures, although for some reason, my screencaps came out a bit "squashed", but you can still get the idea:

http://www.flyingomelette.com/reviews/vic20/screens/radarratrace1.gif
http://www.flyingomelette.com/reviews/vic20/screens/radarratrace2.gif



Also, this was one of the first games I owned that I discovered a neat trick for.

http://www.flyingomelette.com/reviews/vic20/screens/rrr-redeek.gif
When you run into a rat, your "EEK" is red.

http://www.flyingomelette.com/reviews/vic20/screens/rrr-blueeek.gif
When you run into a cat, your "EEK" is blue.

Now, whenever anyone would visit me and play this game, I'd ask them if they can figure out how to get the white "EEK". It's actually rather simple, but I don't think anyone I asked ever figured it out without me telling them.


http://www.flyingomelette.com/reviews/vic20/screens/rrr-whiteeek.gif

Here's the solution: Run right up to a cat, then quickly turn around and drop stars at the same time. If you did it correctly, the cat will become covered in stars. Then turn and run into the space where the cat was. It'll produce a white "EEK". (Note that this does not work if you run into rats that are in the stars, only the cats.)




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/5/05 7:41 pm)
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Re: ,,

Shit, that tells you nothing. Might as well, explain some more crap, just in case.

For blocking, you gotta stand still, and it blocks whats in front of you. There are some unblockable attacks though, like LU BU'S C1 (charge 1). Tapping block also recenters camera. Parry is a counter attack by holding R1 and pressing triangle. Needs good timing to work, or you'll just be doing a funny pose.....

The Musou attack can either be held down for the full attack or just tapped for a shorter attack. Holding down on O while having a nonfull bar charges it slowly.

You can increase Musou Meter length by finding this little triple wine drink hidden in some pots. You can incrase Lifebar by finding dimsum, and some officers drop them. I'll be up front and say that there is 1 Musou Up and 1 Lifeup in each level. Easiest way to get these maxed is by going to free mode, Battle of Ji Province. Zhang Bao or Zhang Man Cheng drops the health up. I always kill them 30 seconds apart, so I forget who drops it. The Musou increase is in the pots just to the right of the alter., next to a meat.


Bow Attack, aka Snipe Mode, is something most people just ignore altogether. To be honest, you won't find much use for it unless you've played the series as much as I have, imo. :[

Musou Rage is a Gold Coin item you can pick up. Pressing R3 (aka press down on the stick) refills musou, makes it into "True Musou" (SUPER Super Attack...), speeds up your attacks, and doubles your strength for limited time. Kind of rare item that lets you slaughter stuff quickly. Its not rare if you have a 4TH weapon though, as you get one every 100 kills with a 4th weapon equiped.

Bodyguard orders: Sword means all out agressive, shield means more defensive, and hand means stay there and act based on morale.

Since I mentioned morale, I'll explain the morale system next. Each Unit has stars of morale. These are how well allies and peons can beat other peons and officers. 4 vs 3 star morale generaly has the 4 star morale guy winning, unless he has 0 troops and 3 star guy has 500. 8 Star Morale vs 5 star morale almost always has 8 star winning, regardless of troops. 8 vs 0 star...well...Do I need to explain this? ; )
Oh, YOU are the only one who can hurt the main enemy commander, btw. Wen Chou will never kill Zhang Jiao at Ji Province due to this.


I have no idea wtf oro they mean by combo 1 2 3. Crackheads.

Horses are hard to fight on effectivly, and are mostly used for getting around fast. I'm extremly good at fighting on horseback now though. ^_^

Elephants are only in a few levels. Slow, but allow you to trample enemies and stuff. Mostly for goofing around, imo.

Anything ese....h'rmm.




CLOUDBOND007
Lunitari Mage
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(7/5/05 7:50 pm)
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Re: ,,

Heh. Wonderful Tweeter, you're the greatest. I don't feel so lost anymore.

I only played that one stage so far, but how about restoring health? Is that possible or no...




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/5/05 8:03 pm)
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Re: ,,

Decided I could throw in more info.
I mentioned Charge Attacks already, but I'll go over them again. You have basic S(quare) attacks and T(riangle) charge attacks. Think of charges as special moves. T is C1, ST is C2, SST is C3. With some C1, all C3, a few C4, and some C6 you can add extra hits by mashing T.
Example:
Zhang Liao's C1 has him dash forward and swing, and hitting T twice adds a second hit. Zhou Tai's C1 is also a dash and slash move, but you can't add extra hits.
Experimentation is good....


You can also do a charge attack from a jump!
>_>
<_<
What else can I post about....
......
...
Guard Captains and Checkpoints. These are basicly peon spawn spots. Killing a Guard Captain stops peon flow, and makes the checkpoint yours.


Upgrading Drops. Officers drop swords and sheilds which equal atatck and defense stats. Doing combos that are multiples of 8 upgrade these drops once. If say....Prince Watercress (haha what a peon) drops a +1 Def Shield, killing his sorry ass with an 8 hit combo ups it to a +2 Def. BUT! You can't carry on to a 16 hit combo for a +4 Def sheild, as a drop can only be increased once. Also, say you kill the mighty Facilitypro (yeah right he's such a beast!) and he drops a +8 Sword normally. +8 is the highest Attack drop there is, so landing a combo of 32 wouldn't do anything. It'd still be a +8.
.....
Overview of upgrading drops:
They can only be upped once. No Changing a +1 into +8.
To upgrade a +1 to +2 you need 8 combo.
To upgrade a +2 to +4 16 hits.
To upgrade a +4 to +8 24 hits.
+8 can't be upgraded.
This tip works best if you know what the normally drop already. :p


Damn, I feel like an instruction book. AWESOME.
C'mon, ask me stooooooof.
:O


Restoring health?
Simply grab a meatbun (white ball) or piece of meat.




Flying Omelette
SNUGGA!!!
Administrator
(7/5/05 8:23 pm)
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Re: ,,

BTW, Pfau Zeh, which is a VIC20 emulator, runs that game really fast. It's actually better for me to play it that way because the picture is clearer and the screen scrolling is much smoother.

I still can't get Pfau Zeh to run VIC20 Moon Patrol, though. The R0M just crashes the program. I guess I won't be able to get a screenshot of that game since my plan to use the VCR didn't work. =(

I think the problem is that my capture card can't decode the signal from those old TV/Computer switch boxes that game systems used back then.




Crawl and 1OOO
The Fuzzy Physicist
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(7/5/05 9:33 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I finished the Misanthrope. One thing that was interesting to me about it is that many of its characters are very well observed, in a way that suggests to me that people in 17th century France pretty much are the same as people of today, meaning that humanity has always had the same qualities. Yet the sides of humanity shown seem to me to not be even acknowledged much elsewhere.

The ending wasn't what I was expecting. I was expecting something maybe like the ending of Midsummer's Night Dream, or The Wood Demon, where the various males and females are paired off in happy couples. One couple was paired off at the end, but that was it. And far from my expectation of the "misanthrope" of the title to have turned around, at the end of the play he's so disgusted with humanity that he's planning on leaving to spend the rest of his life secluded in the wild.

The one trouble I had with the play was keeping the French names straight, but I think I know them well enough now that I could reread it without having to turn back to the Dramatis Personae.




CRAWLand1000
The Fuzzy Physicist
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(7/5/05 10:31 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

For Might and Magic, I've mapped about half of the Korinth Bluffs. Most of the dungeon seems to be light on random encounters (though an optional path has set encounters at every step), but there are several squares that will warp you to different locations. Some will just warp you one step back, and are easily dealt with. One, however, completely warped me out of the dungeon, to Portsmith's cave. That one... was a bigger set back. However, I used RISE magic from there to return to the overworld, and while stumbling around there, managed to luck my way back into the Korinth Bluffs.


I think the amount of experience I need for a level up has started to level off. It seemed like it took forever for me to gain my previous level, but now most of my characters need just slightly less than 30,000 points for the next one. That would still take forever fighting most enemies I've been coming across, but should only take about three trips to the Lich square in B-2 (which take about 15 minutes each, as there are several set encounters on the way. After I learn the warp spell, I might be able to skip some of them).




CLOUDBOND007
Lunitari Mage
Moderator
(7/5/05 10:38 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Wow, these allergy pills are starting to annoy me. I thought I'd build up a tolerance for them pretty quick. But it's more like...

*Takes pill*

Hey, I feel pretty good. No more sneezing or itchy, watery eyes!

*5 minutes pass*

*CB007 is in a coma*




KazuoSH
The Burninator
(7/5/05 10:51 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Well, I beat Aria of Sorrow at just under seven hours.

Once again, I got all three endings; the okay one, the crap one, and the best one.

Final boss beat me once. I beat it in the rematch, but used a lot of recovery items. Then again, there's so much shit flying around I don't even know how you'd do it without 'em.

It was better than HoD. Better bosses, castle exploration wasn't so tedious, and the code is 99% swiped from SotN. Plus, it didn't have pink skeletons, or a swirling neon background on the final boss. But I still prefer Circle of the Moon.




CLOUDBOND007
Lunitari Mage
Moderator
(7/5/05 11:34 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I lost the second battle in DW5 twice. The first time I ran out of health, and the second time... I guess the commander did? I'm still getting used to everything. I don't want to use easy mode, so I guess I'll just keep practicing.

Probably won't have more time to play tonight since I have to finish watching Miracle.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/5/05 11:38 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Just curious....Who are you using? I know you can't remember names yet, just describe what they look like...
:p




CLOUDBOND007
Lunitari Mage
Moderator
(7/5/05 11:42 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Um... he's the default guy, first on the list... and has a spear. Zhao Yun?




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/5/05 11:54 pm)
Reply | Edit | Del
Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Ah.....Did you lose all your life to a big dood with Cockroach Antennae?




CLOUDBOND007
Lunitari Mage
Moderator
(7/6/05 12:15 am)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Heh. Lu Bu, is that his name? No, I just got worn out by some regular enemies.

The second time I was doing okay, but then it said that the forces were defeated and I got a Game Over. I guess I wasn't really paying much attention to what was going on.




Bomberguy221
Hit and away is my style!
(7/6/05 2:01 am)
Reply | Edit | Del
Game Progress Topic -4: Because Animals Hate Snow

Harvest Moon: AWL - I hate snow. Unlike rain, it doesn't water your plants. Like rain, you can't put your animals out in it. The good news is that the feuding weathermen aren't a bother - I have to do twice the work regardless of what one says.

I just hope my animals don't get sick from stress. With January pregnant, the last thing I need are animals requiring MORE attention.

I'm a few days away from winter, but I won't have time to play for a while.




CB007r
Pirate
(7/6/05 6:13 am)
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ezSupporter

Re: Game Progress Topic -4: Because Animals Hate Snow

Miracle was a pretty good movie. Maybe not something I'll ever get around to watching again, but nice as a rental.

I still feel like playing this version of SMB2j, but I'm trying to decide between starting over each time and seeing how far I can get... or using the continue option to start at the beginning of whatever world (not the individual stage) I lost on.

Also rented the original Batman from Movielink, because it was discounted today. Only cost me 59 cents. For that price, I almost had to rent it. I've never seen it before.




James FP
Schmendrick's Nose
Moderator
(7/6/05 12:38 pm)
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Re: Game Progress Topic -4: Because Animals Hate Snow

I finished Harvest Moon for SNES via a R0M, but I didn't realize the game ended so soon, and I forgot to get married. O.o

I also played some more Might & Magic on FCEU. I mapped all of Sorpigal (I think) and got the Vellum Scroll from that guy in the basement. I explored part of the C2 overworld, but those guards at the west end killed my party.




KazuoSH
The Burninator
(7/6/05 3:59 pm)
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Re: Game Progress Topic -4: Because Animals Hate Snow

I just finished watching the Robin Williams Popeye movie.

The last three movie "comedies" I watched were Animal House which I absolutely hated, Vacation which I didn't absolutely hate but wouldn't mind never seeing again, and Dr. Strangelove which I thought was good as a movie but a failure as a comedy. Popeye was better, both as a movie and as a comedy, than all of those combined (though about 95% of Popeye's competion is Strangelove)

I probably would've been able to enjoy the last half hour even more if my parents hadn't come home during that time, or at least if my dad would figure out that the person sitting next to him doesn't want to listen to him clear his sinuses every five seconds.




Flying Omelette
SNUGGA!!!
Administrator
(7/6/05 6:22 pm)
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Re: Game Progress Topic -4: Because Animals Hate Snow

I liked the Popeye movie a lot, too, but I just don't think it's all that comparable to Dr. Strangelove. Dr. Strangelove is a comedy with a political subtext, whereas Popeye is just goofiness.

It seems I'm hearing more and more lately about people not liking Animal House or at least thinking it's overrated. I've never seen it, but I get the feeling I don't need to.




CLOUDBOND007
Lunitari Mage
Moderator
(7/6/05 6:40 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Animals Hate Snow

Don't understand what I should be doing in DW5. It's so hard to keep organized and I don't know which part of the map I should be focusing on. I'll be doing okay, but everybody else is getting themselves annihilated.

It might say to assist the commander, and that part of the map will flash for a second. And then it turns out that he's somewhere way on the other side of the map... and then it stops flashing anyway so I probably wouldn't be able to find it if I tried.

Feel like I jumped into this game in the middle or something. Wish there was a tutorial and stuff.

Maybe I'm just too tired right now.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/6/05 7:16 pm)
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Re: Game Progress Topic -4: Because Animals Hate Snow

No, all messages are like that. It forces you to pay atention. You can also check message history, to see where the message "beacon" can from. Or you could check unit info and find the commander's spot that way, as its always up to date.
..
I wish I could make a demo video.
;_;




CLOUDBOND007
Lunitari Mage
Moderator
(7/6/05 7:19 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Animals Hate Snow

So should I just stay near the commander most of the time?




da dick
hobo blues baby
yeah...
(7/6/05 7:26 pm)
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Re: Game Progress Topic -4: Because Animals hump inda snow 2

chrono trigger:
i kept on re-loading my savegame after i defeated dalton, just to see how all the different characters react to chrono's death, and dalton's trash talking after the fall of zeal. also found out that re-loading a saved state with the emulator screws up the in game save games. the savegames revert back to the savegames i had in the emulator's saved state. woah, more unintentional time travel. btw, is it impossible to get back your items (or even get pass the level) in that part where u get imprisoned on the black birdie(or whatever it was called) WITHOUT ayla?

"the game":
insomnia(sp?)/lack of sleep makes my memory fuzzy, but still fairly reliable with well-practised routines, but but but... i already knew that. or did i? did i sleep 3 hours yesterday? damn. i dont remember. nite shifts are seriously screwing up my bio clock. and i still can't decide to believe that i'm over-sensitive or detached from the unreality of reality or am i schizo or should that be schizoid or mmm ...MEAT!




CLOUDBOND007
Lunitari Mage
Moderator
(7/6/05 9:06 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

DW5... I just beat Guan Yu's first battle on easy mode. That went smoothly enough.

Edit: Beat the second battle, too. I know it's easy mode, but I think I'm starting to get it now.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/6/05 9:54 pm)
Reply | Edit | Del
Re: Game Progress Topic -4: Because Ants Hate Cinnamon

"but I think I'm starting to get it now."


Yaaay. just FYI, I died at least 4 or 5 times when I first started playing DW3. Nice to see you're doing better than I was when I first started. :p




KazuoSH
The Burninator
(7/6/05 10:19 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: btw, is it impossible to get back your items (or even get pass the level) in that part where u get imprisoned on the black birdie(or whatever it was called) WITHOUT ayla?

One of the rooms has a sleeping guard by a treasure chest. You can get to that room from the air vent, and I believe it holds the first person's stuff (so don't put Ayla as the leader). I think that's what Square intended for you to do, but it's easier just to have Ayla smash everything for a while.




CLOUDBOND007
Lunitari Mage
Moderator
(7/6/05 11:03 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Heh. Well, didn't you say DW3 was harder? Or was it just the archers?

It's funny how I have no clue who anybody is or what they're fighting for.

It's like...

Here's our mission. We have to go to some place to defeat some guy to help our cause.

*After fighting, the battle is won*

Good job, person! You have defeated some guys and their leader, Somebody, and gave our side the victory.


I was just watching DBZ and the narrator had the funniest line at the end.

It went something like...

"For centuries, outer space has been thought of as a peaceful place. But no longer."




Facilitypro
Slow Daddy
(7/6/05 11:17 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

CB, we're gonna jump into some Quake 3. You're welcome to join in. We're at address: 207.44.248.20, port 27969

here are the custom maps should you need any: http://




CLOUDBOND007
Lunitari Mage
Moderator
(7/6/05 11:24 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Thanks for the offer, but I can't get motivated to play Q3 right now. Maybe another time, though.




CLOUDBOND007
Lunitari Mage
Moderator
(7/7/05 4:52 am)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Bet you'll never guess what game I just played and completed.

...

...


Super Mario Land!

That game's a strange one. Fun, though. For an early Game Boy game, at least. The shooting stages give a little bit of variety... there's plenty of tricky jumps to make, and things like "riding" on the rolling boulders works out pretty well.

A lot of the things I found challenging back when the game was first released seemed pretty easy now. Maybe it was just that the old GB screen was so blurry that it seemed tougher.

222,080 was my final score. I reached every end of level bonus area. Had about 10 extra lives at the end.


On a completely unrelated matter... it seems Ebert gave Fantastic Four a 1-Star rating. The trailers sure made it look TERRIBLE.

Quote: Sue Storm (Jessica Alba) can become invisible at will and generate force fields that can contain propane explosions, in case you have a propane explosion that needs containing but want the option of being invisible. Call her Invisible Woman.

:rollin




Oh Sassparilla
Pirate
(7/7/05 12:23 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Holy shit, I didn't realize until just now that the guy playing The Thing in that movie is Michael Chiklis from The Commish! (And yet I'm probably the only person who watched and/or remembers that show.)




CLOUDBOND007
Lunitari Mage
Moderator
(7/7/05 2:33 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I didn't realize that either... and yeah, I used to watch that show, too. I haven't seen it on TV in years, though.

More recently, I've seen him in The Shield. I really liked that show at first, but slowly lost interest.




Oh Sassparilla
Pirate
(7/7/05 4:39 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: More recently, I've seen him in The Shield. I really liked that show at first, but slowly lost interest.


Yeah, same here. Forgot about that show.

For game progress - I played more of Suikoden IV, but I have to agree with the previous comments that the animations in this game are ugly.

I don't think I'll be sticking with this one any longer.




KazuoSH
The Burninator
(7/7/05 4:50 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Watched Back to the Future 2. First time I've ever seen it in its entirety.

Not as bad as my parents said it was (of course, my dad hates Empire Strikes Back and told me I'd love Animal House, which sucked), but most of it seemed like setup for Back to the Future 3.

Curiously, it appears my 2 is a V2, but my 3 is not. 2 has the little "V2" after all the copyright information at the bottom of the disc. I can't find either the V2 or the R[evised] on the 3 disc. Also, I can't figure out how to get it into widescreen.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/7/05 6:03 pm)
Reply | Edit | Del
Toilet's in the back.

TROUNCED Lady in DMC3. That fight was SSOOOO easy and SSSSOOOOO fun. It consists of you chasing her around the room, dodging her easy to dodge gunfire, then beating the pure dee snot oughta her for a while until she grapplinghooks away ala BATMAN. She occaisnly drops some bombs which blow up after a while, but these are also very easy to avoid...just don't be near em when they asplode. Whenever she's almost kaput, she shoots these...uh...what appeared to be homing missles. No idea how to avoid it, but it barely did any damage! Weakass human wench. Now I'm going to mess around with my brand new RAWKET LAWNCHAIR.




SolidChocobo
Sister Midnight
(7/7/05 7:21 pm)
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Re: Toilet's in the back.

I feel like shit today so I spent the last six hours or so playing Final Fantasy V (The R0M, not the official version). Right now I'm in the second world and I just gained the Golem summon, but I can't figure out where to go on the Hiryuu mountain.

My characters' jobs right now are Samurai w/ Double Grip (Bowie, because both Butz and Bartz are fucking retarted names, and chances are his Amano art looks like David Bowie anyway.), Summoner w/ White Magic (Lenna), Black Mage w/ Time Magic (Galuf), and a Ninja w/ the dash ability (Faris).




CLOUDBOND007
Lunitari Mage
Moderator
(7/7/05 10:06 pm)
Reply | Edit | Del
ezSupporter
Re: Toilet's in the back.

According to a news article I just read, the actors have already signed on for a Fantastic Four sequel, and they're planning a third one.

So now if the first one is a complete box office failure, it'll be even funnier.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/7/05 10:10 pm)
Reply | Edit | Del
Re: Toilet's in the back.

hahahahahahahaaha




ShadOtterdan
Cameo senses tingling!
(7/8/05 3:58 am)
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Re: Toilet's in the back.

I beat a retranslation of Final Fantasy 6. Despite what everyone says, I really didn't notice much of a change to the script, except for the fact that apparantly Relm and Kefka each swear more than that episode of south park where they counted how many times they said S***.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/8/05 4:00 am)
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Re: Toilet's in the back.

This sucks.

I started playing some Might and Magic last night, but I felt too tired so I went to sleep early.

Then I wake up way too early this morning and can't get back to sleep.




CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 4:05 am)
Reply | Edit | Del
ezSupporter
Re: Toilet's in the back.

Sorry to hear it. My sleeping has been messed up worse than usual too, since I took the allergy meds.

Well I'll keep you company while I suffer through redownloading every last one of those Movielink movies. I was messing around, ended up setting the PC's date ahead, and all the movies "expired". Had to contact customer service, which was embarassing, and get them reactivated. And it takes 30 minutes to download each one.

BTW, I was thinking about the Mario Land games some more... and I think I like the original better than ML2. Now that I found out it gets a little harder if you start again after the credits, I'll have to try it tomorrow.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/8/05 4:14 am)
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Re: Toilet's in the back.

I'll probably try to get back to sleep soon.

I've just been reading some Achewood. I've seen a few random strips that people have posted on different message boards, but never read much of it consecutively.




SolidChocobo
Sister Midnight
(7/8/05 4:22 am)
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Re: Toilet's in the back.

My goal for tonight was to defeat the Gil Turtle in Final Fantasy V, which I succeded in doing. Then, two steps later, I get into a random encounter with another Gil Turtle. I wanted to die.




CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 4:42 am)
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ezSupporter
Re: Toilet's in the back.

I just found the best ebgames user review ever for... Mega Man X4:

YAWN! WOAH I DIDENT EVEN BEAT A BOSS YET
I dont like this game or serise. Every time I play something with megaman x I dont beat any of the bosses. I like Megaman better. Megaman x may look cool but hes actully not.





CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 4:56 am)
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ezSupporter

Re: Toilet's in the back.

Another weird thing. I went to gamestop.com and saw MGS2 on sale there. I read the game description and this is what I got. Looks like it was put through babelfish and back again.

Quote: Metal Gear Solid is the action game by Hideo Kojima that allows the player to experience the ultimate feel of existence. Not only its "game system" but the various entertainment elements that support it have been highly respected. Polygon demos with models straight out of the game portion, displayed in real time; the detailed world and atmosphere along with the dramatic story with deep themes such as "man's DNA-based fate" and "antiwar / anti-nuclear weapons" woven into it; the dynamic score and sound effects enhancing the feel of existence...




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/8/05 7:24 am)
Reply | Edit | Del
Re: Toilet's in the back.

hahahhhahahahahahahahaha




Facilitypro
Slow Daddy
(7/8/05 12:18 pm)
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Re: Toilet's in the back.

Quote: TROUNCED Lady in DMC3. That fight was SSOOOO easy


That was my impression, too. Lady was the first boss I beat on my first try. (I avoided using vital stars as much as possible.) For whatver reason, I had bitch of a time against her on Hard.

I also beat the Arkham on my first try, then on my Normal replay, he kept killing me. Whatever.




CRAWLand1000
The Fuzzy Physicist
Administrator
(7/8/05 1:14 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: Now that I found out it gets a little harder if you start again after the credits, I'll have to try it tomorrow.


You mean Super Mario Land 1? I was sort of pissed off about that. I had finished the game and reviewed it, so I thought I'd never have to play it again, but when I heard that I thought I had some obligation to see if it becomes any better (or harder).

Well, it doesn't. I also beat the "second quest" without a game over (I have never gotten a game over in that game). And the game is so bad that playing it twice in a row was very irritating.

The best thing about that game is that my review of it is my favorite of my reviews.




KazuoSH
The Burninator
(7/8/05 1:32 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Lately I haven't been able to get to sleep until, like, 1 in the morning.

I just watched Back to the Future 3. Good, but I felt everything past Marty and Jennifer looking at the DeLorean wreackage was unnecessary. Brown wanted the time machine destroyed, so why the fuck would he make one out of a train? If they just wanted to show us how Brown spent the rest of his years, they should have just taken us back to 1890 (taking the kid's ages into mind) and shown us him with the kids and that clock picture on the mantle.




CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 3:21 pm)
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ezSupporter
Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: And the game is so bad that playing it twice in a row was very irritating.


I still find it kind of entertaining. Very short and very easy if you're not playing it on an original GB. But not bad. Maybe just another case of going back to something from my childhood and liking it mostly for that reason.

Quote: The best thing about that game is that my review of it is my favorite of my reviews.

I read your review the other day, and I think that's what got me thinking about replaying it.


Quote: Good, but I felt everything past Marty and Jennifer looking at the DeLorean wreackage was unnecessary.

I guess so... I still enjoyed the reunion, though. I like super happy endings too much, I think.


Hey, while I was making this post, I remembered a dream I had last night. Just came to me for no reason. It was a LOTR dream, and I was in Saruman's Tower, and there were magical rings. Although I think they were changing between rings and something else. Gandalf said not to use them because they were evil. And then I forget how, but if you looked at them, you could see it for yourself.

And then there were hobbits near a river using laser weapons like from Star Wars to fight some weird creature. And somehow Saruman got defeated and I was happy that only Sauron was left. My dreams are the greatest.




Kairobi King
Eldean Rebel
(7/8/05 4:33 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I finished Flashback: The Quest for Identity on the Super NES. Pretty good game. I liked it a lot more than Out of This World.




Flying Omelette
SNUGGA!!!
Administrator
(7/8/05 8:39 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I think I'll hook up my Gamecube and play Super Mario Land on my Gameboy Player tonight. Maybe it'll be the next game I review (which would make it the first game both Crawl and I have reviewed).




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/8/05 8:47 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I'm getting close to finishing mapping Korinth Bluffs. (Actually, the game doesn't have the "th", but that doesn't seem right). I found what FO tells me is a boss fight: An encounter with Aliens in a locked lab. Their bodies actually do look like the famous aliens from the cinema (their heads, however, are weird. It looks like sheets are draped over them). I don't think I'm quite ready for them. I was able to kill a couple, but they have an attack that does 100 points of damage, more than any character's maximum hit points.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/8/05 9:12 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: Fun, though. For an early Game Boy game, at least.

I've heard that defense used of Super Mario Land before (that it's good for an early Game Boy game), but I don't think even that holds water.

Gargoyle's Quest was an early Game Boy game that's leagues better than Super Mario Land. (And yet still wasn't a great game, though I think it is a good one)

But it's never gotten the slightest fraction of SML's attention.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/8/05 9:14 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Oh, and for Achewood:

I can't really call myself a convert of the strip yet, but I got a few chuckles out of it. I won't devote myself to reading it, but if I'm ever stuck on the computer and bored and none of my other favorite sites have anything new, I might browse it a while.

Funnily, it seems some people that are really cynical about internet humor still love Achewood.




CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 9:28 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I'm playing Mario Land right now. Just beat it for the first time and now I'm going to play through the "harder" version.

I really don't know much about GB titles, to be honest. I was under the impression that a lot of the early games were lacking. I'm actually getting a little more interested in the system lately though, and have been looking for a good review site that doesn't focus AS much on the GBC and GBA.

I have some more comments about Mario Land to make, but I want to finish first...




Facilitypro
Slow Daddy
(7/8/05 9:50 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

About internet humor, I've been checking out www.mcsweeneys.net/ several minutes a day for the last week or so. It's not a comic strip, but it has a bunch of various "shorts" written by lots of different people. I've gotten quite a few laughs out the place.




CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 10:16 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Just finished Mario Land's 2nd quest! It was definitely a lot more challenging and more fun to play. I'm wondering if that was actually the version that was first designed, and then they removed some enemies and obstacles to make it easier.

Anyway, maybe it makes me odd, but I had a blast playing that game again. Hell, I still want to keep playing it now, but there's really nothing else to do. I checked out Super Mario Land 2 again, and it bores me to death now. Better graphics are about all it has over ML1.

Some other things... I actually like the music in this game. Simply, but nice to listen to where it could've been an annoyance which I find is often the case with GB/GBC games. Lack of variety being the only complaint I have.

One problem I noticed is that within a single stage, you sometimes see the same exact area repeat several times with block contents and enemy placement being the only changes. That seemed pretty lazy.

A memory... when I first got this game... I can't remember how old I was, maybe 7... I used to find it very difficult and frustrating to play. I remember even hitting the Game Boy out of anger a few times. Just thought that was interesting... one of the few games to ever drive CB007 to physical violence was Super Mario Land! 8)




Facilitypro
Slow Daddy
(7/8/05 10:17 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I popped Metal Slug 4 in while I was doing laundry tonight. I decided not to continue when I got a gameover, since both 4 and 5 have unlimited continues. I beat stage 1 after about 5 attempts.

At least in stage 1, it seems like a much more straightforward shooter than metal slug 3, which had all these branching paths, swimming stages, barfing attacks, and whatnot. I'll probably stick with it for at least a little while. It's a good game for half hour bursts once or twice a day.




Flying Omelette
SNUGGA!!!
Administrator
(7/8/05 10:31 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I just finished both quests of Super Mario Land without getting a game over. In both games, I had over 20 lives at the end.

Bleh is about the only way I can describe it.

I have two observations involving the princess in this game:

1. She appears to have a mustache.

2. I've gotta love the ending of this game. Mario and the Princess walk into a spaceship that had been sitting behind her the whole time and fly away. If that spaceship was there, then why didn't she just use it to escape? Are princesses in the world of SMB so incompetent they can't do anything without Mario present?




CLOUDBOND007
Lunitari Mage
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(7/8/05 10:38 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I think I had about 30 lives at the end of the first quest and 16 at the end of the second quest. There were a couple of stupid things I lost several lives on in the second. Really stupid things. And it got to where I would lose a couple times and then start over-thinking what was actually a really simple jump or easy to avoid enemy. Still never came close to getting a Game Over, but still... I think the 2nd quest of this game might be harder than much of SMB2 on the NES. Or at least at the same level of difficulty.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/8/05 10:47 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I'll probably go in relatively early tonight. I've mapped most of Korin Bluffs. It's possible to explore every square so far without even using Warp. Three different (secret) paths have enemies at every step and end with Thundranium at the end.

The only other part I have to map is two and a half rows at the top.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/8/05 10:50 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Metal Slug 4 is trash, imo. At least compared to the other games...




Flying Omelette
SNUGGA!!!
Administrator
(7/8/05 10:59 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: I found what FO tells me is a boss fight: An encounter with Aliens in a locked lab.


They're definitely a boss. The way you tell what is a boss fight in this game:

1. Bosses always start with "??" for hit points.

2. Bosses are always a unique enemy design. They never become a regular enemy anywhere else in the game.

3. Bosses react differently to being hit. They shake when hit, and they don't crumble or explode when they die.* They just disappear in a loud bang.

4. No matter how many enemies are present in a boss fight, only one is shown on the screen at a time. Unlike normal enemies where up to three will line up on the screen at a time.

5. Most bosses do not regenerate after being defeated. (I think there is one that does but there's a reason it does. I will say no more.) Unlike set encounters of regular enemies, which regenerate when you leave the area and return to the same spot.

* - speaking of enemies exploding when they die, I'm surprised Nintendo allowed that in this game. When you defeat an enemy with a spell, it explodes (when you beat it with a normal attack, it crumbles), but the explosion is a giant spray of red balls that fly towards the screen. It very easily looks like blood.
...

Another good Game Boy game that was released around the same time as Super Mario Land is Ninja Boy.

As far as Game Boy action games go, I think the best ones are:

Kid Dracula
Mega Man (the first one)
Ninja Boy
Gargoyle's Quest

I also like Metroid 2 and Kid Icarus, but those lean more into the adventure genre, so they're not as hard (but still not as easy as Super Mario Land.)




SolidChocobo
Sister Midnight
(7/8/05 11:00 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: About internet humor, I've been checking out www.mcsweeneys.net/ several minutes a day for the last week or so. It's not a comic strip, but it has a bunch of various "shorts" written by lots of different people. I've gotten quite a few laughs out the place.


I actually read that site quite a bit myself. I like Micheal Ian Black's contributions in particular.




CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 11:12 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Maybe I'll look into some of those games FO listed. My experience with original GB games is as follows: Mario Land 1, Mario Land 2, and Tetris.

I'm serious, I really can't think of anything else.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/8/05 11:27 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I also liked Game Boy Donkey Kong.

It's been a favorite of mine on trips, partially because it's of a decent length. (Super Mario Land is only appriopriate on trips to the corner mart)

It's kind of like a cross between Arcade Donkey Kong, Donkey Kong Junior, Super Mario Bros. 2 (USA), and adds a bit of its own puzzle elements.

Again, it's not a *great* game (I don't know if I'd consider any Game Boy game I've finished great), but it is good.




CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 11:43 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Interesting. For now, I've started playing Kid Dracula, and I like it a lot so far. It's exactly the kind of thing I was looking for. Took me a couple minutes to figure out how to change into a bat, though. You've gotta hit select and then hold B. But figuring that out also helped me figure out that you can charge your normal attack, too.




CLOUDBOND007
Lunitari Mage
Moderator
(7/8/05 11:55 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

The traitorous bat and the bat attack force have become my allies! O_o

This game is great...




Emperor Darkham
Peace With Deimos? Absurd!
(7/9/05 2:26 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Up late again, even though I do have to be getting up early. Oh well... I'm watching The Life Aquatic right now. I'm really not sure what to make of it... but I am enjoying it. Holds my attention better than Miracle and Ladder 49 did.

On the subject of Dynasty Warriors 5, I'm not sure what I'll be doing with that game. It's fun, but I'm terrible at it, and it's immense. I'll probably lose interest completely once I get Atelier Iris. I feel bad because Tweeter was so helpful in typing up all that info for me, though.




Bomberguy221
Hit and away is my style!
(7/9/05 2:28 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Advance Wars - Well, I only had two games to go with me on my road trip, and I played Super Mario Advance once without making any significant progress. I made it up to Mission 15, along with setting a record in the War Room (Pivot something-or-other).




CLOUDBOND007
Lunitari Mage
Moderator
(7/9/05 4:46 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Finished The Life Aquatic. I was kind of fascinated with it, but now that it's over, I can't say that I'd consider it a good movie, either...




SolidChocobo
Sister Midnight
(7/9/05 5:50 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Man, I loved that movie. I was listening to the soundtrack at work this afternoon.




Flying Omelette
SNUGGA!!!
Administrator
(7/9/05 12:31 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I just beat Shadowgate on my NES without getting a Game Over.

That's going to be a tough game for me to review, since I'm going to have to pull 90% of the review from my memory of my first time playing through the game, and as I've proven time and time again, my memory is not always accurate.




CLOUDBOND007
Lunitari Mage
Moderator
(7/9/05 12:49 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Yay, it seems they didn't screw up the port of the new Pirates! game from PC to Xbox...

xbox.ign.com/articles/632/632366p1.html


Also, Atelier Iris came today. Yay again.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/9/05 1:59 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

You better at least kill Lu Bu once!
>: O




SolidChocobo
Sister Midnight
(7/9/05 3:42 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Pirates! was really good but it ran like shit on my computer. I wish I still had my X-Box so I could play it right.




SolidChocobo
Sister Midnight
(7/9/05 3:44 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Anyway, in FFV, I've been in the third world for awhile. I just got Lenna back in my party and the airship.




CLOUDBOND007
Lunitari Mage
Moderator
(7/9/05 5:59 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: You better at least kill Lu Bu once!


In easy mode, I attacked him on that second mission when you first encounter him... even though they told me not to. I think he's invincible there, though. His health went down a little, but it took FOREVER.

I think I'll play Kid Dracula and Atelier Iris for the time being...




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/9/05 6:33 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Lu Bu>>>you.


Anyways, I ALMOST beat Virgil 3 in DMC3 once. Got him to wear he only had 1/4 health left then lost. I'm glad Virgil stopped being a loser and got challenging! I've tried about 5 or 6 times now.

Oh,and the the mission 19 boss was just awesomely cool. Not the boss himself, but how the fight went.




CLOUDBOND007
Lunitari Mage
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(7/9/05 7:22 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Kid Dracula- Finished level 2! There were a couple things I had to figure out to get through it. The regular platforming and such were fun, but pretty basic stuff.

The first interesting thing was hitting the plant with your attack to extend the platform. Not that that took a lot of thought to understand.

Next thing was figuring out how to cross the collapsing bridge and also avoid taking damage from the enemies. I figured you had to use the bat attack that surrounds your character, but whenever I would, he would stop moving for a second. Since the bridge collapses so fast, there's not enough time for that.

Next I tried seeing what would happen if I used the bat form to fly over parts of the bridge. But it was too hard to avoid getting hit, and I don't think it really could've worked anyway.

So then I went back to the first idea and experimented a little. I found that if you use the bat surround attack while your moving and jumping, it doesn't slow you down at all. I was quite happy to figure this out and easily cleared the bridge.

Then came the boss, who I lost to several times until I figured out the best way for me to defeat it. His axe form I would just hit with charged attacks as many times as I could, and then jump over him whenever he got close. He was pretty slow.

It was the gun version that gave me more trouble. He's faster, and I wasn't able to get hardly any hits in before he'd crash into me. And I also had problems avoiding the bullets.

So the first thing I did was find the safest spot on the left side of the screen to avoid taking damage from the gun. With that accomplished, I would stand there and when he stopped shooting and came to the lower level, I'd hit him with a charged shot. Maybe 2, I'm not sure. Then he'd run at me, and I'd jump over him to the right. No time to get another hit in there, so I'd jump back to the left. He'd then jump up to the top and start shooting again, and I'd go back to my safe spot. So that was pretty easy afterall.




Flying Omelette
SNUGGA!!!
Administrator
(7/9/05 9:02 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I was trying to think of other Game Boy games that are good, so I tried playing Operation C since I couldn't remember much about it.

Although it's not the most difficult game in the world, it's definitely harder than Super Mario Land. I played it about 10 times just now and made it to the final level, but didn't beat it. It's probably at least as hard as Contra or Super C.

It borrows a lot of stage design ideas from Super C, but has the music from Contra. The bosses are very unique to this game, though.

I do remember one time I beat this game without losing a life after practicing it quite a bit.




Flying Omelette
SNUGGA!!!
Administrator
(7/9/05 9:10 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Another thing about Operation C...


At first, I was playing it on my Game Boy Player. But I couldn't stay ducked down, which prevented me from being able to get past the third level. I surmised that it may be due to the Gamecube Controller's shitty little D-Pad, so I switched to playing it on my Super Game Boy on the SNES. Not only was I able to duck and stay down as long as I wanted, but the controls, movement, and overall game speed were much faster.

I don't know if the ducking problem was directly related to the D-Pad or if it was more because the game just wasn't running correctly on the Gamecube.




CLOUDBOND007
Lunitari Mage
Moderator
(7/9/05 9:59 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I'm tired, so it was hard to concentrate, but I started Eternal Mana. I still find the character sprites kind of weird looking, and they aren't animated too well, either. The town and battle visuals still manage to be very pleasant looking, though. Very colorful and traditional looking. What I saw of the overworld map was an unpleasant looking foggy mess, unfortunately.

I didn't get to do much with the battle system. It's true that your party stays on the right side and the enemies on the left, just like a 16-bit RPG. No rotation at all, and that's kind of neat.

The game's alchemy system seems to be pretty important for battles, but I'm slightly concerned that it's going to be similar to FF8's draw system. Towns and other areas seem to be littered with barrels, plants, rocks, and a bunch of other crap that you have to walk up to and press square to convert to elements for later use. When you leave and come back, the stuff returns, and you seem to be able to find some items at random. To be pessimistic, I can imagine being forced to leave a town and come back 10 to 15 times to replenish the elements...

I read that the game has sound glitches, and I encountered one in the first 5 minutes. A line of dialogue during battle got "stuck" and started skipping. Sounded quite bizarre but didn't seem to have any effect on gameplay.




CLOUDBOND007
Lunitari Mage
Moderator
(7/9/05 10:59 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I just reached the Level 3 boss in Kid Dracula. It's a giant chicken. It murdered me horribly. What was it doing, dropping it's young on me?

That rollercoaster part is pretty intense. I was having the toughest time at first until I figured out that you can avoid all the birds just by ducking. Now the only trouble I have is the guy who shoots lightning bolts at you.




Sea BOOOO Seven
Pirate
(7/9/05 11:06 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

In Kid Dracula, I think I just figured out how to kill that chicken that's also not a good mother. You stand right under her, she drops a chick to either side. You jump up and over the chicks to the left and at that time hit her with the attack that surrounds you with bats. I messed up, but it seemed quite an effective strategy.

EDIT: Hmm, that didn't work so well this time. BUT... I was able to get to the boss without losing a life for the first time. I took damage from the lightning guy, but there's a full health powerup if you make it far enough.

EDIT 2: Mama chicken doesn't like my homing weapon much...




Emperor Palpatine
Emperor of the Universe
(7/9/05 11:25 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

From here you will all witness the final destruction of the mother chicken.

The homing weapon... It is unavoidable. It is her destiny.

Now witness the firepower of this fully armed and operational Kid Dracula

And now, chicken you will die.




CLOUDBOND007
Lunitari Mage
Moderator
(7/9/05 11:32 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Chicken= fried.
And that nasty bouncing egg surprising me when I thought the battle was over... cracked. And the baby chickens that came out of that egg to kill me and avenge their mother's death... eliminated.

I just remembered how to walk on the ceiling. Can't believe I forgot that.




Facilitypro
Slow Daddy
(7/9/05 11:43 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I made it a little further into stage 2 of Metal Slug 4. Rescuing hostages gives you insane points. I usually score a little over 200,000 on stage 1, but if you rescue a certain amount of hostages, you get something like a half million bonus points.

This game seems to control pretty well. Crouching and rapidly turning left and right while firing (to take out enemies quickly on both sides) is easy to do, and that seems to be a problem in many 2-D shooters.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/9/05 11:45 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

My brother hung out with us today, so later in the night I played Mario Kart Double Dash with him. It was the first time I played that game (I had to take the shrink wrap off just before).

Compared the other Mario Kart games, it seems kind of "crazy". There are many more weapons flying around the track (in Super Mario Kart, it seems only enemies near you throw weapons, and if they place another booby trap, a previous one will disappear; in Double Dash, it seems every racer on the course is throwing them, and the course eventually becomes saturated), and some of the weapons are kind of crazy in themselves. For instance, instead of just having green shells bounce around, now some shells are gigantic Bowser shells.

The bomb style battle mode is rather crazy, too, since you get almost constant bombs to throw at your opponent. If you choose the open Game Cube area, bombs will be exploding without pause.

There are still only 4 battle areas, though (for any mode), and they're pretty small. That might make having 4 racers a hectic experience, but it might have been nice to have more variety.

I don't know how much fun it is to play 2 player cooperatively. I think it'd be a lot more fun for whoever is driving than whoever is using the weapons. (But we didn't look at the manual, so maybe there is more for the second player to do). It is possible to switch drivers, so we tended to do that every lap, so we could both get turns. On the other hand, both players have to agree to switch. I can imagine it being annoying if you're playing with someone who won't ever let you drive.


From watching us, FO said she thinks she should get another Game Cube controller so the three of us could play sometime. (Maybe we should try to finish 4 swords eventually, though my brother said he didn't like it. Frankly, I wasn't wild about it, either, but still)




CLOUDBOND007
Lunitari Mage
Moderator
(7/10/05 12:29 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I made it to the level 4 boss. I beat the first form, but couldn't get through the second part where you have to fight the giant robot thing. It's apparent that you have to go to the ceiling to do damage to it, but it's tricky. I think I'll try it one more time then call it a night.




Flying Omelette
SNUGGA!!!
Administrator
(7/10/05 12:34 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

The robot is where I gave up on that game years ago, but when I picked it up again awhile ago right before I wrote my review, I discovered he was easy once you know what to do.

I made it to the final boss of Operation C, but forgot how to avoid his claws. I remember that he was an easy final boss from playing it before, but I need to remember how to dodge the claws. His missiles seemed pretty easy to avoid.

I like how the final boss's music is the Level 8 (Alien's Lair) music of Contra.




CLOUDBOND007
Lunitari Mage
Moderator
(7/10/05 12:45 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Well, I'll stick with it. I want to try and get better at the scythe boss, too, so that I can have full health most of the time when I reach the robot.

This game is more fun than most of the stuff I've rented on Gamefly. I'm not really sure how to feel about that. 8)

But I'm glad you mentioned it here... I had read the review when you first put it up, but it didn't occur to me to give it a try.




Bomberguy221
Hit and away is my style!
(7/10/05 2:57 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Another productive day.

Harvest Moon: AWL - I finished Chapter 2! A lot happened. Unfortunately, my cow didn't give birth and my trees didn't advance. For the most part, my farm was put into a time warp of sorts. All of the children in town except for Kate aged. Lumina's REALLY good at playing piano now, Hugh is surprisingly not as interested in athletics as he always seemed to be, and my son is turning into an artist (along with one of the more interesting characters in the game).

There was also a cut scene involving Lumina, which was planned really well. She asked Sebastian the butler for a favor, leading to a scene where he attacks Mukumuku (I'm not kidding about this, either). However, you can't tell if Sebastian did that because he wanted to help Lumina with her request to the best of his ability, OR if Lumina asked him specifically to attack Mukumuku. It's possible, and within character, for the scene to be interpreted either way.

Oh yeah, and I beat the twins at their stick game. Pwn'd.

Animal Crossing - Monique moved in, and I got Rockin' K.K. from Totakeke. Hank camped out this weekend.

Eats, Shoots, & Leaves - I'm on the last chapter of this book. Even though it's not a game, I'd highly recommend it to anyone interested in writing. It's about punctuation (and it's not boring).




CLOUDBOND007
Lunitari Mage
Moderator
(7/10/05 3:45 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I hope all my posts today aren't annoying. I don't really like adding stuff in with edits.

Anyway, I played about an hour and a half of Eternal Mana. Got to do a couple more battles, but they were extremely easy. Also, the random encounter rate is so low as to make it difficult to find things to fight.

I like the tutorials the game has. Most importantly, they're very clear and to the point. I sometimes feel lost playing a new RPG without any instructions, but this is perfect so far. You can even go back and review easily from the main menu.

The tutorials are also full of cheesy humor and characters aware they're in a videogame.

Klein in a whiny voice: "But... I'm the game's main character!"

The story is really lighthearted so far, too. Voice acting isn't as good as in Tales of Symphonia, but it's certainly acceptable. Noticed a couple more glitches with it, though, like the character's voice just stopping mid sentence. Weird that they didn't get around to fixing this...

Anyway, when you level up in this game, you get points you can allocate toward various abilities to level them up. Basic stuff.

By using the infinite crap you find all over the place, you can synthesize new items using Klein's power as an alchemist, or by going to a shop to "have the professionals do it". Apparently you get different kinds of items depending on how you do it, so you need to do both.

And apparently, the shop gets reviewed based on the kind of items they make with your ingredients. If you make something popular, people in town might talk about the item. It's really just the game copying and pasting various words into predetermined sentences, though.

Something like this...

The --- at ---'s shop is ---. What really got me interested was it's ----- nature.

Seems that it results in sentences that don't sound normal. :)




Magical Yard Gnome
Heavy Metal Chainsaw
(7/10/05 5:54 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I got slowed down in rain on the way home and saw a funnel cloud heading in my direction. Luckily we were still going fast enough to get away in time, plus it was rotating very slowly and (I think) never touched down so there wasn't any real danger.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/10/05 9:38 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

For some reason, I have a difficult time remembering the melody to the stage 1 theme of Contra. (I have a much easier time remembering the stage 1 theme to Super C).

But since it's used for a couple of stages of Operation C (which FO is playing now), maybe I'll have an easier time remembering it after hearing it so many times.

I wonder if Operation C isn't much easier than NES Contra or Super C, aside from being a bit shorter.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/10/05 1:39 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

FO corrected me: The stage 1 theme of Contra is used in only one Operation C stage. (Every Operation C stage has a unique song)

Still, hearing it in two different games might make it easier to remember.




KazuoSH
The Burninator
(7/10/05 3:11 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

One of the songs from Bionic Commando: Elite Forces is actually from the original Game Boy Bionic Commando (I believe it's the first stage in Elite Forces that uses it from the second stage of GB Bionic Commando). And the Game Boy Bionic Commando has a stage or two straight out of the NES one.

Just felt like dropping that random fact because Crawl reminded me of it.




Flying Omelette
SNUGGA!!!
Administrator
(7/10/05 4:38 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I beat Operation C without continuing. The game loops but it doesn't appear to have a second quest. I played up to the third level on the second loop and didn't notice any differences.

I could stand to get better at the final boss, though. I used up all the lives I had accumulated over the course of the game on him. I had totally forgotten there's a short bit past the final boss, too. It's not difficult to get through and the thing at the end that you have to blow up doesn't even fight back. I'm not really sure why that part was even included except as maybe an "it's not quite over yet" surprise and/or because someone really liked their drawing of a giant glass tank with an alien floating inside of it and wanted to put it in there somewhere.

I think Operation C actually does make a good addition to the Contra series. It's the most like the NES Contra and Super C, but it adds enough new stuff that it doesn't feel like a rehash. And even though it's shorter (only five levels), it's at least as hard. I'd probably give it 3 stars.


On the subject of its music, yeah, it does reuse almost all of the songs from NES Contra (the only ones it's missing are the theme for the "3D" bases and the ending credits theme).

The level 1 theme is the level 1 theme from Contra.
The level 2 theme is unique to this game.
The level 3 theme is the level 3 theme (waterfall) from Contra.
The level 4 theme is the Snow Field music from Contra.
The level 5 theme is either the Hangar or Energy Zone music from Contra. I don't remember which had this song off the top of my head, but it's one of those. They added a bit more to the Game Boy version of it.
The boss theme is the boss theme from Contra (the one heard when fighting the bosses at the end of the 3D bases).
The final boss theme is the Level 8 (Alien's Lair) theme from Contra.
The ending credits theme is unique to this game.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/10/05 5:55 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

It was kind of fun to watch FO play that game. I guess it joins some other games that looked interesting when FO played them that I'll want to play some time (Kid Dracula is another).




CLOUDBOND007
Lunitari Mage
Moderator
(7/10/05 6:48 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I'm so excited to play Kid Dracula later. :p

Stage 4 itself is actually very easy and fairly short, so it's not frustrating to get back to the boss again after losing to it. I also noticed that you seem to be able to get infinite coins by hitting those falling barrels. Since I'm not confident of being able to clear the stage, I haven't bothered spending the time to do it, though. Plus, the bonus games don't seem very productive anyway.

I was thinking about whether the homing weapon might have any effect on the robot. My immediate reaction was to go to the ceiling and fire regular shots at it and never tried anything else. Hard to say what'll happen until I give it a try. I also want to double check that the head is it's only weakpoint.




Raistlin Mage
Pirate
(7/10/05 7:42 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I killed the robot, murdered the robot, oh yes, destroyed the robot, it is no more.

In the end, I actually found it easier than the chicken. The hardest part was not taking a lot of damage from the scythe boss before getting to him. And I'm sure I was also a bit lucky, too.

I was able to avoid the laser beams easily, and it helped to not stay on the very right side of the screen when he would do his punch attack. Aside from that, just attack, attack, attack. And waste as little time jumping back to the ceiling as possible.

Dead robots= joy.




CLOUDBOND007
Lunitari Mage
Moderator
(7/10/05 9:02 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Just finished Stage 5. It was the one where you're jumping on the moving platforms while the screen scrolls up... most fun I've had since the roller coaster part of the game.

The aliens were taken care of with the homing gun, earning me a ton of coins. Which I mostly haven't even used because the bonus games are too time consuming.

The first part of the boss... well, I found a foolproof way to defeat it, but it was also dreadfully boring. I wonder if there's a better way. I would stay at the far left side of the screen. Then I'd duck to dodge his energy beam, wait for him to come close, and then he jumps backwards preparing to fire another beam. I'd shoot a charged normal shot so that he'd be hit in the head on the way down. Repeated this what seemed like 10 or more times and then his head blew up.

The next part has him with an Alien head throwing bombs at you. At first, I was using the umbrella to block the bombs, but then I realized that it's easy to avoid them by just jumping. It was really hard to hit his head this time, but I eventually made contact with charged shots a few times and won. Then I killed the regular alien form (another thing to catch you by surprise, I guess) with one charged shot.

Now onto stage 6.




Flying Omelette
SNUGGA!!!
Administrator
(7/10/05 9:14 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I beat Operation C again and only lost 3 lives the whole game. I figured out how to beat the final boss without taking a hit, but I accidentally took one anyway when I mistimed a jump.

I also played through to the end of Shadowgate on an emulator in about 15 minutes because I wanted to take screenshots for my review.

Edit - That elevator shaft is one of my favorite parts of Kid Dracula.




ShadOtterdan
Cameo senses tingling!
(7/10/05 9:39 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

FO: That music must have been from energy zone. Hanger replays the first level music.

I've been playing more Tales of Symphonia, I'm pretty much at the end of the game, but I'm working on getting more grade and raising up my devil arms. I also got Fantastic Four (the game). That game is probably the worst thing I have ever played. I played Lament of Innocence and Harmony of Dissonance and completed the drop lists on those, I beat Rampage, but with this game I actually managed to get bored. It plays a lot like Spiderman, if you had to walk everywhere. You do have special attacks you can use, but in the end it winds up better to just use the same combo over and over again. The enemies aren't even that different, every one of the them pretty much runs up to you and hits you, or stands there and shoots. I don't know if there are more types of enemies because quite frankly I put it down after the second level and never looked back. It also turns out that the movie totally ruins Dr. Doom.

I also rented Megaman X8. I was a lot more satisfied with this. This game can be quite challenging on hard mode, although once you learn how to get through a level, you can usually do it again without much effort at all. The grading system returns in this game, but unfortunately there doesn't seem to be any change if you have a higher grade, unlike the previous games that had it. I have completed it with X and Zero, and now I'm going to beat it with Axl.




CLOUDBOND007
Lunitari Mage
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(7/10/05 9:56 pm)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I just beat stage 6. Another really good one. It starts off with lava pits all over, some regular ones, some with small lava things shooting out (as in a SMB game) and some with huge fountains of lava erupting from them. A combination of ceiling walking, regular jumps, and being somewhat careful with your timing gets you through this area pretty easily. I lost about four or five lives before pretty much mastering it.

The next part is deceptive. It seems really hard with volcanic eruptions dropping stuff all around you while regular enemies come at you from the front. But this danger is handled really well by... the umbrella! The first time I just went through and took a couple hits, but then I thought... a videogame umbrella is probably a lot more capable than a real one. And yes, it stops volcanic eruptions no problem. And it also knocks those regular enemies right out of your way.

After finishing this, I reached the boss and was destroyed by it because I didn't know what to do. Part of the floor lowered and that looked like a safe spot. So the next time I reached there, I ran to the safe spot right away. And that's the trick. Run to the safe spot, hide, fire when the boss passes (and again when it goes up into the sky if possible. Shoot the smaller enemy that falls down, and then repeat the process.

The game does it's little last minute surprise by having you deal with four normal enemies after the boss is taken care of. This gave me a Game Over once, BTW, because I wasn't prepared for it.

On to stage 7.




Flying Omelette
SNUGGA!!!
Administrator
(7/10/05 9:59 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Stage 6 is one huge Gradius/Life Force homage. That's where the flares and volcanoes come from.




CLOUDBOND007
Lunitari Mage
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(7/10/05 10:14 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Ah, that's interesting. Not something I would've ever picked up on, probably.

I have some stuff I need to do now, but I'll see if I can make some more progress later tonight. I get the feeling that I'm fairly close to the end.

Earlier in the game, there was this monitor, I think it was themed like a bat, I can't remember now... but in any case, it had eyes. And I got a chuckle out of the different things the eyes would do, like when the villain came on screen.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/10/05 11:22 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I didn't get to play as much Might and Magic as I might have wanted to this weekend, but I did get some time in this evening. I went to the ground floor of Castle Dragadune (which I reached through the basement, from Dusk, as opposed to from the overworld) and mapped half of it. I found a +4 Luck bonus. That seemed like a good occasion to leave and save for the night.


Most of my characters are extremely close to a level up. I expect to get one the next time I journey out.




CLOUDBOND007
Lunitari Mage
Moderator
(7/10/05 11:29 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I just cleared stage 7! It was surprisingly easy. Using the bomb attack to clear away those moving walls was a little dull. It would be very hard to actually lose a life doing that. And the part where the ceiling and floor move wasn't much tougher. I've seen that so many times in games, and even Mario World made it more challenging. The boss was more fun than anything else in this stage. Not much to figure out, just fast paced attacking and block dodging. The first part was actually harder for me than where you go on the ladder, since while on the ladder, it's easier to keep the boss shooting blocks in one particular spot, and to avoid them. I do think I beat this boss faster than any other in the game.




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/10/05 11:56 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Other brother stuff that happened yesterday:

At some point in a conversation, my brother mentioned that he now visits some boards on gamespot's forums. I said I didn't have any interest in gamespot's forums, since I don't even take their reviews particularly seriously. This eventually led to the topic of review scores, and my brother said, "I wouldn't give any game a perfect score, though, because no game is perfect."

Crawl: Well, I'd give some games a perfect score...

Brother: [defiantly] Oh, yeah? What?

Crawl: R-Type, Goldeneye...

Brother: Pfft! Come on, you know those game's don't have perfect graphics!

Crawl: I think Castlevania III has some good graphics.

Brother: Maybe for its time. But when I play a game, I want to see particle effects, bullet casings coming out of the gun...

Crawl: [exasperated sigh]


I also had to help him with some algebra. One part involved graphing some lines to see where they intersected, so I thought we could use his TI 83 for that. So, in the "Y1=" area I typed something like "2*x - 3" and then hit graph, and got the message "INVALID DIM". I had no idea what the hell that meant. I figured DIM meant dimension, which usually refers to matrices, but neither Y1 nor X should be a matrix. I deleted both of those variables anyway, to no effect.

I eventually found a troubleshooter for that calculator at TI's website, and it mentioned that specific problem. However, rather than have a specific solution, it just said to reset the memory on the calculator. Great. Well, I did that, and it worked (in so far as it was then possible to use the calculator to graph). But I can't believe it was possible to screw up a simple graphing calculator so badly. The experience mostly reinforced my notion that the only Texas Instruments calculator worth getting would be the TI89.




CLOUDBOND007
Lunitari Mage
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(7/11/05 12:19 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Wow, stage 8 is super hard. The first part I'm able to do more than half the time without taking damage. And sometimes I can get through and lose only one heart.

The next part, which I think is in FO's review is a place with spikes... everywhere. It seems like it's really 90% memorization, and 10% skilled use of the bat form. I'm not good at it, but I have made it through a few times, and I can get the heart container now.

The next part has things falling on you, not too interesting. Then there's these enemies that jump and shoot fire. Fine.

THEN, there's a collapsing ceiling and MORE of the jumping shooting enemies. That's as far as I've made it so far.


EDIT- I have learned how to get past those things. Umbrella saves the day again. Made it to what I think may be the last boss. And lost. You can dodge his double lightning attack by standing between the beams. The others, you have fair warning, so it shouldn't be too bad to not get hit. He opens his mouth to breath fire at you, and that's the only vulnerability I've detected so far. I'm going to make the assumption that he has multiple forms or something...


EDIT 2- I beat Garamoth's first form, but it wasn't as easy as I hoped. That one attack where he shoots lightning from a single hand gets me far too often. You really have to move quick when you see him start doing that. I only had one heart left so I didn't get to analyze form two much. It jumps around a lot and I would think I might have to shoot him in the mouth when he's jumping over Kid Dracula...

EDIT 3- Have perfected my attack on Garamoth's first form, and discovered the vulerability of form 2. I think I beat it in fact, but it seemed like is jumps got lower and lower to the ground as the battle went on, and I took a couple hits.




Bomberguy221
Hit and away is my style!
(7/11/05 1:29 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Harvest Moon: AWL - I made another hybrid and kept on truckin'. My goat has been giving good milk lately, which I have used to make good cheese and butter. I've also started to fertilize the pear tree I planted. Since I doubt I can go any higher, I'll get the most bang for my buck with them.

Viewtiful Joe - Tried my luck with Leo again. Failed.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/11/05 1:38 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

"Viewtiful Joe - Tried my luck with Leo again. Failed."


Playing on normal aka adults, right?
...
If so....you'll literally curse at the TV if you fight him on V-Rated/hard. I know I did...




CLOUDBOND007
Lunitari Mage
Moderator
(7/11/05 1:39 am)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I beat Kid Dracula!!!!

That was so much fun. The second form was actually so obvious... I can't believe I missed his pattern. Whenever he'd go to the far side of the screen, that was when he would be ready to jump high enough to hit. With that problem solved, it was, as Kid Dracula says, truly a piece of cake.

I'm proud of several things... I got no help from anywhere. I used no save-states. And I didn't lose patience when things got a little tough. This game was set at the perfect difficulty level for somebody like me.

Kid Dracula has bravely conquered Garamoth! Piece of cake... let's go home!




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/11/05 1:45 am)
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Magoichi is a pimp, rawr.

....Spiffy?




Emperor Palpatine
Emperor of the Universe
(7/11/05 1:47 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Yes.

And we couldn't very well let that guy Garamoth keep calling himself Ruler of Space when that clearly conflicts with my position as Emperor of the Universe.




CLOUDBOND007
Lunitari Mage
Moderator
(7/11/05 2:00 am)
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ezSupporter

Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Thank you Emperor, your pure focused hatred definitely gave me an edge.

Because I finished a game, I've created a new signature. Why? Because I felt like it and the Kratos stuff was kind of old, and not even an important line of dialogue.

Why am I doing this here instead of the testing forum? Well there's actually a very good reason for that.

You see...


*Runs away*




SolidChocobo
Sister Midnight
(7/11/05 2:09 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

In Final Fantasy V, I've finished all the subquests in the third world and am working through the Cleft of Dimensons. I've aquired all of the blue magic spells, almost completely without help, too (I don't think I would've ever found Mighty Guard on my own).




Bomberguy221
Hit and away is my style!
(7/11/05 2:23 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Tweeter, regarding the Viewtiful Joe comment... I'm playing him on kids.

I suck. ;_;




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/11/05 2:25 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Heh....Don't worry, Leo's just friggen brutal on all levels.




James FP
Schmendrick's Nose
Moderator
(7/11/05 12:17 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I explored the rest of C-Sorpigal in Might & Magic and found the Arena. I fought in the Arena about 20 times and won some better weapons. A Hammer and a Long Sword, I think. I also got everyone to Level 6 except my Paladin.

I started exploring more of the surface C2 area, but cut off by a landslide and then I lost to an enemy party beyond that.




SolidChocobo
Sister Midnight
(7/11/05 2:52 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Beat Final Fantasy V. I feel like way back in the day, I created a topic on the Game Pond about how difficult Neo-ExDeath was. If I ever find that topic, I'm going to have no choice but to call myself a pussy.




CRAWLand1000
The Fuzzy Physicist
Administrator
(7/11/05 3:28 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: I feel like way back in the day, I created a topic on the Game Pond about how difficult Neo-ExDeath was. If I ever find that topic, I'm going to have no choice but to call myself a pussy.


Is there a chance you were just really underleveled?

It's been a while since I played through FF5 (about halfway between when you first played through it and now), so I might not remember with perfect accuity, but I seem to recall getting at least some game overs against him (maybe against both his forms). I also remember trying Rufus's trick (making all your characters Samurai and using coin toss), which didn't work at all.

For many bosses in that game, I used the same trick: Making all of my characters summoners, then using summon magic. As I recall, I used a similar trick for Neo X-Death. I think I made all my characters Mimes, gave them x2 magic, summon, and maybe white magic. Then I started a Mime loop where I'd use Bahamut on him and Cure 4 on the party. I might be wrong about that; I seem to remember some offensive magic not working against him.




SolidChocobo
Sister Midnight
(7/11/05 4:02 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Underleveled, perhaps, but my tactics were pretty poor as well. I think my main attacker was a mystic knight with double grip, then I had two mages, neither of which had any time magic (I remember simply not bothering with it throughout the game), and a ninja. After that didn't work, I tried the all samurai party with coin toss (Which I actually remember being a pretty popular strategy for defeating him), which like you said, worked terribly. Honestly, I did have a Game Shark at the time, and I think I might've eventually just resorted to using that to beat the game, embarassingly enough.

This time around, I mastered all of the physical classes with the characters I had been using as warriors (Bowie and Faris) and then all of the magic classes with my mages (Cara and Lenna). I then switched them all to the bare class and gave Bowie X-Fight and Gil Toss (2-Hand is initiate in bare if you've mastered Ninja, meaning my fighters got to attack 8 times), Faris X-Fight and Blue Magic, Cara Summon and Time Magic, and Lenna Time and White magic, and I equipped them all with Ribbons.

Exdeath's first form is pretty easy with X-Fight, so I used that round to set up my support magic (Mighty Guard, which combined with White Wind are the only reasons Faris has Blue Magic for this battle + Haste 2). Once he changed into Neo-Exdeath, I would have Cara cast Quick on herself and cast Bahamut twice, Bowie use Gil Toss (It IS useful in this battle, just not as your main strategy) then Faris to attack, heal, and use Mighty Guard should anyone's defenses be dispelled, and then Lenna to heal, occasionally use Quick + Meteo, and give Cara elixirs, since the combination of Quick and Bahamut x 2 wiped out most of her MP in one round without the Gold Hairpin.

With Mighty Guard in place, Almageist only did about 700 damage to each of my characters, where it would've all but wiped them out otherwise, and Grand Cross was completely nullified by the ribbons. I don't think anyone in my party got even remotely close to death when all was said and done.

(Edit: The final level of my characters when I beat the game was 42, which I know is substantially less than the level of my party in my old playthrough, even pre-Game Shark.)




sethrashnoo
I Look Like an Egg
Moderator
(7/11/05 4:36 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Actually, that post is on ShnooWorld, right here:

http://p081.ezboard.com/fshnooworldbashinggrounds.showMessage?topicID=16.topic

:grin




SolidChocobo
Sister Midnight
(7/11/05 5:10 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Christ in heaven, what a difference six years makes.

I'm going to go ahead and retcon that post. It was made by a different development team and it doesn't lead the Hobbes saga in the direction I had intended.

My new official back story is that in 1999, all of my posts were made by a posting robot I developed so my presence on the boards wouldn't be diminished whilst I was battling my fatal enemies, the Red Squad. Unfortunately, "The Jackal," their ruthless leader, cunningly smashed it with a wrench causing it to go haywire.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(7/11/05 5:35 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Retconning? Oh no! Hobbes is IGA!!!!1




Crawl and 1OOO
The Fuzzy Physicist
Administrator
(7/11/05 11:04 pm)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I swear, I must have spent three hours tonight helping my brother with his algebra. At the end he had to do some stuff with graphing inequalities, which he said he hadn't learned about in class, and I was too tired to explain it so I just gave him the answers, with the instruction to think it over before tomorrow (he said he would, but I doubt it). He needs to get into the habit of checking his answers. It's not like he's clueless about what he's doing, but he tends to make little mistakes.


I feel so tired now that I doubt I could play anything. I've been playing so much Might and Magic lately that I thought I might want to play an action game on another system -- replaying R-Type would be a good idea -- but I don't think I have the concentration for it.




Facilitypro
Slow Daddy
(7/12/05 1:11 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I decided to practice stage 2 of Metal Slug 4. The other night it took me at least 9 continues to beat. My first try tonight took 7. Then I cut down one on each of the next two attempts. I've got some of the level memorized, and I'm slowly developing a strategy for the stage 2 boss.




SolidChocobo
Sister Midnight
(7/12/05 1:20 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Quote: Retconning? Oh no! Hobbes is IGA!!!!1


Next I'm going to retcon Castlevania III and replace it's story with a dubbed over episode of Who's The Boss!




SolidChocobo
Sister Midnight
(7/12/05 1:29 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Anyway, I've just defeated the two optional bosses in FFV. I suppose I could finish mastering all the classes, but other than that there's not much left to do in the game. I guess I'll move on to something else.




Facilitypro
Slow Daddy
(7/12/05 1:44 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

I wish IGA's mom would retcon IGA.




Bomberguy221
Hit and away is my style!
(7/12/05 2:24 am)
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Re: Game Progress Topic -4: Because Ants Hate Cinnamon

Harvest Moon: AWL - I made another hybrid crop (it kinda looks like a yellow bell pepper without the green top, and I saw two cut-scenes. One was with Daryl, and the other was with Chris and Samantha talking about how dysfunctional their families are. They apparently didn't mind me eavesdropping on the whole thing.

Advance Wars - I fought with evil Andy twice, once with Max and once with the good Andy. Failed.