Now Playing #1
Crawl and 1OOO
FO's Sexy Smoosh!
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(8/11/03 8:11 pm)
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Now Playing

We haven't had one of these threads (that is, threads where we all post what we've been playing, and thoughts on those games) lately.

For a while, there wasn't much new for me to post. I had been playing Castlevania: Circle of the Moon as an "on the go" game, but I had posted about that before.

Other than that, I had been playing R-Type III over and over... but I had posted about that, too.

I was getting a little tired of R-Type III, but I was hestitant to play something else, because I wanted all my thoughts on R-Type III to stay fresh. Today, though, my desire to play something new won out over that concern. For some reason, I felt like playing a Genesis game, and decided to try Rocket Knight Adventures.

I could post first impressions, but I'll wait just a bit longer. Unless I'm greatly mistaken about the length of the game, I think I'm already a substantial way into it...




Flying Omelette
I Ate Unicron
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(8/11/03 9:33 pm)
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Re: Now Playing

I'm still working on Inindo, but it hasn't been holding my attention as well as it did the first time I played it. Maybe I'm just not as "into" it as I was before. I think I'm at the dungeon at Mt. Ken on Shikoku Island, and I was trying to level up to 40 before going any farther. I'm scared to reach the final boss and end up being too weak to defeat him. I just barely beat him the first time I played through the game, and at that point of the game, it's almost impossible to build levels since the enemies clear out of dungeons and there's very little on the overworld and they don't give you good experience points.

I'm also getting a little impatient for the part where you have to participate in the war strategy battles. That was the most fun part of the game. The dungeons and random battles just get old after awhile, but the strategy battles were more exciting (even though I still think Inindo has better dungeons than many modern RPGs.)




amitrius17
Pirate
(8/11/03 11:09 pm)
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Re: Now Playing

Still obsessing over the latest fan-translation, Treasure of the Rudras (a.k.a. Rudora no Hihou). Its so... INCREDIBLY... AWESOME! Naturally, I've already begun my site dedicated to it.




Iron Ball of Destruction
Pirate
(8/12/03 2:38 am)
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Re: Now Playing

I'm currently playing Secret of Mana. I'm at that part where you mosey along a dungeon of sorts knocking down the various baddies you encounter when a boss comes at its end, and to defeat that boss, you pile on some attack magic spell.




Yoichi's Temple of Fiends Revisited
Fenrir X
Pirate
(8/12/03 3:45 am)
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Re: Now Playing

I beat Mega Man Battle Network 3 a week or two ago, and I'm now playing around in the secret area and collecting chips and other goodies. Meanwhile, I've also been capturing more sprites from Kirby Superstar (and Hoshi no Kirby Super Deluxe), and Ganbare Goemon 2.




The Stupid Guy
Pirate
(8/12/03 3:57 am)
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Re: Now Playing

Pretty much alternating between Metroid Prime and Contra: SS. Between the two, I'm more into Metroid. Neither one is a game I can play for more than an hour, however.

Metroid Prime is proving to be more challenging than any other Metroid game I've played so far. Most recently, I died twice in the mines leading up to the power bomb.

Been trying out games here and there, too. I picked up a Genesis the other day. The best game I've tried so far is Shadow Dancer. Alien 3 seems lousy, and Shadow of the Beast just sucks. Judging from the first few stages, Shadow Dancer is worth a playthrough someday.

FJ brought a couple NES games over that he bought last time out. Power Blade and The Last Ninja. The Last Ninja was HORRIBLE. Power Blade seemed OK. The control isn't very responsive, though.

I still haven't tried Wind Waker. I keep forgetting I have that game. I don't feel like trying it, however. Maybe I'll start it just to see it in action.




DarkOrchid107
Toxic Dragon
(8/12/03 12:18 pm)
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ezSupporter
Re: Now Playing

Haven't played any games lately, but I'm thinking about playing Star Fox Adventures again.




Shykid
More Ammunition than God
(8/12/03 6:52 pm)
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Re: Now Playing

I'm playing through Battle Network 3 (I still haven't beaten Battle Network 2 >.> ). I'm not too great at the Battle Network series... but I seem to be getting through the game okay. I'm at the part before you go fight Plantman in the hospital.

I'm also playing Mega Man Zero, which I just bought. I beat Rockman Zero a year or so ago, but of course I didn't understand the story due to the fact that I can't read Japanese :p So now I'm playing through it again and learning the story points, yay. I dunno why the translators insisted on replacing the world "kill" with "retire." I find that highly disturbing...




Crawl and 1OOO
FO's Sexy Smoosh!
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(8/12/03 10:43 pm)
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I LOVE FO!

Maybe because of Bladerunner?




CodieKitty
Kitten Pokemon
(8/13/03 9:43 pm)
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Re: I LOVE FO!

I found Inindo in the used bin at a Gamestop the other day, and didn't think twice about buying it. For whatever reason, if I've heard of it, I'll buy it. That's why I have a copy of Metal Combat, but no Super Scope.

I actually didn't think the graphics were all that bad. Oh sure, the people who "jump" over the villages were pretty cheesy. But otherwise, I didn't find it all that bad. Of course, this is coming from somebody who forced herself to play Phantasy Star III up to the third generation :\ (I got about 1/3 through the third gneration, but stopped because the game was actually putting me to sleep)




Flying Omelette
I Ate Unicron
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(8/13/03 10:28 pm)
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Re: I LOVE FO!

If there is anything good I can say about Inindo's graphics it's this: The enemies look okay, and they're animated. Some even have separate attack and spell-casting animations. That's something that most RPGs of that era did not have is animated enemies. I also like how the enemies are all based on traditional Japanese monsters, like Tengus and Ogres, so you'll see some interesting things that you won't see in other RPGs.

Another thing is that the coastline of the overworld looks realistic, too. I know that seems like a minor thing, but sometimes I don't like it when RPGs have an overworld coastline that doesn't look realistic (ie, ending in right angles, with only a straight line separating the land from the water.)

If you need any help with Inindo, since I'm assuming you don't have the manual or the map that originally came with the game, I'd be happy to help.




Flying Omelette
I Ate Unicron
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(8/14/03 7:17 am)
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Re: I LOVE FO!

Sorry I don't have more to add to this. I haven't played anything in awhile because of Crawl and I being on vacation. And even during times when we're not out somewhere, I've been cleaning up the apartment. So, I'm still at that exact same point in Inindo because I haven't played at all since my last post about it.

I have, however, begun making a database of all my games in my old computer.




CodieKitty
Kitten Pokemon
(8/14/03 5:15 pm)
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Re: I LOVE FO!

Thanks. :)

Last game I played was Pokemon Ruby at lunch. I took my GBA and Pokemon Ruby and Sapphires to school today, and used my friend's GBA to get those last four Pokemon I needed. It's the first PKMN game where I caught all the catchable ones without Sharking. >D

The only thing decent about Phantasy Star III's graphics are the decent looking mugshots. Enemy animations suck (they range from stone heads that attack by wiggling their ears, giants that attack by flexing their muscles, and robots that attack by flailing their arms around), and the actual graphics appear extremely grainy and dull (it's worse than the first Phantasy Star).

A guy on AIM asked me which I'd rather play: Earthbound, or PSIII. I said PSIII, but now that I think about it, I'm not all that sure why I told him that... |I Probably because of the fact I actually enjoyed the first generation.




Red Clawbot
Pirate
(8/14/03 5:25 pm)
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Re: Now Playing

nah, im depressed. all im playing now is metroid deluxx.

amitrius17
Pirate
(8/14/03 6:52 pm)
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Re: Now Playing

Codiekitty: Ah, your post gave me a flashback. I remember back in the day in middle school, someone brought their Game Boy on the bus (rode the bus to/from school). Then the next day everyone brought their Game Boys and Game Gears on the bus to show off their games and stuff. Everyone except me because I'm paranoid as hell when it comes to my precious gaming belongings. During P.E., someone managed to break a lock on someone's locker and stole their Game Gear. I felt SO bad for that person! O_O Back in the day, having your Game Boy or Game Gear stolen is like equivalent to the seriousness of a near-death experience. >.< Everyone in the bus immediately halted with bringing their gaming systems to school.

The only time I brought a gaming system to school was wayy later in high school, the 2nd half of my senior year (had block scheduling). They screwed up my schedule and I ended up having 2 periods of being an office aid. Office aids pretty much do nothing so I brought two of my Game Boys (I have 3 total :P ) and played my two-player games with fellow office ads or random people who were just sitting in the office doing nothing. I purchased an extra copy of Dr. Mario, Balloon Kid and Battle Arena Toshinden so I can play them with 2 players.




Red Clawbot
Pirate
(8/14/03 6:57 pm)
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Re: Now Playing

i used to cut english class to play nintendo. such a nice switch.




Dire 51
Rastan
(8/14/03 8:45 pm)
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Re: Now Playing

Currently I'm playing Super Mario All-Stars. That's about it.




Bomberguy221
Hit and away is my style!
(8/15/03 12:34 am)
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Re: Now Playing

I've been absorbed in Animal Crossing most of the summer. I'm 1 fish, 4 paintings and 5 bugs from completing my museum.




CodieKitty
Kitten Pokemon
(8/15/03 5:12 pm)
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Re: Now Playing

During P.E., someone managed to break a lock on someone's locker and stole their Game Gear. I felt SO bad for that person! O_O Back in the day, having your Game Boy or Game Gear stolen is like equivalent to the seriousness of a near-death experience. >.< Everyone in the bus immediately halted with bringing their gaming systems to school.

Nowadays, the kids' parents will just get them a new one. Over at VGF, a guy was telling about how he went into a restaurant, and the kid next to him had a GBA that he left on the table while they were leaving. The guy decides to be nice and give the kid his GBA before he walked out the door, and the kid said something like "Woah, thanks. This is my fifth one!" :\

If I were to lose something like that, my parents would give me a two-hours lecture about losing stuff instead of a new GBA.




Crawl and 1OOO
FO's Sexy Smoosh!
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(8/16/03 12:10 am)
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I LOVE FO!

Part of me thinks I should have been posting RKA impressions already; another part thinks that what I post now is about to become obsolete in short order. If I were to have posted about an hour ago, I would have said that the game was starting to seem to get good. I'm at what I believe to be the game's end boss right now.

I haven't been playing this game much since I made that post because FO and I have been doing vacation stuff. Consequently, it's a little bit harder to gauge the game's difficulty than if I had been playing it nonstop, but I don't think any part has taken me twenty tries or anything (the game does have multiple difficulty levels, however).

The game is sort of in the boss-heavy sidescroller tradition that enjoyed some prominence in the 16-bit era. One of my first impressions of the game was that I didn't care too much for the side scrolling sections between the bosses. They sort of seemed like filler. The enemies there don't really pose too much of a threat to you. There's a part where you ride some walking platform across lava, and it sort of reminded me of Poochie Ain't Stupid from Yoshi's Island. Poochi Ain't Stupid, however, was a much more difficult stage. I think I died once in the RKA stage. I figured out it was profitable to sometimes leave the platform when it's walking over solid ground. Once I had that little trick, there wasn't much of a problem there.

And RKA has a mine ride, which reminded me of some stages from Donkey Kong Country 2, though I thought they were better in the latter game.

I started enjoying the side scrolling parts a little more at the beginning of area 3, which begins with lava periodically rising and falling. I died a few times here because I couldn't figure out a jump. I don't want to give specifics because I don't want to spoil that part for anyone else, but once I figured it out, I thought that was a clever little part.

Speaking of that lava, it looks really good (it reflects what's above it). The game in general seems very well programmed. There are lots of special effects, and there's no evidence of Genesis graininess or color limitations I've seen in a few other Genesis games.

While I thought many sidescrolling sections were inconsequential, I thought most of the boss fights were fun. As far as gameplay goes, there's some traditional aspects to the fights: You have to figure out a strategy (which I enjoy doing) to beat them. But the bosses sometimes are sort of wacky. By the time I fought a boss battle that was like a Rock'Em, Sock'Em fight inside of pig robots, each controlled by an opposum, the game had reached a point where I wanted to keep playing just to see what weirdness was coming next.




Facilitypro
Slow Daddy
(8/16/03 12:53 am)
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Re: Now Playing

I recently got back from CA, and I didn't finish Contra: SS or Metroid Prime. Those will have to wait until December. (I did get to stage 5 on SS, and earned another default life.) I also beat the EX stage on Shinobi (PS2), thus completing that game.

I popped in Wind Waker as well, just to see how it looked in action. I haven't played enough to give any impressions. I think I'll finish Metroid Prime before I play any more Zelda.

I forgot to mention that I had been playing Yar's revenge on my Atari. That game is cool!

The only game I've played since I got back is Intelligent Qube. It's pretty cool. There're rows of cubes rolling down a playing field, and you have to eliminate some while leaving others. It's not particularly hard to finish due to unlimited continues (I only had to use one when I beat it for the first time), but its focus is on eliminating cubes efficiently (and thus scoring more points), so it has replay value.

Maybe it's because the semester is getting ready to start, but I haven't felt like playing many games. I sort of feel like picking up Strikers 1945 II, but I never do.




Crawl and 1OOO
FO's Sexy Smoosh!
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(9/1/03 12:51 am)
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I LOVE FO!

I'm pretty sure I've replayed every stage of MDK2, but usually what I do is pick and choose which stage I feel like replaying, and use a memory card to do so. I think the last time I tried replaying the game from scratch, I only played up to the middle of stage 7.




Flying Omelette
I Ate Unicron
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(9/1/03 12:21 pm)
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Re: I LOVE FO!

I beat Inindo!

I did have a bit easier time with the final bosses than I did the first time I played the game, but I was a few levels higher and had slightly better equipment. But, I also had a lower-class healer (Hermit as opposed to a Mendicant). There are a total of four boss fights in the final castle. I beat all of them on my first try except the second battle. I used a bad strategy and pretty much worked myself into a corner where I was wasting items and energy. So, I reset and tried again from my last save, used a different strategy, and it went much more smoothly.

One thing I remember the first time I beat the game was the third boss battle (the guy that looks like he's walking around, balancing a pie plate on his finger when you approach him) took me several tries to beat. I got him on my first try this time.

One thing I thought was really neat was how the game kept you from being able to see Azuchi Castle (the final castle) until you're actually able to get to it. Before, you weren't able to approach it, and you couldn't see it from the closest accessible spots on the map. Yet, some townspeople tell you about it now and then, so it makes you curious about it. But then, when I actually saw it, I was like, "Whoah!" Inindo's graphics aren't good, as I've said before, but that castle is drawn so huge that it actually looks kinda cool.

Another thing that's odd is how I feel sympathetic to the game's ending. Although the plot is a shoestring (train to be a ninja, then defeat Nobunaga for revenege is about all there is to it), and the characters don't have distinct personalities, I still felt like a lot of good was accomplished. I might talk about the ending more in my review, but I'd have to make it a spoiler paragraph.




Flying Omelette
I Ate Unicron
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(9/1/03 12:40 pm)
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Re: I LOVE FO!

I was just reading about the real history of Oda Nobunaga, and I found out that a lot of the things people in this game tell you about him were actually true. (Okay, not the stuff about him being a sorcerer and being able to control fire, but I chalk that up to medieval superstitions.) But he really did have steel-clad plates on his ships, and he really did perfect a technique for shooting firearms continously, though I'm not sure exactly how since the site I read this on didn't explain.

The game takes place shortly before the real life even of Nobunaga being assassinated by his own generals at Honnoji Temple. IRL, he died there. But in the game, he is rumored to be dead, but actually survived, and gained (what seemed like) supernatural powers. I read that IRL, Nobunaga persecuted and destroyed all the monks of Mt. Hiei, regardless of age or innocence. That sounds exactly like what he's done to the Iga Ninja in the game, so I wonder if monks of Mt. Hiei = Iga ninja? (The elder does retreat to Mt. Hiei after the Iga village is attacked.) I guess the game's story is a "what-if" scenario for the Iga ninja to have their revenge.




Crawl and 1OOO
FO's Sexy Smoosh!
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(9/1/03 4:23 pm)
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I LOVE FO!

In DMC, I just passed the part where you escape the sinking pirate ship.

Sometimes when I'm progressing through a game for my first time, I like to go back and start the game over, so I started yet another DMC file, partially just for the heck of it, partially because I wondered what the beginning would seem like now that I have just slightly more experience.

Sometimes, the first half hour of replaying Vagrant Story does seem somewhat different than the rest of the game, once you get access to combos. I wondered if DMC might be similar, since at the beginning of the game you don't have as many moves as you will later.


To reply to myself from a few days ago:

enemies take forever to kill with normal attacks, and so fighting them that way is tedious

Okay, fighting the first few enemies isn't really tedious. Or at least it doesn't have to be if you know what you're doing. I think one thing that used to bug me when I first started the game was that you don't know how many enemies you'll have to fight in a particular area. You can beat all the visible enemies, and then more enemies just warp in, and this can happen a lot of times. It's not such a big deal if you're used to it, but if you're not, you can start to think, "When will this end?!" One reason it's not a big deal is that you can simply run away from most minor enemies at the very, very beginning of the game. There are only two rooms full of enemies that you really have to fight in the first mission. And in the second mission, you can get the shotgun and a better sword. Both of those things contribute to helping you kill enemies much faster. The sword is faster and has some special moves associated with it, but once you get it you can also use your devil form. This makes you much faster and stronger, for a limited time. Before I played the game, for some reason I got the impression that you'd want to save the devil form for the bosses. But the devil meter fills up so quickly that I find myself using it all the time.

As I alluded to, I did find the shotgun again. It's not really hidden well or anything. But if you're not checking everything, it's something that's easy to overlook. Most of the other weapons are mission goals, so you can't miss them.

I also mentioned that I had to use a green star while fighting the charging lava spider at the beginning of the fourth mission. This time, I beat it without needing to refill my life. I think one difference is that I started attacking just a bit sooner than before. I don't really know why the devil trigger didn't take right away last time. I THOUGHT the devil gauge was filled, but it might have been just slightly shy. Since then, I've noticed that once the devil trigger becomes available the gauge flashes, so it seems more useful to look for that than 3 charged symbols.




Flying Omelette
Band on the Run
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(9/1/03 4:33 pm)
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Re: I LOVE FO!

I'm on a ninja game kick (having just completed Ninja Gaiden Trilogy and Inindo: Way of the Ninja), so I thought I'd play Ninja Boy for Game Boy, again. I beat this game once a long time ago, and I remember it being rather tough in the later levels. I like this game. It's like an updated version of Kung Fu Heroes, only the graphics look like the battle scenes in Little Ninja Brothers.

It's yet another early Game Boy title (along with Gargoyle's Quest) that is better than Super Mario Land, but received very little recognition.




Crawl and 1OOO
FO's Sexy Smoosh!
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(9/1/03 11:58 pm)
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I LOVE FO!

I just finished up playing Devil May Cry for the night.

The last mission I beat was the one with the Nightmare (a large, goopy bio-creature) for the boss.

Fortunately, I haven't had to buy many consumable items lately. I haven't bought a yellow drop (equivalent to an extra life) for as long as I can remember. I don't see their point. Usually if I'd die, I'd rather just reload a save anyway. I also haven't used a green star for a while.

So I've been able to spend my money on abilities.

The last ability I bought was the most expensive (so far), the air double jump. It seems like money well spent. Before the Nightmare, the previous boss was the Falcon (actually a monstrous version of this sort of bird, with a multipartite beak). DMC has you rematch some bosses later in the game, though they're usually more difficult in later bouts. I fought the Falcon before, but it seemed harder previously. I think having the double jump made it much easier to reach and damage that boss.

I haven't been using the Ifrit gauntlets much (though I noticed some enemies are weak against them), so I consequently haven't been buying too many skills for it (I have bought a few). But I do like the Ifrit's jumping/diving attack, which played a major role in my victory when I fought the dark knight for the second time.

Some other skills I've bought include the level 2 stinger (a thrusting, stabbing move I've gotten a lot of use out of), the Aerial Attack (which was useful for a couple of bosses, though I don't remember which ones). I also bought quite a few blue and purple drops (which increase your life and devil gauge maximums, respectively). I don't remember what else I've bought, though I know I didn't yet buy the ability to throw my sword like a boomerang, nor the vortex ability.

Sometimes, while fighting the game's minor enemies, the game sort of feels like a beat-em-up... though I'm hesitant to make that comparison because most beat-em-ups suck. There are quite a few things that make DMC better, however.

One thing is pacing. Especially after the first two missions, you can beat up minor enemies very quickly. And while combat is mostly determined only by which enemies you're fighting, at least once the environment has played a role (while in the mission to reach the colosseum, I fought enemies while on a moving floor, as spikes periodically shot from the walls). Also, of course, DMC's bosses are standouts of its combat, whereas most beat-em-up bosses suck.

I feel confident against most minor enemies now, though there are a few that are still sort of scary (the main one being, if I recall correctly, a type of Sin Scissor).

At this point in the game, I have returned to the areas of the castle where the game began, but now they are much darker... and quite creepy.

Now that my progress is becoming steady, I'll go out on a limb (a shaky one, since I haven't yet beaten the game, and I know there are two additional difficulty levels) and say that so far, it seems like MDK2 is more difficult than Devil May Cry.




Flying Omelette
Band on the Run
Administrator
(9/2/03 12:13 am)
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Re: I LOVE FO!

I'm stuck on World 8 (the final world) of Ninja Boy. I've made it to the final boss a few times, but I can't beat him, yet. He's very difficult.




Facilitypro
Slow Daddy
(9/2/03 12:38 am)
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Re: I LOVE FO!

I'm up to 7A on MDK 2, where I died rather quickly. I forgot about all the sentry guns in 7A, and the psychic attacks by the coneheads got me, too.

Stage 6 wasn't as tedious without a map as I thought it would be. I did the stage as you are "supposed" to do it, by following the cables from the bomb to the buttons. The first two were easy. The third one gave me some trouble, as I kept mixing up the buttons on the top platform (and sometimes the bottom one, too). As I stated earlier, the game seemed very dark. In a hallway of stage 6, I had a hard time seeing, so I adjusted the brightness of the TV. That helped. The last bomb room's dark area was still too dark to see (as it should be), so I used the lighter to follow the cords. It only took me a few tries to get that one. And of course, bitch slapping Balloons for Brains is always fun.

I thought about the PS 2 version, and how it totally defeats the purpose of that level by sending bright pulses down the active cord, even on Hard. It's about as challenging as doing a maze with the correct path highlighted.

I also read a few (professional) reviews of MDK 2 that I hadn't before. Surprisingly, two of them called the game short. My first time through, I probably sunk in over 40 hours. Even on replays, knowing what to do and bosses' weak points, I usually won't play though it in one day. It's still a fairly long game, and including time retrying, it would probably take about 7 hours to play though. (More to beat Zizzy with all three characters.)




Facilitypro
Slow Daddy
(9/3/03 1:05 am)
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Re: Now Playing

Just played long enough to get to 7B, but I'm going to have to put off further gaming until the weekend.

Magnus CROWE
Snooze Alarm
(9/3/03 12:12 pm)
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Re: Now Playing

The reason Willow swings some of the swords so slowly is that you're not supposed to be able to use them until you reach a certain experience level. Once you reach the right level, you can swing them at the normal fast speed.

I've made it to Nockmaar Castle but I'm unable to beat the boss at the end. It seems like she's only vulnerable to spells, and I run out of magic before the fight is over.




Crawl and 1OOO
FO's Sexy Smoosh!
Administrator
(9/3/03 9:35 pm)
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I LOVE FO!

Crap, I haven't played anything in the past two days.

I saw my brother tonight. He had been playing through MDK2, as well, but he apparently got stuck in stage 2, at the part where you have to fly through all those membranes and shoot the cannons in each room.




Magnus CROWE
Snooze Alarm
(9/4/03 9:34 am)
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Re: I LOVE FO!

I beat the final boss of Willow. There was something I didn't realize during the second part of the battle, but I don't want to say what because some might view it as a spoiler. Even though I've beaten Crystalis before, I started up a new game of it because Willow reminded me a lot of Crystalis.




Bomberguy221
Hit and away is my style!
(9/4/03 11:33 pm)
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Re: I LOVE FO!

REVIVE, POST, REVIVE!

In Animal Crossing, Mayor Tortimer FINALLY gave me my golden net (which is much larger), and I planted some more flowers. I managed to finish the Western theme on the top floor of my house, and I still need one or two things done to my main floor (Cabin series).




Rushifell
Lord of the Closest
Island to Hell
(9/5/03 10:07 am)
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Re: I LOVE FO!

I've been playing a lot of the original F-Zero. Fire Field is really tough, and it took me awhile before I figured out how to make that really long jump in the second snow course.




R U $ h 1 F 3 ||
Oh Sassparilla
BWA HA HA!!!
(9/5/03 12:13 pm)
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Re: I LOVE FO!

Right now, I haven't been playing much. I'm contemplating replaying either Super Metroid, Symphony of the Night, Vagrant Story or Breath of Fire 2. (Those are my Top 4 favorite games, btw.)




Crawl and 1OOO
FO's Sexy Smoosh!
Administrator
(9/6/03 4:29 pm)
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I LOVE FO!

I finally got back into Devil May Cry. I'm at what I believe to be the final boss.




Flying Omelette
Band on the Run
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(9/6/03 5:48 pm)
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Re: I LOVE FO!

I'm badly stuck on Ninja Boy. I keep getting to World 8 and then to the final boss, but I can never beat him. I think the best thing to do is take extensive notes on each level of the game, noting where bonus rounds, extra lives, special items and warps are, and then planning a route through the game that will allow me to get to the final level with as many lives as possible.




Crawl and 1OOO
FO's Sexy Smoosh!
Administrator
(9/6/03 9:24 pm)
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I LOVE FO!

I beat Devil May Cry.

I hardly used any items that refill your devil gauge until the end of the game. Thank goodness, because I had to go kind of crazy using them against the final boss. I also didn't use any holy waters until that point. The first form of the final boss was rather easy to cheese with devil stars... though I didn't want to completely cheese it, so I could have as many stars left for the next form as possible. Even going all out with my items on the second form, it still put up something of a fight. I still don't think it's anywhere near as challenging as MDK2, though. A lot - by no means all - of the challenge of the game (for me at least) came from just getting the hang of things. Even on Normal, the game still has autotargeting, and that still presents something of a problem. I sometimes try to turn away from an enemy to attack another one that seems dangerous (or maybe to attack that seal while fighting the nightmare), but autotargeting just swings me back towards the other enemy.

So far, I only tried the first stage of Hard Mode.

The game is pretty good... but the story and dialogue is really cheesy! ("I hope for your sake you got something inside that big body of yours!" "Looks like we have a winner!" Something about the sky always being above everyone...) One thing is kind of disturbing: If Trish is modeled after Dante's mother, isn't it sort of incestuous that he falls in love with her?

But ignoring the game's story, the atmosphere is pretty good. Sometimes it reminded me of Vagrant Story. At the end, the atmosphere becomes especially cool, even kind of scary. And one part was like the 3D version of Gradius Gaiden's Organic Fortress.

I only got 2 of the secret missions. And my ranks weren't very good (truth be told, I don't feel terribly motivated to go for an "S" rank on every stage, and I don't think there's much of a reward for it, either. Well, aside from the extra money). I may continue with the extra difficulties, though. (And I'm a little tempted to go back and finish the easy mode, just to see what it's like)




Facilitypro
Slow Daddy
(9/6/03 10:57 pm)
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Re: I LOVE FO!

I played through 8A of MDK 2 today. I killed myself with a black hole grenade for fun. Those invisible robots seem to be incosistent. Once, I depleted one's lifebar so it fell, but I didn't kill it. (This was in 7C). I was being attacked, so I forgot about it. After I thought I had cleared all the robots, I noticed the electricity wasn't arcing. So I dropped down to the bottom, and I found the robot just lying there. It stayed down the whole time! I broke its head and moved on. Other times (7B) I could knock them down with the chaingun then snipe the head. But with the batch after that, they were immune to the chain gun.

As for DMC, yeah, I sometimes get swung around by auto target, especially when attacking the symbols in Nightmare's rooms. I stopped autotargeting the symbols after that (and for physical attacks, many of the slower enemies, too.)

Now that you've played through, I figure I can worry a little less about spoiling things, like buying attacks. What attacks did you not end up buying? For Alistor, the last things I usually get are Air Hike and Round Trip. I find Air Hike almost useless because you can jump off of walls. Round Trip is very useful for building Devil gauge against Mundus, but I never uset it elsewhere. The first things I get are Air Raid and Stinger. Air Raid works well on Phantom, and Stinger for the Shadows.

For Ifrit, I get Inferno first. It's worth the price. Makes short work of bosses on Normal, and makes them beatable on Dante Must Die. Meteor 2 is also very powerful. It can kill any non-boss enemy with one fully charged shot. (I think you can use it in the last fight, even if you don't buy it.) Kick 13 is pretty good, too. I usually wait on Magma Drive.




Flying Omelette
Band on the Run
Administrator
(9/7/03 12:39 am)
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Re: I LOVE FO!

The funny thing about Ninja Boy is, I know I've beaten it before. I know because it has a *spoiler - highlight* crumbling castle ending. However, I just read through the manual and I realized I had forgotten how to use the invincibility items. That may be why I'm having such a tough time with it. I still think I'll need a good strategy. I may have just gotten lucky the first time.




Crawl and 1OOO
FO's Sexy Smoosh!
Administrator
(9/7/03 1:05 am)
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I LOVE FO!

I believe I bought everything for the sword except Vortex level 2. My Ifrit purchases were reciprocal: I only bought one skill (I don't even remember what it was). I did find air hike useful against some bosses; I might want to buy it again. Stinger is absolutely essential. It was probably the skill I used most. Air Raid was useful against a couple of bosses (but boy does it drain the devil gauge fast). I agree that it was useful against nightmare... especially the last fight against nightmare, when its vulnerable spot would appear on its top.




Flying Omelette
Band on the Run
Administrator
(9/7/03 10:36 pm)
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Re: I LOVE FO!

I finally beat Ninja Boy! One problem I have with the last boss is that my hunch was right: The best method of defeating him is to have at least 3 lives in reserve and cheese him.

The game loops after the short ending sequence, and it calls the first stage of the second loop World 9-1 instead of World 1-1 and they count up from there, but it doesn't appear that the game is any different, so there's no real second quest.




Kairobi King
Eldean Rebel
(9/8/03 2:56 pm)
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Re: I LOVE FO!

I'm working on finishing Maniac Mansion with all possible character combinations. So far, I've completed:

Bernard, Razor
Bernard, Wendy
Bernard, Jeff
Bernard, Michael
Bernard, Syd

and now I'm working on Razor and Wendy

Are Razor and Syd "clones"? They seem to have the same exact talents, or is there anything that they can do that's unique?




Crawl and 1OOO
FO's Sexy Smoosh!
Administrator
(9/8/03 10:34 pm)
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I LOVE FO!

It had been a while since I've played a game just for fun, so I thought I'd try to play through Super Mario Bros. 3 without warping.

I knew I would have problems because, when I first put the game in, I just got a flashing red screen. We don't have any alcohol anymore, so I thought I'd just using the "blowing method". I got it to work, but I still infrequently saw some minor graphics glitches.

Sure enough, the game eventually reset itself on me. I probably should be pissed, but I saw it coming, and at least I had fun while I was playing. Maybe I'll try cleaning it with a dry q-tip, or maybe only water, if I can't find the time to pick up alcohol. I still feel in the mood to play that game.




Crawl and 1OOO
FO's Sexy Smoosh!
Administrator
(9/9/03 11:02 pm)
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I LOVE FO!

I decided to play the All Stars version of SMB3. I'm playing straight through, all the stages, without warping. Right now, I'm near the end of world 4.

I may post longer thoughts about my most recent run through this game. First of all, though: In another thread, I talked about a very subtle change in SMB's play control in All Stars. Super Mario loses his forward momentum after he breaks a brick. This does NOT happen in All Stars's Super Mario Bros. 3. At this point, I think the control is 100% identical in every way. I have a theory about why SMB was changed in that way.

I lost my All Stars saves the other day - the game wouldn't start right away, and whenever that happens, you have a chance of losing saves (At the very least, I've also lost Super Mario Kart saves this way, too). So, I guess this is an oportunity to rebuild those files.




Brigade Delbrack
Electric Boogaloo
(9/10/03 8:29 am)
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Re: I LOVE FO!

I'm in the pyramid of Illusion of Gaia, now. It doesn't seem too hard, but there are a lot of hidden chambers that you have to sink through the floor as Shadow to find. Overall, the game seems to be getting easier instead of harder. Angkor Wat was really easy. The Angel Village was the last place I got really stuck, and that's mostly because I overlooked something.




Bomberguy221
Hit and away is my style!
(9/10/03 7:31 pm)
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Re: I LOVE FO!

Well, Wolfgang the gothic wolf moved out (ARGH), and Cesar the Ape moved in (who has... odd taste in furniture). I'm going to send him some iron beams (from the construction set) as a welcoming present (and as a terrible joke). I'm still hoping that either Queenie moves or that Gracie crashes her car into the evil ostrich's house.

I was also planning to send my favorite female, Blaire the skunk (squirrel body, though) a new outfit. It's only her and Gabi the rabbit from my original six, so I'm trying to get them to stay. Elmer is my current male favorite, but I don't know of what to send to him.

Tonight's the Harvest Moon, so I'm going to talk to Tortimer to get... the moon. Heh.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(9/10/03 10:29 pm)
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Re: I LOVE FO!

Trying to conquer Ma Teng in RTK 8.
Well, I'm actually just improving cities right now, then I'll draft some more troops, and crush him in a SINGLE BLOW.
Haaahaaahaaa!!!!
I also started a file as Zhang Jiao, and crushed He Jin helluva quick (somehow). I then took over the rest of China in a short few years. The Yellow Turbans won! They renamed China.....Zhao....!
The ending after I ruled over every city was pretty much this:
The Yellow Turbans went to campaign against foreigners, and ruled "Zhao" with an oppressive Ironfist.
But after many unsuccessful campaigns, Zhang Jiao passed away, and some one else revolted after he died. And thus, it started all over.
Twas an awesome, ironic ending.
....(Zhang Jiao led a revlot against the Han government in history...that's why its ironic..)
It may have been different if I had made different choices, though.




Dire 51
Rastan
(9/11/03 2:05 am)
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Re: I LOVE FO!

I've been playing the hell out of Kaze Kiri, an import-only Turbografx-16 game. I got it in the mail on Monday, and it hasn't left my Duo. I've already completed it a couple of times on easy with both characters, and I'll be tackling the harder modes soon.




Facilitypro
Slow Daddy
(9/11/03 10:58 pm)
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Re: I LOVE FO!

Last weekend I made it to 9B, which in this particular game, is the maze. Beat Schwang on my 2nd try before that. Didn't have much trouble with any of level 8. THe silo climb was fun, as usual.

Haven't had much time to play lately. Maybe I'll try to clear a couple more checkpoints
this weekend.




Bomberguy221
Hit and away is my style!
(9/13/03 10:49 pm)
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Re: I LOVE FO!

I'm finding it hard to pry myself away from Animal Crossing. I sent an outfit to Queenie, and have planned to make her my second least talked-to person (since being the least talked-to is obviously not working). I sent everyone in the village some presents, expecting some to write back. Some did, but only about 9 out of 15. Oh yeah, and Saharah visited again.

I'm planning on getting FFTA soon, so that should help break this AC chain I'm in.




Facilitypro
Slow Daddy
(9/14/03 5:58 pm)
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Re: Now Playing

Finished MDK 2 with Kurt today. I beat Zizzy on my first try. (Well, I did die at the hands [barrels?] of the sentry guns in the tunnel, but my first go at Zizzy himself was a success.) I made a stupid mistake that alost ruined it, however. After destroying the eyes, I went into sniper mode to kill the brain. I forgot to switch to sniper grenades, though, and launched a sniper mortar shell that bounced back and hit me for big damage. I then got spit out. I managed to dodge attacks while headed for an apple. I stopped shooting Zizzy when his health was down to a little sliver, because I wanted to get the apple before he sucked me in again (my health was 7). But Max shot him before I could get the apple. I got sucked in, and luckily made it into one of the holes and got spit right back out and got the apple. Next time in I killed the brain.




CodieKitty
Kitten Pokemon
(9/14/03 6:01 pm)
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Re: Now Playing

I just finished the Game Boy Bionic Commando. Not as good as the first IMO, but it still kicks Elite Forces' butt. I now have a sudden urge to go replay the original.

Still trying to finish Dragon Warrior Monsters. I just obtained B Class, and have about 80 monsters.





Crawl and 1OOO
FO's Sexy Smoosh!
Administrator
(9/14/03 6:10 pm)
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I LOVE FO!

Were you ever even able to beat Elite Forces?

I took my brother to work one day, and let him borrow some of my Game Boy games. He played BC:EF for a while on his gameboy advance, but the game locked up around stage 3. I had previously heard rumors that this happened if you'd play that game on a GBA, but never had first hand experience.




TWEETER911
I learned from both
Jushin Lyger AND Mr. Pogo,
you insolent fool!
(9/14/03 8:31 pm)
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Re: I LOVE FO!

Picked up FFTA. Pretty good.
!!!BUT!!!
RTK8 is far more strategic and...well...tactical.
But FFTA is still very fun.




Flying Omelette
Band on the Run
Administrator
(9/14/03 10:43 pm)
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Re: I LOVE FO!

I beat Ninja Boy again today. I should mention that when I beat it about week ago, I did it in one credit. Normally, you can't continue in this game, but you can if you hold down the A button (same as in Super Mario Bros. and Rad Racer.) But you always start at the first part of the last world you were on. So, if you were on World 8-4 and died, you'd continue from World 8-1. This time, I did use some continues. I do like Ninja Boy, but I can see where the game is somewhat flawed. It's almost as though the rest of the game is inconsequential to the last four levels. Basically, all you have to do is survive 8-1 to 8-4 with about 3 or 4 lives in reserve, then cheese the final boss.

I still think it's a much, much better Game Boy game than Super Mario Bland, though. How that game remained #1 on Nintendo Power's Game Boy charts for so long will always baffle me.




CodieKitty
Kitten Pokemon
(9/16/03 6:11 pm)
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Re: I LOVE FO!

"Were you ever even able to beat Elite Forces?

I took my brother to work one day, and let him borrow some of my Game Boy games. He played BC:EF for a while on his gameboy advance, but the game locked up around stage 3. I had previously heard rumors that this happened if you'd play that game on a GBA, but never had first hand experience."


Of course I beat it. How else would I have known what Arturus sounded like? I had to set aside two hours of time to do it, but I still did it. I saved with full lives before attacking the Albatross.

I told you in E-Mail that I was playing on my Atomic Purple GBC (remember? You sent me an E-Mail the day after it was posted asking about that. Unless there's somebody else out there who goes by "Crawl and 1000"), and my copy was screwy even then. I didn't even own a GBA when I wrote that review for the first time. I revised the review saying all this a while back.

My problem wasn't it randomly locking up in the middle of gameplay. My problem was that if I saved, turned off the game, turned it back on, loaded that save, ran into a truck, and descended to a level, the game would freeze after I chose my Decoder. I heard a rumor that it had to do with naming a male Commando "Ladd". I renamed him, and it still did that.

I doubt it had anything to do with buying it from Canada. I got Mega Man X4, Mega Man Xtreme, ActRaiser, and Strider 2 to name a few from Canada, and they worked without a problem.

Even then, I wasn't overly fond of it for two reasons:

- Ridiculous level designs. The Albatross in the GB Bionic Commando was crazy, but the Spynx in Elite Forces made me make very strange noises. And the Albatross was made even crazier in Elite Forces.
- My war with the save system.




Loogaroo
Everyone's Favorite Werewolf
(9/16/03 7:07 pm)
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Re: I LOVE FO!

I'm playing another campaign of Final Fantasy with a fighter, a red mage, and a pair of black belts. I think this is the first party I've ever assembled that's the least bit unconventional.




Crawl and 1OOO
FO's Sexy Smoosh!
Administrator
(9/16/03 7:35 pm)
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I LOVE FO!

Well, I didn't remember all the details of your problems with the games.

But how were the level designs ridiculous?




CodieKitty
Kitten Pokemon
(9/16/03 9:10 pm)
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Re: I LOVE FO!

The Sphynx:

There was this one area I recall where you had to swing from a bunch of pillars hanging from the ceiling above a bottomless pit. That itself was a stroke waiting to happen. But to add insult to injury, the claw connection seemed off: I often hit one of the pillars, but it didn't attatch and I fell off the pit. I remember once, I burned so many of my lives there that I got to the executioner with one life, then had to do it aaaaal over because he killed me. :x

The Albatross:

I don't know where it was exactly in the stage (as in, the middle, just before Arturus, etc.), but I recall you had to swing across the bottom of the Albatross while trying to dodge flames that came out of jets.

Strangely, you did this in GB Bionic Commando, and the flames didn't seem very well timed, yet I didn't really seem to care. My experience with Elite Forces probably increased my patience with this, 'cause I wasn't making strange groaning noises like I did in this, or the Sphynx stage for that matter. Just the occasional "Dammit!" I say in many games.

Maybe I should grab another copy of the game. I'm still trying to make up that $10 for the card that gets you 10% off used games (it has on official name, but I don't recall it at this point), and multiple copies of a game aren't uncommon in my house (I have about three Blaster Masters, three of each Super Mario Bros. game, two SNES Lemmings, and I'd be happy to get another original Bionic Commando if I can find one totally complete; I collect complete versions of a game I love, despite already owning it)

There is one thing I can easily admit that I liked preferred in Elite Forces over the other two: It had regular Pausing. Too many times in the other two games did I want to Pause only to use my Energy Recover Pills/Bio-Protein when I had full health.